View Full Version : Pub Killer.....
Sometimes I just have the urge to destroy some dumbass on bnet who is nking or whatever......Just wondering what (in your opinion) is the best pub killer. I am thinking probably a trapper or a hammerdin? But I am not that great at desynching with my hdin so I am looking for something different.....thanks for any help (also hope this isn't too broad)
Hammerdin / Necro / Druid all work pretty good, they can't be absorbed so that's the reason behind them. All deal awesome damage.
so a boner or windy as well?
DayDream
26-01-2008, 07:28
Any char that can be sorbed won't clear games unless you kill them all at start and then start nking.
I vote for 1.necro 2.windy
also I was thinking that most pubs wouldn't have the brains to put on sorb gear anyways?
DayDream
26-01-2008, 19:13
Wait, is this the same pub we are talking about? Where EVERYBODY has sorbs?
It's pub, no rules, all bm, sorb = bm, therefore everybody = sorbs.
HammerdinHammerdinHammerdinHammerdinHammerdinHamme rdinHammerdinHammerdinHammerdinHammerdinHammerdinH ammerdinHammerdinHammerdinHammerdinHammerdinHammer dinHammerdinHammerdinHammerdinHammerdinHammerdinHa mmerdinHammerdinHammerdin
#1 :)
LegendBJJ
27-01-2008, 00:27
Bone Necro.
thepandafactor
27-01-2008, 02:30
trapsins!!!
yeah that was what I thought too......saw one just own everybody in a trade game....leaning towards a tele poisoner atm though since it seems it's extremely hard to negate the massive poison damage
trap sins? they are one of the easiest char to be sorbed in pub games.
if you want to be a pub killer, choose the ones that cannot be sorbed. A well played hammer/ libby, necro, windy, bvc etc... can be a good pub killer.
xxxkillerxxx
27-01-2008, 05:19
HammerdinHammerdinHammerdinHammerdinHammerdinHamme rdinHammerdinHammerdinHammerdinHammerdinHammerdinH ammerdinHammerdinHammerdinHammerdinHammerdinHammer dinHammerdinHammerdinHammerdinHammerdinHammerdinHa mmerdinHammerdinHammerdin
#1 :)
up
i can't see necs being decent in pubs, even with vives they get raped by a number of chars and no matter how they play they can always get jumped by windies and barbs and die in 3 seconds lol. and getting protection vs all sorcs is z<zzzzzzzzzzz =(
hdins and druids gogo
zzzackkk
28-01-2008, 05:10
If I had more wealth and was a little better with my BvC I could probably clear some games. The only problems I can see still having are against very well played characters, and they usually aren't playing bm anyways.
either v/t or mage pally are the best choices for pub duels.
iLoveSoccer
30-01-2008, 13:47
Vouch Yogey
xxxkillerxxx
30-01-2008, 14:52
Since when are mages or weak v/t's better than hdins? A v/t is just a less durable smiter with low foh damage that everyone will kiss akara before dying from. Mages are just weaker hdins with low foh damage that everyone will kiss akara before dying from (or just stomp them since they have low hammer damage).
Gayad.... sorry i mean hammerdin.
CanardRoti
06-02-2008, 06:36
Good hammerdin with good desynch skills should own pubs, however it's a boring build. Killing someone with random hammer is not gratifying, I hate being in town or being 2 screens away and see " (name) was killed by me , and i'm not even there.
I would second a V/T for fun / pk .
icykirby
06-02-2008, 08:21
i love my ww sin build
it owns casters and anyone with low fhr
only tough against barbs and smiters really
its way fun build and needs some mastering in dueling techniques
mephiztophelez
06-02-2008, 14:17
also I was thinking that most pubs wouldn't have the brains to put on sorb gear anyways?
you have got to be kidding me.
99% of pubbies will INSTANTLY throw on (for example) a dwarf and 'spurs if they see you're a fire sorc or wisp + tgods if they see you're a lit based character.
sorb is everywhere.
you have got to be kidding me.
99% of pubbies will INSTANTLY throw on (for example) a dwarf and 'spurs if they see you're a fire sorc or wisp + tgods if they see you're a lit based character.
sorb is everywhere.
where I play I dont get sorbed by 99% of all players. elemental based chars luckily work more or less even in pubs.
chances to get fully sorbed are rather low
where I play I dont get sorbed by 99% of all players. elemental based chars luckily work more or less even in pubs.
chances to get fully sorbed are rather low
I agree.
The only thing I do is stick on a ravenfrost if a cold sorc enters the game, and not for the sorb but for the CBF. By stacking sorb gear you weaken yourself in other areas and against the other characters in the game.
Sorb is rarely used in public games. Due to the fact that to stack massive amounts to stop 1 character means ur sacraficing alot of gear and making yourself weaker to the other 6 ppl in the game.
Windys and pnb necro's are prob your best public killers, but they both have big weaknesses.
A ES fire sorc is another good choice
A ww/trapsin is almost undefeatable, but they kill slow and cost hella lot and takes alot of practice to play.
1)Windy 2) Hammerdin 3)ES Fb Sorc
trapsins!!!
w8 i go grab my 2x 20% wisps + tg and topped with a total of 95% max res with some stack and then tell me trapper will beat me..
hammerdins or hammer based chars or windy are the best bet as the can't be negated like say trappers sorcs etc
in a bm pub to be honest not many chars like elemental exist i.e in worst cases i carry alot of absorb for those bugged auradins etc so ppl mart enough to do this generally have enough sorb to negate alot of elemental dmg.
I know absorb weakens the char but hammerdin based chars are ableto stack res and sorb without loosing much i any effectiveness.
@ xxxkillerxxx i don't think thats entirely true about v/t especially mages coming from a user myself i telestomp and beat alot of pure hammerdins and beat v/ts or t/vs although u are right though the dmg is more on a pure hammerdin. I output 11k hammer 4k foh and at 125% fcr and can handle myself well against alot of multiple pub situations from my build design. however yeah alot of hamerdins will attempt telestomp and try to out tank u hammer for hammer.
DjSlayer
11-02-2008, 17:10
either v/t or mage pally are the best choices for pub duels.
T/V is better as you force hammers to teleport on top of you where you wait with grief and exile, but will be weak against a pure templar who have a higher conviction level and higher fist of heavens damage.
- D.J.
Gabrielle
11-02-2008, 18:38
A well build BvC clears out most pubs ( unless there are BvB's on that server lol :cry: ). Else windy is also a very good pub cleaner or the liberator.
A well build BvC clears out most pubs ( unless there are BvB's on that server lol :cry: ). Else windy is also a very good pub cleaner or the liberator.
Yea I guess we could add BvC to the list. A well built and expierenced BvC player can clear out most pub games. It's doubtfull though you'd see a BvB in a pub game not to mention owning one ^^.
T/V is better as you force hammers to teleport on top of you where you wait with grief and exile, but will be weak against a pure templar who have a higher conviction level and higher fist of heavens damage.
- D.J.
this only works vs crap hammers most hammerdins have enought stack to negate an foh anyway, so i would not count on the "force" idea however u will have a good chance vs crappy built hamerdins or low skilled ones.
xxxkillerxxx
11-02-2008, 22:07
w8 i go grab my 2x 20% wisps + tg and topped with a total of 95% max res with some stack and then tell me trapper will beat me..
hammerdins or hammer based chars or windy are the best bet as the can't be negated like say trappers sorcs etc
in a bm pub to be honest not many chars like elemental exist i.e in worst cases i carry alot of absorb for those bugged auradins etc so ppl mart enough to do this generally have enough sorb to negate alot of elemental dmg.
I know absorb weakens the char but hammerdin based chars are ableto stack res and sorb without loosing much i any effectiveness.
@ xxxkillerxxx i don't think thats entirely true about v/t especially mages coming from a user myself i telestomp and beat alot of pure hammerdins and beat v/ts or t/vs although u are right though the dmg is more on a pure hammerdin. I output 11k hammer 4k foh and at 125% fcr and can handle myself well against alot of multiple pub situations from my build design. however yeah alot of hamerdins will attempt telestomp and try to out tank u hammer for hammer.
To quote yourself: "this only works vs crap hammers most hammerdins have enought stack to negate an foh anyway"
Pure hammer beats mage and is stronger vs other classes. Mages lack versatility in pubs, unless you sacrifice protection (stack/dr/whatever) your foh will suck and in 1v1 you do about the same foh damage as hdins with +3 foh cta (i.e. less than 100), only they do 14k+ hammers and have good res/def.
Nothing wrong with mages but hdins are stronger. Think about it, mages have no advantage over hdins with foh cta. 15k def, 14-15k dmg, 50% dr AND enough foh to make people concerned about res. Ok you can 1-2 hit some newbs with foh but thats it.
Bone-nec, hands down.
More style points than hammerdin too.
thepandafactor
13-02-2008, 21:35
w8 i go grab my 2x 20% wisps + tg and topped with a total of 95% max res with some stack and then tell me trapper will beat me..
hammerdins or hammer based chars or windy are the best bet as the can't be negated like say trappers sorcs etc
in a bm pub to be honest not many chars like elemental exist i.e in worst cases i carry alot of absorb for those bugged auradins etc so ppl mart enough to do this generally have enough sorb to negate alot of elemental dmg.
I know absorb weakens the char but hammerdin based chars are ableto stack res and sorb without loosing much i any effectiveness.
@ xxxkillerxxx i don't think thats entirely true about v/t especially mages coming from a user myself i telestomp and beat alot of pure hammerdins and beat v/ts or t/vs although u are right though the dmg is more on a pure hammerdin. I output 11k hammer 4k foh and at 125% fcr and can handle myself well against alot of multiple pub situations from my build design. however yeah alot of hamerdins will attempt telestomp and try to out tank u hammer for hammer.
pfft I own sorbers.
struikje
13-02-2008, 21:35
Bone-nec, hands down.
More style points than hammerdin too.
Make that a max block bone nec with revives if it get's bm, and I might agree.
Yet every public game has at least one es sorc who are rather hard.
I actually vote for a good build bvc who know what he's doing.
Struikje
An auradin came into the pub duel game I was in the other day - he killed us all at once. Fast.
A stacked auradin will do mass dmg if you don't have the right gear. but change a few things in your setup and he'll just heal your life. Aurdains are very easy to absorb.
Bvc is a good choice for pubbies, but hammerdins are hard to kill with them. which includes 99% of public duel games
THRiLL KiLL
14-02-2008, 20:57
i was about to say auradin...
i dont duel, but have been in quite a few tombs/baal run games, and have a high char come in and clean house.
so far with my auradin (lvl85) i have been able to take down much higher chars (luck of the draw?) it also throws them for a loop when i turn into a bear and can hit 4 frames =)
I know cookie cutters are strong choices here, but I'd recommend these builds for something a little more interesting...
Infinity Lightning Sorc (dmg/vita build)
Well built daydreamer. You'll get stacked/sorbed but it'll leave them basically w/ armor, boots and gloves from their standard set up. And for an FOH build they've got a nasty charge as back up.
edit:
I love that everyone is recommending hdins when the OP said he didn't want it.. =/
I know cookie cutters are strong choices here, but I'd recommend these builds for something a little more interesting...
Infinity Lightning Sorc (dmg/vita build)
Well built daydreamer. You'll get stacked/sorbed but it'll leave them basically w/ armor, boots and gloves from their standard set up. And for an FOH build they've got a nasty charge as back up.
edit:
I love that everyone is recommending hdins when the OP said he didn't want it.. =/
haha.....to be honest I don't really care that much.....this thread has pretty much taken a life on it's own anyways :cool:
NewForumBloke
15-02-2008, 19:11
Bone necs and Windies (other than hammers) really are the top choices. Hope you got a question or 2 answer out of all this lol.
JustAnother
16-02-2008, 06:11
Fire Druid.
The only char i have trouble with when im using a fire druid is a trapsin, and they dont seem to be too popular these days. If they sorb u, u can laugh at them for having to sorb against a 4k dmg attack :)
To quote yourself: "this only works vs crap hammers most hammerdins have enought stack to negate an foh anyway"
Pure hammer beats mage and is stronger vs other classes. Mages lack versatility in pubs, unless you sacrifice protection (stack/dr/whatever) your foh will suck and in 1v1 you do about the same foh damage as hdins with +3 foh cta (i.e. less than 100), only they do 14k+ hammers and have good res/def.
Nothing wrong with mages but hdins are stronger. Think about it, mages have no advantage over hdins with foh cta. 15k def, 14-15k dmg, 50% dr AND enough foh to make people concerned about res. Ok you can 1-2 hit some newbs with foh but thats it.
yeah that is some valid points brought up here hammer is definently more versatile of the two i mean coming from my mage i think mine is very versatile however i have to use all kinda perf stuff to do it not to mention a 9 pc setup where as pure hammers use like 4 pcs and rest life/allres.
Although mages can stack more -res gear obviously i.e i use a cta scepter with foh + conviction + a griffon if needed to stack up foh dmg + - res.
Saying that i find most hammers i duel base their dmg ranges arround 12-13k althought higher is needed for hammer v hammer.
@ thepandafactor this is just a mere example of what some people not all do in pubs just to win and the only chance u got vs ppl like this is to brb with another char... by this time they would have probably left...
I never forget a smiter ripping my ww/trapper to pieces he came at me with 90 res 2x wisp and antidotes to negate and he changed helm to andariels face then told me i did **** damage i then asked him why he needed so much dmg negating gear he said its a pub game...
xxxkillerxxx
16-02-2008, 22:37
Bone-nec, hands down.
More style points than hammerdin too.
Yeah bone necs are perfect for pubs. They have very good hit recovery life so even if they get jumped by druids/hdins/barbs/anything else that kills them in 2 seconds they will just hit recover and escape then heal to make it fair (why should other chars have double hitpoints omg?). Pwned. And it's so easy to stack res and stuff, they don't really need skillers so I just use 37x 20/5:s lol. My pub setup gives me 90/90/90/90 res and 500 stack but I still get tanked by sorcs omg. I bet they cheat. Last game I revived 20 phat minions and teleported around spamming spirits like usual, then this barb jumped me when I was busy spamming and killed me in 2 hits. I don't have block either cuz it's impossible to have block+good res+dr+fcr+fhr+dmg+stack+absorb. Good char.
Terraban
17-02-2008, 04:18
Most Pub games are just a bunch of hammerdins gaying each other. Then you will get the random FC javazon.
Yeah bone necs are perfect for pubs. They have very good hit recovery life so even if they get jumped by druids/hdins/barbs/anything else that kills them in 2 seconds they will just hit recover and escape then heal to make it fair (why should other chars have double hitpoints omg?). Pwned. And it's so easy to stack res and stuff, they don't really need skillers so I just use 37x 20/5:s lol. My pub setup gives me 90/90/90/90 res and 500 stack but I still get tanked by sorcs omg. I bet they cheat. Last game I revived 20 phat minions and teleported around spamming spirits like usual, then this barb jumped me when I was busy spamming and killed me in 2 hits. I don't have block either cuz it's impossible to have block+good res+dr+fcr+fhr+dmg+stack+absorb. Good char.
quoted for truth
except for the part where i died to a bvc
that never happens
xxxkillerxxx
17-02-2008, 14:58
quoted for truth
except for the part where i died to a bvc
that never happens
You're proer at def than me then huhu. But seriously it's so easy to get jumped and 2-zerk-ko'd by barb when busy with something else in pubs. Unless you get off minimap all the time chance is xxxkillermfbarbxxx has a lock. Or dru/hdin lol.
scottymill
20-02-2008, 08:11
Im going to say a Auradin because they hit everyone
Hammerdins because one hammer has chance of killin a person
Good windy's are crazy good, I know one dude that ownz.
Ive seen awesome fire sorcs
Seen awesome ww barbs
And a few Smiters that stopped the games i was in
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