View Full Version : Question About Corpse Explosion
I've read that it is less effective when there are more people in the game. Does anyone know the nerf forumula for this skill? Also, how does it work in PVP? Would this skill be strong in PVP? Thanks
purplejack
22-10-2008, 17:33
I've read that it is less effective when there are more people in the game. Does anyone know the nerf forumula for this skill? Also, how does it work in PVP? Would this skill be strong in PVP? Thanks
well all attacks are slightly weakened by extra players as the monsters are stronger, i dont know any formula for this sorry, but corpse explosion just wouldnt work in pvp.. as there are no corpses to blow up.. only poison and bone spells are viable for a pvp necro, such as nova, or bone spirit and spear etc..
Nimbostratus
23-10-2008, 01:13
No attacks actually get weaker, it's just that monster HP goes up. As far as I know, the only things that DO scale with the increase are Static Field and maybe crushing blow.
As for PVP, good luck luring people to enough bodies.
sirpoopsalot
23-10-2008, 01:33
No attacks actually get weaker, it's just that monster HP goes up. As far as I know, the only things that DO scale with the increase are Static Field and maybe crushing blow.
Crushing Blow doesn't scale. Static is the only one that I can think of.
corpse explode is always set to 60-100% damage of a monster's life as if there is 1 player in the game. In pvp this generally is enough damage to 1-hit kill players with low fire and physical resistance as nihlathek would.
It has been been done, I saw some1 killed off in a dual by a necro using CE on a quill rat lol
krischan
24-10-2008, 20:36
corpse explode is always set to 60-100% damage of a monster's life as if there is 1 player in the game. In pvp this generally is enough damage to 1-hit kill players with low fire and physical resistance as nihlathek would.
Likewise, CB is based on 1 player monsters (i.e. divide the CB damage fractions by (players+1)/2), so it takes longer in games with more players.
BTW, CE deals half fire, half physical damage.
It would be MORE effective when more players come, because of the monsters having more HP
Nimbostratus
26-10-2008, 23:48
It would be MORE effective when more players come, because of the monsters having more HP
CE works off the monsters' HP at /players1. It doesn't scale with the increase.
Strange. I could have swore that I read the opposite somewhere.
Nimbostratus
27-10-2008, 21:05
I remember reading that CE used to scale with HP in one of the earlier patches. That's probably where you got it from.
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