View Full Version : 1.12 bug
If you have summoned skeles from a skill-granted-by-item, when you level up they die.
If you have summoned skeles from a skill-granted-by-item, when you level up they die.
That is not 1.12 bug, it has been here for 3-4-5-6 years :D
liteblizzard
04-07-2008, 23:59
seke's die on lvl even without a + skill item and have for years
DragulaROB
18-07-2009, 09:39
Sorceress - when toggled on walk, on casting inferno out of range she runs to an enemy, when she should be walking to the enemy to attack it.
Terrain - sometimes possible walking through crypt and tomb doors (wtf) - major issue
Act II - When placing the Horadric Staff in the orifice, Tal Rashaīs chamber isnt marked on the map.
Update - Sorceress > When used item skills other skills that recieve bonuses from that skill, they dont. I dont know if itīs a bug or mere rule in game.
MoonUnit
18-07-2009, 13:57
Act2 has always been like that.
DragulaROB
01-08-2009, 10:47
ACT II
the quest says
"look for the horadric cube in the halls of the dead under the dry hills"...
but sometimes hall of the dead are in dry hills not under it...
Act 1.. doorway to the monastary can be used without opening it..
ACT II
the quest says
"look for the horadric cube in the halls of the dead under the dry hills"...
but sometimes hall of the dead are in dry hills not under it...
under as in UNDERGROUND.
Update - Sorceress > When used item skills other skills that recieve bonuses from that skill, they dont. I dont know if itīs a bug or mere rule in game.
It's a rule in the game. Synergies only work from skill points you've actually placed in the skill, not from +skill equipment of any kind.
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