View Full Version : How to finish my Java-zon?! Need your help once more!
Ok,
As you guys may remember, I'm making a Javazon...I nolifed a bit lately, and went from level 72 tot 89 in 3 days:thumbup: (Thanks to Randers' baal runs on EUSCL server)
So, I've come to the point where I have had enough of doing baalruns (maybe I want 90 once, just because it looks cool :P). Therefore I want to ask your guys advice.
I plan on doing Cow-runs with this character, Baal runs and obtaining those lovely organs.
I'll type out the skills I currently have:
26 Unused skill points
Javelin tree:
1 Jab
1 Power Strike
1 Lightning Bolt
1 Plague Javelin
1 Poison Javelin
20 CS
20 LF
20 LS
Passive tree:
1 in every skill
Bow tree:
None
1: Ok, this is kinda standard, though, most people find this enough damage, I think else, I'm thinking about maxing out Lightning Bolt too, for insane damage, I'll call this build the 'Pure' Lightning variant, just because I want to kill cows like *that*
2: Something else I could do is get a level 20 Strafe, to deal with LI's
3: Third option: Get Freezing arrow/Exploding arrow, to deal with LI's
4: Go spend points in Valk...(not all)
5: Spend points in Jab to deal with LI's
6: Max out Magic Arrow
I think those are the options that are all ok, and not too much out of our minds... :P
The variants I like most are the Pure Lightning, some Jab and Strafe.
Though I don't think if it's usefull spending 20 points in Strafe...
So, I was thinking about the following:
If I max out Lightning Bolt now, I'll do INSANE damage with CS(/LF) which is exactly what I want :D At my current level, that will leave me with 7 skill points...
Those points could be spend in either Jab, Strafe, or Power Strike for, once again, even more, damage...Though I don't think the extra CS synergy will help :P
So, either Strafe or Jab...what would think is best? I've seen guides where is stated that 1 Jab is enough, and I think I agree...with Torch, Armour and some skillers, you reach level 15 Jab easily, and maybe 8 Strafe...
I really wouldn't know...I've tried to state all possible routes I can take at this moment...
First of all:
Should I go for a maxed Lightning Bolt or not?
After that:
What skill should I spend my remaining points in?
Ok, that's enough for the skills so far I think
Onto the
Stats
Unused stat points:
150 (155 eventually)
45 Str
100 Dex
220 Vit
20 Energy (not base...I know :smug: )
Once again, an important decission I have to make:
Max block route or vitality route?
I myself max block would be better, but that'd also mean I will have to spend alotta points in Strength to wear Monarchs (or some shield like it)
I have a Stormshield that I planned on using, though I wouldn't know if it's the best option (no +skills for example, but very good defence, helpfull at running organs and Baal)
I have almost no experience with max block (only made 2 chars with max block so far) And I still haven't figured whether it's better than Vitality or not :P
*Question*: Would anyone know what the dexterity level is to achieve max block (at Baal and Lilith, Uber Izual, Uber Duriel)
NOTE: I have completed all quest's that are helpfull: Den, Radament, Golden Bird, Lam Essen's, Izual, HF, Larzuk, Anya in EVERY difficulty (I find this very important, otherwise those lovely extra's go to waste
Thanks alot for reading, and thanks in general in advance,
please help?! :D
Regards,
Big F
I believe going Blocking or Vitality is a matter of personal preference. I have made both blocking Javazons, and non-blocking javazons, and hardly noticed any difference in survivability. I usually focus on offense and killspeed, this way the zon can get away with little defense.
I like Blocking mostly for style points, and because I think once a Javazon hits around 1,100-1,200 Life, she has more than enough. Dexterity also gives a small boost to damage, and Life is easier to get via Charms/BO, while Dexterity/block can't be so easily attained.
As for Strength, I would definitely go for the 156 - it's not like zons have a tight amount of points. I don't feel like Stormshield is needed for PvM. I would, like I said, go for nearly pure offense: Spirit Monarch for +2 Skills, or a Monarch socketed with 4 Facets (getting one with high block and 4 sockets is nearly impossible/too expensive but worth mentioning as it is probably the best end game shield for a zon).
Endgame stats for my javazons are always around 156 Str (after +stats items), ~250 Dex (just enough to keep the % block listed on the shield), ~250 Vit, 15 Nrg.
The skills, don't put any points in Jab. It's a one-pointer, and adding points to it won't help the already low Javelin damage much. If you must use a secondary skill for LI's, pick Strafe - being ranged gives it a huge advantage over Jab. As a matter of fact, many Lightning Enchanted bosses happen to turn LI, Jabbing those at melee range is not fun as it produces lots of bolts - Strafe just does a better job IMHO. To be honest, even a 1 point Guided Arrow would do better than maxed Jab because it is ranged and autohits.
Anyway, there's also the option of maxing all Lightning skills. This is the best long term investment, because if you happen to get an Infinity eventually, to break LI immunities, you don't need a secondary damage type. ;)
Hey Hector, good to see you back...
Hey Hector, good to see you back...
Hello Dacar, and thanks. :thumbsup:
Was busy with Guild Wars, now brought back by Diablo III! :yes:
I believe going Blocking or Vitality is a matter of personal preference. I have made both blocking Javazons, and non-blocking javazons, and hardly noticed any difference in survivability. I usually focus on offense and killspeed, this way the zon can get away with little defense.
I like Blocking mostly for style points, and because I think once a Javazon hits around 1,100-1,200 Life, she has more than enough. Dexterity also gives a small boost to damage, and Life is easier to get via Charms/BO, while Dexterity/block can't be so easily attained.
Ok, max block it is: I'm going to put at least 170 points in Dexterity for now then. I'll consider what my end-game gear will be, and extract that from the 156Str needed for Monarch... :D
As for Strength, I would definitely go for the 156 - it's not like zons have a tight amount of points. I don't feel like Stormshield is needed for PvM. I would, like I said, go for nearly pure offense: Spirit Monarch for +2 Skills, or a Monarch socketed with 4 Facets (getting one with high block and 4 sockets is nearly impossible/too expensive but worth mentioning as it is probably the best end game shield for a zon).
Endgame stats for my javazons are always around 156 Str (after +stats items), ~250 Dex (just enough to keep the % block listed on the shield), ~250 Vit, 15 Nrg.
Ok, that's what I'll be aiming for too!
The skills, don't put any points in Jab. It's a one-pointer, and adding points to it won't help the already low Javelin damage much. If you must use a secondary skill for LI's, pick Strafe - being ranged gives it a huge advantage over Jab. As a matter of fact, many Lightning Enchanted bosses happen to turn LI, Jabbing those at melee range is not fun as it produces lots of bolts - Strafe just does a better job IMHO. To be honest, even a 1 point Guided Arrow would do better than maxed Jab because it is ranged and autohits.
Anyway, there's also the option of maxing all Lightning skills. This is the best long term investment, because if you happen to get an Infinity eventually, to break LI immunities, you don't need a secondary damage type. ;)
Ok, but do you think I should get 1 Strafe/Guided/Magic (I've heard people saying magic arrow does the job too?)
Ok, no Jab...I think I'll go with Strafe, but I haven't decided yet... :D
You're positive I should max Lightning bolt too? Triple synergized CS/LF :thumbup:
Thanks for your help (so far? :P )
Hey Hector, good to see you back...
No spam on my thread! *GRRR!:spam2:
:thumbup:
Not exactly sure on Magic Arrow, considering it does little to help your poor attack rating. Other than not letting you run out of arrows, I don't see it doing much (although I do like this skill very much on my pure bowazons).
Strafe would be good, but definitely not with 1 point. It'd need to be maxed or near maxed to shoot a fair amount of arrows (maybe with 6 points, for 10 arrows shot max, it could work but I'm not sure...).
How often do you solo on full games with her? How often you solo at all?
If you play mostly with other people, there's really no need to have more than 1 damage type; just stick to pure Lighting and dish out as much hurting as you can, and let your friends kill the LI's. People will sure love how fast you kill Baal with CS. :jig:
However if you like to solo a lot, or doesn't like to rely on anyone, then a good backup physical skill is needed, so Strafe would be a good option. Some players also feel that just 3 synergies are more than enough damage for them, if you are one of these, who feel you don't need more Lightning damage, then get another damage type.
It's really up to you. Good luck. :)
Not exactly sure on Magic Arrow, considering it does little to help your poor attack rating. Other than not letting you run out of arrows, I don't see it doing much (although I do like this skill very much on my pure bowazons).
Strafe would be good, but definitely not with 1 point. It'd need to be maxed or near maxed to shoot a fair amount of arrows (maybe with 6 points, for 10 arrows shot max, it could work but I'm not sure...).
Ok...I'm level 90 now...I was really bored and I didn't know what to do so :P
8 Skill poins left, I maxed lightning bolt too :D
EDIT: Hmm...I just saw that TG's boost LF/LS, always thought it was CS/LS:thumbup: Ok, Razortail it is :D Much better then ;)
How often do you solo on full games with her? How often you solo at all?
If you play mostly with other people, there's really no need to have more than 1 damage type; just stick to pure Lighting and dish out as much hurting as you can, and let your friends kill the LI's. People will sure love how fast you kill Baal with CS. :jig:
I don't like playing solo very much, in my opinion there are several things you can do in Diablo:
- Baalrun/CS run/Train
- MF
- Duel
- Quest
- Ubers and things alike
I have done all quests and I'm not going to train anymore. So, MF'ing and ubering will be left, that's the thing I'm planning to do on her, though, just cow runs, pindle, shenk, eld (because they're close to WP's) and Ubers (organ obtaining that is)
I actually think 1 point Jab will be enough to kill most LI's...I'm planning to get the kinda, '1337'-gear, so a 20 point Jab will roll out at the end...with a Thunderstroke/Spear on switch, I think I'll manage to handle them all :D
And at the very end, an infinity will break all (I believe) immunities, maybe a crescent moon...and opinions on that? Is a crescent moon any good on my merc till I can afford an Infinity?
However if you like to solo a lot, or doesn't like to rely on anyone, then a good backup physical skill is needed, so Strafe would be a good option. Some players also feel that just 3 synergies are more than enough damage for them, if you are one of these, who feel you don't need more Lightning damage, then get another damage type.
It's really up to you. Good luck. :)
As I said: I have a triple synergized CS/LF now, I do ok damage atm, with only +5 skills or so (really crappy items :P )
I'll don't get any points in the Bow-tree, but just wait if I really need it :P
Last, overdiscussed, question
Thundergod's - Razortail
I know Razortail is much better when doing Cows, but what about doing Mini-Ubers (Izual, Lilith, Duriel) and Baal? Aren't TG"s much better then?
Regards,
Feonn
I think ignore strafe/magic arrow whatever. Go pure lightning! Infinity takes down immunes resistance by 17%. LI's have 100-120% resistance I believe, so no worries there. Crescent moon (and cold mastery and other passive -enemy resistance) doesn't affect immunes. ONLY conviction and lower resist curse affect immunes, nothing else.
I think ignore strafe/magic arrow whatever. Go pure lightning! Infinity takes down immunes resistance by 17%. LI's have 100-120% resistance I believe, so no worries there. Crescent moon (and cold mastery and other passive -enemy resistance) doesn't affect immunes. ONLY conviction and lower resist curse affect immunes, nothing else.
Oh, ok, so Crescent moon doesn't work...
I've checked every single monster on the AS and no monster has higher than 120% LR indeed...so with an Infintiy (if I'll ever be able to afford one) and 2 facets, I should be able to break all immunes :S
Anyway, thanks for the help, I'm trying to collect some nice gear now :D
sevencreature
08-07-2008, 16:08
120%? More like 117%, no?
120%? More like 117%, no?
No :D That'd be impossible, lightning resists go per 5 ::jig:
if you plan on running cows alot, i would invest some more points into Pierce.
It is the reason why javazons are able to slaughter them in such an efficient way.
with more points the chance to pierce the first cows doesnt get much better, but as it adds up, you increase the chance to pierce a 3rd or a 4th by a huge amount.
i personally aim for a slvl15 or something like it (counting +skills).
for LI's you can simply get a bow with good elemental damage (buri par example, str isnt a problem if you go for SS) and a few points in guided. with your high chance to pierce and a bit of ml, you can shoot guided arrows without running dry on mana.
if you plan on running cows alot, i would invest some more points into Pierce.
It is the reason why javazons are able to slaughter them in such an efficient way.
with more points the chance to pierce the first cows doesnt get much better, but as it adds up, you increase the chance to pierce a 3rd or a 4th by a huge amount.
i personally aim for a slvl15 or something like it (counting +skills).
for LI's you can simply get a bow with good elemental damage (buri par example, str isnt a problem if you go for SS) and a few points in guided. with your high chance to pierce and a bit of ml, you can shoot guided arrows without running dry on mana.
Ok, thanks for the tip! Atm I think I have 8 unused skill points, I'll put 2 or so in Pierce and see what level I'll be after + items
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