konfeta
29-07-2007, 13:04
Alrightey, I made a Meteorb Sorc with emphasis on Fireball (Firebolt adds only 2% less per point to Meteor then Fire Mastery, but adds a whopping double of Firemastery to Fireball so I chose to max Firebolt instead).
My Gear is as follows:
Tal's Mask with P-Topaz
Tal's Armor with P-Topaz
Tal's Belt
Tal's Orb
Tal's Amy
30% Spirit Shield
Chanceguards
2 Nagelrings
Rare boots with decent MF
On switch, empty Ali Baba and Rhyme shield.
Overall this adds up to about 440% MF, with ability to add another 125% if I choose to waste the Ists and get me a 4OS Monarch on switch.
However, my Fast Cast Rate is annoying 25 points below the 105 breakpoint, which I became addicted too as it greatly speeds up my teleport/fireball spam.
My merc is totting enough equip to handle Countess 1 on 1 in seconds but has no MF.
Lastly, I am planning to start another MF character, a Hammerdin, to have a character that can pretty much clear any zone in the game for MF instead of the ussual andy/mephisto/countess.
So the question is, how should I further my MF career?
A. Leave the sorc as it is and start building up a perfect MF Hammerdin.
B. Upgrade the sorc's killing speed by sacraficing Chancies and a Nagelring for +20% Fast castrate gloves and +5% fast cast rate crafted ring.
C. Super-Upgrade the sorc's MF by another 160ish points by getting War Travelers and 6-isting the switch weapon/shield.
D. Super-Upgrade the sorc's killing speed and MF by combining the B and C, ditching the rings for SoJ's, getting a perfect Spirit to get exactly 105 FCR, and getting an infinity for the merc.
Note that this is my first MF character, so I am not really rich yet as any of these options will take up time to build up, so I am not concerned about it. The question is whenever doing the B, C, or D. options is gonna have a noticable enough effect on my MF in order to choose them over immediatly beggining to build a Hammerdin.
My Gear is as follows:
Tal's Mask with P-Topaz
Tal's Armor with P-Topaz
Tal's Belt
Tal's Orb
Tal's Amy
30% Spirit Shield
Chanceguards
2 Nagelrings
Rare boots with decent MF
On switch, empty Ali Baba and Rhyme shield.
Overall this adds up to about 440% MF, with ability to add another 125% if I choose to waste the Ists and get me a 4OS Monarch on switch.
However, my Fast Cast Rate is annoying 25 points below the 105 breakpoint, which I became addicted too as it greatly speeds up my teleport/fireball spam.
My merc is totting enough equip to handle Countess 1 on 1 in seconds but has no MF.
Lastly, I am planning to start another MF character, a Hammerdin, to have a character that can pretty much clear any zone in the game for MF instead of the ussual andy/mephisto/countess.
So the question is, how should I further my MF career?
A. Leave the sorc as it is and start building up a perfect MF Hammerdin.
B. Upgrade the sorc's killing speed by sacraficing Chancies and a Nagelring for +20% Fast castrate gloves and +5% fast cast rate crafted ring.
C. Super-Upgrade the sorc's MF by another 160ish points by getting War Travelers and 6-isting the switch weapon/shield.
D. Super-Upgrade the sorc's killing speed and MF by combining the B and C, ditching the rings for SoJ's, getting a perfect Spirit to get exactly 105 FCR, and getting an infinity for the merc.
Note that this is my first MF character, so I am not really rich yet as any of these options will take up time to build up, so I am not concerned about it. The question is whenever doing the B, C, or D. options is gonna have a noticable enough effect on my MF in order to choose them over immediatly beggining to build a Hammerdin.