looklook
16-09-2008, 21:32
Introduction
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#1 This built aims to achieve 72IAS using Phasebade
#2 It doesn't use fanaticism aura but conviction always even as zealer.
#3 This built is GM and follow Europe PVP rules strictly.
#4 Most Duel are fought in 3 matches: 1st Match Default Items, 2nd and 3rd match allows sideboard(bring in your wisp, thunder god and etc).
Why Zeal not Smite?
------------------------------------------
#1 Elemental Damage from Aura doesn't add to Smite.
#2 Life/Mana is possible on Zeal, so in melee combat you have the upper hand.
#3 Last Zeal Break point gives 6.2 hit per second compared to smite 4.2 per second
Why Auradin not FoH?
------------------------------------------
#1 (Dream) Holy shock aura level 15 gives a yard of 15 and a 800x600 resolution the screen is 16,7 yards, that affects almost the entire screen without the need to "aim".
#2 Base on the above point, you can run around and wait for aura to kill an FoHer.
Why Holy Shock not Holy fire or Holy Freeze
-------------------------------------------
#1 Lightening Damages gives a minor stun, is very effective combine with pause and 6.2 zeal. This would mean a person needs a minimal of 4 frame faster hit recovery to break the lock without shield, which is a lot.
#2 Only doom gives only freeze and you can't make it in Phasebade to reach zeal last break point
#3 Lightening have the highest damage but low minimal.
#4 A lot of pub classes are lightening base, so have additional max lightening advantage in first of 3 fights.
Skill point Distribution
------------------------------------------
1 Defiance
20 Lightening Resist
1 Salvation
4 point requisite
20 Conviction
2 point requisite
20 Holy Shield
17 Sacrifice
20 Zeal
Inventory: Paladin Torch, Anni, Paladin Combat GC and etc..
Total 105 ( Complete at level 94)
Leveling Path: UT to 93, 3 8 prayer Ancient quest to 94
Remarks
#1 You can play around with Sacrifice, Salvation or even Fanaticism. I didn't add Fanaticism, but I believe taking 4 points from sacrifice to achieve 1 point fanaticism, would give better sideboard choices.
#2 Max Zeal to get additional Attack Rating.
Equipment
---------------------------------------
Helm: Dream in BV
Armor: Enigma Mage plate
Weapon:
#1 32+/x Grief PB (If you plan to use other runeword, it must be made in PhaseBade)
#2 Hand of Justice Phase Blade
Shield: 45@ Sacred Targe Dream
Gloves: Bloodfist (10 IAS) or blood crafted gloves
Belt: Nosferatu's Coil (10 IAS + life leech)
Boots: Gorerider
Amulet: High lord / Cat Eye (20IAS is important)
Ring: Raven Frost
Switch: CTA 6 + Spirit ST 45@ (Speak for itself)
Total IAS: 32 + 10 +10 +20 = 72
Total Plus Skills: 2 + 3 + 1 + 1 = 7
Remarks:
#1 Phase blade is a must because it allow you to hit last break point with 72 IAS without Fanaticism
#2 Sacred Targe is a must if you want the minimal amount of dex spent to achieve max block.
#3 I think Grief is the best rune word,
#4 if you plan to use Hand of Justice, you may ignore the adding Sacrifice and add to Fire Resist Aura, because fire aura becomes your secondary damage shouldn't be focus on physical but that would the reduce the damage gain from paladin combat skillers and bloodfist, nosf, gorerider, highlord and cat eye.
#5 You can forget about Beast Berserker Axe or Caduceus, because they require 75 IAS and 52 IAS respectively with level 9 fanaticism aura
Attribute Distribution
------------------------------------
Str: Base
Dex: Enough to get Max block on Sarge Targe
Vit: Show Hand
Engy: Base
P v P
------------------------------------
On your conviction aura.. charge/teleport zeal. end of story. for some class you need to run around and let the holy shock aura do dirty job.
You can sideboard in CoA (Ber Ber), HoZ for melee fights, I doubt you will be able to use forti if you didn't add strength, you will have better sideboard choices if you have 1 point in fanaticism
Please provide comments
------------------------------------
#1 This built aims to achieve 72IAS using Phasebade
#2 It doesn't use fanaticism aura but conviction always even as zealer.
#3 This built is GM and follow Europe PVP rules strictly.
#4 Most Duel are fought in 3 matches: 1st Match Default Items, 2nd and 3rd match allows sideboard(bring in your wisp, thunder god and etc).
Why Zeal not Smite?
------------------------------------------
#1 Elemental Damage from Aura doesn't add to Smite.
#2 Life/Mana is possible on Zeal, so in melee combat you have the upper hand.
#3 Last Zeal Break point gives 6.2 hit per second compared to smite 4.2 per second
Why Auradin not FoH?
------------------------------------------
#1 (Dream) Holy shock aura level 15 gives a yard of 15 and a 800x600 resolution the screen is 16,7 yards, that affects almost the entire screen without the need to "aim".
#2 Base on the above point, you can run around and wait for aura to kill an FoHer.
Why Holy Shock not Holy fire or Holy Freeze
-------------------------------------------
#1 Lightening Damages gives a minor stun, is very effective combine with pause and 6.2 zeal. This would mean a person needs a minimal of 4 frame faster hit recovery to break the lock without shield, which is a lot.
#2 Only doom gives only freeze and you can't make it in Phasebade to reach zeal last break point
#3 Lightening have the highest damage but low minimal.
#4 A lot of pub classes are lightening base, so have additional max lightening advantage in first of 3 fights.
Skill point Distribution
------------------------------------------
1 Defiance
20 Lightening Resist
1 Salvation
4 point requisite
20 Conviction
2 point requisite
20 Holy Shield
17 Sacrifice
20 Zeal
Inventory: Paladin Torch, Anni, Paladin Combat GC and etc..
Total 105 ( Complete at level 94)
Leveling Path: UT to 93, 3 8 prayer Ancient quest to 94
Remarks
#1 You can play around with Sacrifice, Salvation or even Fanaticism. I didn't add Fanaticism, but I believe taking 4 points from sacrifice to achieve 1 point fanaticism, would give better sideboard choices.
#2 Max Zeal to get additional Attack Rating.
Equipment
---------------------------------------
Helm: Dream in BV
Armor: Enigma Mage plate
Weapon:
#1 32+/x Grief PB (If you plan to use other runeword, it must be made in PhaseBade)
#2 Hand of Justice Phase Blade
Shield: 45@ Sacred Targe Dream
Gloves: Bloodfist (10 IAS) or blood crafted gloves
Belt: Nosferatu's Coil (10 IAS + life leech)
Boots: Gorerider
Amulet: High lord / Cat Eye (20IAS is important)
Ring: Raven Frost
Switch: CTA 6 + Spirit ST 45@ (Speak for itself)
Total IAS: 32 + 10 +10 +20 = 72
Total Plus Skills: 2 + 3 + 1 + 1 = 7
Remarks:
#1 Phase blade is a must because it allow you to hit last break point with 72 IAS without Fanaticism
#2 Sacred Targe is a must if you want the minimal amount of dex spent to achieve max block.
#3 I think Grief is the best rune word,
#4 if you plan to use Hand of Justice, you may ignore the adding Sacrifice and add to Fire Resist Aura, because fire aura becomes your secondary damage shouldn't be focus on physical but that would the reduce the damage gain from paladin combat skillers and bloodfist, nosf, gorerider, highlord and cat eye.
#5 You can forget about Beast Berserker Axe or Caduceus, because they require 75 IAS and 52 IAS respectively with level 9 fanaticism aura
Attribute Distribution
------------------------------------
Str: Base
Dex: Enough to get Max block on Sarge Targe
Vit: Show Hand
Engy: Base
P v P
------------------------------------
On your conviction aura.. charge/teleport zeal. end of story. for some class you need to run around and let the holy shock aura do dirty job.
You can sideboard in CoA (Ber Ber), HoZ for melee fights, I doubt you will be able to use forti if you didn't add strength, you will have better sideboard choices if you have 1 point in fanaticism
Please provide comments