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View Full Version : Fishy's vs 8-player hell rush


UberB
13-04-2008, 06:00
The fishymancer build has piqued my interest for quite some time. Good summoner gear can get really expensive (enigma, beast, infinity) and it costs even more than a good pvm hammerdin setup. I have no doubt that it would be really fun playing such a necro with all those auras but are they really that powerful compared to the cookie cutter builds today? Can a fully-geared fishymancer rush in hell just as easily and quick as say, a hammerdin or a light sorc?

Or maybe not as quick but only a bit slower:rolleyes:

NumtyDoo
13-04-2008, 17:30
The only place a hammerdin might be faster is in an 8 player game, or in Chaos sanctuary. My fishy is faster than my hammerdin in low player games.

links
14-04-2008, 14:28
My summoner is just as fast as my lightning sorc until about 4 people in game. Even then the difference isn't huge. As for hell rushes, as long as I'm not doing a large group of people I'd rather do it on necro since every once in awhile ancients will spawn physical/unbreakable lightning immune. As long as you hit the same breakpoints for teleport as you do on your hammerdin/sorc you probably won't notice a speed difference. Corpse tele onto monsters with blob of minions and spam CE clears rooms as fast as chain lightning.

Michael Nuggets
15-04-2008, 16:45
fishymancers are better because they can go thru without being hit or really having to run away the only time you might run away is when you telestomp one creature