View Full Version : pvp firesorc suggestions
I am building a pvp firesorc, and I would like suggestions on a few things
my skills:
20 fbolt
20 fball
20 meteor
20 fire mastery
1 warmth
1 teleport
this will leave me with 10-20 extra pts to spend... where should i put them? I could do inferno for extra per second meteor damage or I could try to max hydra as a way to kill tgers :P Suggestions?
my gear:
3/25/-5 fire eschutas
2/20 circlet with other mods OR 5/5 faceted shako
dusk coh
spirit monarch
2x soj
arachnid mesh
magefists
treks
maras OR 2 skill fcr ammy
Can anyone suggest better alternatives?
TIA:thumbsup:
also, what fcr bp will this hit for fball, and can someone suggest reasonable alternatives for hitting the next one without sacraficing too much damage?
i'm in the same predicament, a lvl 90 fire sorc with extra skill points with a goal of creating a 200 fb'er. options i'm considering are to put them into enchant for a melee-sorc (not sure how that woks in pvp), like the guide suggests and put them into frozen armour, and unlikely as it seems hydra
i recently played on NL a very good 200 fb'er using hydra. at first i thought it was lame..but the hydras did cause some damage and allowed the fb'er to tele in and kill me a few times
mephiztophelez
24-07-2007, 21:09
i dumped all my spare skillpoints in Hydra, but thats a Vit-sosa. an ES sosa is unlikely to have any spare skillpoints anyways.
i'm also a 200% FCR junky. 105 is just dog slow after a spin at 200.
well its really hydra vs inferno for me, which do you think would help more? im pure vit, no block or ES, and i dont think ill hit 200 fcr
mephiztophelez
25-07-2007, 01:42
Hydra without a shadow of doubt.
its exceedingly rare you'll actually nail someone with a Meteor and peeps tend not to stand in the flames.
ps: you'll probably want a point in Chilling Armour too (unless your getting it phree with a +CA CtA staff or a snowclash)
everyone has cbf in duels and the defence bonus is tiny when my total defence will be about 2k
i dont think its worth the 3 skill points
hydra it is
mephiztophelez
25-07-2007, 19:05
you want chilling armour coz it blocks stuff.
does it really? didnt know that. what % chance to block?
i used hydra and it works great, especially against chargers and hammerdins that need to get up close. you can even hide 5 hydras in the fire from a few meteors, and they wont know they are there until they run by and get hit.
another great trick is to fill a house with hydras and wait inside. as soon as someone comes in they get stuck in hit recovery and are easily killed. I use firebolt instead of fireball because it is impossible to distinguish between my bolts and the hydras bolts, making it much harder to dodge effectively
hydra has 8 skill points in it atm, with 23 + to fire skills and does 2500 damage. by the time im done gearing it it will do well over 3k. this seems very little, but 5 hydras shooting 3 bolts at once means about 45k potential damage a second
mephiztophelez
12-08-2007, 09:55
does it really? didnt know that. what % chance to block?
yup, sure does. (http://forums.diabloii.net/showthread.php?t=541218) the %CtB seems to be on the order of ~30%'ish
dam, now i need to level up a bunch to get those prereqs lol
mephiztophelez
14-08-2007, 16:26
dam, now i need to level up a bunch to get those prereqs lol
welcome to my world. i'm currently lvl96, i'll get chilling at 97......
or you could use a snowclash or a CtA in a +chilling armour staff.
that would be nice i guess, ill keep an eye out
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