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UberB
28-04-2008, 10:39
I just happen to have the greatest contempt for bone necros, even more than hammerdins. At least hammerdins have to take the risk to tele on top of you, bone necs just tele offscreen and spam spears, teeth, spirit, prison, etc. And they have that wimpy bone armor to protect themselves.:laugh:

So, what, in your opinion, would be your preferred bone necro killer of choice? I know that this is one of the biggest fishes I'm after, but what would be the most effective build to take them out? Any build works fine short of bugged Auradins, using juvs, etc.

sweetalmonds
28-04-2008, 12:05
Wind druid xD (http://forums.diabloii.net/showthread.php?t=653797) or 95%es sorc of any element but infinity nova or es/orber does best imo.

mainaman
28-04-2008, 15:36
Wind druid xD (http://forums.diabloii.net/showthread.php?t=653797) or 95%es sorc of any element but infinity nova or es/orber does best imo.forgot about ghost sins and ww/trapper, I'd even add in kick sins in the mix

MysticDragon
28-04-2008, 17:04
I don't know about WW/LS. I haven't been impressed by any against Necs.

Dennis_KoreanGuy
28-04-2008, 18:28
The thing is, necros rarely have a secondary resists / sorb setup for elementalists. Without maintaining the current cast frame that is.

Windy with grizzly do fine. Wolves are easily teethed away, and then a walking necro will eat you.

WW/LS can be great, but only if necro is nonblock. I rather think a pure trapper will do better gm, clawblock / shadow shuts down what occasional projectiles the necro manages to make contact.

Fireball will be better than Nova. More tankage / faster cast / higher damage. A delay namelock tele followed by fireball aimed down is just unbeatable.

All sorcs are generally hard for necros. GM ofcourse. Blizzard being the weakest.

Tiidus
28-04-2008, 19:04
Windy is top choice because of their summons.

BVC can do well aswell, altho its still a difficult duel.

Theres not really any chars who will rip a boner apart tho.

MysticDragon
28-04-2008, 20:07
I'm thinking Ghost and Windy.

saellison
28-04-2008, 20:08
I currently have a maxblock necro and I would say the toughest duels for me are well played windy's, any ES sorc but nova and fireball in particular.
Windy's I am getting better at dealing with, but if you want to kill good necros with it you need to be able to not just tele stomp, but be able to tele were they will be running to. I can walk crap druids really easy, its the ones that can predict where I am walking that pwn me.
ES nova and fireball sorcs I haven't really even ogtten close to killing, well except a couple crappy fireball sorcs. They just pwn my nec. They tele faster, do alot of damage, can FHR lock me even when I have 86 FHR breakpoint, and most necros don't have to much space open for sorb.

TienJe
28-04-2008, 20:41
i'd have to echo the ghost + windy sentiment. necros can usually stack (and sorb) sorcs to infinity and beyond, so they can't always be depended on for the kill.

xxxkillerxxx
28-04-2008, 23:00
i'd have to echo the ghost + windy sentiment. necros can usually stack (and sorb) sorcs to infinity and beyond, so they can't always be depended on for the kill.

Sins are easy to resist as well and I'd rather use sorc vs 95 res nec. At least you can catch them even if they defwhore and counter absorb by negating their damage with high es+mdr.

Windy = autowin anyway.

MysticDragon
28-04-2008, 23:19
Sins are easy to resist as well and I'd rather use sorc vs 95 res nec. At least you can catch them even if they defwhore and counter absorb by negating their damage with high es+mdr.

Windy = autowin anyway.

But then again, TienJe plays a physical based Ghost with insane bugged claws. :P

XePMember
28-04-2008, 23:55
But then again, TienJe plays a physical based Ghost with insane bugged claws. :P

always wanted to make that type of wwsin but i cant solve the problem with trap speed, high dmg claws are usually very slow :(
(btw does he use 322 or shadow sks?)

MysticDragon
29-04-2008, 01:20
always wanted to make that type of wwsin but i cant solve the problem with trap speed, high dmg claws are usually very slow :(
(btw does he use 322 or shadow sks?)

His guide is in the Assassin forum. He uses 2x FHR Shadow GCs and the rest are 3/20/20s.

UberB
29-04-2008, 02:11
I think an ES fire sorc would be nice, so would that be a 200 FCR one or a 105 FCR one? Reason being I think 200 FCR is too much of a sacrifice to duel in pubs, leaves no space for stacking and no block.

TienJe
29-04-2008, 02:40
necro vs es sorc duels usually end up becoming a battle of attrition, and both parties just wait for the other party to get tired or for the necro to run out of mana. if you're looking win convincingly over the necro, i'd suggest you use another build.

Xombie
29-04-2008, 02:46
WIND DUDU
GHOST

Close Topic

EThug
29-04-2008, 05:25
Windy and WWsin are the only ones that pose a real threat to a Bone Nec.
BvCs aswell ofcourse, but I've never had the pleasure of dueling any good BvCs, so I wouldn't know.

Xephyr
29-04-2008, 11:10
ES is pretty anti-necro since you can almost completely negate their dmg. Slightly more challenging (but only if the necro is good) is a wind druid.

Dennis_KoreanGuy
29-04-2008, 13:57
Maybe its because I never ever change my gear for whatever reasons, but I have a harder time against es sorcs than any windy.

Unless they have bear. Which most don't.

mainaman
29-04-2008, 15:07
Windy is top choice because of their summons.

BVC can do well aswell, altho its still a difficult duel.

Theres not really any chars who will rip a boner apart tho.yeah the myth about bvc doing well vs nec is still alive I see, block nec with 50dr is more than what a bvc can deal with.

saellison
29-04-2008, 18:17
I have fought Near Perfectly equipped BvC's that knew how to duel with my maxblock 50DR necro and I nearly always won, I don't even have a call to arms either. My necro can easily tank a WW or 2 before I need to recast bone armor or golem. A well played Windy or 200FCR fireballer or Nova Sorc are my biggest threats. The sorcs you can sorb if you really want to but unless they are idiots they will be able to basically shrug off your damage. I haven't played any great ghosts unfortunately. I have played some mediocre ones, but it seems like a good one would be tough since open wounds and venom go through bone armor. Make one of these and learn how to play it well:

Windy
200 FCR Fireballer
Nova Sorc
Ghost (haven't had experience with this one yet)

Perfect Hatred
30-04-2008, 22:52
I use a hammerdin to rip necros apart. The key is to use the oak sage from hoto and resummon it as soon as it dies. For some reason the bone spirits prefer to all go after your oak sage leaving you in 1 piece. Just try to tele on top of the necro and spam hammers and you will find necros arent very hard.

mephiztophelez
02-05-2008, 05:39
WW/LS can be great, but only if necro is nonblock. I rather think a pure trapper will do better gm, clawblock / shadow shuts down what occasional projectiles the necro manages to make contact.
ww'trappers can do very well against necros, depending on just how super-defensive the nec plays. once you get a stunlock happening, the nec will probably die.

it's catching the slippery little buggers thats the problem.
Fireball will be better than Nova. More tankage / faster cast / higher damage. A delay namelock tele followed by fireball aimed down is just unbeatable.
quite. my fire-sorc tends to do ok vs necs.

MysticDragon
02-05-2008, 06:32
Nah, Necs kill Hybrids pretty easily. I was never really impressed with them.

xxxkillerxxx
02-05-2008, 10:06
Nah, Necs kill Hybrids pretty easily. I was never really impressed with them.

What makes a ghost harder than a hybrid?

sweetalmonds
02-05-2008, 12:02
Wind druid xD (http://forums.diabloii.net/showthread.php?t=653797) or 95%es sorc of any element but infinity nova or es/orber does best imo.

You don't even need to aim with those kind of sorc. Just tele near then spam spam spam :laugh:

MysticDragon
02-05-2008, 21:08
What makes a ghost harder than a hybrid?

The people playing them. :P

TienJe
02-05-2008, 21:20
The people playing them. :P
yo hO HOHO

~skull joke!

Uncle_Mike
02-05-2008, 23:08
It would be cool if we stayed on topic here :rolleyes:

shanelee
02-05-2008, 23:41
Well built 95% ES sorc can tank a lot of bone spirits (which shouldnt happen anyway which far superior fcr/fhr). Even if the nec sorb he still cant hurt the sorc and sorbing nec usually is weak against other chars in pub.

Windy is good too but not as easy as Es sorc.

havokj
03-05-2008, 00:10
my telebowzon's doin pretty good against them actually

xxxkillerxxx
03-05-2008, 00:26
The people playing them. :P

Lame ^^

Since venom is poor, do the physical ghosts actually do enough physical damage to penetrate bone armor and do some decent damage to 3k life 50 dr necs? Found it hard with barbs sometimes heh.

MORKLEET
03-05-2008, 00:45
even if max block/dr necs are hard opponent, most ppl prefer max dr full vita non block. in both cases chargers with enigma and warpike are great vs necs and if there wasnt ww attack, chargers would dominate this game but thats other story :grin:

TienJe
03-05-2008, 01:40
Lame ^^

Since venom is poor, do the physical ghosts actually do enough physical damage to penetrate bone armor and do some decent damage to 3k life 50 dr necs? Found it hard with barbs sometimes heh.
yea, you can definitely feel a difference when the claws make contact.

but for the most part, ghosts > hybrids vs necs because on the intangibles, like the higher claw block, the stronger shadow, incessant MBs from the shadow, etc.

paul leung
05-05-2008, 06:34
if a necro sorb hard and have high reist,is it still possible for sorc to kill him?
is it not ending the sorc is healing him?

saellison
05-05-2008, 07:47
It depends on how much the necro is absorbing. If the necro is absorbing to the point were the sorc heals him, the sorc obviously won't kill him. Aside from it being stupidly lame and boring for any character to do that, the "duel" would probably end in the necro running out of mana and the sorc not being able to hurt him.

If the necro has a little sorb on, it shouldn't make too much of a difference for ES fireballers or ES nova sorcs. ES will still provide significant tanking ability and a whole lot of mana whereas the necro will have a rather non existent tanking ability and alot less mana. A fireballer in particular would be rather unaffected so long as you could still hurt the necro. A nice tele-stomp fireball spam would easily FHR lock the gimped minorly sorbing necro and end up in the sorc winning.

If the necro does sorb the sorc to the point where she heals him, he will be gimped and probably just get pwned by someone else in the duel game before he even touches the sorc.

paul leung
10-05-2008, 10:28
thx,saellison.
one more question,my max block necro(51%dr,not yet reach 87 fhr) when ever the windy catch me,even his hurricane(not tornado) kill me in less than 2 sec,why?shall i walk? i use ravenforst against windy ,so have cbf.
hurrcaine is pure phyical damage,right?

saellison
11-05-2008, 09:36
Hurricane Does Cold Damage. As long as you have maxed cold resistance the hurricane shouldn't do too much damage. Whats your life? I don't have a CTA right now thus my necro has like 1300 or 1400 life and Hurricane doesn't seem to pwn me. You might be getting hit by the hurricane and going into FHR recovery then getting hit by a tornado. Get to 86 FHR as soon as possible. It is pretty much necessary against druids to avoid getting locked and pwned by tornados instantly.

Against druids I usually teleport around and try and teeth some minions if I can. If the druid goes to re summon I usually try to snipe him with some spears. Usually they get mad and try to stomp hard. Then I just run away/tele away from them and try and throw some teeths/spears at them as I go If I can.

Against druids that are hacking with TMC so they teleport super fast the best approach is to leave the game because they are virtually impossible to kill with a bone necro.

paul leung
11-05-2008, 18:11
i got around 2.4k life atm,but still need 2 more fhr charms and some 20l sc.my cold resist at 75.That's why i wonder why i die so quick.So use walk or run against windy?teleport won't work with the windy 's hurricane on you,right?

saellison
12-05-2008, 06:27
2.4K life is plenty. Your general strategy against windy druids who tele stomp you is to run away. If a druid for some reason doesn't stomp you just teeth/spear him and don't get hit by tornadoes.

Against a telestomp utilize run. As soon as you see him tele on top of you run away from him at unpredictable diagonal paths. The goal is to try to side step the nados and get teeth/spear off since the nados will go in pretty much a straight line. If you get trapped in tornados form the druid thrying to cut you off teleport away and start running again.

http://www.youtube.com/watch?v=wm476ajV43M