Whendoram
05-07-2007, 05:04
I am building a Frenzy barb based on Ash's Guide, I am about level 58 or 59 and have the following stats
2 Sword
20 Frenzy
9 DS
16 BO (maxing now)
5 NR
1 WC
1 BC
Also 1 to all prerequisites and speed and STA
I am looking at doing the singing barb build he has listed, and am questing the usefulness of Taunt. It seems like a nearly useless skill, and I have never used it before, so I really don't know. But it seems to be that the 9 points I would be poring into it would be better used in Double Swing, as it still gives the synergy to Frenzy, and the skill would be strong if you needed to go back to it. Since Taunt only gives dmg synergy to War cry, which I am also using, and loving, but the dmg isn't what I am using it for, it just seems like I would be better maxing DS to use as a secondary skill.
Maybe its just to each his own on this, and doesn't really matter, but I want to know if Taunt is really that great of a skill to use. It doesn't work on uniques or bosses or is the DMG you get with War Cry worth it? I guess what I hate about Taunt is it is a one monster cry, not a radius cry.
Also another question, I could have sworn I read somewhere that one of the Barb war cries can break Physical immunity, and let some dmg through. I thought this was War Cry, but now I can't find this info anywhere. I'm sure this is not the case, but if it was, I would sure like to know before I start trying to find the best +magic dmg weapon and invest in Berserk and the prerequisites. (I'd like to save those 3 points) This last question was probably from a dream I have had since I have been living and breathing Diablo these last 2 weeks.
Doram
2 Sword
20 Frenzy
9 DS
16 BO (maxing now)
5 NR
1 WC
1 BC
Also 1 to all prerequisites and speed and STA
I am looking at doing the singing barb build he has listed, and am questing the usefulness of Taunt. It seems like a nearly useless skill, and I have never used it before, so I really don't know. But it seems to be that the 9 points I would be poring into it would be better used in Double Swing, as it still gives the synergy to Frenzy, and the skill would be strong if you needed to go back to it. Since Taunt only gives dmg synergy to War cry, which I am also using, and loving, but the dmg isn't what I am using it for, it just seems like I would be better maxing DS to use as a secondary skill.
Maybe its just to each his own on this, and doesn't really matter, but I want to know if Taunt is really that great of a skill to use. It doesn't work on uniques or bosses or is the DMG you get with War Cry worth it? I guess what I hate about Taunt is it is a one monster cry, not a radius cry.
Also another question, I could have sworn I read somewhere that one of the Barb war cries can break Physical immunity, and let some dmg through. I thought this was War Cry, but now I can't find this info anywhere. I'm sure this is not the case, but if it was, I would sure like to know before I start trying to find the best +magic dmg weapon and invest in Berserk and the prerequisites. (I'd like to save those 3 points) This last question was probably from a dream I have had since I have been living and breathing Diablo these last 2 weeks.
Doram