PDA

View Full Version : need help with a frenzy build


rynke
22-11-2008, 14:29
Eth Death Cleaver Zod'ed
Eth Stormlash Zod'ed
Fortitude Dusk
Guillaumes face UM'ed
Atmas Scarab
LoH
Goreriders
Ravenfrost - doubleleech ring
SoE

The only reason i wanted to make a frenzy is the weapons, always wanted to try them both.

But i dno if i will get the fastest attack speed(5 frames??), cause i know nothing about the Ias and main weapon etc etc.

And skills??

20 bo
20 Frenzy
20 Mace and Sword mastery
rest in the 1 pt wonders like nat res, iron skin, etc etc.?

give me some advices pls :D

Arkardo
23-11-2008, 23:57
For the weapon speed: google "Diablo weapon speed calculator" and click the first hit.

If you absolutely insist on using both a sword and a mace, then I'd use a standard Frenzy setup, but split the skill points on the masteries. OR leave the Double Swing synergy out (whichever results in better damage).

:thumbup: for going this route! Never seen anyone else do that.

drake
24-11-2008, 00:09
frenzy has two synergies (taunt and double swing), so with ONE mastery and max BO the build is only done at level 96 or something...

in other words, your dmg will probably suck, i say get another eth cleaver or stormlash and stick to one mastery.

as far as ias goes, check it out with that german weapon speed calculator (google it). keep in mind that: 1. the ias on the above boots weap doesnt matter 2. base weapon speed matters for both weap 3. frenzy has to charge up i.e. needs a few hits to get its max attack speed, meaning that more ias than the calculator tells you you need is probably a good idea. you will get to 5 fpa faster that way.

as far as other skills go, ironskin and nat res are always a classic, while howl is fine for defensive purposes (warcry isnt needed at all). personally i put a point in leap since i think its so much better than howl at getting out of trouble, especially if you dont have enigma.

and atmas = WTFBBQ :). imo frenzy isnt fast enough to be worth it, ur probably much better off with the ias and deadly strike of highlords. plus u can stick a reapers toll on ur merc to take care of PIs; the decrep from it will also boost ur damage by a LOT.

Spankeh
24-11-2008, 07:42
Eth Death Cleaver Zod'ed is a pvp ww weapon, frenzy weapons are somewhat different
Eth Stormlash Zod'ed is a good off hand frenzy weapon, but there are far better for this build.
Continue down this path for a bit of fun, but ultimately you'll ditch both these weapons.

MichelRPG
26-11-2008, 13:14
I love frenzybarbs. However, they are a very different build for 2 reasons;

the synenergies just suck. They do. 20 points in taunt? wtf?? 20 points in double swing? Meh. I once tried that though, with 10 points in berserk, 20 in frenzy, 20 in taunt, 20 in double swing. Well it's not hard to guess that my defence simply blows with those skills. Damage was pretty good, but without good defence you're screwed no matter how much lifeleech you have. Not to mention even with 2 +3 warcry spears as secondary weapons, your warcries won't last longer than a mere minute with only a minor increase in defence and HP.

Masteries I don't recommend either, not more than a single point anyways, and let the + to skills handle the rest. A highlords amulet will deal with the critical hit, and your weapon should always have crushing blow on it. Crushing blow weapons in the hands of a frenzybarb can be absolutely devastating.

You will want to max out frenzy alone, iron skin, and BO/Shout, with single points in natural resistance etc etc and a single point in 1 or 2 masteries (depending on which you will want to use). Your damage will suffer by it, but you're able to withstand a lot more this way, thus keeping you around longer to deal more damage. And a decent outfit with CB and CS on it will still deal obscene amounts of damage, esspecially to bosses.

drake
28-11-2008, 12:04
dont listen to michel, just dont.

Spankeh
28-11-2008, 13:58
um... michel most, but not all of you advice is just .... wrong.

deadbeater
30-11-2008, 03:36
Michael, sorry to say, can't play if he doesn't know how to taunt, hmm, souls and gloams say? Then he doesn't have to worry about def and high res.

MichelRPG
02-12-2008, 17:54
Whatever. I tried the suggested builds on a frenzybarb before and they never really worked out for me, and the suggestion I made worked better for me. I guess that depends on the style of playing. And I am not saying taunt is a bad skill, but 20 points in that simply isnt worth it. But thats a matter of opinion.

Shocker
02-12-2008, 20:21
did you say max iron skin!?

MichelRPG
02-12-2008, 21:57
I always max iron skin. works well for me so far

deadbeater
03-12-2008, 00:45
I do the one point wonder on iron skin, and plopped a lot of points in find item. But to each his own.

MichelRPG
04-12-2008, 01:00
Well, >that< completely depends if I want a MF barb or just a barb to mess around with. In general I only need one point in that. 2 baba's and a couple of + to skills/warcries work well for me. And you'd be amazed how well those things can still dispose of nightmare AND hellcouncil, provided you can be a little patient (if you have a low-dmg dealing merc)

In the name of Zod
04-12-2008, 04:16
But i dno if i will get the fastest attack speed(5 frames??), cause i know nothing about the Ias and main weapon etc etc.

give me some advices pls :D

IAS on weapons only comes from your primary weapon. The primary weapon is the weapon that appears on the left hand side of your character screen. Although the primary weapon can also be set based on the last weapon equipped, in which case you need to do a little weapon switch to get it back to default. Though you can always tell which weapon is the primary by looking at your barbs in-game character, the primary weapon will always appear in his right hand.

The game determines the base weapon speed on the average of the 2 that your are using. The range of both weapons is determined by the range of the primary weapon.

My actual advice is to keep an eye on your dexterity requirements. Before really getting into this build and expecting a lot from it you should get some nice 2h swords with 3, 4 & 5 sockets to make some cool runewords in. Enjoy!

Mouzey
12-12-2008, 06:44
Hi ppl just my 2cents here...

I think michael may have missed that mastery is very important for a frenzy barb even with deadly strike. It adds damage (which you could never go wrong with) and more ar (v impt if you are trying dexless). Do consider maxing one mastery and stick to it.

I wont say its good to max all the synergies to frenzy. I was quite comfortable with 9 double swing (he was untwinked) and 20 taunt (v good for annoying range) and did fairly well. Berzerk isnt a worthy synergy as it converts 1% dmg to magic dmg per lvl, though you can consider 1pt wonder for OKs. The rest should go into survivability skills like BO and natural resist/ iron skill, depending on wad u lack the most.

shuy
15-12-2008, 23:49
IAS on weapons only comes from your primary weapon.
(...) The range of both weapons is determined by the range of the primary weapon.


I agree with IAS, but I think range is not determined by one weapon. I can be wrong but as I remember from my experience short weapon never hit if is not primary weapon.

Scudstorm
16-12-2008, 16:15
as I remember from my experience short weapon never hit if is not primary weapon.

That would totally suck...

ZappaFan
16-12-2008, 20:09
I agree with IAS, but I think range is not determined by one weapon. I can be wrong but as I remember from my experience short weapon never hit if is not primary weapon.

I have a Frenzier with an ebotdcb (range=3) for his primary and a Last Wish phase blade (range=2) for secondary, and the Life Tap still triggers no problem at all.