Matt
22-03-2008, 08:10
I'm making an untwinked assassin and soloing through the game. I'm debating whether to go C/C or C/S.
I'm thinking of using Death Sentry and DTalon, the idea being to get some CB, lay traps and jump in there and start kicking. I'll be using Fade and CoS in the interest of safety.
My question is, given that I'm playing untwinked, is it going to be worth it to go with a shield, or dual claw? I'm leaning toward C/C, with Fade my resists should be good enough (I'm also usually a hardcore player, so I wont play her recklessly, though she's a SC character) With Weapon Block, her blocking should also be around 50%.
So I'll lose roughly 25% blocking, and likely some resists. I don't know that I'd be able to get a spirit shield until halfway through hell-ish, and short of that, I'm not sure there are many shields (maybe rhyme) which are real tempting. Given the extra skills and crushing blow I could get from another claw, I'm really leaning towards that route. Anything I'm missing here?
Also, what should my stats look like, end-game? I'm thinking I'll keep str around 100, Dex around 80, and the rest in vitality. I don't really want to drop 208 str for myrmiddeon greaves, since the purpose of the kicking is to sliver baddies with crushing blow, and then let death sentrys go to work. I'm not really seeing a need to invest in higher stat claws either.
Any thoughts on C/S vs C/C or what her stats should look like? Thanks
-Matt
I'm thinking of using Death Sentry and DTalon, the idea being to get some CB, lay traps and jump in there and start kicking. I'll be using Fade and CoS in the interest of safety.
My question is, given that I'm playing untwinked, is it going to be worth it to go with a shield, or dual claw? I'm leaning toward C/C, with Fade my resists should be good enough (I'm also usually a hardcore player, so I wont play her recklessly, though she's a SC character) With Weapon Block, her blocking should also be around 50%.
So I'll lose roughly 25% blocking, and likely some resists. I don't know that I'd be able to get a spirit shield until halfway through hell-ish, and short of that, I'm not sure there are many shields (maybe rhyme) which are real tempting. Given the extra skills and crushing blow I could get from another claw, I'm really leaning towards that route. Anything I'm missing here?
Also, what should my stats look like, end-game? I'm thinking I'll keep str around 100, Dex around 80, and the rest in vitality. I don't really want to drop 208 str for myrmiddeon greaves, since the purpose of the kicking is to sliver baddies with crushing blow, and then let death sentrys go to work. I'm not really seeing a need to invest in higher stat claws either.
Any thoughts on C/S vs C/C or what her stats should look like? Thanks
-Matt