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PFSS
17-03-2008, 07:45
Maximum Possibe Damage

I'm not sure if I've got the calcs right, and some of the numbers are approx, and I know this does not really work due to a 64k single source damage cap (I think) but just for fun I wanted to know if this was the largest single hit damage build out there.

First a weapon:

EBotd Thunder Maul = 180*1.5*5 = 1350 damage

Add in War Travelers + 5*10max GC + 10*3max SC = 1455 Max


Next off Weapon ED:

Lets assume you're in a party, imagine someone is running a Hammerdin (I know, I know - it's unlikely but bear with me), there's a FanaZealot, someone has a Might Merc and there's a summon druid with HoWL:

Concentration... 600%
Fanatacism...... 250%
Might........... 200%
HoWL............ 250%

Now lets assume you have a Fort + 120%ED Jeweled Helm + 200 Strength

Fort..... 300%
Helm..... 120%
Str...... 200%

I make that a total of 1920% off weapon ED.

So our unskilled melee is 1455*20.2 = 23931.

Now lets assume you're running a Vengance Pala, with 20 in the resist Auras, ~10 in Vengance with ~+10skills, which gives ~400% to each element.

So the Screen will read:

Phys..... 23931
Cold..... 117564
Fire..... 117564
Light.... 117564

Now lets assume you have a Highlords on, and you get deadly strike, these change to:

Phys..... 58782
Cold..... 235128
Fire..... 235128
Light.... 235128

Now lets assume you're running level 25 Convicion and the monster resists are all at -100%, the damage delt is:

Phys..... 58782
Cold..... 470256
Fire..... 470256
Light.... 470256

Total = 1,469,550

Am I right? Is this how it all stacks together?

(I realise that it's possible to get higher levels of Paladin Aruas, higher % elemental on the Vengance and also there's the option of Amping a foe too - would that double these figures again? But just wanted to ask if this is right in principle.)

In this particular party a single +1damage SC adds just over 1000 damage to the final total! (If the calcs are in the right order...)

canudig
17-03-2008, 08:10
I think that I have seen melee sorc screenshots that show 100 k damage? And that's just on the character screen so I don't think conviction, LR, or other auras are accounted for.....

drool
17-03-2008, 08:22
Vengeance does not use any off weapon ED, only the weapon damage and off-weapon +min/+max counts. Each element would do less than 12k damage, even with the conviction.

The single damage source is capped at 87040.

sweetalmonds
17-03-2008, 09:00
someone mentioned a poison javazon build that can do the most damage overtime from one attack, and is able to 1-hit baal or something...

AnimeCraze
17-03-2008, 09:04
It was SSoJ. However, it is useless for any practical uses, as it takes over 10 minutes.

mephiztophelez
17-03-2008, 10:25
behold the power of poison javelin (http://forums.diabloii.net/showpost.php?p=4961421&postcount=11)

Krim
17-03-2008, 13:17
I wonder how a sorc would do with a kingslayer for vengeance and then just maxing out the masteries.

helvete
17-03-2008, 17:55
Quite a lot with a 1.07 ethbugged glorious axe, and clearly more than poison javelin given the same time.

Skullbash
17-03-2008, 18:14
There was a very cool thread about this that showed the max damage for every skill-based source of damage in the game and the setup used to achieve it, but it was on another site. As far as damage per second, Charged Strike came out on top.

AnimeCraze
17-03-2008, 20:41
It couldn't have unless it killed hell Baal in 1 hit (which it can't because of the damage roll over).

thegiantturtle
17-03-2008, 21:54
It couldn't have unless it killed hell Baal in 1 hit (which it can't because of the damage roll over).damage per hit and damage per second are very different. A smiter can kill Hell Baal much faster than poison javelin, but sure does less damage per hit.

Duality
17-03-2008, 22:40
GC's can get +14 max damage, not +10.

I don't know if your calculations are correct but using Peterpaul's damage calc, a NORMAL hit using:
Fort
Rends
Travs
120/45 helm
10x 14 max GC's
10x 3 max SC's
A titan build, 400 str

does almost 37k. That's a NORMAL attack. Not sure how to calculate leap attacks damage, but it would be a good bit higher.

And yes, as someone mentioned, a melee sorc can hit insane amounts of damage, easily over 100k.

There was an interesting thread around here somewhere about the max possible smiter damage, weighing in at around 15k. In DPS, that's a HUGE amount of damage. But that wasn't the question. :grin:

helvete
18-03-2008, 04:35
GCs can get 40 max damage :p (play 1.07)

EDIT: and SCs can get like 10. Even 1.10+ SCs can be 4max 20ar though.

AnimeCraze
18-03-2008, 05:46
damage per hit and damage per second are very different. A smiter can kill Hell Baal much faster than poison javelin, but sure does less damage per hit.Oops, I read wrong. I thought it said damage per hit. I imagine that a dreamer sorc or a bugged auradin would come out on the top for damage.

accipite
18-03-2008, 06:53
i think deadly strike works only on physical damage, am i right?
Amazon's skill - Charged Strike is a competitor i think. you can get 12 lightning bolt with 10k damage each around 40 skill lvls. that's 120K. considering of conviction aura, that would be 240k.

BildBenny
18-03-2008, 16:37
Yeah, I'm pretty sure Charged Strike is most damaging single-target skill in the game. Per time-unit. 12 Bolts á 1-10'000 makes an average of about 60'000 Lightning damage per attack (it doesn't need to actually strike the target in order to release the Bolts). About two attacks per second, that's an estimate of around 4'800 average damage per frame.

Although, dual-dream Sorceresses also pack some serious power in terms of Lightning damage.