View Full Version : Radament's Lair
underthewronghat
11-07-2007, 01:02
Quick question / potential bug report... I fought Radament with my druid (werewolf) who has 423 hp (with all bonuses and the oak spirit)... Killed Radament very quickly, but when he died I was poisoned --to the tune of 10 full rejuv potions ==> that's more than 4000 hp poison damage... WTF??? I've taken less damage from Diablo...
:dizzy:
In what difficulty? and what are your resists? any reduction in poison length?
You need to use an antidote if your poisoned, it doesnt matter how many potions you use, either that or wait it out.
underthewronghat
11-07-2007, 11:05
Uhm yeah, I gave incomplete data for my question:
Normal difficulty, 10% poison resist, no Poison Duration reduction...
The Radament poison duration was -extremely long- like 30 seconds or so...
I understand the antidote potions, but I never use them, because I figure typical poisoning is like 100 hp over a few seconds, and healing potions heal more than that, so why use an antidote? If Radament did -oh I dunno- even 1000 hp poison damage, that might make sense (a few full rejuv potions on a 423 hp Druid)... But > 4000 hp poison damage on normal difficulty? I think that's error/suggestion material...
Is 4000 hp poison damage normal, or even achievable from normal difficulty bosses?
:shocked:
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