NeoRequiem
12-07-2008, 04:02
Managed to collect Nat's set, and I was prepared to make an assassin. I hadn't been back since 1.09, but I always loved assassins (she was my first expansion character).
Checking faqs to see what had changed since 1.09, I noticed that majority were now trapper / trapper-hybrids, focusing more on traps (obviously) rather than melee combat.
Of the MA assassin faq I read, I've noticed that they all (except one) ignored claw mastery skill (except as pre req), and all faqs ignored dex (except minimum for equipment).
And this made me curious. What about the AR? With such low dex and with lack of claw mastery, how does MA assassin hope to land a hit against enemies? I understand that some builds use Natalya's mark for ITD, but this doesn't work against bosses and, at any rate, comes very late at lvl 79.
Checking faqs to see what had changed since 1.09, I noticed that majority were now trapper / trapper-hybrids, focusing more on traps (obviously) rather than melee combat.
Of the MA assassin faq I read, I've noticed that they all (except one) ignored claw mastery skill (except as pre req), and all faqs ignored dex (except minimum for equipment).
And this made me curious. What about the AR? With such low dex and with lack of claw mastery, how does MA assassin hope to land a hit against enemies? I understand that some builds use Natalya's mark for ITD, but this doesn't work against bosses and, at any rate, comes very late at lvl 79.