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andoi
22-08-2008, 16:16
Is FHR the time taken to recover after being hit? Or after successfully striking? (the reason I ask is because I noticed from the breakpoint thread that FHR can depend on the weapon being used so now I'm doubting my own understanding) In that time period what can happen to your character and/or what actions can your character perform?

Ando

sweetalmonds
22-08-2008, 16:28
Quoted from a site I'm not sure is allowed to be linked

Loss of more than 1/12 of maximum life or suffering a stunning attack causes Hit Recovery to an unit. This plays a special animation called obviously Get Hit animation with a given duration. The 'Faster Hit Recovery' item property will shorten that duration. Similar to all time-consumpting mechanisms duration is measured in Frames, a Frame lasts 1/25 second.

omgwtfbbqpwned
22-08-2008, 16:34
When any monster or character is hit for more than 1/12th of their maximum life, they enter a "hit recovery" phase. During this phase, you are unable to move until the recovery animation completes. You can continually be put into hit recovery continously, which is useful in PvP.

As for the weapon part... it's because human Druids and Paladins just so happen to have different animations during this phase depending on the weapons they use.

andoi
23-08-2008, 01:37
When any monster or character is hit for more than 1/12th of their maximum life, they enter a "hit recovery" phase. During this phase, you are unable to move until the recovery animation completes. You can continually be put into hit recovery continously, which is useful in PvP.

As for the weapon part... it's because human Druids and Paladins just so happen to have different animations during this phase depending on the weapons they use.

Are you able to cast/block/attack during the hit recovery phase or does it stop your character completely?

omgwtfbbqpwned
23-08-2008, 02:06
You can't do anything, your character is helpless. Hence why continous hits into FHR is referred to as "stun lock".

XCodes
23-08-2008, 03:46
Isn't it also true that any attack that lands while you see stars (read: you get smitten in PvP, for example) will also trigger the recovery animation?