Jaquiezz
26-10-2007, 06:08
This is well known as a forum that embraces different ideas, so I have one that is not so off the wall, but is definitely different.
The Damage To Mana Bear Sorc
I wanted to use Damage to Mana as the focus of an ES build, but couldn't really figure out where it would be useful, as most sorc's don't take huge amounts of damage or have huge mana regen. I needed a sorc that got in the fray and was swapping lots of damage for this to work, so I decided on a bear sorc, simply because I love shape shifters, and I don't like zeal sorc's.
Note that I haven't made that, I might at some point if I accrue some wealth after restarting, but not in the next couple months at least.
The main idea here is to use Damage goes to Mana items to keep an ES sorc's blue bulb full at all times. The only problem it seems is that the higher the level the ES, the less effective damage to mana gear is, a sort of diminishing returns, So a balance is needed. That balance is achieved by using low levels of ES (50%,67%,75% etc...) combined with a calculated amount of DTM (100%, 200%, 300% etc...). Based on the rarity of DTM, 300% and up is unachievable, while 200% is difficult, and 100% is not bad at all.
I am going to mix this in with my Physical Damage Thief Sorc, also a bear sorc, as their goals are extremely similar.
Gear:
Dream Tiara
Dream Grim Shield
Gris Caddy
Naj's Light Plate (Ith'd)
Angelic Ammy
Angelic Ring
Carrion Wind
Nightsmoke
Frostburns
Treks
This set up gets 140% DTM, 5 frame attack, stacked psn res, tons of light damage, and lots of other yummy stats. This coincides to a 58.33% ES, which is level 10.
Stats:
Strength for gear
Dex for gear
Life And Mana: With the above gear and ES, about a 2:1 ratio after gear such as frostburns and the bear bonus will do- you want extra life to ensure safety- if you hit mana burners, your shield collapses or you get hit with massive poison damage (vipers anyone?).
A Prayer Merc Wielding an insight would give massive regen for both life and mana, but is not integral to the build, yet would make it much stronger.
I might experiment with this char sometime in the future and then release a full fledged guide based on experiments.
Open to questions, comments and criticism.
The Damage To Mana Bear Sorc
I wanted to use Damage to Mana as the focus of an ES build, but couldn't really figure out where it would be useful, as most sorc's don't take huge amounts of damage or have huge mana regen. I needed a sorc that got in the fray and was swapping lots of damage for this to work, so I decided on a bear sorc, simply because I love shape shifters, and I don't like zeal sorc's.
Note that I haven't made that, I might at some point if I accrue some wealth after restarting, but not in the next couple months at least.
The main idea here is to use Damage goes to Mana items to keep an ES sorc's blue bulb full at all times. The only problem it seems is that the higher the level the ES, the less effective damage to mana gear is, a sort of diminishing returns, So a balance is needed. That balance is achieved by using low levels of ES (50%,67%,75% etc...) combined with a calculated amount of DTM (100%, 200%, 300% etc...). Based on the rarity of DTM, 300% and up is unachievable, while 200% is difficult, and 100% is not bad at all.
I am going to mix this in with my Physical Damage Thief Sorc, also a bear sorc, as their goals are extremely similar.
Gear:
Dream Tiara
Dream Grim Shield
Gris Caddy
Naj's Light Plate (Ith'd)
Angelic Ammy
Angelic Ring
Carrion Wind
Nightsmoke
Frostburns
Treks
This set up gets 140% DTM, 5 frame attack, stacked psn res, tons of light damage, and lots of other yummy stats. This coincides to a 58.33% ES, which is level 10.
Stats:
Strength for gear
Dex for gear
Life And Mana: With the above gear and ES, about a 2:1 ratio after gear such as frostburns and the bear bonus will do- you want extra life to ensure safety- if you hit mana burners, your shield collapses or you get hit with massive poison damage (vipers anyone?).
A Prayer Merc Wielding an insight would give massive regen for both life and mana, but is not integral to the build, yet would make it much stronger.
I might experiment with this char sometime in the future and then release a full fledged guide based on experiments.
Open to questions, comments and criticism.