View Full Version : Windy druids in hell (d2skills.com)
using d2 skills.com i crafted the windy druid i wanted to make...
the obvious 1 arctic blast, 20 cyc armor, 20 twister,20 tornado, 20 hurricane,and rest going into oaksage, or gris bear.
anyways with +11 skills my hurricanes damage only broke 1700 and my tornado's peeking at 3600. i already started my guy and just want to know before i get deep into the grind if this website is accurate because ive heard reports that tornado is suppose to do 6k damage with that kinda plus's or just geared out in general and hurricane is suppose to be close to 3000. from the druids ive talked to they say a geared out druid can compete with a pally and/or sorc for a great hell mode PvM character, but this skill calculated has me shrugging.
anyone? is this an accurate projection... should i be specing differently or what.
"Your main skill, Tornado, will do 5792-6086 unblockable physical damage at level 44 if you follow this build exactly, at a cost of 10 mana per cast. Your secondary skill, Hurricane, will do 2603-2718 cold damage in a 6-yard area following your movement, and last for fifty seconds at 30 mana per cast. And our Cyclone Armor will absorb 2891 elemental damage at 48 mana to cast." - fenris
The Cow King
17-07-2007, 12:24
They are talking about a druid who has 9x elemental skillers + anni + torch in their inventories. Add in Arach and maybe SoJ or two. You can even get +5 to nado by using a Delirium pelt (+4 with lore), but then you also lose FCR from that slot.
Verashiden
17-07-2007, 16:53
Windies regularly achieve over +20 to skills. +11 is a joke >.>
HalcyonLister
18-07-2007, 05:44
Windies regularly achieve over +20 to skills. +11 is a joke >.>
Hey Verashi, thanks again for all your help in the beginning. I think I'm going to end up going windy myself since it seems to be the optimum PvM build for handling hell difficulty (of course, I do suck and I may not have the right gear for a good melee druid).
What gear would I need to grab for +20 to skills?
superjayson
18-07-2007, 05:58
enigma, what ever your helm is, hoto and or spirit, anarch, torch, anni, 9 ele skillers
CaptnSparrow
18-07-2007, 06:53
Hoto (3)
Pelt (5)
Amulet (2)
Enigma (2)
Arachnid (1)
GCs (9)
BC (1)
Torch (3)
Anni (1)
= 27.
Tornado Damage = 6329 - 6643
Hurricane Damage = 2824 - 2939
Could be more, could be less.
yea but other classes do that kinda damage without +20 skills.... my hammerdine at 86 does 12k no resistant and he only has +9-10 or so.
if ur gonna go crazy with GC's imagine what other classes could do with those added skills.... like sorc ect.
nevertheless druids do look extremely fun so im off to lvl.
Verashiden
18-07-2007, 11:21
Sorcs get Sorbed, that's why they can hit 20+ k. Druids can generally tank better than other casters anyways.
GreatZeal
19-07-2007, 01:50
My windy did around 8k Nado and 3.4k hurricane.Didnt meet the max Fcr Bp but the next down.
HalcyonLister
19-07-2007, 05:33
enigma, what ever your helm is, hoto and or spirit, anarch, torch, anni, 9 ele skillers
I have a lot of work to do. Got the Jalal's and nigma. Need to find the rest.
HalcyonLister
19-07-2007, 05:37
Here's a question.... what about the Earth Shifter Maul... the Unique one that gives +7 to ele skills? Would this be a viable weapon? (for PvM) [That STR req would be a pain to try and get though :sad2: ]
Two-Hand Damage: (115-132) To (630-720) (372.5-426 Avg)
Required Level: 69
Required Strength: 253
Durability: 60
Base Weapon Speed: [20]
+250-300% Enhanced Damage (varies)
+50% Damage To Undead
+7 To Elemental Skills (Druid Only)
25% Chance To Cast Level 14 Fissure On Striking
10% Increased Attack Speed
33% Chance of Crushing Blow
10% Faster Cast Rate
Level 14 Volcano (30 charges)
(Only Spawns In Patch 1.10 or later)
GreatZeal
19-07-2007, 05:53
HELL NO.That strengh req is just to much.Also your fcr will be wicked low.If you dont have much you could get a Wizzy and lidless cheap.
HalcyonLister
19-07-2007, 06:12
HELL NO.That strengh req is just to much.Also your fcr will be wicked low.If you dont have much you could get a Wizzy and lidless cheap.
Wizzy? The lidless I could probably borrow till I find my own.
AnimeCraze
19-07-2007, 06:32
Wizard spike. 75 resist, 50 FCR, and massive mana. If you are PvMing, get your merc a reaper's toll to increase your damage by another 50%.
CaptnSparrow
19-07-2007, 07:00
Well, from what I've heard, Tornados hit multiple times, do physcial damage, and stun well.
Makes up for the extra effort in pumping damage.
Well, from what I've heard, Tornados hit multiple times, do physcial damage, and stun well.
Makes up for the extra effort in pumping damage.
1 nado can hit u up to 3 times :thumbsup:
The Cow King
19-07-2007, 19:07
My windy did around 8k Nado
Max nado ~~ 7.4k and that's assuming you use +3 ele ammy (blue).
:azn:
HalcyonLister
19-07-2007, 21:57
Max nado ~~ 7.4k and that's assuming you use +3 ele ammy (blue).
:azn:
I just found one of those the other day! :thumbsup:
Hoto (3)
Pelt (5)
Amulet (2)
Enigma (2)
Arachnid (1)
GCs (9)
BC (1)
Torch (3)
Anni (1)
= 27.
Tornado Damage = 6329 - 6643
Hurricane Damage = 2824 - 2939
Could be more, could be less.
i understand where your getting you + skill from but one thing is what is ''BC" and what kind of helm with what kind of mods would be a godly one to make? i kind of find delirium neat one to make but what type of helm with what kind of mods do spawn in d2?
AnimeCraze
30-07-2007, 10:30
BC = Battle command (barb skill).
That list missed spirit (and as mentioned) the ammy can be +3. One can also put on 2 SoJ as well. Of course if you are crazy you can use the Earth Shifter, as mentioned.
@GreatZeal: How can you reach 8k without sacrificing practically everything?
They are talking about a druid who has 9x elemental skillers + anni + torch in their inventories. Add in Arach and maybe SoJ or two. You can even get +5 to nado by using a Delirium pelt (+4 with lore), but then you also lose FCR from that slot.
You could get up to +6 Tornado if you spawned a pelt with +3 Elemental Skills and +3 Tornado as a staffmod. Good luck finding one, though.
i understand where your getting you + skill from but one thing is what is ''BC" and what kind of helm with what kind of mods would be a godly one to make? i kind of find delirium neat one to make but what type of helm with what kind of mods do spawn in d2?
BC stands for Battle Commands, a Barb skill that gives you +1 to all skills.
+2 druid +3 Nado > +3 ele +3 nado
+2 druid +3 Nado > +3 ele +3 nado
For general PvM or PvP purposes, maybe, but in terms of determining what the maximum Tornado damage possible is, then no. Besides, it depends on what other skills you have. If you're a "pure elementalist" with all of your skill points in the elemental tree, then +3 Elemental is much better than +2 Druid (unless the +2 Druid comes on a rare with a bunch of other nice affixes).
It's pointless to max out tornado damage without maintaining high oak.
And I'm talking about rare pelts of course. Also stats like fhr are crucial on a pelt too.
omnicognisant
13-08-2007, 19:16
Zod in a etheral pelt 9 skillers maxed out windy tree and I hit exactoy as per fenris guide, only difference i used a whale with + 3 amu and skill out at lvl 44. A scratch over 6K tornado and 2.7 ish for hurricane. Witrh the rest of the goodies Fenris listed you should be able (or at least I can) do Hell Baal runs with imunity. Good luck.
wait, a windy can actually pvm as well as a sorc or hammer? what is the strategy? teleport on monsters and spam nados?
(i've wanted to make one for a while, but it not only sounds expensive as high heaven, but i've heard conflicting things)
inanefedaykin
14-08-2007, 05:15
A windy is a very safe PvM build. Hammerdins and infinity sorcs are broken so of course they're better.
Windy Druids are great cheap characters. Cyclone Armor means they can get by with poor resists, a 1-point Grizzly gives them a lot of extra safety, and Tornados do very good damage with even low-end gear. My first character on the new ladder was a Windy for those very reasons.
can anyone hook me up with some stufF?
Verashiden
29-08-2007, 04:26
Nope, thanks for asking.
EDIT- And even with a ethereal pelt would you Zod it? I imagine a Windy getting hit so few times that the durability would fall at insanely slow rates. You can put something more useful in there, wait for it to almost break, then Zod it.
badKarma
29-08-2007, 09:38
I think Shako is the safest bet, or even Jalal's mane. You just don't get all those beneficial mods on a blue and yellow- i'm pretty sure it's almost impossible to find a rare with perfect mods =X
Also, shako or jalal's give your druid some hard earned style points :D
Verashiden
29-08-2007, 10:34
Jalal > Shako in everything but MFing. But I agree, a rare would be hard pressed to beat those two.
badKarma
29-08-2007, 11:25
Jalal > Shako in everything but MFing. But I agree, a rare would be hard pressed to beat those two.
Figured Shako would be better as it's more caster oriented, but whatever :D
I personally have an affinity towards the classic harlequin crest (from a useless d1 quest reward with harmful stats to an endgame elite unique)
But i must say Jalal's has some amazing stats for any druid... +2 skills, 30 resist, 30 fhr, and +20 str and energy compare that to the +2 to all attributes of the shako =__=;
Verashiden
29-08-2007, 16:48
Plus Shako's life and mana bonuses aren't BOable.
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