Nest
19-01-2008, 20:31
Ahoj,
let me first apologize for a very long post, I figured I'd give all the information you people might possibly need.
My semi-budget barb is doing ok at lvl 77 and in that he's my first successful barb in hardcore ever! The combination of selfcast fade + venom + enchant works lovely.
But, I can foresee running into attack rating problems and also need to increase damage to keep a reasonable killspeed beyond act3 hell.
Goals I would like to reach:
80 ias / 12 frame berserk - check
90 fhr - check
75% all resists - check (while faded)
enough (about 10k ?) attack rating - currently around 7400. multipliers are berserk, mastery, enchant
65+ % chance for double damage - currently ~30%
enough life for hardcore - only 2900 at the moment
any damage reduction (percent and integer. might run nilly soon!)
any magicfind or goldfind bonus
LCS berserk damage is 1900-5300 including my own enchant and venom, with 75% crushing blow.
My current equipment:
the good:
- obedience great poleaxe
- treachery duskshroud
- guillaumes ias socketed
- (low) ravenfrost
- string of ears
the bad:
- 8 str, 12 dex, dual resist ring - to be replaced by ??
- rare ammy +2 mastery, light res, some odd mods - to be replaced by highlords
- tearhaunch - to be replaced by goreriders
the dubious:
- magnus skin (with 35 life set bonus) OR laying of hands OR ??
charms:
- mix of resists, attack rating and life
Skillwise I'm looking at max BO and berserk, ~15 in mastery, 10 warcry, 4 natural resist, 1 leap attack and find item. I seem to have plenty of attack rating multipliers, so points in mastery might not be the way to go. Howl synergy might actually be more useful against tough monster packs than warcry (never used the skill, but one of the guide authors here likes it very much).
What I'm really looking for are ideas to get more base ar while also improving deadly strike and possibly life. To help with the latter, some strength on the items that replace my "bad" ones would save points for vita.
And since I'm a perfectionist with this guy: I would like to include some useful chance to cast spells.
All I can think of right now are dracs and souldrainers with lifetap or weaken curse. (Yes, I do use battle cry, but its radius is low and I'm busy enough keeping all mobs stunned.)
I can invest ~ 1 Gul and 3 Lum runes plus a bunch of PGems, so please don't throw any high runewords at me. :wink3:
One more thing: what merc would you use with a warcry/berserker like this?
Ideas? Thanks!
let me first apologize for a very long post, I figured I'd give all the information you people might possibly need.
My semi-budget barb is doing ok at lvl 77 and in that he's my first successful barb in hardcore ever! The combination of selfcast fade + venom + enchant works lovely.
But, I can foresee running into attack rating problems and also need to increase damage to keep a reasonable killspeed beyond act3 hell.
Goals I would like to reach:
80 ias / 12 frame berserk - check
90 fhr - check
75% all resists - check (while faded)
enough (about 10k ?) attack rating - currently around 7400. multipliers are berserk, mastery, enchant
65+ % chance for double damage - currently ~30%
enough life for hardcore - only 2900 at the moment
any damage reduction (percent and integer. might run nilly soon!)
any magicfind or goldfind bonus
LCS berserk damage is 1900-5300 including my own enchant and venom, with 75% crushing blow.
My current equipment:
the good:
- obedience great poleaxe
- treachery duskshroud
- guillaumes ias socketed
- (low) ravenfrost
- string of ears
the bad:
- 8 str, 12 dex, dual resist ring - to be replaced by ??
- rare ammy +2 mastery, light res, some odd mods - to be replaced by highlords
- tearhaunch - to be replaced by goreriders
the dubious:
- magnus skin (with 35 life set bonus) OR laying of hands OR ??
charms:
- mix of resists, attack rating and life
Skillwise I'm looking at max BO and berserk, ~15 in mastery, 10 warcry, 4 natural resist, 1 leap attack and find item. I seem to have plenty of attack rating multipliers, so points in mastery might not be the way to go. Howl synergy might actually be more useful against tough monster packs than warcry (never used the skill, but one of the guide authors here likes it very much).
What I'm really looking for are ideas to get more base ar while also improving deadly strike and possibly life. To help with the latter, some strength on the items that replace my "bad" ones would save points for vita.
And since I'm a perfectionist with this guy: I would like to include some useful chance to cast spells.
All I can think of right now are dracs and souldrainers with lifetap or weaken curse. (Yes, I do use battle cry, but its radius is low and I'm busy enough keeping all mobs stunned.)
I can invest ~ 1 Gul and 3 Lum runes plus a bunch of PGems, so please don't throw any high runewords at me. :wink3:
One more thing: what merc would you use with a warcry/berserker like this?
Ideas? Thanks!