Gondolin
14-02-2008, 12:59
How effective does having a Lower Resist Charges wand on the switch have in normal questing play. For example, would it enable a pure blizzard sorc to solo Hell? Once the cold immunes are broken does a high level Cold mastery finish off the resistance, or does it work at decreased effectiveness to the point where cold immunes are still invincible in the practical sense?
I have a blizz sorc on the brink of Hell difficulty that would like to get to Meph for MF runs, and this is SP so I don't have too many options for partying. Of course, I could probably just avoid cold immunes, but that sucks and teleporting alot around Hell usually ends with one dead sorc. So if this Lower Resist thing doesn't work, will I just have to accept the price you pay for having ridiculous ammounts of damage? :grin: And no, I haven't forgotten about my merc, he's cool, but I'm not going to sit around for ten days while he plays tug-o-war with extra fast leeching super uniques.
I have a blizz sorc on the brink of Hell difficulty that would like to get to Meph for MF runs, and this is SP so I don't have too many options for partying. Of course, I could probably just avoid cold immunes, but that sucks and teleporting alot around Hell usually ends with one dead sorc. So if this Lower Resist thing doesn't work, will I just have to accept the price you pay for having ridiculous ammounts of damage? :grin: And no, I haven't forgotten about my merc, he's cool, but I'm not going to sit around for ten days while he plays tug-o-war with extra fast leeching super uniques.