PDA

View Full Version : Need help with my Light sorc


VIPeRsh
29-10-2007, 02:29
Hi guys i need some help..

i got a question, well i have a lvl 80 light sorc

gear:

Shako (P topaz)
Mp nigma
34 Hoto
29 maras
M spirit
Chancies
Travs
Soj
20 str ring
Arach
torch
anni


switch 3bo cta + spirit


well few problems..
what gear should i change? i survive hell pretty well now..
my res isnt too good i got 75 lite resist but the others like 30
i dont wanna change to coh cuz ill loose loads of mf.. (nigma Mf)
I thought about Umed skulder..
maybe tals armor?

nigma gives me so much..
60 to str points... how else can i put my spirit?

WELL my main question is.. im dealing like 22 k dmg now..


but i cant kill bloody spirits in throne of destruction
i tought about spending 3 points

1 - galactical spike
1 - blizzard
1 - cold lower resist

should that be wise?
will i able to kill with just 1 points?

atleast the bloody ghouls..
what about lite resist minion?


10x 10x guys :0

DayDream
29-10-2007, 02:52
Er.. enigma? on a sorc? I've heard of it but..
Well, that's obviously the problem with your resist. Coh or viper will easy solve that problem.
BTW, survival/speed > mf. Swap to coh.
Calculate the total amount of mf you have if you switched to coh (which is 25.) If you have 300, then yay! Done there.
I'll help you start off
Shako ptopaz(74mf), coh (25),travs(Fill in blank),etc..etc..

You need infinity merc to get rid of the light immune problem. When you get infinity, swap the soj for another nagel.


1 - galactical spike
1 - blizzard
1 - cold lower resist
Not a good idea.

VIPeRsh
29-10-2007, 03:33
infinity is based on light damage so how come you recommand that for light immuners??
and will the merc be able to kill lister when he's light immune?

DayDream
29-10-2007, 04:10
Uh... huh? Your merc won't be doing the killing, you will be.
Infinity is a runeword with the aura, "Conviction". It removes immunity off monsters with the exception of some types.
Conviction:
It is fearsome enough to behold the power of a Paladin, let alone a Paladin aglow with the aura of Conviction. This halo of righteousness demonstrates, with force, the grim determination of those who shine within its brilliance. Any who stand against the Paladin and his allies will understand the meaning of folly.
Effect: Reduces enemy Defense and the Resistances of monsters.
With infinity on your merc, those souls with lightning immunes on them will be removed and you will be freely to kill. With that said, try to attain 117fcr for lightning bp once you get infinity.

117fcr can be attained in many ways. One example without switching too much is
Hoto(40),vipermagi(30),arach(20), and 27fcr spirit monarch.

jesterlolz
29-10-2007, 04:10
infinity is based on light damage so how come you recommand that for light immuners??
and will the merc be able to kill lister when he's light immune?

Wait... what?

The reason infinity is so popular because it grants wearer the conviction aura. Conviction lowers your enemy's lightning resistances, and if the enemy (after the conviction process) has under 100 lightning resistance, they are converted into a non-immune monster.

PvtCaboose
29-10-2007, 04:18
Infinity on your merc would do the same if you were using it. You are "stacking auras" which in the end will be loads helpful.

1. COH good idea
2. Pure light sorc is a better idea where Infinity comes in handy.
3. As said, surrviving hell is better than dying, how are you going to mf dead?

As a last resort I'd change to Tals, but if you do that, you'd want more of the set I think 3 pcs. The bonuses are better for you. Still COH is your best bet, esp. if you put it in a AP. Besides that if you lose too much mf, you can always get mf charms.

phatphoeater
29-10-2007, 08:38
i think the decision to use nigma vs coh depends on how rich you are. I'd say coh if youre not rich, cuz its expensive to come up with res in your charms. i personally like nigma for the mf/+str. A couple other gear suggestions is look for +2sorc or +3lit skill/20fcr circlet. these can be rare or magic, this will help you get to that 117fcr bp. similarly a +2or3/10fcr rare ammy is also useful. I'd ditch the chancies for magefist/trangs.

Then there is the Crescent Moon vs Hoto debate. i enjoy the -35LR rather than the +skills/res/fcr. going the CM route will cost alot more as you'll have to make up these losses elsewhere. adding res to the rare circlets/ammys mentioned above will significantly raise their cost.

VIPeRsh
29-10-2007, 12:34
Nice to know guys really owsome..

but i dont thing ill change to coh..

changing to coh means ill need to pump 60 points in str + i loose mf..
ill just put a x2 15 allres gcs i think that will be better

btw my other idea was to change to coh and drop the hoto for istd eschuta
what do you say guys?

PailAil
29-10-2007, 17:26
btw my other idea was to change to coh and drop the hoto for istd eschuta
what do you say guys?

Maybe if you were PvP to increase dmg %, but if you're slangin 22k, then all you need to worry about for PvM is breaking their immunities. I think you'd lose more by switching to Eschuta's.... my 2 cents

PvtCaboose
29-10-2007, 19:00
btw my other idea was to change to coh and drop the hoto for istd eschuta
what do you say guys?

What realm are you?

DayDream
29-10-2007, 20:07
You really don't need THAT much mf.

PvtCaboose
30-10-2007, 02:42
No 300ish should be good. I heard somewhere that if you have too much that its not as good as if you have 300-400. Don't understand how that works... *goes off seaching for post*

DayDream
30-10-2007, 02:51
No 300ish should be good. I heard somewhere that if you have too much that its not as good as if you have 300-400. Don't understand how that works... *goes off seaching for post*

It's more like there is hardly any difference between 300mf and 500mf++, but the rate you kill and survive is far higher with 300.
So, while 300mf sorcs do a full run in a course of 1-3minutes, 500mf++ will take 2-5minutes for the same very run.