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vDEb
25-03-2008, 06:07
I have a Trapsin at the moment. but plan on remaking a new Sin to be a Dtalon kicker so I can hunt the Ubers...

I seem to have some good equipment let me lay it out...

Weapon: Fleshripper (not rich enough nor will I be to acquire LW PB yet)
Armor: Durress Kraken Shell
Shield: Stormshield socketed w/ Pdiamond
Boots: Goreriders (not upped but will ge that done before ubering)
Helm: Guillams Face (not sure what to socket it with. Resists or IAS)
Gloves: Draculs Grasp (not sure about using another)
Belt: IK Belt
Ammy: Rare Sin Ammy +2skills +20+ to resists (could use better yah)
Rings: RavenFrost / rare dual leach ring w small resists

Now with this equipment, +3 Anya resist quests I will have

Fire: 112+64(lvl 20 Fade)=176
Cold: 174+64(lvl 20 Fade)=238
Lit: 140+64(lvl 20 Fade)=204
Pois: 84+64(lvl 20 Fade)=148

my chance to Crush/Double/Open will be

CB: 90
DS:63
OW: 118 (Draculs coming into question here)

my skills here is where I wonder... Ideally I think that

20 D Talon
20 Fade
20 Venom
20 Shadow Master (or Warrior? which one is best?)
20 Death Sentry (optional but want for Corpse Explosion during other PvMing)
1 Blade Fury
13 prerequisites
=114 points (equals lvl 102 i think) I will never get there but can probably start around 80-85 realistically and plan on ending at around 90

would most likely take the points out of Death Sentry (but the radius at lvl 1 is about 3.3 yards saving me 19 points)

This build is not calculating having an ANNIHILUS Charm or HELLFIRE TORCH on as I a) Don't have an ANNI, and b) don't want to hold the charm as I won't be able to pick up another (is that correct???????)

* I guess my question is what kind of strength/dex/vit should I aim for and/or WILL be required... I plan on having a high block (just cause it is safe)

-current equipment grants +80 to STRENGTH. (Dracs/IK belt/Guiliams/StormS)
I will still have to put at LEAST 80 hard points into Strength. Wiwth 20 to start, 30 goes in to fit on Dracs, then 50 more to get to 110 for IK belt. Once I can equip the IK belt it all waterfalls from there...

out of lvl 85*5/level=425 +15 from quests=440 - 80STR = 360

Max Block at lvl 85 w/ StormShield is 203. with 20 to start and even DUAL Ravens is approx +35 giving 55. 203-55=148

Hard Points:

STR: 80
DEX: 148
VIT: 212 = 626 life + 20 Vit at lvl 1 = 686 + 2life/lvl (2*85=170) + 856

NOT ENOUGH LIFE (where do I get more)

*If I have 118 chance to Open Wounds are Draculs necessary for the 15 to Strength and Life Tap? or do I not need them? if not what would be better? Trang Ouls (for the added Venom Dmg) or obviously Crafted 20 IAS/2MA/CB gloves but who has those... what is realistic?

*Also what kind of IAS for Dtalon am I looking at to hit breakpoints. Should I shael the Fleshripper and 15IAS the guillams? I think I need 50 IAS to hit at least the 8/3 bp but that won't be enough will it? I won't have a bonus from Burst as Fade is more important here....

and will this be enough to take out the ubers (most likely in a 1, 2 player or even more game)....

thanks again in advance for your constructive criticism, I know there are guides but sometimes "we" have questions based on what WE will be using so THANKS!!!

mephiztophelez
25-03-2008, 08:34
first up, Deadly Strike doesn't work with kicks.

now: looks like a solid kick-build, just lacking a little in resists. replace the Duress with a Smoke (or CoH if your that way inclined) which should sort out most resists dramas. and/or you could use a Sanctuary shield for u-Meph.

don't switch out the dracs, you need the CtC lifetap. you may even wish to consider the use of a Wand with Lifetap charges on switch to ensure u-Meph gets tapped early. another option might be to replace the gores with Marrowwalks (your rocking plenty of CB/OW as it is). once he's tagged with 'tap, kicking him should keep him tapped thanx to the dracs.

i'm not 100% sure about IAS requirements with a fleshripper (and i can't look it up right this second) but something tells me a 'ripper alone should get you a 3 frame follow-up kick. 8/3 kicks should be plenty fast for trist.

as for Life, well, a CtA on switch will help a lot, as will a bunch of plain 20 lifer sc's.

stephan
25-03-2008, 10:20
A shaelled Fleshripper hits exactly 9/3 kicks.

Dizzymjewu
25-03-2008, 11:35
Don't forget Kira's Guardian, socketed with 15ias jewel. I use it vs. Meph, after he's dead switch back to Guillaumes.

To sustain high Kick AR i have inventory quite full of MA skillers / Shadowskillers with life. This is not a "must" btw, but i like it myself :)

chronowarp
25-03-2008, 11:36
Or stock your entire inventory full of 11% and +5 res scs then u won't really need the kiras if you a put a 15/15 in your guilames and ss.

vDEb
25-03-2008, 16:08
Thanks for some tips...

first off, Double Strike doesn't work on kicks? that sucks big time. if it doesn't work with Kicks does it still work w/ Blade Fury?

Regarding my resists... what do I need total to have maxed even vs Mephy?
300 total? or more? what is the right number to shoot for. I do have Resist charms, can use those if need be. an Anni would help also.

***Can someone confirm whether having a Torch in your inventory will prevent you from them dropping one????!?!?!

Yeah, figured that CtA would be the only way to increase life, unless I have 20 lifers (have some but not enough)

Ok after shaeling my fleshripper what is needed to hit the 8/3 bp? is it possible? i guess I can shop for 15 ias / 15 all res jewels that can go in my helm/stormshield... otherwise will live with 9/3.

Lastly AR problems... i have a demon limb so can prebuff with that. but what EXACTLY does get calculated as the attack rating for your kicks? becuase the Fleshripper has a -50% to targets defense if that counts when kicking I shouldn't have a problem right?

thanks again for your help.. man I was hoping I wouldn't need any more equipment than I already had. such is Diablo i guess

davidmcc
27-03-2008, 05:05
Ok first of all, having a torch doesn't matter. A new one will still drop, u just obviously need to have another character ready to come in a pick it up.

As for your life, first of all your equation is 10 life too low, plus remember that the quest in act 3 gives u 20 life each time, so add 70 straight away. Then if u add in a torch - lets say its 15 to attributes - then thats 45 extra vit = 135 life. So you are getting towards 1000 already. If u have an anni you could get another 135 or so.

My kicker ran ubertrist with about 1100-1200 life, which was enough (just).

vDEb
27-03-2008, 23:29
would using a Beast rw Zerker Axe be a better option as a weapon?

I can pump my resists via charms n such as well as life I think, so gear shouldn't be too bad of a problem...

but just wondering if people have used BEAST as a kicksin weapon vs LW PB.

I can actually make a Beast...

thanks

stephan
27-03-2008, 23:53
There is nothing really better about a Beast BA than a shaelled Fleshripper.

mephiztophelez
28-03-2008, 04:53
Beast just isn't a very good kicker weapon.

the generally accepted list of uber-kicker weps looks something like this:

1: Stormlash - ias, CB and CtC static charge along with a socky? yes please.
2: LWPB - huge CB and lifetap, suffers from a complete lack of IAS and is hideously expensive. not a good idea if you rely on a high level fade (the CtC fade on LW will overwrite your own pre-cast fade)
3: Fleshripper. just look at that sucker, it's godly!
4: Ber'd wizknife (huge res and some CB is nice)
5: Black in a Flail - nice CB and a small amount of IAS. best of all, it's very cheap.
6: Strength in a fast claw with nice staffmods - some CB and str boost, lack of IAS can kinda suck.

vDEb
28-03-2008, 15:38
Ok, thanks for that...

just wondering as it seems Blade fury would be better with a Beast BA vs Fleshripper (damage wise at the very least)...

Superflymdf
28-03-2008, 16:37
My only suggestion is to dump the sin ammy and pick up a metagrid ammy. It will provide essential AR, resistance and defence. You could always pre-buff with your +2 ammy on and then replace with a more useful ammy. As for your Life problem, I dont know, what about a fort armor. It gives a nice life bonus, damage amd huge def. I also want to know why you are maxing Fade. The max DR id 50% (35 from SS) so you really only need 15 pts. the extra resistances can be made up in sc's. I think your death senty would love a little synergy. A couple points in LS and fire blast will make her an overall well rounded killing machine.

vDEb
28-03-2008, 18:06
for Fade...

if I have +10 skills do I need to only put 5 points into Fade to get the 15% pdr bonus or do they have to be hard points.

if i DO hen 15 is still better htan 20.

would it be worth it to have a maxed Death (only 1-400 or so dmg) and wasting points in LS or FB? seems like 400 or 700 is really really minimal for hell.

Ok I will stick with my fleshripper though. (cheaper too) so that makes me happy.

Superflymdf
28-03-2008, 19:24
As you have already mentioned, life for an assasin is very tight esp going with max block and the high strength req. I suggest max DS for the radius and extra punch and other synergies. Granted, you cant use this skill for the ubers but for general game play its a must. Kickers dont have a ton of life so you cant stand in a mob and kick. You need to use all the skills to be effective.

chronowarp
28-03-2008, 20:41
As you have already mentioned, life for an assasin is very tight esp going with max block and the high strength req. I suggest max DS for the radius and extra punch and other synergies. Granted, you cant use this skill for the ubers but for general game play its a must. Kickers dont have a ton of life so you cant stand in a mob and kick. You need to use all the skills to be effective.

That's not really true.

I can solo the entire game with my kicker without using DS, when I cast lifetap on a mob my life never goes down.

Though it is extremely slow, and could be greatly sped up with DS.