Plinko
11-07-2008, 09:41
It's been a while since I built a zon (last time I played was 1.09).
I was thinking something along the lines of:
[Passive]
1 Dodge
1 Avoid
1 Evade
1 Critical
1 Penetrate
1 Pierce
1 Inner Sight
1 Slow Missiles
[Bow / Crossbow]
1 Magic Arrow
1 Multi-Shot
1 Cold Arrow
1 Guided Arrow
1 Strafe
[Javelins]
1 Jab
1 Power Strike
1 Poison Javs
1 Plague Javs
20 Lightning Bolt
20 Charged Strike
20 Lightning Fury
20 Lightning Strike
At this point we used 97 skills. After factoring in skill quests this should put as at level 86, leaving us with 13 skill points to spend if you decide to go all the way to 99.
I'm not really sure where the put the other 13. There's a few options.
A. We could add 2 more points into the passive tree and then get a Valk but that doesn't seem worth it. It will die pretty fast with only 1 base point yeah?
B. A few points into multi-shot also seems reasonable to give it a huge spread.
C. Put 9 of the 13 into strafe, and then dump the 4 extra into multi-shot.
If we figure we'll have +10 skills to bows that would put strafe at +100% damage and multi-shot will be firing 16 arrows.
D. Dump it all into power strike for added Jav damage.
The idea behind this amazon would be to use javs on bosses and huge packs and the bow for everything else. You also have the choice of using bows whenever you want (except for bosses, since charged strike would obviously be better in almost every case).
The goal is to be able to MF anywhere (act bosses, pits, cows, assorted A5, ubers, etc.) with maximum efficiency.
Gear would look something like:
(Feel free to leave comments on more efficient gear for kill speed / MF)
[Helm]
SteelSkull w/ IAS+Misc Jewel
[Chest]
Enigma (Probably archon plate so you can get by with base Str, although I'd love to use Wirefleece but I can't see how to get 111 Str with base Str)
[Boots]
Travs
[Belt]
Razortail
[Gloves]
Rare/Crafted +2 Javs / 20% IAS / ML / Stats
[Amulet]
Rare/Crafted +2 Skills
[Ring]
Raven
[Ring]
Rare/Crafted with ideal stats
[Weapon]
Upped Ethereal Titans / Rhyme Heater
-
Faith Matri Bow
20% IAS gloves, Steelskull (10%), 15% IAS Jewel = 45 IAS
This should give us a 7 frame multi-shot with level 14/15 Fanat, correct?
[Charms]
4x Javelin skills
1x Gheeds
1x Resist All + ?
1x Torch / 2x SMFCs
1x Anni
6x SMFCs
Total Bow Skills: +10
Total Jav Skills: +16
Total MF:
50 SteelSkull, 90 Enigma (level 90 seems realistic), 45-50 Travs, 25 Rhyme, 35-40 Gheeds, 56 SMFCs
301-310 MF with the possibility of having more on your gloves/necklace/ring
I also wouldn't mind using an Isted Monarch for cows and replacing some jav skillers with more MF to hit 400+ because I'm pretty sure the kill speed would be good enough. Heck this might even be good enough for everything as I've never tested such a beast of a character before.
[Merc]
A2 Might merc
Infinity weapon
Whatever gear he needs to stay alive while maximizing being able to survive and MF.
[Stats]
100% full Dex
What do you think?
The only downside I see is dealing with PI+LI uniques. I'm not sure how to battle them yet. Will convinction be enough to let our lightning damage bypass the LI?
Another downside is SteelSkull is almost as ugly as Tal's Mask. Griffon would be so much better, but losing 50 MF is kind of a lot on a char that's meant to MF. It's also going to throw off the IAS and force me to switch to Highlords which means I'm losing potential resists/stats/MF from a crafted/rare amulet.
A nice perk is you should be able to make this character without needing uber items straight off the bat.
Switch out the Faith for a Harmony and ditch the Enigma for Skullders (or a ton of other armor choices) and now you have the low budget version.
I was thinking something along the lines of:
[Passive]
1 Dodge
1 Avoid
1 Evade
1 Critical
1 Penetrate
1 Pierce
1 Inner Sight
1 Slow Missiles
[Bow / Crossbow]
1 Magic Arrow
1 Multi-Shot
1 Cold Arrow
1 Guided Arrow
1 Strafe
[Javelins]
1 Jab
1 Power Strike
1 Poison Javs
1 Plague Javs
20 Lightning Bolt
20 Charged Strike
20 Lightning Fury
20 Lightning Strike
At this point we used 97 skills. After factoring in skill quests this should put as at level 86, leaving us with 13 skill points to spend if you decide to go all the way to 99.
I'm not really sure where the put the other 13. There's a few options.
A. We could add 2 more points into the passive tree and then get a Valk but that doesn't seem worth it. It will die pretty fast with only 1 base point yeah?
B. A few points into multi-shot also seems reasonable to give it a huge spread.
C. Put 9 of the 13 into strafe, and then dump the 4 extra into multi-shot.
If we figure we'll have +10 skills to bows that would put strafe at +100% damage and multi-shot will be firing 16 arrows.
D. Dump it all into power strike for added Jav damage.
The idea behind this amazon would be to use javs on bosses and huge packs and the bow for everything else. You also have the choice of using bows whenever you want (except for bosses, since charged strike would obviously be better in almost every case).
The goal is to be able to MF anywhere (act bosses, pits, cows, assorted A5, ubers, etc.) with maximum efficiency.
Gear would look something like:
(Feel free to leave comments on more efficient gear for kill speed / MF)
[Helm]
SteelSkull w/ IAS+Misc Jewel
[Chest]
Enigma (Probably archon plate so you can get by with base Str, although I'd love to use Wirefleece but I can't see how to get 111 Str with base Str)
[Boots]
Travs
[Belt]
Razortail
[Gloves]
Rare/Crafted +2 Javs / 20% IAS / ML / Stats
[Amulet]
Rare/Crafted +2 Skills
[Ring]
Raven
[Ring]
Rare/Crafted with ideal stats
[Weapon]
Upped Ethereal Titans / Rhyme Heater
-
Faith Matri Bow
20% IAS gloves, Steelskull (10%), 15% IAS Jewel = 45 IAS
This should give us a 7 frame multi-shot with level 14/15 Fanat, correct?
[Charms]
4x Javelin skills
1x Gheeds
1x Resist All + ?
1x Torch / 2x SMFCs
1x Anni
6x SMFCs
Total Bow Skills: +10
Total Jav Skills: +16
Total MF:
50 SteelSkull, 90 Enigma (level 90 seems realistic), 45-50 Travs, 25 Rhyme, 35-40 Gheeds, 56 SMFCs
301-310 MF with the possibility of having more on your gloves/necklace/ring
I also wouldn't mind using an Isted Monarch for cows and replacing some jav skillers with more MF to hit 400+ because I'm pretty sure the kill speed would be good enough. Heck this might even be good enough for everything as I've never tested such a beast of a character before.
[Merc]
A2 Might merc
Infinity weapon
Whatever gear he needs to stay alive while maximizing being able to survive and MF.
[Stats]
100% full Dex
What do you think?
The only downside I see is dealing with PI+LI uniques. I'm not sure how to battle them yet. Will convinction be enough to let our lightning damage bypass the LI?
Another downside is SteelSkull is almost as ugly as Tal's Mask. Griffon would be so much better, but losing 50 MF is kind of a lot on a char that's meant to MF. It's also going to throw off the IAS and force me to switch to Highlords which means I'm losing potential resists/stats/MF from a crafted/rare amulet.
A nice perk is you should be able to make this character without needing uber items straight off the bat.
Switch out the Faith for a Harmony and ditch the Enigma for Skullders (or a ton of other armor choices) and now you have the low budget version.