View Full Version : D3 Achievements!
Mizantrop
01-08-2008, 22:29
http://multiplayerblog.mtv.com/2008/08/01/blizzard-accounts-achievements/
So now that achievements for D3 are confirmed (yippie?) let's try to guess what they'll be.
I think one of them will be: "Type 52(000) times in the chat box: THIS GAME LOOKS AMAZING!"
great achievement? damn, it'll show all the countless hours I've wasted on bnet..
Sein Schatten
01-08-2008, 23:42
Oh, no. I think the exp grind is big enough as is.
Oh, no. I think the exp grind is big enough as is.
Is it be sad about good news day?
I experienced this briefly while playing Halo and Gears of War with a friend, and I can see how they kind of pull you into a meta-games within the game. It does add replay value, even moreso for a series with already high replayability. It gives you little meta-games to play while grinding at high levels, things to do after your character has maxed everything else out.
The possibilities are limitless. I can already imagine some of the simpler ones:
Critically Acclaimed: finish a boss with a critical strike
Demonsbane: slay 100/1000/10,000/100,000 demons
Even the Odds: kill 5/10/15 enemies with a single attack
Treasure Hunter: open 10/100/1000 locked chests
Invincible: reach level 99 without dying
Diehard: beat Normal/Nightmare/Hell on hardcore
Champion: beat the game with the Barbarian/Witch Doctor/Lich/Dragoon/Hierophant
I'm particularly happy that it's account wide as opposed to by character.
ciphernemo
02-08-2008, 01:00
The idea of achievements itself is pretty cool, but lumping them into one account (with other games, not just Diablo) is a horrid idea. I hope they eventually decide to dump this.
Here's why:
Would you like your D3 achievements mixed in with Starcraft, WoW, etc.? I know, I don't. I wouldn't want to be outshined in my total achievements score by some addicted WoW player with no life. Note in the article that they plan to lump this score into one for all games. Therefore, WoW players who play 40 hours+ a week will trump the entire D3 community if this is ever considered a "ladder" or competition.
People who play D3 probably won't be the same people who play WoW. They're different games of different genres. Lumping them together is an insult to players of each Blizzard game. I won't play Diablo 3 because it's a "Blizzard" game, I will play it because it's a "Diablo" game.
In the future, these scores might be used as part of the criteria for selecting beta testers, among other things. Diablo 3 (and future releases of the series?) should have Beta testers who are selected based upon their experience with Beta testing as well as their interest in the series. Who cares if they're a WoW fanatic with a high "Blizzard Level"? We don't want WoW players making sure our Diablo game is a polished product, do we? The expectations of each genre is much different. For example, WoW players might be more concerned with UI customization, social/chat/grouping features, ladders, raid-style stat tracking, etc., while Diablo players might be more concerned with the game's mood, environment, story-line, and overall gameplay feel. The only thing I could see as common grounds is similar interests in chracter classes, skills, etc.
stillman
02-08-2008, 04:34
I have to agree with the above post a bit. If WoW or Starcraft players have points, I don't see the real value of my D3 points. Blizzard did say that you'd be able to tell which players played more in d3 compared to SC, etc, but this sounds like they'll need at least 4 different variables for this system: One score for each game genre and one total score (=Blizzard points). Sounds like a comlex thing many people might not want to even look at.
Also, this whole thing reeks of advertising. I want to play d3, and not be continually reminded of how WoW and SC are out there, not being played by me. Should the word "Starcraft" even be in a Diablo game?
As an afterthought, maybe this will become the "reputation system" Mouseman wanted.
sicilian
02-08-2008, 05:03
Also, this whole thing reeks of advertising. I want to play d3, and not be continually reminded of how WoW and SC are out there, not being played by me. Should the word "Starcraft" even be in a Diablo game?
It's a good question, but I recall seeing nothing but ads for WoW/Warcraft/Starcraft games/books/trading cards/board games... I don't see a company wide points system being less "cheesy" than that :P
As for the post above yours, most of those concerns can be solved by figuring out a balance weight between the games. But I ask you, if someone is playing a Blizzard game 22 hours a day and accomplishing something through that, shouldn't they have more points than you? They could always not make WoW accomplishments repeatable too, i.e. once you run a high level instance, you get your points. Run it again, get nothing.
As for beta test concerns, that's easily fixed. When selecting testers for a theoretical Diablo 3 expansion, pick from those with the highest (tada!) Diablo 3 points. Unless you think the system is going to be so asanine that all the points are going to blend together and become indistinguishable?
I think you're worried about nothing.
imjustsomeguy
02-08-2008, 05:31
5000 consecutive clicks on the chat gem outa be worth somthing.
Mad Mantis
02-08-2008, 13:42
Most achievements are really nothing to write home about. Things like "kill 100 enemies with the shotgun" or "complete this sequence that you already need to do in order to progress the game". These types of achievements are crap and add nothing. I liked the "shoot a garden gnome in space" achievement in HL2: Episode 2. It encouraged you to try something you'd otherwise never do. It also gave made me loathe the car.
Apocalypse
02-08-2008, 14:17
the 1 account for all idea is a damn good idea by bliz, great way to get people to buy other bliz games they were on the fence about or didnt even want at all to begin with. personally i wont buy any other as i am not a starcraft fan and i have quit mmo games(wayyyyy too many hours spent on wow/daoc/eq/ so on). still i can see something like this only helping bliz sales
Mizantrop
02-08-2008, 16:47
Most achievements are really nothing to write home about. Things like "kill 100 enemies with the shotgun" or "complete this sequence that you already need to do in order to progress the game". These types of achievements are crap and add nothing. I liked the "shoot a garden gnome in space" achievement in HL2: Episode 2. It encouraged you to try something you'd otherwise never do. It also gave made me loathe the car.
I liked HL2:EP2 achievements but they never made me replay the game in order to get them all. But Valve really messed up the achievement system in TF2 imo. They made it a part of your progress in the game (you had to have a certain amount of them to get new weapons for your class). This caused player to cheese thiers by openning games with friends and letting them kill/heal/taunt them for what ever achievement so they can get those weapons faster (not the mention the bot servers that made it even easier).
I can't see Blizzard screw-up that bad but it does make me a afraid that some achievements would be impossible to get unless you cheese/cheat them out of the game. I am hoping D3 would be a more casual friendly experience than WoW without the pressure of: "You have that and that number of achievements to get until you're uber".
ciphernemo
03-08-2008, 19:16
Also, this whole thing reeks of advertising.
Very true. What better way to throw your products' names around then to perform free marketing/advertising for existing customer who use other products?
Also, this whole thing reeks of advertising. I want to play d3, and not be continually reminded of how WoW and SC are out there, not being played by me. Should the word "Starcraft" even be in a Diablo game?
Very well put lad, couldnt have said it better myself. First I was thinking about it on advertizement way sort of, maybe having more players buy more of their games to get better "achievement level", kinda BS to me. Not needed in my book!
Deuterium
04-08-2008, 09:40
No to achievements. Godamn XBawx lamery. Damn near screwed TF2 with achievements tied to content.
CombatShrine
04-08-2008, 10:13
its just a garbage idea the marketing department came up with
just a way to sell more product that doesnt make the games any better
dont be deceived bnetizens
andytheavs
04-08-2008, 10:16
As long is it isn't tied to content, who cares? If you aren't interested in the 'level' of others, don't look; if you aren't interested in the achievements, don't actively do them.
To a previous poster: 5000 clicks on the chat gem? That's all in a days work, that's nothing! When you hit the 5000 mark you should get a message that taunts you, saying "Is that all you got boy? Drop and give me another 5000 clicks, sissy!"
Apocalypse
04-08-2008, 14:00
As long is it isn't tied to content, who cares? If you aren't interested in the 'level' of others, don't look; if you aren't interested in the achievements, don't actively do them.
To a previous poster: 5000 clicks on the chat gem? That's all in a days work, that's nothing! When you hit the 5000 mark you should get a message that taunts you, saying "Is that all you got boy? Drop and give me another 5000 clicks, sissy!"
agreed, as long as its not content based i see no reason why it cant be in game. i personally will not buy any additional games just to up my bnet score, i couldnt care less about that, i just want to level and enjoy all my d3 characters and if i am forced to buy other bliz games(dont think they will force us mind you) to get extra d3 content i will be very pissed
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