View Full Version : Can someone explain to me the whole bugged armors deal?
I've used the search function, but cannot find the answer to this question...
Thanks for any help
Find an etheral armour (auto +50% Def) socket it using the cube and get an extra 50% def, effectively doubling the base def of the armour....make runeword in said armour, stick on merc.
Ahh ok, I get it. Thanks :D
Neuuubeh
09-10-2008, 16:59
its not just a 50% increase of the base, its a 50% increase of the defense including the first ethereal 50% bonus.
a 700 def eth one would become 1050 when bugged. 750 would become 1125 and so on. This is how sacred armors can get 1300+ def (up to 600 on plain white, so 900 ethereal, 1350 ethereal bugged)
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