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Windamier
19-01-2008, 10:56
1. Are there any physical immunes in d2 classic? Particularly in v.1.00?
2. Does Andy/Meph glitching works in that ver.?
3. About Magic Find, What is the cap? Is there any penalty if you exceed the limit? If so what is it?

Thanks in advance!

sumzy
19-01-2008, 11:41
1. Yea wraiths and ghosts and stuff are pi not sure about 1.00 though
2. If by glitch you mean joining a game where the creator has already done the quest and getting the quest drop without completing the quest, yes
3. 72% 3soc helm
78% tancred ammy and plate
80/100% 2 gulls or gull and milabregas
60% 2 nagels rings
40% chance gloves
30% goldwrap belt
30% boots
so 410% all up, but uniques and sets aren't worth **** in classic so you want to sit around 100-150ish for rares but for glitching you don't really need any

Windamier
19-01-2008, 11:57
ok...

And more thing, does knockback and crushing blow have any effect when using bows in v.1.00?

struikje
19-01-2008, 15:13
I wouldn't know why it would have no effect at all. Maybe crushing blow dmg wasn't halfed, but I doubt they made much changes to that.

Meph glitching will be hard I think in v1.0 , due to the fact you can't join created games on single player :).

Why would you play v1.0 actually? It's the second thread in short time I see about this :).

Greetings

goomba
19-01-2008, 15:19
there are rings of fortune or such that exceed the perfect nagels' 30% mf.

there are I think also boots with more than 30% mf from old dupes, so I would think that earlier single player versions have a chance to spawn as well.