View Full Version : Torndao and Disingrate
Been wondering. I personally hate these skills. Nado seems very non- Wizardy and Disintegrate looks very non Diablo with its red laser-like bright color. and overpowered.
Beside those two I love every skills I've seen and all I've read (especially the Hydra. I'm waiting to be blown away here). So I've been thinking if I'm the only on here who dislike these skills.
I really liked to see Tornado back for D3, although disintegrate looks like some sci-fi laser cannon, which ain't good at all.
Gigashadow
19-10-2008, 19:13
Disintegrate reminds me of Nox. And you all know how much I love Nox. Death Ray ftw... pretty similar to Crusader's last weapon in heXen 2, too... maybe they should steal a bit from of heXen 2, make the lasers bounce of walls all over the place.
But, I am not really into Tornado being a Wizard skill... first of all, I never liked skills like Tornado, Earthquake, or whatever else, a person with the power to summon and control something as huge is probably an OP character to play...
Tornado reminds me too much of the Druid. If they had it as wind strike or some such and it had as a wave or slice or cone of air or somesuch firing out it wouldn't bother me.
stillman
19-10-2008, 21:59
You have to hover the beam over a bad guy for a bit, which might get annoying after a while (just like inferno in d2 which no one really uses), so maybe it's not so OP afterall.
melianor
19-10-2008, 22:05
Inferno in D2 was not used, due to a still existing bug with the synergy, if i remember right, since the damage never lived up to what it should be.
I think Tornado just fits in. I don't want to compare D2 to D3. It's time to think out of the box. For a mage caster class wielding elements like wind, frozen rain and focusing energy into a tight beam seem very fitting.
From what i gather, Blizzard chose to create a wizard more likely to those that exist in the fantasy world of D&D. Also just looking at the acid cloud spell it comes quite likely form that direction.
I definitly like both skills alot.
And stone skin. Don't forget stone skin.
i hate tornado in these contexts because a tornado is a huge thing that pick up houses and cows and stuff and tosses them around. I could buy it if they had just called it dust devil but tornado is inappropriate
Prion makes a good point; it's too small and restrictive to be a tornado. Wind Funnel is more like it.
melianor
20-10-2008, 08:22
Prion makes a good point; it's too small and restrictive to be a tornado. Wind Funnel is more like it.
Agree, the animation is terrible for such a force of nature. Wonder whatelse you could call the mini version of a real tornado. Windfunnel is not really a resounding name. Twister is taken by D2 ;)
Gust, or Gale... if we were looking for single word replacements for the name of the Tornado spell.
Sein Schatten
20-10-2008, 15:29
An F0 is not that bad, I think? Anyway, both are cool. Disintegrate certainly has a bit of a sci-fi feeling but it is still okay. I can life with it.
Frostraven
20-10-2008, 21:13
Sci fi?
It has a D&D feel to it. Ray attacks.
Seriously though -- this is the first ray attack I have seen in the diablo series.
And I like it.
How ARE you going to make a ray of light without making it... a ray of light?
It could have been blue. It could have been white.
Red DOES indicate a more sinister nature, and strikes me as a good choice.
It must be a straight line, and there is no reason for the light to be flickering, as that would indicate chaos or randomness.
So.
A ray of light that basicly looks like a... a red ray of light.
As for Tornado -- I agree with whoever said it should be called Gust or Gale...
Shredding Gale.
Vile Gust.
If two people took an hour of brainstorming.. they could've made a name that sounds good -- and that fits the skill, without embarassing the real world storms and twisters.
Maybe, but Disintegrate looks too much of a laser to me, and IMO laser is the last thing that fits Diablo.
And you convinced me about Nado. The Wiz should have a spell that control the wind, but that poor animation of the Torndao is lame and too D2 Druid-like. They should make something new and cool. They should make like you summon a great wind, more like Blizzard or Meteor, which hits your enemies.
not a pathetic water-flush.
Keighvin
20-10-2008, 23:02
I think if they maybe made Disintegrate either white or black, it would look somewhat better, though I like it well enough. As for Tornado, eh, but I wonder if you put a high tiered Power rune, if you could make the funnel much larger and tornado-like.
Tornado could of been much better... (o'course it still can be changed). Looks like they just used the same animation from D2's Druid skill... lol.
Disintegrate... well I like the premise. Its a bit over the top, but not sure how I'd change it.
If Tornado is to be renamed due to its size (personally, I think it's fine), I think Vortex could work.
melianor
21-10-2008, 10:26
If Tornado is to be renamed due to its size (personally, I think it's fine), I think Vortex could work.
Vortex is VERY VERY VERY cool! :D :nod:
Angel_of_Wrath
22-10-2008, 05:35
They should change it to Vortex and have it be a stationary spell that creates a gravitational effect causing initial splash damage and then damage over time. Power runes increase the gravitational force, striking runes increase the splash radius, multistrike runes increase the gravitational radius and duration, lethality runes cause weak enemies to be totally absorbed into the vortex and disappear into the cosmos. Yes.
melianor
22-10-2008, 06:12
They should change it to Vortex and have it be a stationary spell that creates a gravitational effect causing initial splash damage and then damage over time. Power runes increase the gravitational force, striking runes increase the splash radius, multistrike runes increase the gravitational radius and duration, lethality runes cause weak enemies to be totally absorbed into the vortex and disappear into the cosmos. Yes.
Well that is a freaking good idea. Make a proposal to Blizzard please. That is a very good and well thought skill concept! :thumbup:
They should change it to Vortex and have it be a stationary spell that creates a gravitational effect causing initial splash damage and then damage over time. Power runes increase the gravitational force, striking runes increase the splash radius, multistrike runes increase the gravitational radius and duration, lethality runes cause weak enemies to be totally absorbed into the vortex and disappear into the cosmos. Yes.
This is an AWESOME idea! And exactly what I was thinking when I read the Vortex word. Something like
Slowing monster by % in X range
X damage to monster in X range
% to be "dragged" to the center of the Vortex, making it a very good group mobs up/crowd control skill.
And everything can be increase by Rune/skill point.
Amazing idea!
I think if they maybe made Disintegrate either white or black
Didn't think about it. A black/white Disintergrate would looks amazing, and much more fitting. However it can get to dark/holy, which isn't very Wizardy. They can make it more like the Lightning House attack Diablo has, but that's too Demonic.
Both looks so cool in my imagination I can't even choose which one I prefer!
Keighvin
23-10-2008, 21:43
Well, about the holy thing, light is technically white, but can be broken into different spectra with a prism. Since with off-hand orbs the animation for Disintegrate has the orb being a focus, it's like a prism in reverse.
LOL. Nice. Still holy. And hopefully Wiz won't use only Orbs.
OK, after some more consideration (I really should finish thinking before I post) I came to the conclusion the Disintegrate should be PURPLE-BLACK.
Nlack is dark, white is holy/too much lightning (which the Wiz have enough but lame active spells already). And anyway, this skills is in the Arcane tree. So it should have the same lore as the the other skills. So make in Magic Missle like and turn in purple black! Still a bit dark, but more magicaly. And anyway, the new Wiz has a dark touch to it.
Angel_of_Wrath
24-10-2008, 07:35
Well that is a freaking good idea. Make a proposal to Blizzard please. That is a very good and well thought skill concept! :thumbup:
hahaha, thanks, but i think they have their skills thought out too far for a new skill mechanic. Its from an idea I had when I was coming up with an Alchemist class and skills; Vortex was a throwing potion of sorts, with multiple ingredients in their own silos that mix when the glass holder is shattered, creating the rip in the continuum. I had faint memories of a Final Fantasy game that used Gravity/Time/Space as elements for magic so that's probably where it stems from.
Actually a gravity mechanic could be used in other skills, world events, weapon effects, and other stuff too... would be pretty sweet. Imagine the new Azurewrath has a 10% chance to create a gravitational field upon critical hit. Brings up questions on how to defend in a pvp situation though.
Anyway, sorry for hijacking the thread. :whistling: Ummm, I prefer if disintegrate is more fire based than dark based. But, it would be cool if it changed colour the longer you continuously casted it - to indicate its intensity - so going from orange through red, purple, yellow and to white. Perhaps the beam size could get larger over time too.
Sound super cool, but a bit over-do.
A fire Disintegrate would be, as I said, IMO too demonic. I'm just going for basic logic here. The Wiz has 3 skill trees. Every skill tree should have its own lore and graphic. The Storn tree has Lightning- white-yellow (and very wierd blue) attach and Ice- blue-white attacks. The Arcane, since it isn't divided to 2 sub-elementals should follow its own graphic, which can be seen in the Magic Missle attack- purple-black.
PS- That's OK, that skills sound so awesome it's cool.
Schwalker
25-10-2008, 00:42
Am I the only one that think disintegrate actually resembles a plasma beam more than a laser..?
http://www.ess.washington.edu/space/magbeam/hphbeam.jpg
Not really.
its a phaser
btw does anyone know what school of magic disintegrate is?
Front Page. Wizard Skill Trees Wiki. Cliky-Clicky, read-it-read-it.
Not that I want to bash you, but dude... that information was open and touted from every corner since last week.
its a phaser
btw does anyone know what school of magic disintegrate is?
Transmutation, I think.
Front Page. Wizard Skill Trees Wiki. Cliky-Clicky, read-it-read-it.
I believe he meant "What School of Magic" in relation to DND.
How did you infer that? But yes, in DnD it's Transmutation.
Brother Laz
25-10-2008, 15:30
Tornado isn't Tornado. It is 'Energy Twister', so it doesn't have to be tornado sized. It probably doesn't do damage by blowing stuff around, but because it's energy and it just rotates to keep it together.
How did you infer that? But yes, in DnD it's Transmutation.
I dunno, it was more of a guess. He didn't ask what skill tree Disintegrate was from, and they call the different types of magic in DND "Schools of Magic" so I was assuming he meant that.
Cast_Raider
26-10-2008, 22:15
Most fan suggestions are frankly quite bad, but I really dig the vortex idea. Make it almost like a miniature black hole. Plus it suits the wizard better, since they are giving her a different feel than the purely elemental sorc. She's more bizarro, like the arcane sanctuary summoner. Little farty tornados don't look right for such a character, but swirling little black hole sort of things would. If she can warp time, surely she can warp space?
Plus it would make for an interesting gameplay dynamic. Let's face it, a lot of skills feel the same. ie the druid's frost breath thing plays like the sorc's inferno (not that either are good end game skills...). Something which tugs creatures to the center and occasionally sucks one in would be something we've not seen before. And fighting it in pvp would be interesting to say the least.
melianor
27-10-2008, 11:26
Most fan suggestions are frankly quite bad, but I really dig the vortex idea. Make it almost like a miniature black hole. Plus it suits the wizard better, since they are giving her a different feel than the purely elemental sorc. She's more bizarro, like the arcane sanctuary summoner. Little farty tornados don't look right for such a character, but swirling little black hole sort of things would. If she can warp time, surely she can warp space?
Plus it would make for an interesting gameplay dynamic. Let's face it, a lot of skills feel the same. ie the druid's frost breath thing plays like the sorc's inferno (not that either are good end game skills...). Something which tugs creatures to the center and occasionally sucks one in would be something we've not seen before. And fighting it in pvp would be interesting to say the least.
Yup, still agree to original Vortex concept. Would fit alot better than little swirly winds stroking monster hair.
i didn't get to use tornado, but disintegrate was fun. i think the graphic needs to be tweaked some; make it more jaggedy and crackly, instead of ruler straight. it's probably overpowered now too, simply because it hits things at the edge of the screen instantaneously. it's just redrum against any small targets, archers, etc. you can hit them before their projectiles are even halfway to you.
Apocalypse
03-11-2008, 20:51
i didn't get to use tornado, but disintegrate was fun. i think the graphic needs to be tweaked some; make it more jaggedy and crackly, instead of ruler straight. it's probably overpowered now too, simply because it hits things at the edge of the screen instantaneously. it's just redrum against any small targets, archers, etc. you can hit them before their projectiles are even halfway to you.
that does seem a bit overpowered but so do most of the wiz skills imo. i assume most will be nerfed(if you can actually nerf pre release) prior to shipping. for instance that time spell really seemed liked a overpowered skill every wiz would get
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