newbforlife
12-10-2008, 03:35
i had a question about items such as gloves and shields that give u a %chance to cast a certain lvl spell
from what i've read those %ages stack if they're the same spell, but my question was more directed toward the allocation of the %ages if the lvl of the spell differed among the two items
sorry if i'm wording this wrong, but i'll try to give an example that applies to my character
my zealer/smiter uses dracs gloves which has a 5% chance to cast lvl 10 life tap on striking, while its exile shield has a 15% chance to cast lvl 5 life tap on striking, if both the %ages stack to come out to 20%, how exactly is the lvl of the life tap sorted out
also on a side note, if my character casts a lvl 10 life tap, but later casts a lvl 5 life tap, won't the lvl 5 life tap override the lvl 10 life tap?
and sorry if this question was asked or answered earlier, i tried searching the forums for this topic, but couldn't find anything on it
from what i've read those %ages stack if they're the same spell, but my question was more directed toward the allocation of the %ages if the lvl of the spell differed among the two items
sorry if i'm wording this wrong, but i'll try to give an example that applies to my character
my zealer/smiter uses dracs gloves which has a 5% chance to cast lvl 10 life tap on striking, while its exile shield has a 15% chance to cast lvl 5 life tap on striking, if both the %ages stack to come out to 20%, how exactly is the lvl of the life tap sorted out
also on a side note, if my character casts a lvl 10 life tap, but later casts a lvl 5 life tap, won't the lvl 5 life tap override the lvl 10 life tap?
and sorry if this question was asked or answered earlier, i tried searching the forums for this topic, but couldn't find anything on it