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Garlic
27-08-2007, 22:16
Hi, I'm building a Heavy BvC barb, with some BvA gear also, should I achieve max block for the pub duels? Or would it be better spent in vita.

mainaman
27-08-2007, 22:23
Hi, I'm building a Heavy BvC barb, with some BvA gear also, should I achieve max block for the pub duels? Or would it be better spent in vita.only chars you would ever need block against are zealer/bowazon/windd ruid/other barbs.
Zealers are not common for pub games , the well built ones at least.
You can learn how to duel bowazons with no shield
you can kill wind druids with no shoeld just takes practice to learn how to deal with them.
as for barbs well bvb is pretty bleak and boring, also very much luck related duel especially vs other bvc's
So to answer your question shield is not worth it, if you however decide to get a shield ,eld it so you spend less stat points in dexterity for block.

yuqing
27-08-2007, 22:53
Why would dueling wind druids need a shield? I remember reading that tornado can't be blocked. Perhaps from the DR storm shield gives?

mainaman
27-08-2007, 22:57
Why would dueling wind druids need a shield? I remember reading that tornado can't be blocked. Perhaps from the DR storm shield gives?you can block tornados, I think the first one or the consecutive hit by one tornado(each tornado hits 2 times) not sure which one exactly.
You can still get dr vs druid with coa/dungo or SOE/enigma
Edit: when i say you can block tornadoes that doesn't mean that using a shield is better than using 2 axes vs druid

Garlic
27-08-2007, 23:06
Thanks for the response.

yuqing
27-08-2007, 23:10
you can block tornados, I think the first one or the consecutive hit by one tornado(each tornado hits 2 times) not sure which one exactly.
You can still get dr vs druid with coa/dungo or SOE/enigma
Edit: when i say you can block tornadoes that doesn't mean that using a shield is better than using 2 axes vs druid
Ahh, I see. Even though it doesn't have much practical use, it's still interesting to know. Thanks.

inanefedaykin
27-08-2007, 23:11
I have never seen anything nor has my experience with any of my windys ever led me to believe any part of tornado can be blocked with anything but claw block.

yuqing
27-08-2007, 23:19
I've known for sometime that Twisters can be blocked, but I'm not entirely sure about tornado after what mainaman has said.

mainaman
27-08-2007, 23:21
I have never seen anything nor has my experience with any of my windys ever led me to believe any part of tornado can be blocked with anything but claw block.when dueling you hardly have time to pay attn to things like that.
I have seen a test, and really the first or second hit(i dont remember which one) can be blocked. I think xxxkillerxxx also said something in those lines in one of the threads that got deleted recently.

xxxkillerxxx
28-08-2007, 00:56
I have never seen anything nor has my experience with any of my windys ever led me to believe any part of tornado can be blocked with anything but claw block.

In 1.10 the subsequent hits were blockable with shield. No idea whether or not 75% block worked as usual. Haven't gotten around to test it in 1.11 since two axes are better anyway.

@Garlic: It depends on how you play. Personally I never switch to shield in pubs when I use my friends bva so it's pretty much a nerfed bvc hehe. Just max shout and you will crush nearly all bvcs and wwsins/hybrids with ease. I only recommend having a block switch if you plan on dueling other bva:s 1v1 in private (you'll lose to dedicated bvb:s no matter what and built and played correctly you'll destroy other bvc:s even without shield).

Since you were talking about a "heavy" bvc I recommend maxing shout and adding 7 str so you can use enigma dusk. That will leave you with 12-13k def unbuffed which is great in pubs. Gives you huge advantage over most dualwielders and lets you survive a few wws from shieldbarbs so you can get away before you die ^^

Garlic
28-08-2007, 05:18
In 1.10 the subsequent hits were blockable with shield. No idea whether or not 75% block worked as usual. Haven't gotten around to test it in 1.11 since two axes are better anyway.

@Garlic: It depends on how you play. Personally I never switch to shield in pubs when I use my friends bva so it's pretty much a nerfed bvc hehe. Just max shout and you will crush nearly all bvcs and wwsins/hybrids with ease. I only recommend having a block switch if you plan on dueling other bva:s 1v1 in private (you'll lose to dedicated bvb:s no matter what and built and played correctly you'll destroy other bvc:s even without shield).

Since you were talking about a "heavy" bvc I recommend maxing shout and adding 7 str so you can use enigma dusk. That will leave you with 12-13k def unbuffed which is great in pubs. Gives you huge advantage over most dualwielders and lets you survive a few wws from shieldbarbs so you can get away before you die ^^

Thanks again for the response!

So I'll be maxing
WW
BO
Axe Mastery
Shout
Points into Natural res?

mainaman
28-08-2007, 05:30
Thanks again for the response!

So I'll be maxing
WW
BO
Axe Mastery
Shout
Points into Natural res?depending on your other gear 1-5

Garlic
28-08-2007, 07:57
depending on your other gear 1-5

Alright, any other skills I should be worried about points, besides of course the obvious pre req's and command.

mainaman
28-08-2007, 09:50
Alright, any other skills I should be worried about points, besides of course the obvious pre req's and command.depending on gear 1-3 incr speed, 1 in berserk, thats about it

yuqing
28-08-2007, 10:15
If its a BvC or even a BvA, shouldn't it have some form of leap?

xxxkillerxxx
28-08-2007, 11:24
If its a BvC or even a BvA, shouldn't it have some form of leap?

You're right, getting 10+ leap is always handy. On the other hand you can almost rival the damage of a pure zerker if you max zerk and skip leap in favor of shout hehe.


@Garlic: putting 2-3 points in natural res instead of one only makes sense if you are using mediocre gear and are desperate for a few extra % res (and don't wanna fade either :). I'd dump everything else into leap after maxing shout. You dont need a point in battle command so save that one for leap as well.

Garlic
31-08-2007, 07:13
You're right, getting 10+ leap is always handy. On the other hand you can almost rival the damage of a pure zerker if you max zerk and skip leap in favor of shout hehe.


@Garlic: putting 2-3 points in natural res instead of one only makes sense if you are using mediocre gear and are desperate for a few extra % res (and don't wanna fade either :). I'd dump everything else into leap after maxing shout. You dont need a point in battle command so save that one for leap as well.

Gotcha.

Thanks guys!

yuqing
31-08-2007, 10:26
You're right, getting 10+ leap is always handy. On the other hand you can almost rival the damage of a pure zerker if you max zerk and skip leap in favor of shout hehe.


@Garlic: putting 2-3 points in natural res instead of one only makes sense if you are using mediocre gear and are desperate for a few extra % res (and don't wanna fade either :). I'd dump everything else into leap after maxing shout. You dont need a point in battle command so save that one for leap as well.

Why not get battle command? It's just one point like you said.

Damric
31-08-2007, 23:07
an eld rune in a whinstan's guard gives nearly max block to a high level barb with base dex +bonus dex from items.

xxxkillerxxx
01-09-2007, 15:48
Why not get battle command? It's just one point like you said.

Because it's a wasted point that could have gone into leap or whatever you prefer :)

inanefedaykin
01-09-2007, 15:52
Maybe I'm just not following but 1 point into battle command is a bit of a given isn't it?

xxxkillerxxx
01-09-2007, 16:47
Maybe I'm just not following but 1 point into battle command is a bit of a given isn't it?

Provided by cta. Think of it as a free level :)

ShazamLies
01-09-2007, 23:57
Provided by cta. Think of it as a free level :)

but then you can't get battle command when using other weapon switches

xxxkillerxxx
02-09-2007, 02:42
but then you can't get battle command when using other weapon switches

There are no other weapon switches worth using on a serious bvc, and if you want to anyway (no reason except fun factor), you can just live without it.
This is individual of course but for a barb designed to duel the best of the best weapon switches are of no concern, at least not on my realm.

Ce Olba
02-09-2007, 03:01
There are no other weapon switches worth using on a serious bvc, and if you want to anyway (no reason except fun factor), you can just live without it.
This is individual of course but for a barb designed to duel the best of the best weapon switches are of no concern, at least not on my realm.

That 1 point is only important on a BvA, who need to be exact with their points. BvCs have lots of spares, even with 5 in both Increased Speed and Natural Resistances. And since you advocate 1 point in both, that leaves you with 8 extra points. Now, at lvl 90, you could easily have a skillsetup like this:
20 Leap
20 Whirlwind
20 Battle Orders
20 Axe Mastery
12 1-point-wonders
9 Shout

I believe that's quite nice for a lvl 90 character. Of course, you could cut down Leap to something like, say, 14 and have lvl 15 Shout.

And by the way, the best possible weapon switch for a BvC is 2x Dooms. That -120 Cold Resistance and lvl 24 Holy Freeze is just sweet. The aura does an average 51.5 damage per pulse, meaning 8.755 PvP damage. Now, to neutralize the aura, you will need to make sure it does 0.99 or less damage. The damage reaches 0.99 when you have enough resistances to make the calculation 8.755x=0.99 true. Meaning that x=0.99/8.755=0.11307824. Now, that is your resistance multiplier, so you will need 1-x resistances to make the aura do no damage. That is, 1-0.11307824=0.8869218. Since we are talking about percents, that is the same as 89% CR. Now, you will need a total of 309 CR to make the aura do no damage. If you have any less, it can kill anyone who has 1 life. Thus we can conclude that it was kill any 1-life character. So, it's valuable.

Summerfun
02-09-2007, 04:00
I would allso dump that point in BC and have 2 dooms on switch

xxxkillerxxx
02-09-2007, 04:30
That 1 point is only important on a BvA, who need to be exact with their points. BvCs have lots of spares, even with 5 in both Increased Speed and Natural Resistances. And since you advocate 1 point in both, that leaves you with 8 extra points. Now, at lvl 90, you could easily have a skillsetup like this:
20 Leap
20 Whirlwind
20 Battle Orders
20 Axe Mastery
12 1-point-wonders
9 Shout

I believe that's quite nice for a lvl 90 character. Of course, you could cut down Leap to something like, say, 14 and have lvl 15 Shout.

And by the way, the best possible weapon switch for a BvC is 2x Dooms. That -120 Cold Resistance and lvl 24 Holy Freeze is just sweet. The aura does an average 51.5 damage per pulse, meaning 8.755 PvP damage. Now, to neutralize the aura, you will need to make sure it does 0.99 or less damage. The damage reaches 0.99 when you have enough resistances to make the calculation 8.755x=0.99 true. Meaning that x=0.99/8.755=0.11307824. Now, that is your resistance multiplier, so you will need 1-x resistances to make the aura do no damage. That is, 1-0.11307824=0.8869218. Since we are talking about percents, that is the same as 89% CR. Now, you will need a total of 309 CR to make the aura do no damage. If you have any less, it can kill anyone who has 1 life. Thus we can conclude that it was kill any 1-life character. So, it's valuable.

Hi Olba :)
Lets try to keep things more civil this time ok hehe?

I don't like wasting points so I max zerk (shout for pubbarb) then put remains into leap (or shout, haven't decided how i will skill my new barb, leap gets less useful the better you get at barb and leaping makes people more defensive as well).

After using them for a long time I find dooms useless. They rarely work in pubs (you either kill them or they'll get away to akara, chasing people with dooms makes no sense when there are others waiting in line to get killed), besides with no dracs few people will get drained to 1 life at all.

They do not work in 1v1 vs sorcs (es+some mdr which all sorcs have completely negates it), druids (cyclone armor, hf never kills summons despite what some theorycrafters claim) and most pallies (stacked res+some max res from exile+absorb from raven frost/whatever), when i come to think of it - all pallies with base medi/prayer. Due to the way barbs duel zons and trappers they are rarely left with 1 life.

That leaves necs. The way I duel necs they rarely if ever end up with 1 life.

Also, any clued char can just switch to cta and replenish enough life to take a few pulses which gives them time to punish the barb running around with dooms looking stupid and hoping they will die while he's doing nothing.

Another bad thing is that you'll often believe that your opponent is at 1 life when he has somewhere between 50-100 life left. This will often cost you the duel, see above.

Bottom line is that aura killing sometimes works in pubs, and rarely vs good people in 1v1. If someone dies to hf there's a good chance you'd have killed him anyway. Definately not worth the permanent loss of +3 bo and one more level of leap/shout.

Garlic
02-09-2007, 08:18
So what is the preferred weapons of choice?

mainaman
02-09-2007, 10:28
So what is the preferred weapons of choice?he already said it - cta, and id add hoto do you get +7 bo

P.S. I gave up on dooms a while ago too ,they are pretty useless unless speciffically needed for bming bad duelers! Good duelers dont need to bm to win duels even with slight char disadvantage.

Ce Olba
02-09-2007, 15:43
After using them for a long time I find dooms useless. They rarely work in pubs (you either kill them or they'll get away to akara, chasing people with dooms makes no sense when there are others waiting in line to get killed),

Well, after counting the life that my BvC would have with CTA+Hoto, I found out that he would have 235 more life with just that. However, I would still say that Dual Dooms are extremely useful in any TvT-based environment if the opposing team has a melee attacker and your team has at least one ranged attacker.

besides with no dracs few people will get drained to 1 life at all.

So you go around with Ravens + Trangs?

Actually, I've been thinking about re-doing my BvC. The skills setup that I've planned would allow me to have 10 points to Shout, 15 to Leap and still have 40% FRW and 64% All Res from Inc. Speed and Nat. Res. Would give me around 20% more defense while the only thing I lose is 1% FRW and some range from Leap.

mainaman
02-09-2007, 16:52
Well, after counting the life that my BvC would have with CTA+Hoto, I found out that he would have 235 more life with just that. However, I would still say that Dual Dooms are extremely useful in any TvT-based environment if the opposing team has a melee attacker and your team has at least one ranged attacker.


isnt hf considered bm on Euro in TvT?

xxxkillerxxx
02-09-2007, 16:57
Well, after counting the life that my BvC would have with CTA+Hoto, I found out that he would have 235 more life with just that. However, I would still say that Dual Dooms are extremely useful in any TvT-based environment if the opposing team has a melee attacker and your team has at least one ranged attacker.

You need to use grief+doom to be able to kill anything anyway, and if you really want you could always keep a doom in stash.


So you go around with Ravens + Trangs?

Always in pubs, quite often in 1v1.


Actually, I've been thinking about re-doing my BvC. The skills setup that I've planned would allow me to have 10 points to Shout, 15 to Leap and still have 40% FRW and 64% All Res from Inc. Speed and Nat. Res. Would give me around 20% more defense while the only thing I lose is 1% FRW and some range from Leap.
Imo points to shout are only worth it if you add 7 str so you can use enigma dusk, but you add alot of str/dex anyway so why not. Definately makes things easier in pubs. Just build according to your playing style and you'll be fine, but I fail to see the use of fort+widow even on pure ww leap barbs.

Ce Olba
02-09-2007, 17:01
You need to use grief+doom to be able to kill anything anyway, and if you really want you could always keep a doom in stash.

That's why you would have the ranged attacker in your team. While you slow down what-the-hell-ever-melee, the ranged attacker does the damage.

Imo points to shout are only worth it if you add 7 str so you can use enigma dusk, but you add alot of str/dex anyway so why not. Definately makes things easier in pubs. Just build according to your playing style and you'll be fine, but I fail to see the use of fort+widow even on pure ww leap barbs.

The only real time that I use Fortitude and Widowmaker is against hammerdins. Also, I need to be able to wear Widowmaker since otherwise I'm done for against Fohadins, as I don't have the needed stack without swapping my armor. Which in turn ends up with me being tele-less. One of the bad sides of playing welfare characters.

xxxkillerxxx
02-09-2007, 18:29
That's why you would have the ranged attacker in your team. While you slow down what-the-hell-ever-melee, the ranged attacker does the damage.

I cant picture any situation you'd want to do this instead of either keeping distance or just killing them right away...


The only real time that I use Fortitude and Widowmaker is against hammerdins. Also, I need to be able to wear Widowmaker since otherwise I'm done for against Fohadins, as I don't have the needed stack without swapping my armor. Which in turn ends up with me being tele-less. One of the bad sides of playing welfare characters.
Just smack on kiras ort and grief+wiz um and you will never lose to pure foh. Fortitude or widowmaker doesn't work vs top hammerdins and you'll get better at barb if you just stick to enigma vs everyone. Replace arreats with guillaumes face if you lose much. That way you'll get like 600+ more life which is useful in every duel.

Exactly how welfare is your barb anyway? If you list all gear you use+keep in stash we can discuss potential improvments.

Ce Olba
02-09-2007, 19:25
Just smack on kiras ort and grief+wiz um and you will never lose to pure foh.

But won't the Wizardspike affect the damage the BvC deals by quite a lot?

Fortitude or widowmaker doesn't work vs top hammerdins

Of course not.

and you'll get better at barb if you just stick to enigma vs everyone.

The only improvement I can see is in zerking versus hammerdins that camp in hammerfields.

Exactly how welfare is your barb anyway? If you list all gear you use+keep in stash we can discuss potential improvments.

Let's see.

Pubsetup:
39/356 GriefZ
246/38 BeastZ
Enigma
CoA 28PDR%/27res
2x Ravenfrosts (247/18&241/20)
Arachnid's (110%)
Dracul's 15 str
Carrion Nails
2x DoomZ's

Charms:
18/11 BTorch
20/11/9 Anni
3x AR/life GCs (128/38, 126/35, 130/33)
1x Ar/life SC (20/33)
4x FHR SCs (5fhr/15ar, 5fhr/7lr, 5fhr/1max/12ar, 5fhr/11mana)
Rest 20lifers

Stash:
Kira's 65 'Ort'
Angelics
Demonlimb
+2wc/lifetap knife
2x fcr rings with mana
Goreriders
Fortitude
Widowmaker 'Hel'
TGod's
Hotspurs
Arreat's
Trang's
Jeweller's Ancient Armor of The Whale 'OrtOrtOrtOrt'(120LR, +83 Life)

As you can see, there's a lot of gear that could be replaced with better items if I just had them. For example, the LR Armor could be swapped for 2x Viper Eyes, but I have no means of getting them. And my FCR rings are extremely crappy, 10 fcr, 6x/7x mana with other random mods. Not to mention my charms.

xxxkillerxxx
02-09-2007, 20:10
But won't the Wizardspike affect the damage the BvC deals by quite a lot?

Of course but it doesn't matter vs pure foh:ers. Smacking on wiz+kiras is faster than switching to another armor+widow, you will kill the foher easier and much faster and you wont be half as vulnerable as without enigma if you have to do it in a public game.


The only improvement I can see is in zerking versus hammerdins that camp in hammerfields.

I mean that you will improve and get better on barb faster compared to spamming arrows and wwing away. Learning to duel hammerdins with lower damage and no widowmaker benefits you in other matchups too.


Let's see.

Pubsetup:
39/356 GriefZ
246/38 BeastZ
Enigma
CoA 28PDR%/27res
2x Ravenfrosts (247/18&241/20)
Arachnid's (110%)
Dracul's 15 str
Carrion Nails
2x DoomZ's

Charms:
18/11 BTorch
20/11/9 Anni
3x AR/life GCs (128/38, 126/35, 130/33)
1x Ar/life SC (20/33)
4x FHR SCs (5fhr/15ar, 5fhr/7lr, 5fhr/1max/12ar, 5fhr/11mana)
Rest 20lifers

Stash:
Kira's 65 'Ort'
Angelics
Demonlimb
+2wc/lifetap knife
2x fcr rings with mana
Goreriders
Fortitude
Widowmaker 'Hel'
TGod's
Hotspurs
Arreat's
Trang's
Jeweller's Ancient Armor of The Whale 'OrtOrtOrtOrt'(120LR, +83 Life)

As you can see, there's a lot of gear that could be replaced with better items if I just had them. For example, the LR Armor could be swapped for 2x Viper Eyes, but I have no means of getting them. And my FCR rings are extremely crappy, 10 fcr, 6x/7x mana with other random mods. Not to mention my charms.

I have to go now but I'll get back to commenting that later.

xxxkillerxxx
02-09-2007, 21:38
In your clothes I would definately rebuild with pure vita (even more important since the relative life gain will be more significant with your gear than for someone using perfect gear) and throw away fortitude, widow, that lightres armor and dooms.

If you have good connection it's better to use trangs+arach in pubs because then you learn not to rely on open wounds (thereby making it stronger when you really need it). Bo with cta and your wc/lifetap knife.

Add hsarus, wiz um and treachery to stash. Hsarus+angelics vs pallies, wiz when you need stack (pure foh/coldsorc) and treachery to make up for your welfare gear when dueling good v/t:s and similar or 1vx in pubs (the added dr can also be useful vs melee, druids etc). Personally I would also swap hotspurs for nokozan, 85 is enough res but you also get more stack from carrions or more ow from gores which can be better than highlords sometimes. 1 slot instead of 4 means more space for things like guillaumes face too.

Lastly I strongly recommend you try to trade for a decent mana/life gc or similar. Mana is underrated. I use 4x 20/17 on my barb. Also, the fhr scs aren't really needed, you can ditch them for more life.

Ce Olba
02-09-2007, 22:03
Lastly I strongly recommend you try to trade for a decent mana/life gc or similar. Mana is underrated. I use 4x 20/17 on my barb. Also, the fhr scs aren't really needed, you can ditch them for more life.

I know, the additional mana would be good. I've been thinking of trying to get a 4x/5x life/mana GC, adding 119 mana to my current setup.

As for the FHR, I like having them.

About pure vitality, I don't know. The biggest change I can imagine is totally ditching Widowmaker, thus giving me 50/20 base stats, meaning ~421 more life, giving me a total of ~6640 life. However, the problem with that is my charms. That stats setup would drop me to around 8400 AR, meaning that I would need a 4th AR/life GC, further cutting down my life. Even so, I could still hit ~6500 life.

ShazamLies
02-09-2007, 23:07
@ Ce olba, what is your ammy? Highlords? Or a 20fcr amu?

Btw, if I had to choose, the next thing to upgrade with your barb would be that grief. The grief is probably the 2nd most important thing on a barb, and having a higher end one will help a lot. Upgrading to a 39X grief would add ~15% damage which is quite hefty.

OT- I never understood why dual ravens was so popular on the pub bvc. Only thing it gives you is cold abs (which isn't necessary most of the time) and extra AR. IMO a good rare (AR, res, stats, fcr, leech) or a wisp will own ravens. If you have a good amount of gold, you can always use a oak or HoW charge from wisps to help you tele stomp. I know you only get a few charges, but its enough to soak a few hits for you, especially important vs. some builds.

Damric
02-09-2007, 23:37
2 ladder seasons ago, I had a badass PvP barb that used 2x wizzy and 2x doom with a full inventory of high end pdscs that I rolled (all 175-451). Even the wizzies raped all, except vs this dang 95% es/conviction sorc was always a stalemate. 2x Doom is just awesome and the damage is nearly as good as any other high end weapon combo.

Ce Olba
02-09-2007, 23:40
@ Ce olba, what is your ammy? Highlords? Or a 20fcr amu?

Of course a Highlord's.

Btw, if I had to choose, the next thing to upgrade with your barb would be that grief. The grief is probably the 2nd most important thing on a barb, and having a higher end one will help a lot. Upgrading to a 39X grief would add ~15% damage which is quite hefty.

I know. Just that getting a 34/39x Grief isn't exactly a simple thing. I was using a 34/340 GriefZ for quite a long time, actually.

OT- I never understood why dual ravens was so popular on the pub bvc. Only thing it gives you is cold abs (which isn't necessary most of the time) and extra AR. IMO a good rare (AR, res, stats, fcr, leech) or a wisp will own ravens.

The Wisp is not necessary at all and the damage it reduces is quite minimal. As for the rares, you will need something like fcr/allres/120ar/dex to even come close to Ravenfrosts. Not stylish to try to hit the higher-defense characters in a pub with some 7k AR. And you will be instantly dead against any cold sorc if your rings don't have something sick like 60 CR each. Which just won't happen.

The total +AR on a single perfect Ravenfrost is as much as 350. Now, that's 230 more than any rare could ever have. And out of that 230, you can, at best, take away some 75 if it has 15 dex. Even so, the added AR is quite nice. And finding two rings with 10fcr/15dex/120ar/mana/allres isn't easy, even more so when you need to have such a perfect combination of mods and all the mods need to be perfect or nearly perfect.

xxxkillerxxx
03-09-2007, 13:28
@ Ce olba, what is your ammy? Highlords? Or a 20fcr amu?

Btw, if I had to choose, the next thing to upgrade with your barb would be that grief. The grief is probably the 2nd most important thing on a barb, and having a higher end one will help a lot. Upgrading to a 39X grief would add ~15% damage which is quite hefty.

OT- I never understood why dual ravens was so popular on the pub bvc. Only thing it gives you is cold abs (which isn't necessary most of the time) and extra AR. IMO a good rare (AR, res, stats, fcr, leech) or a wisp will own ravens. If you have a good amount of gold, you can always use a oak or HoW charge from wisps to help you tele stomp. I know you only get a few charges, but its enough to soak a few hits for you, especially important vs. some builds.

Ravens provide an unbeatable mix of coldabsorb, mana and attack rating. Having a barb that always dies as soon as coldsorcs host you is not funny.

Summerfun
03-09-2007, 19:13
Ce Olba are you on europe non ladder?

Ce Olba
03-09-2007, 21:43
Ce Olba are you on europe non ladder?

But of course, I thought that was quite clear.

Summerfun
03-09-2007, 22:35
i were just unsure.
Anyway i have a Grief BA 40/386 you can borrow if you like.

Ce Olba
03-09-2007, 23:12
i were just unsure.

Well, it's not like I go around with a Europe-tag or something. I just happen to scatter all kinds of little hints about it, such as mentioning the BBelt or using Carrion Nails or mentioning Viper Eyes, all of which are Europe specifics.

Anyway i have a Grief BA 40/386 you can borrow if you like.

Seriously?

Garlic
04-09-2007, 01:29
Wow all this time I thought I was going to use a edbotd and grief.

So Im guessing griefZ and BeastZ from what I've read.

Summerfun
04-09-2007, 13:11
Well, it's not like I go around with a Europe-tag or something. I just happen to scatter all kinds of little hints about it, such as mentioning the BBelt or using Carrion Nails or mentioning Viper Eyes, all of which are Europe specifics.



Seriously?

That you used Carrion nails was what made me ask.
Yes im serious about the Grief, why not?

Pm me your acc name and what time you will be online.

Ce Olba
04-09-2007, 17:00
Yes im serious about the Grief, why not?

Because it seems unreal?

Pm me your acc name and what time you will be online.

Consider it done.

Summerfun
04-09-2007, 20:31
Because it seems unreal?



Consider it done.

I would do that for most of the people here that i talk with regularly.

Garlic
04-09-2007, 21:16
So, no one really asked my last question about "Overall" weapons, so I suppose I'll try and find a BeastZ and a GriefZ

Ce Olba
04-09-2007, 22:23
I would do that for most of the people here that i talk with regularly.

That's quite ... generous. Also, nicely done on having the nearly-legendary quotation in your sig. Was it some guy who was debating about hammerdins or something like that?

Garlic: No one answered because it's supposed to be common sense that Grief and Beast are superior.

Summerfun
05-09-2007, 00:59
Actually it were some dude in the pvp forum that claimed that he could kill every one with hes pure vita no block fire sorc.

He then told that he could feel the difference betwen 105 and 150 fcr on a sorc.

And i quote " I dont belive in breakpoints"

Garlic
05-09-2007, 06:50
That's quite ... generous. Also, nicely done on having the nearly-legendary quotation in your sig. Was it some guy who was debating about hammerdins or something like that?

Garlic: No one answered because it's supposed to be common sense that Grief and Beast are superior.

Oh sorry, I haven't played before like 2 weeks ago, from like uhhh 1.09

Sarka
07-09-2007, 06:28
Nado cant be blocked

Ce Olba
07-09-2007, 14:23
Nado cant be blocked

Actually, it's been proven that the consecutive hits after the first one can be blocked, but the blockrate isn't the one you would normally have.

xxxkillerxxx
07-09-2007, 16:07
Actually, it's been proven that the consecutive hits after the first one can be blocked, but the blockrate isn't the one you would normally have.

Who proved that and how lol?

Ce Olba
07-09-2007, 16:19
Who proved that and how lol?

I believe both mcm and mainaman have done a test on it.

mainaman
07-09-2007, 18:59
we haven't tested that ,
I have seen Camden test this, one tornado hits 2 times , and one of them , IRRC the first one, is blockable.
@ OP :As interesting as it sounds(using shield) , I am not convinced this is the way to go since 2 hand dmg is much higher and therefore one should never consider using shield on barb unless dedicated bvb build.

akumaxxyz
09-09-2007, 16:40
shield does block tornados try if you dont believe

xxxkillerxxx
09-09-2007, 17:30
shield does block tornados try if you dont believe

It never blocked the first hit in 1.10, have you tested in 1.11?