AceAZA
05-01-2008, 00:05
Hi all,
I have a lvl 82 V/S, and I was hoping I could get some comments on where I am going with this build. I am basically making a Smiter that is immune to elemental casters, and will still have the raw power to take down melee chars and maybe even other Smiters.
Stats:
Str: Base 40//146 w/gear
Dex: Base 45//140 w/gear
Vita: Base 388//1.5k w/gear (not Bo)
Energy: Base 15
Skills LVL 82:
20 Fanat
15 Holy Shield (I am currently maxing this)
10 Smite (I will put remaining pts into it after maxing HS)
20 Resist Lightning
10 Resist Fire
1 Resist Cold
6 Prereqs
Gear:
Helm- Um Shako
Armor- D Enigma
Weapon- Greif PB/4Bo CTA
Shield- Um HoZ/ Lidless
Belt- Dungo 15% DR
Gloves- Bloodfists
Boots- Waterwalk
Rings- SOJ/5%BK
Ammy- 27R Maras
Charms-
3 Off GCs- 30 Life, 3 PCombs Plain, 1PComb 40 Life
4x 20 Life/5res SCs
1 20 Life/11% Fire R
1 20 Life/11% Lite R
1 20 Life/11% Cold R
1 18 Life/3% FRW SC
13/18 PTorch
Anni
My resists in hell after gear:
Fire - 85 without aura active, 90 with aura
Cold - 75 without aura, 81 with aura
Lightning 90 without aura, 100 with aura
Poison - 75
My listed Smite Dmg:
approx~ 1.2k-1.4k
My Life after Bo:
2.4k
I think I am going to try to get an AP Enigma for more Def, and a couple more PComb Lifers. I also find that the boost my Off GCs give to Fanat has a great effect on my dmg. I am guessing that with a few more GCs and more pts in Smite and HS I can reach 1.5-1.7k Smite dmg or more, so I will be able to take on pure smiters without any disadvantage. Also, V/Ts, Templars, Fire Sorcs and Druids, Trapsins, Lite Sorc's and Zons should all be EZ pks.
The only chars I will lose to on a consistent basis are Hdins and Bone Necs, Maybe Wind Druids, but thats the case with almost any smiter and pk chars in general. Barbs and Bowzons will be a challenge but with strategic teleing and walking, I should be able to win.
So, any suggestions or comments that could help me enhance this char?
Thanks,
Ace :cool:
I have a lvl 82 V/S, and I was hoping I could get some comments on where I am going with this build. I am basically making a Smiter that is immune to elemental casters, and will still have the raw power to take down melee chars and maybe even other Smiters.
Stats:
Str: Base 40//146 w/gear
Dex: Base 45//140 w/gear
Vita: Base 388//1.5k w/gear (not Bo)
Energy: Base 15
Skills LVL 82:
20 Fanat
15 Holy Shield (I am currently maxing this)
10 Smite (I will put remaining pts into it after maxing HS)
20 Resist Lightning
10 Resist Fire
1 Resist Cold
6 Prereqs
Gear:
Helm- Um Shako
Armor- D Enigma
Weapon- Greif PB/4Bo CTA
Shield- Um HoZ/ Lidless
Belt- Dungo 15% DR
Gloves- Bloodfists
Boots- Waterwalk
Rings- SOJ/5%BK
Ammy- 27R Maras
Charms-
3 Off GCs- 30 Life, 3 PCombs Plain, 1PComb 40 Life
4x 20 Life/5res SCs
1 20 Life/11% Fire R
1 20 Life/11% Lite R
1 20 Life/11% Cold R
1 18 Life/3% FRW SC
13/18 PTorch
Anni
My resists in hell after gear:
Fire - 85 without aura active, 90 with aura
Cold - 75 without aura, 81 with aura
Lightning 90 without aura, 100 with aura
Poison - 75
My listed Smite Dmg:
approx~ 1.2k-1.4k
My Life after Bo:
2.4k
I think I am going to try to get an AP Enigma for more Def, and a couple more PComb Lifers. I also find that the boost my Off GCs give to Fanat has a great effect on my dmg. I am guessing that with a few more GCs and more pts in Smite and HS I can reach 1.5-1.7k Smite dmg or more, so I will be able to take on pure smiters without any disadvantage. Also, V/Ts, Templars, Fire Sorcs and Druids, Trapsins, Lite Sorc's and Zons should all be EZ pks.
The only chars I will lose to on a consistent basis are Hdins and Bone Necs, Maybe Wind Druids, but thats the case with almost any smiter and pk chars in general. Barbs and Bowzons will be a challenge but with strategic teleing and walking, I should be able to win.
So, any suggestions or comments that could help me enhance this char?
Thanks,
Ace :cool: