View Full Version : ATTN: GAME MECHANICS GURUS! Q on Poison Facet and Prebuff
Josiphos
14-02-2008, 04:13
So I understand the Rabies wolf trick where you bite and then switch to Dweb/monarch and the rabies gets more powerful and the -% res takes effect.
Could I do the sort of the same thing only using a Sin and Venom during Prebuff? Something like
6 venom claws with 2 x 5/5 facets
shadow helm w 5/5 facet
Nat armor w 3x 5/5 facet
You get the idea. when I switch back to normal gear...what will:
a) the venom damage be boosted by and
b) what will the 'effective' -% poison resist be?
My gut is telling me the posion res wont transfer...but I'm not so sure...
anyone know?
illestkhmai
14-02-2008, 04:16
Only works with rabies.
Josiphos
14-02-2008, 04:23
Only works with rabies.
Care to be more specific?
Do the facets add to venom damage? I would think that part would work...since the +skill items work.
Wont all the facets add like 40% in the above gear selection?
The switching to Dweb/monarch will only work for rabies since venom kinda doesn't stick around long enough.
A. The % will be 40% (Bramble alone would be better). The Shadow mods will just up the Skill lvl and therefore up the base that the % will increase. With Bramble and Trang's, there is an application bug that increases by the 25% and 50% at the time of casting and at the time of applying the venom through a melee hit (not widow nor blade fury)
B. The - res will not carry from prebuff equipment.
Josiphos
14-02-2008, 07:49
The switching to Dweb/monarch will only work for rabies since venom kinda doesn't stick around long enough.
A. The % will be 40% (Bramble alone would be better). The Shadow mods will just up the Skill lvl and therefore up the base that the % will increase. With Bramble and Trang's, there is an application bug that increases by the 25% and 50% at the time of casting and at the time of applying the venom through a melee hit (not widow nor blade fury)
B. The - res will not carry from prebuff equipment.
Wait...Whats this application bug? I've never heard of it.
So in the case of prebuffing (which is what I'm doing), it would be betetr to wear something like:
shadow helm (facet)
bramble
2 sin claws each w 2 facet
trang
Considering perf attributes thats, what, 100% normal damage on Venom? It would then stay at that level when I switched to nigma, circlet, etc?
Correct or am I missing something?
It wouldn't stay at that level, but that doesn't matter. The level at which it is casted is the level it goes by.
The bug is a double application that acts like I described. Once when cast, then again when it hits.
PS: That prebuff seems good. (I assume you already have the shadow skillers)
If you want to get really nit picky about it, 2x Bk/SoJ ,Shadow ammy, Arach and dancers :P
The "application bug" doesn't exactly work as he explained it. The % of damage done does not increase, it is just applied twice, and the second time it is applied on top of itself.
For example, if you are using a 50% Bramble to prebuff, you will will do an extra 50% damage. If you also wear the Bramble when dueling, the additional 50% is applied again, and this multiplier is based on the prebuffed damage. Therefore it will equal 225% of your base venom damage. (an additional 125%)
Rabies works differently than other forms of poison. It basically re-applied itself throughout the duration. That is why a weapon switch will work to improve Rabies damage or lower resists. It does not work with other forms of poison, and even if it did, Venom works much too fast to pull it off.
jesterlolz
15-02-2008, 01:09
The -poison res will do nothing, but the +poison damage will help. However, I bet you could get more damage by using +3 venom/+3 shadow disciplines claws than by using facets.
And, as stated before, it does more damage if your wearing those facets as you attack.
are you sure? i use dweb sometimesfor prebuff w/ that ever -% and i seea big defference in dmg
are you sure? i use dweb sometimesfor prebuff w/ that ever -% and i seea big defference in dmg
-res always works with the current equipment.
so prebuffing with dweb got no use, but for example if you shoot venom fueled arrows with widow and switch to dweb before they hit your opponent, the -res of dweb will apply.
Josiphos
15-02-2008, 06:13
Hmm. Thanks guys.
Looks like I need to make a Bramble!
Oh and if anyone has a 3 shadow ammy (or some sexy 3/3 venom claws...) pm me. Oh circ too...lol
Verashiden
18-02-2008, 20:00
Rabies isn't "poison" damage in the sense you're thinking of it as. For example, Grief's venom utterly rapes any other source of poison due to the fact that all lower bit rate poison gets set for Venom's duration. Yet with Rabies you can bite just fine even with Venom active. Why is that? The answer is that Rabies isn't poison damage, it's a negative regen aura that gets placed on the target that happens to get reduced by poison resists.
Getting to the point, the only thing that interferes with Rabies is another Rabies. The aura repeatedly checks the sources (damage dealers) gear in order to calculate damage per duration. When you pull the switch trick, the Aura sees gear with a higher bit rate. This higher bit rate over the exact same amount of time "interferes" with the original Rabies damage setting it to the higher bit rate for the remaining duration (the same as the previous Rabies). When you switch back, the lower bit rate Rabies cannot redo the damage that was seen before because it is a lower bit rate and the hard code of the game always makes the higher bit rate superior (hence why Venom overrides any other source of poison).
For regular poison damage, the -res isn't checked after the initial hit unlike Rabies which checks every frame. It sets the conditions of the damage on strike and leaves it at that. Hence the switch trick doesn't work for regular poison.
Hope this makes sense ^_^
A PM I sent to someone before >.>.
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