Molecular
12-07-2007, 02:23
I pretty much bought D2 and LoD the same days they were out, but I never ventured into the realms of "progaming" this game as most people who still play it do, but I figured i'd give it a go and being the complete n00b I am I know absolutely nothing about the game and find it kind of hard to manevouver through the diabloii.net website as it seems most the information I found was slightly outdated, so I've got some questions.
1. I hear people talking about some sort of uber keys that drop from the countess or, what? What are the purpose of these?
2. On craftables, I understand a huge bunch of craftables were removed in 1.09 for reasons I cannot understand, however, being a necromancer, which craftables would still be reccomended? Any craftables that are usefull for MF?
3. I understand It's possible to find items that have teleport charges on them, I read in a post (Which might very well be outdated) that gambling for amulets is a good way to find an amulet with teleportation charges, is this correct? If not, what is the easiest way to obtain an item with teleport charges.
Also, do items with charges get affected by + casting speed?
4. I also read that a fishymancer (I.E summoning necromancer) was one of the easiest ways to play the game for a new player, I do agree that so far using pretty crappy gear it's a very good spec, but my skeletons are starting to wear down (lvl 74 in hell act 1) and although corpse explotion and revives make me kill enemies fast, i'm worried how i'm supposed to kill act bosses when there are no available corpses around (Feels like it takes ages to kill diablo / baal on nightmare, don't want to know how it feels like on hell) any tips here?
That's about it for now, thanks for any future replies ^^.
1. I hear people talking about some sort of uber keys that drop from the countess or, what? What are the purpose of these?
2. On craftables, I understand a huge bunch of craftables were removed in 1.09 for reasons I cannot understand, however, being a necromancer, which craftables would still be reccomended? Any craftables that are usefull for MF?
3. I understand It's possible to find items that have teleport charges on them, I read in a post (Which might very well be outdated) that gambling for amulets is a good way to find an amulet with teleportation charges, is this correct? If not, what is the easiest way to obtain an item with teleport charges.
Also, do items with charges get affected by + casting speed?
4. I also read that a fishymancer (I.E summoning necromancer) was one of the easiest ways to play the game for a new player, I do agree that so far using pretty crappy gear it's a very good spec, but my skeletons are starting to wear down (lvl 74 in hell act 1) and although corpse explotion and revives make me kill enemies fast, i'm worried how i'm supposed to kill act bosses when there are no available corpses around (Feels like it takes ages to kill diablo / baal on nightmare, don't want to know how it feels like on hell) any tips here?
That's about it for now, thanks for any future replies ^^.