View Full Version : atma's scarab
KinesongPayaso
10-10-2007, 07:46
did atma get an upgrade? the info on this site doesnt say so
but I see lots of people saying how incredible the amp racks up the damage(now)
whereas before (1.09) it was just a good amulet
did it change from 5% chance slvl 2 amp dmg?
it changed a little
39pd/4 to 40pd/4
http://www.diabloii.net/items/uniques/armor-amulets.shtml#Scarab
http://www.battle.net/diablo2exp/items/normal/uamulets.shtml
the only diff amp dmg lvl makes is the curse radius and the time it will last
they all add +100% dmg (physical)
Bongstrocity
10-10-2007, 09:26
Whatever the radius that curse looks pretty sitting right over a physical immune.
Morphious: "Some rules can be bent, others can be broken" :cloud9:
it changed a little
39pd/4 to 40pd/4
http://www.diabloii.net/items/uniques/armor-amulets.shtml#Scarab
http://www.battle.net/diablo2exp/items/normal/uamulets.shtml
the only diff amp dmg lvl makes is the curse radius and the time it will last
they all add +100% dmg (physical)
This is not completely correct. Amp lowers the targets physical resistance with 100%. Certainly in Hell often this means *more* than a doubling of the physical damage. For example, against venom lords you triple the physical damage (they have 50% DR).
vBulletin® v3.8.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.