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View Full Version : Argh almost no pvm guides!


lumpor
30-07-2008, 18:02
Is there someone who could write a pvm guide of a lightning trapper, and maybe a fire trapper too (if they're viable, and for those who like non-cookiecutter). I would make a guide myself if only I had more experience with sins

BAMFSpecialOps
30-07-2008, 18:16
20 Fire Blast (FB)
18 Shock Web (Sweb)
20 CBS
20 LS
9 Shadow Master (SM), the target here is to cast her at level 17
1 point into DS, Fade, Weapon Block (WB), Cloak of Shadows (CoS), Mind Blast (MB)

Total skill points needed: 96
Character level needed to complete (all skill quests done): 85
Place to put points once build is complete: DS

Damage counting +8 to trap skills
FB 1385-1700
CBS shoots 10 times, 11 bolts per shot, 3-477 damage per bolt
LS 5-3214 per shot, 10 shots

Directly from the PVM guide by jrichard. For a pure trapper look for +skill gear as well as IAS(traps are based on IAS not FCR). Spirit cry sword, pcrown, vmagi, lidless is a great start for cheap +skill on a pvm trapper. Fireblast is there for LI's. Drop 2-3 LS's into a room, and 2-3 DS's and watch the room clear out. Look through the PVP guides, and switch gear out to make it work for you, the skill layout is pretty much the same. Although I would strongly suggest a kick/trapper for pvm play, a lot more fun, can do ubers, and yes there are guides for those too.

lumpor
30-07-2008, 18:20
Still, It would make sense for there to be a pure guide on the most cookie-cutter assasin build.

BAMFSpecialOps
30-07-2008, 18:48
By now I don't think anyone honestly needs a pure guide on a pure pvm trapper, it should be common knowledge...

MYK
31-07-2008, 06:14
The Basic Trapsin is pretty simplistic. I have a feeling I've typed this before, but I don't mind doing it again.
LS/DS/Fb are to be maxified. FB pretty much destroys monsters until you get your LS powerful enough to take over, then DS can be pumped later on.

That's around 60+ points for your core build.

The rest can go to a lot of things. Shadow Warrior, Kicking(Dragon Talon), or more Trap damage.

I haven't really looked at the Fire Trapsin yet. I do know that Fire Blast and Wake of Fire destroys normal mode as long you can drink of the blues. Death Sentry is a good synergy to Wake of Inferno.

Maybe it's time to give it a spin!

BAMFSpecialOps
31-07-2008, 12:07
I don't really believe a fire trapper is a viable hell pvm build. With all of the FI's and the low fire dmg(and bugged dmg on inferno). Have heard of a WWsin hybrid using fire traps instead of lighting and it worked quite well though.

Ed from Russia
01-08-2008, 09:54
I don't really believe a fire trapper is a viable hell pvm build. With all of the FI's and the low fire dmg(and bugged dmg on inferno). Have heard of a WWsin hybrid using fire traps instead of lighting and it worked quite well though.

I think you're correct; any fire-based character has a hard time in Hell. So if you want to use the Fire skills you need to combine it with another form of damage. This could be lightning traps, kicking/MA or WW. The good thing about Fire traps though is that it requires fewer synergies, so you have more points left to diversify.

BAMFSpecialOps
01-08-2008, 15:56
Not to mention even Ifinity won't break many FI's in hell mode either.

lumpor
02-08-2008, 22:55
Ok, thanks. Still, even if I know the information, it would be easier to deliver it to the rest of the 6 billion people of the world by making a guide

theBanger
03-08-2008, 04:38
I don't think that 6 billion people in the world can speak english, let alone read, or have access to the internet.

There isn't much to trap sins. If you want pure traps just max your synergies, and don't forget about MB and CoS either. Shadow helps too.

Even If you don't have access to the internet, or read english very well you can figure most of that out, but if this is your first sin experiment all you want, your new so have fun with it.

BAMFSpecialOps
03-08-2008, 04:47
Honestly, it is a well known build by now...it has been a popular cookie cutter build for a long time now. If there is something you don't know about the build, the pvp guides are well in depth on skills/optimal gear.

stephan
03-08-2008, 21:35
What is wrong with the trapper guide by jrichard?

lumpor
03-08-2008, 23:13
I don't want to know how to make a lightning trapper. I knew that before I made the thread. It's just that it's more practical to have it in a guide. I've got lots of bits of infomation from many sources, and I know how to make almost any build. However, lots of people don't have that patience, and don't like/aren't used to forums.

And even though pvp setups are similar to pvp set-ups, I still don't like reading pvp guides, cause I don't feel they're exactly adapted to pvm.

jrichard's guide is untwinked,meaning no expensive equipment suggestions. I did forget it for a while though. Still, I just think it's so strange, since it's the most popular pvm build

stephan
04-08-2008, 08:58
Expensive equipment suggestions for trappers are so obvious that it's really not needed to make a guide for them. Personally, I dislike guides with over-detailed equipment suggestions and prefer guides which give a general direction for things to look for on items instead.

Ed from Russia
04-08-2008, 10:51
I agree with Lumpor that a PvM Fire Trapsin guide would be a nice addition to the existing guide section. The setup is obvious to most people who play the game regularly, but not to those who started playing recently, so a guide should target those players.

But I suggest that Lumpor makes one himself. Simply piece the info together from the other guides and the Arreat Summit, and try the build. Perhaps make a few variants to see what works best. After that spend an hour or so writing the guide and post it here. This is what I did for the Fire Hunter guide I wrote; I did't rely on others to do the work for me.

lumpor
04-08-2008, 22:14
Well, I would make a guide if I had the experience.

And no, I can't make a character myself. I always get tired of them. I think "I will force myself to make ths character complete hell". Then, in act 3 normal-act 1 nightmare, I get tired of the character and make a new one. I have so much information and know how to make characters, but I can't make them.

Therefore, I can't make a guide