View Full Version : [help me build] fc zon killer.
forumfreak
20-02-2008, 14:23
i was thinking of making a specific char for these little boogers. im tired of all the ruined pvp games from these chars.
what is the best build to anti them?
i was thinking a paly for sure. maybe with gtoes, +2 barbed shield, gskin, cleg gloves and gens flail. then stack lr or lightning res aura? then charge to catch up to them and slow them?
are you talking ladder, or non-ladder with the availibility of old dupes?
are you talking of using illicit act5 socked items (fighting fc hax with hax items) ?
there are a number of legit, and non-legit ways of wiping 'em out. *hint* one way to avoid their attacks it to have very high life, very high stacked lr and to be airborn... (think barb)
another thought. high level necro, with a ton of +skills - think two sojs and +5 skill wand wearing a 120 lr resist shield + full irathra's + darkglow and LR boots. you should be able to tank quite a bit of lightning damage, and depending on whether the fcast zon put anything into slow missles, it shouldn't be a huge deal spamming the screen with spears/spirits to take them out - especially if you get reasonably decent at namelock+prison...
I think you'll find however that many that will resort to using fcr hacks will also resort to using autotp/autojuv.
WarlockCC
20-02-2008, 16:23
The one I made uses :
Generals,
- slow them down, range 3, 20ias
full Irathas(still a fan),
- 65res all, 10all max res, 20frw, 20ias,25 dex
twitch,
- 10 str, 10 dex, 20ias, fhr
swordback,
- Open wounds for when they try to run.
30%frw boots with 40 lres and rings with 30% lightning resist each.
- fill up your lres to 95% in hell.
Max lightning resist
- combined with Iratha makes your lightning resist 95 no matter the aura you use.
Max Smite
- more damage
Max Holy Shield
- more damage
Max Holy Freeze
- slow them down more then just generals
Point in Charge
- handy for getting to them faster, needed for Holy shield anyway.
I tend to leave my cold aura off until I run outside, just to surprise them more.
They have no chance, even if they are BO'd.
Flip to lightning resist aura to fight FoH-dins. They can have a chance, since you can't use your holy freeze unless you use a 3 sock l res shield.
No gobs needed since your smite+holy shield do more then enough damage.
60ias gets you the 7fpa breakpoint.
slow from clegs and slow from generals does not stack.
I know because I made a full tancreds soubleswinger barb with generals and clegs. The target changes speed with almost every hit.
Yes, I put a lot of thought into my FC zon killer build. :)
forumfreak
20-02-2008, 16:32
The one I made uses :
Generals,
- slow them down, range 3, 20ias
full Irathas(still a fan),
- 65res all, 10all max res, 20frw, 20ias,25 dex
twitch,
- 10 str, 10 dex, 20ias, fhr
swordback,
- Open wounds for when they try to run.
30%frw boots with 40 lres and rings with 30% lightning resist each.
- fill up your lres to 95% in hell.
Max lightning resist
- combined with Iratha makes your lightning resist 95 no matter the aura you use.
Max Smite
- more damage
Max Holy Shield
- more damage
Max Holy Freeze
- slow them down more then just generals
Point in Charge
- handy for getting to them faster, needed for Holy shield anyway.
I tend to leave my cold aura off until I run outside, just to surprise them more.
They have no chance, even if they are BO'd.
Flip to lightning resist aura to fight FoH-dins. They can have a chance, since you can't use your holy freeze unless you use a 3 sock l res shield.
No gobs needed since your smite+holy shield do more then enough damage.
60ias gets you the 7fpa breakpoint.
slow from clegs and slow from generals does not stack.
I know because I made a full tancreds soubleswinger barb with generals and clegs. The target changes speed with almost every hit.
Yes, I put a lot of thought into my FC zon killer build. :)
im legit. so this is the build im going with. (PLUS ITS PRETTY CHEAP GEAR!!) :thumbsup: :thumbsup:
im just looking for a sure win. that necro is kinda iffy. and barb would take a while to build i feel..
also, what about fanat? would that deal more dmg?
WarlockCC
20-02-2008, 16:57
It's up to you to take fana rather then holy freeze, I just prefer if they do not run. Slowdown at level 20 is -54% speed with a nice radius of 16.6 yards. Both his attack and runspeed will be slowed. Fana doesn't make you run faster, so in that sense holy freeze is better. The gain in attackspeed compared to them is minimal, since you knock them back with every smite.
The AR you get from fana is not needed either since smite allways hits.
struikje
20-02-2008, 19:45
At the build of warlock: Either you shouldn't max light resist, if you are wearing full irathas, or you should max light resist, and then you can put off full iratha for other equip. The way you do is overkill. Max light res allready means 75 + 20 = 95 res. I would wear full iratha and put points in light res aura untill you have 10 with +Skills from items.
Struikje
forumfreak
20-02-2008, 23:06
is 95 res max? can you actually go over what shows on the char screen?
At the build of warlock: Either you shouldn't max light resist, if you are wearing full irathas, or you should max light resist, and then you can put off full iratha for other equip. The way you do is overkill. Max light res allready means 75 + 20 = 95 res. I would wear full iratha and put points in light res aura untill you have 10 with +Skills from items.
Struikje
Resist Lightning will passively add +1/2 max LR per level and only one full level when active. Thus, max Resist Lightning adds +10 max LR when the aura is not in use, +20 when it is. He wants to use Holy Freeze, so passive +10 it is. Also, +skills do not effect the passive bonus. Level 2 Resist Lightning with +8 all skills will still add only +1 LR passive.
And yes, 95% is the max effective resistance you can achieve in any elemental resist type. Physical resist has a lower maximum effective %, but that doesn't matter on classic. Having 250+ CR on a SvS is still useful to counteract the Hell mode -50 penalty and Cold Mastery, though, so that you can still make full use of that 75+ effective resistance.
fledgeling
20-02-2008, 23:31
is 95 res max? can you actually go over what shows on the char screen?
yes and no
resists are capped at 95%, so any elemental attack will always do 5% of damage
but FOH and cold mastery remove your max resists limit - and you "stack" resists, to "fight" with cold mastery e.g.
palladin has 95 EXACTLY 95 resists from items and the skill - a sorc with cold mastery can reduce his resists by 50
(95-50 = 45% elemntal damage reduction)
but if the palladin has 145 cold resists, the limit will be still capped at 95% (so 5% damage is still done), but when calculating the cold mastery it's
145 - 50 = 95
so basically cold mastery is not effective
that's why all these items should have cold and lightning mastery
vs sorcs you need only to get 95 lightning resists, because they cant reduce your resists by any means, so "stacking" (resists over 95%) do not help you in any way
not sure if you have to stack vs lower resists+poison damage necros, probably not..
forumfreak
21-02-2008, 06:40
yes and no
resists are capped at 95%, so any elemental attack will always do 5% of damage
but FOH and cold mastery remove your max resists limit - and you "stack" resists, to "fight" with cold mastery e.g.
palladin has 95 EXACTLY 95 resists from items and the skill - a sorc with cold mastery can reduce his resists by 50
(95-50 = 45% elemntal damage reduction)
but if the palladin has 145 cold resists, the limit will be still capped at 95% (so 5% damage is still done), but when calculating the cold mastery it's
145 - 50 = 95
so basically cold mastery is not effective
that's why all these items should have cold and lightning mastery
vs sorcs you need only to get 95 lightning resists, because they cant reduce your resists by any means, so "stacking" (resists over 95%) do not help you in any way
not sure if you have to stack vs lower resists+poison damage necros, probably not..
:shocked: the max a sorc can reduce your resistance is up to 50%?
WarlockCC
21-02-2008, 11:30
Cold mastery takes 15%+(cold mastery level * 5%) cold resistance from a target.
So at level 1 it takes 20%
At level 20 it takes 115%
Realisticly, a pvp cold sorc will have at least +3, 2 from the amu and a SoJ.
So if you plan to fight a cold sorc, count on at least 130% being taken from your cold resists( and the 50% from the Hell penalty).
Note the "at least", since there are probably plenty of cold sorcs with more +skills, they might slap on a few extra +skills when fighting a barb or pala.
not sure if you have to stack vs lower resists+poison damage necros, probably not..
having danced with some sorcs attempting to cspk, and having been hit by a lower resist curse from an oblivion knight during such a dance, I can state without a question that a sorc's elemental attack while being hit with the lower resist curse hurt significantly more, and warranted a quick trip to jamella in town to clear the curse.
Honestly, you don't need to get fancy to duel FC zons.
A decent speeder barbarian should always win.
My martel speeder, now 83, has never lost to a FC zon.
Not once.
It's because the strategy for killing them is so darn easy.
You can either out-run them and ww into them or you can lock onto them.
Either way they will be dead.
And with 3k+ life (yeah I only have 3.4k life at 83, thanks a lot full martel strength requirements..) and 85/all resists in Hell..
You can guarantee..
That they won't kill you.
Honestly, you don't need to get fancy to duel FC zons.
A decent speeder barbarian should always win.
My martel speeder, now 83, has never lost to a FC zon.
Not once.
It's because the strategy for killing them is so darn easy.
You can either out-run them and ww into them or you can lock onto them.
Either way they will be dead.
And with 3k+ life (yeah I only have 3.4k life at 83, thanks a lot full martel strength requirements..) and 85/all resists in Hell..
You can guarantee..
That they won't kill you.
there are a couple of lesser used hacks that makes trying to gun them down on the run a bit more difficult as they think nothing of farcasting 3 or 4 screens away and will zap away at you as soon as you step out into bloodmoor, meaning that you probably want to be airborne at least part of the way to them.
there are a couple of lesser used hacks that makes trying to gun them down on the run a bit more difficult as they think nothing of farcasting 3 or 4 screens away and will zap away at you as soon as you step out into bloodmoor, meaning that you probably want to be airborne at least part of the way to them.
In West we don't have too much of a problem with AA farcast.
As far as I've heard normal AA programs do not work with farcast.
I suppose there is probably some new hack that does.
If that starts happening to me I'll start increasing leap.
In West we don't have too much of a problem with AA farcast.
As far as I've heard normal AA programs do not work with farcast.
I suppose there is probably some new hack that does.
If that starts happening to me I'll start increasing leap.
ya and they use the flash hack also.. :thumbsdown:
ya and they use the flash hack also.. :thumbsdown:
Doesn't change my ability to name-lock them though! :D
do you still ww smoothly or do you kinda stop every other second?
forumfreak
22-02-2008, 03:12
so im in the process of building the build from Warlock and heres what i have so far..
im currently at lvl 48 without using any skill or stat points except for 5 on str since i wasnt able to mf better gear currently...
HELM: Irathas
AMMY: Irathas
ARMOR: Twitch
HAND1: Generals
HAND2: SBack
GLOVES: Irathas
RING1: Rares (lvl 48: 39 ar, 14 dex, 15 energy, 17 lr)
RING2: Rares (lvl 47: )
BELT: Irathas
BOOTS: Rares (lvl 9: 10 r/w, 10 fhr, 39 lr, 25 fr)
My current resists are.
FR: 40
CR: 44
LR: 85 (maxed)
PR: 15
My question is, would a +2 Barbed be better off then SBack? I recently shopped one from Hell Drognan and was curious if i should raise the str by 10 more to wear it.
Also how bad would it be if i wore gskin or dglow if i needed more resists?
WarlockCC
22-02-2008, 15:00
A barbed will not trigger Open Wounds, which is handy to remove life inbetween your smites(you push them away after all), when they dodge or if they descide to try and run.
Damagewise I would stick with the swordback, since your damage is comming from Holy shield, not from the shieldtype. FC zon's really do not have that much life, otherwise your earlier suggested approach would be more efficient, to forsake Holy Freeze for Fana.
I have seriously considered Fana, it was what I originally thought of using for this build, because of the nice smite breakpoint you get. But a smite breakpoint means nothing unless you can shove them against an object. Most of the time players won't let you do that.
Maybe use the +2 shield to get your holy shield to last longer ?
You'd be better off wearing a rare lighter armor with 30 lres and perhaps other mods, since goldskin requires 80 str. Or a Sparkling mail, which also gives you 30 lres and is perhaps cheaper and easier to find then a 30 lres armor and a lot lighter (and cheaper) then a goldskin.
Another option would be Iceblink, which transfers cold damage over your smite attack in case you do not use Holy Freeze and they aren't using a CBF(which I doubt, since the default equip seems to be deaths sash for zons). Or maybe wear rattlecage if you are going for a heavy armor anyway.
I would just advise against using a goldskin because the benifits do not outweigh the ones of twitch, which gives str, has low str req and gives enough ias to reach a good breakpoint in case you manage to shove them into an object.
forumfreak
22-02-2008, 16:35
ok so i guess its time to start using all my stat points and skill points. thanks again warlock and all of you guys for helping me out.
im going to stick with what i have so i can finally kick those zons out. :)
ok, just a little more leveling and this build is ready to go!! i cant wait, im so excited!!
WarlockCC
22-02-2008, 18:01
Let us know the results. :)
And remember that you can also take on FoHdins if you switch to the lightning res aura and have a bit more lightning res spare (for instance if you get that 30 l res per ring. You already have 39 on your boots, so not a lot to improve there. :)
forumfreak
24-02-2008, 02:06
ok so i tested the smite damage with max holy shield and all i got was 282-313. does that sound right? it took me forever to take down one of my higher level chars also. :(
WarlockCC
24-02-2008, 05:14
I have the same damage on my fcz smiter..
Do you use a swordback and what level are you ?
forumfreak
24-02-2008, 06:15
im still at the same level, 48. i decided to test out pvp with him. hw does yours perform in combat? any war stories you can share? :wink3:
WarlockCC
24-02-2008, 07:19
Any farcast zon I've faced had no chance. Including the ones which had BO and started hitting me from several screens away.
I have a str ring to replace twitch when I want to fight a Fohdin. Iceblink works rather well, it doesn't slow down their casting, but it does slow their running when they see how much life they are losing compared to mine.
The combination of Generals with Swordback is just really nice.
forumfreak
24-02-2008, 07:46
Any farcast zon I've faced had no chance. Including the ones which had BO and started hitting me from several screens away.
I have a str ring to replace twitch when I want to fight a Fohdin. Iceblink works rather well, it doesn't slow down their casting, but it does slow their running when they see how much life they are losing compared to mine.
The combination of Generals with Swordback is just really nice.
ok cool. im a little more confident now. do you ever switch to hawkmail with sorcs? or would it just be no match against them?
WarlockCC
24-02-2008, 19:11
Sorcs tele out too fast, you'll never get close enough. And to fight cold sorcs you would need to have the cold aura or a cold shield.
(Cold) Sorcs are best fought with a charger with a high damage weapon and oodles of stacked cold resists.
I'll not knowingly take on a sorc with my smiter.
You wanted a FC zon killer, that is what my build is. It happens to also be able to take on FoH's sometimes, but that is the extent of it's usefullness. It's use is limited, but it is very good at what it's built for.
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