View Full Version : Wanting to hit the pvp scene in hc..(TEMPLAR)
Sackcrete
12-08-2008, 05:15
Hey im making some good pvp chars, and the next char i was going to work on was a Templar (FoH Paladin) and I was just wondering what your guys take on this build is (especially in hc)... Thankyou!
magicianDK
12-08-2008, 08:53
wow... I would assume build it like a sorc with a shield.
If in trouble, zeal you're way out.
I don't know how to make that build, only paladin build I know and can be proud of is a zealot.
MoUsE_WiZ
12-08-2008, 09:54
Wanting to hit the pvp scene in hc..
Before I answer further, would this be your first HC dueler?
FOH-din? I assume best gear frmo that templar guide, which means +14 to all skills or something like that, and another +12 or so in combat charms.
This means an slvl 46 FoH
Current Skill Level: 46
50: Holy Bolt Damage: 1511-1522
10: Lightning Damage: 5436-5556
and -150% res all from conviction as it wont go any lower from there. Assume the enemy has 0% LR to begin with in normal (possible... unlikely, but possible)
This makes for 13590-13890 damage or 2315 max PvP dam. O/C if someone does run around with hell-able resists you'll take his LR from 175% to 25%, in which case you do roughly 750 PvP * 0.75 (res penalty) damage, which is not very handy.
Mmmm.... bad idea in HC. People have fulls, and since this is going to be your first HC dueller, I think, you'll be sweating all over the place and not performing optimally. You'll die about a dozen times before you get the hang of timing fulls... no, bad idea. perhaps for PK-ing idiots in Hell, but not for duelling.
Sackcrete
12-08-2008, 18:03
FOH-din? I assume best gear frmo that templar guide, which means +14 to all skills or something like that, and another +12 or so in combat charms.
This means an slvl 46 FoH
Current Skill Level: 46
50: Holy Bolt Damage: 1511-1522
10: Lightning Damage: 5436-5556
and -150% res all from conviction as it wont go any lower from there. Assume the enemy has 0% LR to begin with in normal (possible... unlikely, but possible)
This makes for 13590-13890 damage or 2315 max PvP dam. O/C if someone does run around with hell-able resists you'll take his LR from 175% to 25%, in which case you do roughly 750 PvP * 0.75 (res penalty) damage, which is not very handy.
Mmmm.... bad idea in HC. People have fulls, and since this is going to be your first HC dueller, I think, you'll be sweating all over the place and not performing optimally. You'll die about a dozen times before you get the hang of timing fulls... no, bad idea. perhaps for PK-ing idiots in Hell, but not for duelling.
Wow, thankyou. You sir, are a library full of knowledge! Exactly what I needed to know. This makes me sad because I have always wanted a FoHdin lol...Im wanting to make "THAT" pvp build, that not everyone does but is still very effective... Is there such thing? Any ideas?
NightShade
13-08-2008, 01:59
Unless you're trying to pk level 30's, there's not alot of chance of you winning an ear.
FoH is pretty much useless. It's slow, it's not particularly damaging, it can't crit, it can be sorbed/resisted and more often than not you are not going to get a second shot before your ear drops vs most classes.
We don't want to be crude or mean here friend. You'd be wasting time, energy and precious gear on such a build and it simply does not function that well in HC. I've considered a FoH-din myself for low level PvP (clvl 30 to be preceise) but no matter how many damage calcs I did, I simply could not get enough damage on the thing unless for straight PK. Templar, whilst strong in SC duelling, are pointless in HC duelling.
Wow, thankyou. You sir, are a library full of knowledge! Exactly what I needed to know. This makes me sad because I have always wanted a FoHdin lol...Im wanting to make "THAT" pvp build, that not everyone does but is still very effective... Is there such thing? Any ideas?
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