View Full Version : Set Items
Since I've understood that no set items were seen in Blizzcon demo I was wondering-
Do you want set items to make a comeback?
I presonally really really do. If MF will be underpowered as it seems it will be much harder to collect pieces of sets making it a reall joy to find a second item for a set you alreay have.
I would also love to see more ultimate sets like IK and Tal Rasha but they should make it that when you finish the whole set you looks super cool. Not the lame glow you get in D2 but something super cool like Auras or maybe wings :scratchchin:
Although they'll have to make sets much better. Most of the sets were pathetic.
patriach owen
13-10-2008, 23:57
YES. Set items are nice little side-touches that still shouldnt be for the cookie cutters... but more for the lookers :)
IK's should make you look like an Immortal King not a glowing ape and tals not some sort of purple necro....
if they get the looks right, they will be good. IMO there like practical dress up costumes that function as OK gear too... hell.. i mean EBOTD BA's are FUGLY critters... but there nice.. should be a happy medium between looks and stats...
Trang oul (pardon the spelling) set turned you into a lich when all items were equiped. That was fun to screw with newbies =D
Having a few different sets in the game is ok. However I really hope blizzard does not head down the road of WoW and turn everything in the game into item sets. This is just stupid and takes away character creativity. The ammount of sets in D2 was fine. They could have a few more or less just not overkill.
Trang oul (pardon the spelling) set turned you into a lich when all items were equiped. That was fun to screw with newbies =D
Great example :yes:
As said a lot, full sets can't compare with a combination of Runewords and unqiues. And it that statement stays in D3, they should at least make amazing appearances (like Trang Oul shapeshift) or crazy out of the ordinary skills (like Tang Oul fire spell).
I don't know about you but appearance took a big part for some players. Take Shako for example. Not alot, but quite a few players, and myself among them, searched desperately for other helm alternatives just so we won't have to walk around looking like a condom.
MysteryNotes
15-10-2008, 14:03
Great example :yes:
As said a lot, full sets can't compare with a combination of Runewords and unqiues. And it that statement stays in D3, they should at least make amazing appearances (like Trang Oul shapeshift) or crazy out of the ordinary skills (like Tang Oul fire spell).
I don't know about you but appearance took a big part for some players. Take Shako for example. Not alot, but quite a few players, and myself among them, searched desperately for other helm alternatives just so we won't have to walk around looking like a condom.
Heh, agree, and imo,
they should make set items rarer, and the full set bonus should be comparable to a person wearing runeword items.
Set Items in D2 are Hoovering Pieces of ****. I mean really: can you make a PRO char with sets? I can tell you that there is no way they don't include sets too so expect them to return. And unless they nerf them, so having a full completed set (which should be rare to accomplish instead of buying the whole thing for ist) would make you super awesome strong, much stronger than runewording each item, they will be just as useless as they are now.
Something tells me there won't be sets in D3. Just a hunch, though...
But if they will return, I'm guessing they will all be class-specific, or maybe even build-type specific for each class. However, "godly" rares and a few top uniques would still be more powerful than those sets. Just my guess.
Apocalypse
24-10-2008, 23:29
always thought sets should have been the best items in game and as we saw didnt work that way. would like to see them return
Kragujevac
25-10-2008, 22:57
I'm positive they will include set items, it's basically a staple in diablo and warcraft. The games are supported by a ridiculous amount of cool goodies to collect and match togethor. If they don't include Sets, and possibly some other mechanic for bonus attributes from items, I will be very shocked.
xenoterracide
27-10-2008, 05:28
staple of WarCraft? you mean WoW, as I don't know of any other WarCraft game that has 'sets'. not really a staple of Diablo either as d1 didn't have them. I'm sure they're coming back though, I think they are good, I do wish they were better by themselves though, a single set Item should be just as good as a similar unique.
Sein Schatten
28-10-2008, 13:12
Something tells me there won't be sets in D3. Just a hunch, though...
But if they will return, I'm guessing they will all be class-specific, or maybe even build-type specific for each class. However, "godly" rares and a few top uniques would still be more powerful than those sets. Just my guess.
I guess they will be build specific. 3 sets per class. Though, uniques should be more powerful, imo.
Apocalypse
28-10-2008, 16:15
if uniques are more powerful then its pointless to have sets in the game since they are pretty much uniques that gain bonus from having more than 1. if a full set cannot out do random uniques then set items are pointless
teh_Thrasher
29-10-2008, 04:15
since there wont be runewords in d3 its kind of silly to compare them.
i agree wholeheartedly that sets should have some more aesthetic value to them. showing off to everyone that u have taken the time to collect these rare powerful artifacts of some long forgotten legendary warrior.
almost like how in fable 2 there are Legendary weapons that are hard to find. but have incredible mods on them and make them extremely valuable.
i forsee the return of set items to the world of diablo 3
TheDarkSide
29-10-2008, 11:45
Id like to see them return as well . The lower sets in D2 were more useful for me personally . I mean how could anyone not like sigons gloves , belt , boots combo for a melee build ?? Or the angelic armor , ammy , sword , ring combo on low level casters ??
Id rather see more usefull random property rares really . The set item is nice to find but the combinations are always the same and can only be used a certain way . There's nothing more exciting for me then finding a godley rare with stats that cannot be replicated by anyone else finding the same item ...
:thumbup:
Sein Schatten
29-10-2008, 13:51
if uniques are more powerful then its pointless to have sets in the game since they are pretty much uniques that gain bonus from having more than 1. if a full set cannot out do random uniques then set items are pointless
Who says set items are uniques?
Apocalypse
29-10-2008, 21:04
me i guess, i mean, if it is meant to be a rare powerfull weapon/armor from so long lost warrior or whatever then it would have to be unique. plus they pretty much are uniques with a bonus if you get more than 1
Instapeace
30-10-2008, 06:24
The FULL set should ALWAYS be the best way to go. For my old martial arts assassin, she wore full natalya's, with a 200/8 ethereal zod bartuc's claw, along with a perfect string of ears, two of those rare +1 to all skill 5% life leech rings, and a mara's amulet. 75 to all resistances, hella fhr, and she was a beast power leveling people. The only game mechanic that gave her a bit a trouble was hell ancients, and those fana pindle fuks that explode. She was so much fun to play, pretty much the only character I did play after getting all the rares found from my MF barb.
D2 LoD will be hard to beat I think. I loved the way you could program your f1 - f12 keys for all your skills, instaswitch between them, and then executing each skill with either left or right click. That was perfect. Hope they implement that game style in D3.
Chukcharcoales
31-10-2008, 14:54
They should make sets similar to the Median 08 mod for diablo 2. Similiar as in very rare and uber.
Nimbostratus
31-10-2008, 16:36
They should make sets similar to the Median 08 mod for diablo 2. Similiar as in very rare and uber.
"Extreme power balanced by extreme rarity" is an awful balancing technique, IMO. Especially bad for sets since you have to find several pieces; how many times have you ever found all of a set when your character was an appropriate level to use it?
Apocalypse
31-10-2008, 19:13
"Extreme power balanced by extreme rarity" is an awful balancing technique, IMO. Especially bad for sets since you have to find several pieces; how many times have you ever found all of a set when your character was an appropriate level to use it?
which is why they need to fully support muleing in D3.
It's true that sets generally fell well below the power of certain assorted unique and rare/socketed items (runewords), but one of the great things about the sets was the impact it had on one of the greatest parts of the game: TRADING.
As you were making your way through the levels, sets were one of the things you strived for. For me, it was the Tal Rasha set. And yes, I eventually out grew it, but that set ended up going onto an alt and traded for bigger and better stuff later.
The other thing that makes me think that we will see sets again is the huge popularity of sets in some of other Blizz games, namely WoW. D1 and D2 players, along with Blizz devs are obviously trying not to make comparisons between the 2 games, but lets be realistic. Same company is making them and why not take some of the bright spots out of a game that currently has like 10Mil players? I played both Diablo's until my fingers bled and then I moved to WoW for over 2 years. I loved all three games. Why not overlap them a bit?
Apologies if some of my comments mirror others in this thread, as I only got through the first page or so of posts.
TOE
Gigashadow
04-11-2008, 03:34
I love sets. They are kinda bad for the first character since he doesn't really collect the set when he needs to, but for every new char you can collect one, I didn't really find it all that imbalanced, although I didn't really see any godly sets obviously.
starmelt
22-02-2009, 23:06
in fear of bumping an old thread.
Personally I would'nt like to have sets the way they were in D2. Basically because its extremely dull to have alot of the 'same items' equipped. On the other hand what I'd really like to see is another type of sets. Imagine these sets consisting of two weapons, either it be dual-wield or a weapon accompanied by a shield or an orb. Take the set Bul-Kathos' Children (http://diablo2.diablowiki.net/Bul-Kathos%27_Children) from D2 as an example. The swords, when equipped seperatly, didnt give any bonus as with other sets, and was virually useless. But imagine having a weapon. Its pretty avarage in both stats and looks. When this weapon is combined with its 'sibling' it awakes to its full potential. It will increase in stats and give bonuses and to top it off, the weapons changes visually, either it be glowing or growing to a bigger and more menacing weapon. And all this without having to give up all the other phat loot from your armory.
Hell yea, Im all about bringing back sets.
Its exciting compiling full sets and experimenting with them
As far as making them better, yea they should. But sets play a role in LLDs, so maybe they shouldnt be too over powered, all the time.
Also def make them look sweet when we complete the sets, but that makes me think: ... "Unique" items... shouldnt they visibly be "unique" and clearly identifiable? This might add an interesting element to dueling. If you can see what youre opponent is using, you can adjust your strategy. OR you can show dummy items to make people think youre using those items, then switch real quick and surprise them. This idea should be opened in another thread, and I think I'll do that now
thumpasorus
24-02-2009, 00:19
I'd like to see mixable sets. For instance, you have a fire-based set and a water-based set, but if you have a few pieces from each set, you'd get a diminished set of bonuses from each, but also a third set of bonuses (e.g. a "steam" skill).
^^^ That's a good idea. Could make some interesting trading opportunities.
Although essentially you're proposing a set with multiple pieces for each slot, and each item has a specific set bonus.
I'd like to see mixable sets. For instance, you have a fire-based set and a water-based set, but if you have a few pieces from each set, you'd get a diminished set of bonuses from each, but also a third set of bonuses (e.g. a "steam" skill).
water?...steam?? wtf O_o
anyway this would be to hard to balance for nothing would just end up being either overpowered or underpowered...so just stick with the old way imo and just make them alots more usefull and also make the effect like the one in maple story they were just freaking awesome
Bladewind
24-02-2009, 10:27
I don't mind having a simple nice glow but something more uber would be better, like trang set which was entertaining.
I like the idea of sets, but in D2 they're just too bad. You never use a set instead of uniques/runewords (there are very few exceptions). They should be a bit more powerful in D3, so you might go with a set instead of uniques.
Maxadrenaline
24-02-2009, 15:45
In my opinion, the expansion sets were really cool. I had a meteorb sorc with a complete tal rasha's that was absolutely awsome. You could do better with uniques, but I like the sets just because of the uniformity. (I've probably got some issues there, but okay...)
I desperately tried to complete IK's, but I never could get my hands on the Soul cage, even though I found Arreat's face and Halaberds Reign like 5 times during my long search. Still didn't deter me though, I just had to have it!
Making sets more powerful than using uniques is just going the otherway and I think its worse as it wont encourage any creative character building.There should be a balance in item types Pros and cons of them all.I think Tal rasha was perfectly balanced set as it was not bad for PvP but serious duelers would not use but it was excellent for MFing.
I think a definition of a set would be nice all rounder but excels in something that cant be achieved with uniques(or whatever).Griswold set was a set that had potential but there were so many ways to achieve stuff with uniques and runewords that it was hard to find a place for it(but the weapon was excellent on its own).
Srikandi
27-02-2009, 23:33
I'm sure sets will be in. D2 introduced the concept but since then dozens of games have adopted the idea... not just WoW :) Because they're fun.
Sets are much harder to get than individual items, of course -- even individual uniques -- so there does need to be a good reason to use them. Perhaps a group of abilities that you can ONLY get on sets... different from but not necessarily always better than the stuff you can find on other gear, so some builds would go for sets and others wouldn't.
Smaller, partial sets are a good compromise too, like the weapons and jewelery sets proposed above, or a belt-boots-gloves-hat set or whatever.
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