View Full Version : Meet the Olympians
With some amazing results I know there are several of us that would really like to see what builds/chars they were accomplished with.
Please feel free to post you own Olympians and/or request to see others.
To kick things off, I'll post mine. I know it was for 11th place but she's an awesome runner, my luck was just wasn't there.
Champion Eleanor
lvl 93.5 Hybridzon (my own 1pt strafer build)
important skills (w/gear)
LF 20 (30)
CS 20 (30)
Powerstrike 20 (30)
lightning strike 16 (26)
Valk 10 (17)
Strafe 1 (6)
GA 1 (6)
Strength 122 (154)
Dex 104 (173)
Vitality 294 (304)
Eng 15 (15)
Life (1159)
Mana (451)
Gear
Rare Coronet (+2 Zon skills, 5%ML) (PTopaz)
Skulder's Ire (Ptopaz)
Titans (extras in cube)
Rhyme
Goldstrike Arch (Upped)(-15% reqs jewel)
Laying of Hands
Razortail
War Travelers (32% :sad2: )
SoJ
Ravenfrost
Gheeds (started as 35 but I found a 39 mid week)
1 Skiller
3x Serpent's GC
a bunch of other random charms
A few interesting notes. First, when she was only level 3 or 4 I found a cap, put it on her head and said ewww, that's ugly. I took it off she's stuck to circlet types ever since. Second, while she's not untwinked, she is one of my vanilla chars and as such has a very limited item pool, this is the best gear I've got for her.
Jaedhann
18-07-2007, 17:11
Well, this is my olympian.
Matriarch Lucky
level 96(,5) pure blizzer
Made for running Mephy and tunnels. I think she made about 10k tunnels by now.
Skills, pure blizzard route, with one point in frozen armor.
Gear:
Tal's armour, belt and ammy.
Ptopas Harleys.
chance guards (40%)
wartravelers (50%)
two rare rings with various mods, most important +str. to wear
Spirit monarch.
Death fantom as weapon
Harmony bow on switch
about 1k life and 800 mana. One coldkiller with 38 life, one shimmering gc with 15% allres. and 27 to life, one gheeds. Various sc's with res and/or MF. Total MF 486%
Merc is wearing Eth. upped skulders, Eth. upped stealskull and Eth. 1.07 insight thresher. With his defiance aura he has 10k+ defence. And thanks to some jewels in the armors he has max res. He adds about 200%MF if he gets a kill in.
-Jae
p.s. I'm building a lucky_markII to overcome the need for strenght on the rings. She could wear two nagel's, so she will have 500%+ MF and more life.
inSTAALed
18-07-2007, 17:14
Matriach TwoPtsForStyle
LVL 92 Orb/Blizz Sorc
Skills
Frozen Orb: 20
Ice Bolt: 20
Cold Mastery: 20
Blizzard: 20
Glacial Spike: 15
Frozen Armor: 1
Shiver Armor: 1
Static: 1
Telekinesis: 1
Teleport: 1
Warmth: 1
Stats
Strength 95
Dexterity 25
Vitality 385
Energy 35
Equipment
Shako
Occulus
Tals Armor
Tals Ammy
Tals Belt
Mosers Bless Circle (2 PDiamonds)
Chancies
2x Nagel
War Travs
Gheeds
2x Chilling GC
3x 7% MFSC
She was made to mf and she did well, earning first after doing more Mephisto runs than I care to count.
My first character I made when I restarted last month. :)
My Everywhere-runner. She was built after the restart for MFing...so that's what she's doing all the time. Gained 2 levels in the MFO :grin:
Guardian Tamara
Level 94,4 Meteorb Sorceress
Stats:
STR: 156
DEX: 173
VIT: 264
ENE: 42
Life: 958
Mana: 746
Skills:
Meteor 20 (29) 5068-5596 Dmg
Fire Ball 20 (29) 11706 - 12264 Dmg
FM 20 (29)
Fire Bolt 5 (14)
Warmth 1 (19)
prerequs 1 (10)
Frozen Orb 20 (28) 384-403 Dmg
Cold Mastery 8 (16)
prereqs 1 (9)
Teleport 1 (9)
Static Field 1 (9)
Telekinesis 1 (9)
Gear:
Shako PTopazed (74% MF)
Skullder's PTopazed (141% MF)
Arachnid Mesh
Mara's (29% Res All)
Nagelring (30% MF)
Magic Ring (30% MF)
War Traveler (49% MF)
Chance Guards (40% MF)
Wizardspike
Spirit Monarch (35% FCR)
on switch:
Gull (100% MF)
Rhyme Heater (25% MF)
Charms: +1 Fire Skills, +119 Life, +15 Mana, +41% Resist Fire, +8% other Resists, 5% FHR, +5 DEX, 3% FRW
Gheeds (35% MF) + 4xSC of Good Luck (26% MF)
Totals:
MF: 425/550%
FCR: 105% (8 frames)
FHR: 60% (8 frames)
All Resists 75%
Chance to Block: 35% (yeah, probabyl not the best idea to go for block when using a Spirit Monarch...:rolleyes: )
Act II Might Mercenary
Reaper's (546-2729 with Might Aura), Shaftstop, Guillaume's Face
When I decided to play with Baal this MFO, first I though I will level my hammerdin a bit, but Krovak, our team member from last MFO, went on holiday, so I borrowed his Infinity and played with my lightning sorc:
Name: Agony
Char: most beautiful from d2 womans (that means NO amazon!)
Lvl: 91-96
Skills:
charged bolt 20
lightning 20
chain lightning 20
nova 20
mastery 20
thunderstorm 1
teleport 1
static 1
warmth 1
frozen armor 1
unused 1
Stats:
str: 80
dex: 201 (max block)
vit: 234
ene: none
Equipment (I changed it a lot during MFO, trying to find most survivable setup):
HotO (40)
Skullders PTopaz
Shako PTopaz
Sanctuary tower shield
Magefist
Arach
War Traveller (49)
Wisp, SoJ, Mara's
Switch:
CtA (+1 BO)
Lidless Wall
Stash:
6 skillers (3 borrowed from sequana - thanks :flowers: )
Gheeds 134/38/15
several small charms adding missing resists, a little bit MF and life
tome of identify and tp
That gives me max block, 80 fcr, max resists. MF ~300%.
Life/mana with BO: 1300/some number I really don't care, I don't have mana problems.
Merc:
Infinity in 1.07 Tresher I think (I dont't remember, I've already sent it back to Krovak)
upped Shaftstop
Vampire gaze
My playstyle was... let's say not very good first, I died several times, on my first MFO day I played at p1-p3 and I died even on p1 once (that was extremely horrible and degrading experience), but after some time I started to be really good (sorry, I need some praise), I played on P8/P3 then without deaths and quite easily. In fact I realized that this sorc could be surely Baalrunner for high exp (after some minor changes).
In fact this sorc was started loooong time ago and was played by my girlfriend with me in MP until lvl 80+. Before MFO I leveled her to 91 because before that I had to wear rings for str (had only 60 str and couldn't use wartravs and skullders). And now she is my "biggest" char.
Next time I will play with my hammerdin, beware :evil:
Corrupted
18-07-2007, 19:43
Champion Noble
Level: 94
Stats: Screenshot (http://img265.imageshack.us/img265/5549/screenshot003fs6.jpg)
Skills: Usual hammerdin, chose holy shield instead of resist lightning as I made him as more of an all-round runner instead of just WSK/Baal.
Gear
Hard area(CS/WSK/Baal) setup:
"Heart of the Oak" Flail / "Call to Arms" Flail
"Spirit" Sacred Targe / -||-
"Enigma" Breast Plate
Harlequin Crest [Perfect Topaz]
Trang-Oul's Gloves
Arachnid Mesh
War Traveler
Gheeds, 6x PCombat Skillers, 8x Amber/Ruby Small Charms of Good Luck
Mara's Kaleidoscope
Stone of Jordan
Rare Ring (http://img252.imageshack.us/img252/1181/fcrring2uj9.jpg)
304% MF
Easy area(Pits) setup:
"Heart of the Oak" Flail / "Call to Arms" Flail
"Spirit" Sacred Targe / -||-
"Enigma" Breast Plate
Harlequin Crest [Perfect Topaz]
Trang-Oul's Gloves
Arachnid Mesh
War Traveler
Gheeds, 23x Small Charm of Good Luck
Crafted Amulet (http://img408.imageshack.us/img408/1769/screenshot008mh0.jpg)
Nagelring
Nagelring
477% MF
Anta (http://img526.imageshack.us/my.php?image=mfantabz3.jpg), lvl 93 (near to 94)
Skills: pure blizzy with one point in frozen armor and one in FO
gear:
Shako/Ptopaz
Skin of Vipermagi
Oculus/Ist
Rhyme shield
War travaler 44
Chance Guards 39
Goldwrap
SoJ
Magic ring with 36 MF
Glacial amulet of luck (3 cold skills, 31 MF)
Gheeds 40 MF
4x cold skiller (25 life, 22 life, 5 strength, 12 FHR –last one borrowed from Jingizu)
7x sc 7 MF
4x sc of vita with resists
switch: Harmony
MF: 448
Cattleya
18-07-2007, 20:38
Matriarch Deborah (http://forums.diabloii.net/showthread.php?t=552502)
Level 88 Blizz Sorc
Her Meph Setup:
Harlequin Crest (PTopaz)
Glacial Amulet of Luck (29MF)
Skulder's (PTopaz)
Chance Guards (40% MF)
Uped Goldwrap
War Travellers (30%/40%/45% MF — She upgraded a few times during the MFO. :grin: )
Naglering x2 (Both 30% MF — All those NM Andy runs had to have some advantage.)
Teleporting Switch: Suicide Branch and Lidless Wall
Killing Switch: Gull and Rhyme Bone Shield
Charms: Mostly MF and Mana charms, one charm of Balance
Total MF: 569%
If I can ever find an Occy, that will replace the Gull, but what I've got works for now. I could probably kill a bit faster if I left the "teleporting" switch up while killing him (for the extra +skills) but I found it was easier not to, since I could use the weapon switch to change from Teleport to Blizzard, cutting down on the "wrong hotkey" errors.
Charon
Level 91 Fishymancer (started Pindle runs at Level 90, P1)
Skullder's Ire (PTopaz)
Harlequin Crest (PTopaz)
Goldwrap
War Traveler (49 %)
Chance Guards
Naglering x2 (29/28 %)
Mara's Kaleidoscope
Carin Shard
Rhyme
MF Charms, including 39 % Gheeds: 129 %
Total MF: 541 %
Might Mercenary
Skullder's Ire (PTopaz)
Harlequin Crest (PTopaz)
Bonehew
Mercenary kill MF: 752 %
Tactics: Summon Fire Golem in front of minions from the top of the stairs, cast Amplify damage, Mercenary runs in and generates first corpse, CE two or three times, Merc kills Pindle, look for items.
Matriarch Sparkplug, lvl. 94 (still)
Hat............ Griffons, faceted, +13%,-23%
Amulet:........ Tal's Amulet
Weapon:........ HotO, 31 res all
Shield:........ Spirit, almost perfect stats, 34% FCR
Armor:......... Tal's Plate, PTopaz
Weapon, switch: 'Ist' Oculus
Shield, switch: Rhyme
Glove:......... 40% MF Chance Guards
Belt:.......... Tal's Belt, 15% MF
Ring1:......... 37% MF ring
Ring2:......... SoJ
Boots:......... 50% MF War Travs
Charms: ....... 3 skillers, gheeds, resists, and MF charms
Total MF:...... 407, 512 on switch
Merc: 'Infinity' (on loan, gg Naab!) freezer merc with 'Um' Guardian Angel and Tal's face.
Merc kill MF: he didn't get the chance, but the Ist in his pole should count for 30% in case he managed to poke something to death by accident. And a few LI Lister kills.
Tactics: Waves at /P1, Baal at /P3. Infinity and lightning do the rest. Nearing the end of the competition, I got my average run time down to 3'10". If I were wise and S&E'd at the first sight of dolls, I might have hit 95.
Matriarch Freezyaballs
Level 93 Blizzballer - Level 91 at beginning of MFO
The Char
Strength : 156
Energy : 35
Dexterity : 25
Vitality : 329
Stat Points Rem : 5
Skill Points Rem: 2
Life : 1196 / 810
Mana : 526 / 219
Stamina : 517 / 485
Equipment
Full Tals set - Ptopaz in Armour and Helm
35% Spirit Monarch
Nagelring Ring 30%
Nagel 28% swapped for Wisp Projector
War Traveler 46%
Magefist
Switch: Spirit and Call to Arms
Charms
Resist charms with FHR
Chilling Grand Charm x 2
Gheed's Fortune 113% GF, 37% MF, Vendor -14%
LOTS of MF scs
The Moron Holy Freeze
Kira's Guardian
Skullder's Ire Ptopaz (stolen from Ruuny my MF Fishymancer
Upd Kelpie Snare
Progression
The Moron had a lot of changes to his gear. He started off with my Moron-standard set up of Tals Mask, Duriels Shell and Insight. I switched to a Kelpie for Baal. The switching was annoying me, so I tried Reapers Toll on him for a while. Hated that; Baal still moved. Decided to keep the Kelpie on him all the time. I didn't require many pots after the BO boost.
I decided early on not to go for Rhyme/Ali Baba on switch rather than the CtA. I'm not a confident Baaler so I prefered the safety.
At the beginning of the MFO I had 8 squares free in the inventory plus the cube. By the end, I was running with just the cube space. I'm terrible for picking up stuff and I know it slows me down.
Most of the time I ran p1. Far too lazy to change the player settings. I experimented early on with p1/p8/p3 but the p8 was OK for wave 4/5 but a pain for the others. I decided quickness was better but regret not going p3 for Baal most of the time.
I knew I wouldn't have much time for the MFO between work and my sheer dislike of running. :grin: In the end, I actually put more effort into it than the other MFO's combined. Running alongside Mungo (who was in the Memph category) really helped; shouting find over to each other and bemoaning monster spawns made it more interesting.
Mursilis
19-07-2007, 01:08
Matriarch Malice the Meteorb (no the illiteration was not intentional :rolleyes: )
Level 89.9 (gained 1.9 levels during MFO)
Helm: Harelquin Crest
Armor: Skin of Vipermagi (pTopaz)
Weapon: Oculus
Shield: Spirit (28% FCR)
Belt: Goldwrap
Rings: 29% Nagelrings
Amulet: +3 Fire Skills
Gloves: Chance Guards (40% MF)
Boots: War Traveler (48% MF)
Switch: Gull Dagger and Mil's Orb
Helm and boots found during MFO. Shield, Oculus and Gheeds (39%MF) just before.
Frozen Orb: 20 (28)
Cold Mastery: 7 (15)
Static Field: 1 (9)
Fireball: 20 (32)
Meteor: 20 (32)
Fire Mastery: 20 (32)
Resistances
Fire: 12
Cold: 13
Lightning: 41
Poison: 50
Act II Holy Freeze Mercenary: Vampire Gaze, Kelpie Snare, Gemmed Griswold Heart(for max resistance)
426% MF when I remember to switch to Gull/Mil Orb before killing Mephisto.
Strategy: Let mercenary tank Mephisto while Malice statics him down to 1/2 life. Then fireball/meteor till finished. Problem is that each run requires 4-8 health potions for the mercenary to survive so a trip to Ormus is required each run.
Nazdakka
19-07-2007, 01:15
Matriarch Freyja
Level 90 Blizzard Sorc
95 Skill points into Blizzard and synergies, plus prerequisites, Teleport, Warmth and Static.
Hat: 3 Topaz Tiara (Shako and Tarnhelm are excessively ugly)
Ammy: Tal's
Armour: Tal's
Weapon #1: Oculus
Shield #1: Upped Visceraunt
Weapon #2: Blade of Ali Baba with 2 MF Jewels
Shield #2: Rhyme Bone Shield
Gloves: Magefists
Belt: Tal's
Boots: Rare 11 Fire Res/39 Lightning Res/2 Dex/10% MF/30 FRW
Ring #1: SoJ
Ring #2: Raven Frost
MF: 353% on main, 430% on switch.
allenive
19-07-2007, 02:21
I was unable to do the MFO cause of schedule conflict with me being gone for 3 days of it but here's the MF'er I was going to use for it.
Character:
Matriarch Ruffy
Level 90 Blizz Sorc
Skill Points:
Max blizz and synergies
Rest into cold mastery
1 in teleport, warmth, static
Stats:
Strength 82 (105)
Dex 25 (60)
Vitality 385 (397)
Eng 35 (47)
1230 Life
498 Mana
Gear:
Shako (P-Topazed)
Tal's Armor
Tal's Belt
Chance Guards
War Travs
Ali Baba
Splendor Grim Shield
2 Nagel's
Tal's Ammy
Total MF:
526%
Merc:
Insight Ethereal Colossus Voulge
Ethereal Upped Shaftstop
Andy's Visage
jrlafrance
19-07-2007, 05:00
Here is my Olympian:
Character name : Temps_deMarteau (http://img58.imageshack.us/img58/5568/tempsmfoxb5.jpg)
Character type : Paladin
Character level : 96
Character exp : 2,901,570,000
Strength : 90
Energy : 15
Dexterity : 118
Vitality : 352
Life : 1626 / 1286
Mana : 549 / 157
Stamina : 571 / 511
Gear:
Enigma Wire Fleece (96%MF)
Heart of the Oak (HOTO) Superior Flail
Spirit Superior Kurast Shield (+80% LR, CR, PR, +45% FR)
Harlequin Crest (PTopaz) (74%MF)
Mara's (+22)
Arachnid's Mesh
Magefist
War Travelers (50%)
Stone of Jordan
Rare Ring:
Blood Hold
Ring
Required Level: 48
Item Version: 1.10+ Expansion
Item Level: 86
Fingerprint: 0x5bc81344
+14 to Life
Fire Resist +10%
Lightning Resist +18%
Cold Resist +10%
Poison Resist +10%
5% Better Chance of Getting Magic Items
10% Faster Cast Rate
8x Lion Branded GC's
7x SC's of Good Luck
2x SC's of 10%FR
Switch:
Call to Arms Crystal Sword (+5 BO)
HoZ
Merc:
Andariel's Visage (socketed w/ 15%IAS, 29%FR jewel)
Fortitude Wyrmhide (eth)
Eth. Kelpie Snare 'Amn'
Matriarch Penthesilea
LF/PJ zon
Level 92.5
Skills:
LF/CS/PJ/PoJ : 20 (28)
Decoy : 11 (17)
Other Passives: 1 (7)
Gear:
Titan's
Skullder's (PTopaz)
Harlequin Crest (PTopaz) <------ qualifier #2
Rhyme Grim Shield
Goldwrap Battle Belt
IAS/MF/Resist rare gloves
FRW/MF/Resist/mana rare boots
30/29 Nagelrings
125/36/12 Gheed's
Resist/MF/life/mana charms
449 MF
Moron (Prayer):
Rare Eth. Stygian Pike
Shaftstop
Rockstopper
She's one tough cookie. I've taken her out to the Pits, RoF and even CS, she can handle them all. Not the fastest MFer, but she knows a thing or two about survival. Gloves/boots are not the best, but better than chancies/war travs -- the little extra MF won't make much of a difference with diminishing returns.
Pindle Tactics: What tactics? Throw LF and pick up items :) Seriously, if Pindle wasn't dead after the first two javelins, it was because he was LI. Drop the decoy right in front of him, move past him and let the moron clean him up.
It's always nice to see others' favourite gear setup - it's a good occasion to learn something new:thumbsup:
@Jingizu: Why shako? Souls are easy with infinity/griffon's combo, while without griffon's they still have considerable light resistance. Have you S&Eed instead of clearing the throne room when souls were present?
@Jrlafrance: I am surprised you use CtA in combination with a HoZ. Is there any reason why you chose HoZ over spirit?
jrlafrance
19-07-2007, 10:34
It's always nice to see others' favourite gear setup - it's a good occasion to learn something new:thumbsup:
@Jingizu: Why shako? Souls are easy with infinity/griffon's combo, while without griffon's they still have considerable light resistance. Have you S&Eed instead of clearing the throne room when souls were present?
@Jrlafrance: I am surprised you use CtA in combination with a HoZ. Is there any reason why you chose HoZ over spirit?
Great question! I mistook +2 to Pally skills for +2 to all skills...Zhao asked me that earlier. :duh: :duh:
LazySlothman
19-07-2007, 12:28
Name: Victoria_Bitter
- 'Magic on Ice' (she was made in the cricket season of 2004 (january) when an Australian beer (Victoria Bitter) were running an awesome add campaign with the aformentioned tagline.. thinking of rebuilding a new blizzardess and this time use a premium beer name to match her more planned and perfected status)
level 93.6 -> 94.4
Pure Blizz Sorc, 1 in the first cold armour, static, teleport
I basically just left the gear she was wearing for MP Baaling on her and the merc and changed the charms..
Full Tals set with an Ist in the orb (slight regret.. yet that was done ages ago with my first MF character 'Scorch' who personalised it too)
helm and armour with Ptopaz's..
2x29% nagel's (found my first 30% one day after mfo finished hehe)
47% travs
magefist gloves (i think it was for a casting BP)
Ryme bone shield
perfect gheeds
originally the rest of her inventory was smfc's (7-5%) but after a big wednesday dry spell I chucked in approx 10+ small charms of inertia (not even sure if she ran faster (maybe a lil bit).. it was more a mental thing)
oh and i didnt have tome of TP but i kept a tome of ID's (which i normally wouldnt do)
harmony on switch..
558% MF - after charm switch approx 530%
merc had: insight, guill face, duress (as mentioned straight from MP baals)
All runs on players 1, very quick runs with the extra faster run equipment - if pindle wasnt CI and i was concentrating as soon as i click blizzard - splat - check loot - S&E.. a lot less than 20 seconds probably even less than 15 (fast computer, windowed mode so next to no load time).. If he was CI pretty much two blizzards and some GS and the merc would take him down in a few hits at the most aided by static and tk...
I guess everyone pretty much knows that whole last paragraph.. which is the beauty of running pindle, super easy (and yeah boring but I had only just come back from a break so generally still had the heart beating with anticipation whilst running just waiting for that uber item) you know that he WILL drop good stuff eventually, its just down to the speed of the runs and your luck on the point value of that good item thats just around the corner..
Anyway enough rambling from me :rolleyes:
Steven Q Urkel
19-07-2007, 16:21
Matriarch YuriSEAL_Prime
pre mfo Level 85.5, post mfo Level 89 meteorber
20 Frozen Orb, 20 Meteor, 20 Fireball, 20 Ice Bolt, Static Teleport Warmth Fire Mastery 1, prereqs 1, Cold Mastery 7
Demonhead w/ 3 Perfect Topaz (I dun hab a Shako lolololollol)
33% Amulet of Luck
Oculus
Smoke Archon
Sanctuary Hyperion
Goldwrap
32% Chancies
Silkweaves
Great Wyrms Ring of Regeneration and a rare ring
serpents sc of good luck (6%)
sc of good luck (6%)
cobalt sc of fortune (4%)
sc of fortune (5%)
bronze sc of good luck (7%)
rugged sc of good luck (6%)
character mf: 251%
Mercenary: Act II Holy Freeze
44% Stealskull
Amn'd Steel Pillar
Duriels Shell
Mercenary kill mf: 299%
@Jingizu: Why shako? Souls are easy with infinity/griffon's combo, while without griffon's they still have considerable light resistance. Have you S&Eed instead of clearing the throne room when souls were present?
Well, with Griffons it's faster, but you will loose MF, life and mana, I realized that Shako is much safer, and I haven't much items that gave me MF (only Shako, Skullders, boots, wisp and charms)...
Well, with Griffons it's faster, but you will loose MF, life and mana, I realized that Shako is much safer, and I haven't much items that gave me MF (only Shako, Skullders, boots, wisp and charms)...
You are right about the MF, but taking griffon's not only grants you killing power, but also some safety. With listed gear, this change would bring you from 80 to 105 FCR. I believe teleporting through WSK(if any) and clearing the throne would be much safer with this breakpoint reached.
ArmyoftheDead Lvl 87 Fishymancer
Currently in the midst of a 500 run Pindle-Meph Loop (build army at Pindle, take him down, go get meph, pick up the good stuff, rinse and repeat). Nearly soiled myself when on run 54 pindle dropped a golden sacred armor! It was Templar's Might, which was fantastic, but for a few moments I felt like I may have been hit by lightning!
On to the stats...
Skills:
RS 20 (24)
SM 20 (24)
RSM 20 (24)
CG 2 (6)
GM 10 (14)
CE 10 (14)
Life 974
Mana 231
Str 100 (110)
Dex 35 (54)
Vit 364 (374)
E 26 (26) <--- yes, that was an oops
Fire 10
Cold 20
Lightning 7
Poison 10
Gear:
3pTopaz Mask (72%)
"Wealth" Dusk Shroud (100%)
+2 Necro Skills Unravellers head (2pDiamonds)
Rare +2 Grim Wand, 20%FCR, +34% LR
Chance Guards (28%)
Goldwrap (30%)
2x Nagel (30%, 24%)
War Travelers (32%)
34% Amulet of Luck
Charms:
11%MF, +4 Dex GC
12%MF, +22 Life GC
11%MF, 7%FRW GC
Gheeds GC 88/20/15 <----horrible roll on that one, but its my only
7%MF, +9AR SC
7%MF, +15 stamina SC
2x6%MF SC
5%MF, 7% poison resist SC
4%MF, +9 mana SC
2x4%MF SC
...plus a few GC and SC to make resists in the white.
Total MF = 447%
Merc (Act 2 Might):
eth Shako (50%)
Atma's Wail (20%)
eth "Insight" Bec-de-Corbin (23%)
Merc Kill MF = 540%
After his 500 runs at the Pindle/Meph thing I plan on working the Anchient Tunnels
dune6836
20-07-2007, 21:14
MshRmMouthNoise (private joke) and Ulf the barb are my primary mf team.
she is clvl95 and a half.
she is a pure blizz/ glacial spike sorc.
she mostly uses a 2x ist ali baba for pindling and tunnels but for the recent mmo i knew id have to clear the tunnels faster so she borrowed a hoto from my hammerdin. she liked it so much she kept it for the meph mfo.
--
Life 921
Mana 447
resists 65 59 75 25
mf (during mfo) 498
equipment..
Tal Rasha's Guardianship socketed with perfect cold facet
--
war travs 46%
--
rare ring 46 mana, 10% fire res, 11% lit res, 31% extra gold, 10% fcr, 25% plr
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rare ring 9 stamina, fire-lit-cold res 10, poison res 26, 14% mf, 10% fcr, charges level2 confuse (used once in a while to surprise the baddies)
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chance guards 40%
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tals ammy
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harlequin crest/ p topaz
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tals belt
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hoto 33 res
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rhyme in a grim shield
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on switch so she can tele (no hard points in tele)
rare orb 12 energy, 25 life, 20% fcr, 1 chilling armour, 3 teleport, level 5 chain lit charges (never used as far as i remember)
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lidless wall/ p diamond
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extra for if she gets killed and tries to get body (she hasnt died in so long i dont remember the last time i used this)
Smoked Sphere of Guarding 25 life, 3 teleport, 1 chilling armour, 2 lightening.
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gheeds 40/15 (if i ever get another 40/15 with more than 94% gold ill change it but until then i leave them on the floor when they drop)
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14 sc's of good luck (7%) most with other mods. the rest make up her resists and add life.
1 chilling gc with added gold. (for the mfo i added another chilling gc and 1 more 7% sc and put the cube in her inventory, she couldnt pick up anything without opening her inv but it works well for meph runs)
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she gets some huge gold piles!
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Ulf's equipment..
andariel's visage socketed with
Skull Talisman
Jewel
Required Level: 13
Item Version: 1.10+ Expansion
Item Level: 18
Fingerprint: 0xc77e60cf
+19% Enhanced Damage
+24 to Attack Rating
Fire Resist +21%
20% Extra Gold from Monsters
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durials shell socketed with
Wraith Talisman
Jewel
Required Level: 37
Item Version: 1.10+ Expansion
Item Level: 45
Fingerprint: 0x683d4589
+5 to Energy
+22% Enhanced Damage
+9 to Minimum Damage
Fire Resist +14%
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lawbringer in an eth balrog blade.
several years ago he killed a very nasty cold immune boss in the tunnels and at his feet dropped an azurewrath. it belonged to ulf after that. then came rwm...
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his resists are all maxed
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i recommend a barb merc with a sanctury aura for tunnels, pindle and meph running.
once meph is decrep'd he is a ***** cat.
several times he has tanked meph whilst cursed and again when meph picks up might from a boss pack Ulf almost never dies, providing i am watching with a heal pot.
sometimes i tele him away for a second to let the pot and his regen work.
my only gripe with him is in the tunnels he is often brave to the point of bravado, he could use a chill pill now and again.
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tactics for meph... tele straight down the middle stopping just past the portal. Ulf runs forward to face meph who glides through my first blizzard to greet him. a few glacial spikes hit him as the decrep fires off and the next blizz or 2 kill him.
if meph stops on the steps i tele Ulf away so meph moves forward because for some reason if meph is standing on those steps the blizz seems to miss him and it takes much longer to kill him.
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dune
Matriarch Hinamori
Level 92 Blizzballer Sorceress
Skills:
20 Blizzard
20 Fireball
Some synergies and wtv to get damage gg
Cold Mastery only went to -95% with MF Gear on, but not a problem
Gear:
PTopaz Harlequin Crest
PTopaz Tal's Armor
Tal's Amulet
Tal's Belt (15% MF)
Chance Guards(39%)
War Traveler(49%)
Rhyme
IstIst Ali-Baba
Stone of Jordan
BKWB
Gheed's Fortune (40%)
6x 7% MFSC
Total MF % = ~606% or somesuch
Merc wore a Vampgaze (lol), Upped Eth Duriel's Shell (lol) and Infinity (OLOLOLOLO)
Oh I also kept a Harmony bow on switch for running to the portal, it was quite gg. I could've only further gained benefit from an Enigma for the frw.
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