View Full Version : My buddy sold a Ber
Hellemyr
16-12-2007, 19:27
So i gotten one of my buddies to play diablo2 whit me, online.
Iv helped him going with a firesorc, and help him up to hell and lvl 60 or something.
And he and lot of other new players have a bad habbit of collecting everything, like keys, chipped gems, el runes, bolts and so on.
So he had like 1 million low runes, and i said you dont need those crappy runes.
So i wanted to teach him about runewords now, becuase he was putting random runes on amors, hoping he get a runeword.
So i linked him to the rune pages on aerrat summit about runes and runewords.
So he looked at the runewords and said to me, damit, i shudent have sold the Ber rune i got yestorday, i coud have used it to make some nice stuff.
Yeah, he found a Ber in act4 hell, and sold it..
****!
nååww....That story just made me cry...lool that sucks ....big time :hanky:
zarirazz
16-12-2007, 21:04
let's just hope he bought good stuff with that Ber =)
let's hope he didnt sold it to charsi
Hellemyr
16-12-2007, 21:54
He sold it to the townsfolks for gold... What do they give for a Ber? 5k gold?
zarirazz
16-12-2007, 22:16
He sold it to the townsfolks for gold... What do they give for a Ber? 5k gold?
ouch. well, i hope this is at least in realms where you can realistically find another Ber thru trades. in SP, you'll be kicking yourself for months, maybe years=P
I hope the thread doesn't mind me asking, but can someone explain what's the deal with the HR-s? I mean I've read that they practically don't exist. The 2-frame Assassin build said that it's impossible to do on the ladder, because all HR-s are dupes. Somewhere in this same forum someone said that he has played the game for 5 years and has never seen a HR drop. Yet then again every other guide treats them as bread&butter, even if expensive. Why do some sources act as if HR's don't exist, yet others consider them everyday stuff? Why's it different on ladder and non-ladder?
Also, why hasn't Blizzard patched off duping? I fail to see how it can be all that hard.
There will always be methods of duping. If one is patched, another one will see the light.
Also Legit hrs are very rare. I once has a Ohm dropped @ frigid highlands. that was over a year ago. They do exist.. But almost impossible to find one.
Most hrs are duped, so if u find a nice item, u might want to think about it if u want duped hrs for it or use it urself. Same with a hr, imo all selffound hrs should be kept for making a own RW in it, for selfuse. Now thats a item u can be proud of..
Also, I hear duped items tend to vanish? But it's possible that they don't?
So basically, all these guides technically expect you to use duped HRs?
That just sucks. It's silly failure on Blizzie's part. If they cannot patch off duping, they should just make HRs more available so that duping doesn't pay off so easily. Setting low rune transmuting formulas to 2->1 and higher level maybe only pgems+rune; or making special bosses like übers who would drop HR-s; or just increase their frequency in regular drops - WHATEVER. Lack of duping EASILY beats duping even if it means its easier to legitly max your power thus less challenge to legit game.
Or am I missing something here? I cannot believe they'd make such a bad mistake as I see it.
Vantek: you're starting to intrigue me a little, first with that philosophical question, and now here. Those are some good questions you ask, and I've seen such questions asked by researchers of virtual economies at the institute I work in.
But as for your questions: yes, all the guides do expect you to use duped HRs for runewords. Lucky players might be able to make some runewords themselves, such as HOTO which only requires one Vex, but I doubt there is a single Last Wish in existence made from legit runes.
And you should believe Blizzard capable of making such bad mistakes. They've made worse. Ever heard of the Annihilus charm and why it came to existence? Long ago, there was a 3% chance of gambling uniques, and if you already had both a Nagelring and a Manald, you'd get a SoJ every time. People had literally hundreds of legit Stones of Jordan. As if that wasn't bad enough, Blizzard's 'fix' involved selling SoJ's to vendors for a chance to get an Annihilus, and thereby encouraging people to dupe more SoJ's.
And I completely agree about making HRs more available: it was a bad idea to begin with to make them so rare, and to make the legitimate ways of getting HRs practically impossible combined with a severely bug-infested game is an open invitation to dupe. I seriously see no sense at all in denying nonladder players the chance to make HRs by cubing, while everyone else can, including single player. Removing the only remotely feasible way of getting legit HRs is just Blizzard telling us to dupe them.
I do think that Diablo II as a game is full of serious design errors and the stupidest of mistakes, but fundamentally it still works. And that's a crying shame, because I'm convinced the game could have been a lot better still. But that's a rant I better save for some other day...
Haha, thanks for the info! Like I said, analysing computer games is as fun for me as actually playing them ^^ That's human nature right there, in an entertaining setting.
In any game I always tend to find these effortlessly fixable RIDICULOUS mistakes which annoy the hell out of me because they would be SOOOO easy to fix, and would make the game so obviously better in my opinion. I guess this is just another one of them :P I'd like to see Blizzard's reasoning for this though. They've done so much things right that there's just got to be something more behind this than simple mistake.
Also, I hear duped items tend to vanish? But it's possible that they don't?
So basically, all these guides technically expect you to use duped HRs?
That just sucks. It's silly failure on Blizzie's part. If they cannot patch off duping, they should just make HRs more available so that duping doesn't pay off so easily. Setting low rune transmuting formulas to 2->1 and higher level maybe only pgems+rune; or making special bosses like übers who would drop HR-s; or just increase their frequency in regular drops - WHATEVER. Lack of duping EASILY beats duping even if it means its easier to legitly max your power thus less challenge to legit game.
Or am I missing something here? I cannot believe they'd make such a bad mistake as I see it.
Well last ladder season before I quit I had a tendency to collect alot of IST's And GUL's from the forge in hell and just continue to cube them to make my runewords.
But yes sadly most hr's are duped
deadbeater
18-12-2007, 03:03
I for one find it paradoxical that runes can be so rare. What, in Diablo 2 it was a lost art to make runes?
jozipper
19-12-2007, 09:27
I for one find it paradoxical that runes can be so rare. What, in Diablo 2 it was a lost art to make runes?
Have, you ever tried taking a chisel to a piece of stone, let alone try and find the right-shaped or a shape a stone yourself?
Plus, when I get done making one I hardly stick it in my pocket to bring to battle. I mean I don't wanna lose it...
I've always thought it's a little ridiculous that high runewords are far more rarer than Set & Unique items with their own special name and even special graphics. It should be S/U that are so rare as HRs are now, and they should also be the most powerful ones, so that Runewords are decent and available tools to look for Uniques which is the best gear available, rather than the other way round. As it is, lots of graphics, recolouring and imagination has been just *wasted* because noone uses these items. While IMO it should be that nearly every unique is useful to someone, and few runewords can match the power of uniques. What's the point in them otherwise.
Gorgrims
01-03-2008, 07:57
If you make stuff like uniques into some of the best stuff, they'll be common or duped. As long as the duping problem is thrieving so much, The only thing you can do is to make everything easy to find, thus imo making the game that much more boring, since nothing you'll find will be something extraordinary...
Obviously Runewords insane stats are so good that the runes should be rare. I think that's fine, but for 1, some of them have too many high runes. Last wish 5 highrunes? i think 2 should be the limit.
Rune's are very very tough to get, But i don't mind. The only thing I want changed is that uniques should be EVEN rarer. Atleast the ones who arent already super rare :) and some of them should obviously have some improving...
I believe the rare items are what makes the game fun, looking for the elusive stuff.
Keep it rare, or Stop the duping, or both.
Garisdacar
01-03-2008, 09:46
i kind of agree about the uniques. i wish more of them were useful in top level builds.
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