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LprMan
26-06-2007, 00:15
:wave: everyone

I have barely posted at all lately, and D2 has been collecting dust as well. But still, I sometimes feel the urge to play this game a bit, and I occasionally check the forums too (a habit I can't get rid of...:rolleyes: ).

Before I left, I was one of those few HC MP'ers and I hosted a bunch of games too (some people even liked them :scratch: ). I liked it a lot, there is nothing like playing this game in a relaxed manner with good people. That is what I enjoy the most in this game, and I want to experience more of it.

I don't want to drown into D2 again though, so I thought a MP group which meets on weekends to play couple of hours would be perfect. A group where people can try out different things, a group who doesn't stress over beating the game. A group who might build bunch of non-standard/weird characters. A group which wants to have *fun*.


Hardcore Weekend Fun

Rules & stuff (comments & ideas, please! I'm sure I have forgotten something)


v1.11b
HC
RWM+RRM
untwinked
preferably 4+ players
play as a part of the team. Team is *the* thing
single pass (?)
full clears (?)


I'm not completely sure about the single pass/full clear rules. I want the team plays together if possible. Also, multiple people doing bossruns on everchanging map can get tedious very fast. In my opinion it would be more enjoyable to advance further all the time and use the drops as we see best.




build any character you want, but please read the following 2 rules
please, no cookie-cutter builds! (mainly LFzon, LgtTrapper, Skellymancer, single tree sorcs, hammerdin, maybe others)
I'd prefer having great variety of character classes in the group, but this is not necessary
different mercenaries to prevent overuse of certain weapon types


I don't want to have the game filled with standard characters. I want to see an unique group of adventurers and how they manage to work together, not a 100% optimized party of killing machines.

Additionally, I have played in an untwinked group where one guy was playing a lightning sorc. The end result wasn't enjoyable, the sorc killed everything while we tried to keep up with her and collect the items left on the ground.

I'd like to see people to try something new, something creative even! The strength of the party will greatly help you to overcome the weaknesses of your build.




the group has a leader (host?), and the other party members follow him instead of soloing and waiting the others to go his/her way
if someone dies, his/her items will be looted and used for the benefit of the survivors


The first rule is there to enhance the teamplay. I don't particularly like chaotic games (sometimes they end up like that but organized ones are preferred).


---

Any interest in this kind of thing? Any ideas, suggestions?

Darkoooo
26-06-2007, 00:27
I'm in. Of course if you let me play with you:wink3:

How about I build an cleric?You said team play:laugh:

And I just love the last two rules:thumbsup:, I'll probably be the one who will die but who cares!?:rolleyes:

And I don't really understand that Single Pass thing. Does that mean you can't Baal run or?

inSTAALed
26-06-2007, 06:10
I'm so in.

Already have a build idea too!

Online
26-06-2007, 11:43
Would love to take part in this. I've been itching to do some HC MP since this forum came up. What about time? Im GMT +3.

Darkboo: single pass means that you can't clear any area more than once.

Darkoooo
26-06-2007, 11:46
Would love to take part in this. I've been itching to do some HC MP since this forum came up. What about time? Im GMT +3.

Darkboo: single pass means that you can't clear any area more than once.

GMT+1 here, but I should be available most of the time....

:undecided:Well, wouldn't it be more fun with Baal runs? I vote for Baal runs, but no other area re-running:grin::tongue:

Thyiad
26-06-2007, 15:44
I'd love to, if I'm not working. Don't hold a place open for me; I won't find out if I am working until very late. But if there's a space, I'd love to pop in.

inSTAALed
26-06-2007, 16:54
I'm GMT -5.

East coast, ftw..?

LprMan
26-06-2007, 18:26
:undecided:Well, wouldn't it be more fun with Baal runs? I vote for Baal runs, but no other area re-running:grin::tongue:

I want to keep the repetition of areas at minimum, but I'm not going to nitpick about the rules I posted. Few baalruns at the end of difficulty level is not a problem.

---

I know one guy who might join...I'll inform him soon about this.

I'm GMT +2...lag & timezone issues will be lesser for europen people (assuming I host the games), but I chose the weekend for more flexibility (and players).

Darkoooo
26-06-2007, 18:52
And what do you say about this rule?

All drops go to host, who then decides to whom the drop would benefit the most. That's one BIG responsibility for a host, but we all know you're up for the challenge:wink3:

And it would be cool, if we could have a table of who might join this and what build he would play or something... Preventing two same builds in the party... Imagine having all Blizzsorces:dizzy:

LprMan
26-06-2007, 21:18
And what do you say about this rule?

All drops go to host, who then decides to whom the drop would benefit the most. That's one BIG responsibility for a host, but we all know you're up for the challenge:wink3:

The amount of items picked up will be much higher than in "normal" play because of the untwinked nature of this group. Much lesser items can help us, and we need to sell them to get gold for repairs/gambling/etc. If only the host picked up items...bit too much work for one person I think.

Actually, I was thinking of opposite, one player picking/cubing gems and distributing them to the needy, another guy for runes and so on. That way we would know much better what we have at our disposal, and everyone would have a bit more meaninful things to do. I don't know how well this would work though...seeing our rune-guy to bite dust would suck. Again, I'm open for ideas.


And it would be cool, if we could have a table of who might join this and what build he would play or something... Preventing two same builds in the party...

Sure, I only wanted to find out the amount of interest first :smiley: I'll insert an info table into this post.


Imagine having all Blizzsorces:dizzy:

please, no cookie-cutter builds! (mainly LFzon, LgtTrapper, Skellymancer, single tree sorcs, hammerdin, maybe others)


Even though I'm not going to be an *** regarding the rules, there are reasons (other than making the post longer) why I put them there :wink3:

The recent ladder reset was one of those things which brought this idea to my mind. I played on Bnet for awhile when it reseted last time, and I can sum it all up very effectively:

Competition & blizz sorcs.

Replace the competition with cooperation and blizzsorcs with variety, that is the thing I want to see in this group.

I don't require anyone to come up with some superrare/undone build, I only ask them avoid the most popular ones for untwinked playing.


---


HWF Info Table


Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan Not sure yet GMT +2 12am - 12pm Yes


I prolly sound like an broken record, but when you are filling in the time you are available, keep in mind this all will happen on weekends...

Darkoooo
26-06-2007, 21:33
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan Not sure yet GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah



I only took Blizzsorces as an example, it would indeed suck if we would have two same builds in our team, or three pallys or what do i know...

And I love the idea of picking up the drops:thumbsup:

About the times... I'm available the whole day (8 am to 10 pm) but, there are short time intervals when I'm unavailable(half an hour). For me probably the best time would be after 5pm to 10am, but as said I'm available the whole day, if half an hour isn't a big problem...

inSTAALed
27-06-2007, 01:36
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan Not sure yet GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes


Build subject to change.

Online
27-06-2007, 15:36
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan Not sure yet GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes

Guess i'll add myself too. Think i'll go with rabies/fury/summon wolf, wanted to make one for ages. Its quite hard to tell when i'll be available, but if i know playing time day or two before i shouldn't have any problems being there. I was able to host the last time i checked (what would you expect?).

LprMan
27-06-2007, 21:41
I only took Blizzsorces as an example, it would indeed suck if we would have two same builds in our team, or three pallys or what do i know...

Hm, you got me confused because you mentioned multiple blizz sorcs...it is all clear now though :laugh:



Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes

I chose my build at last.


EDIT: about arranging the games...based on the current info, I think 6pm-9pm (GMT+2) would be a good time to play. What do you think? Also, would you prefer saturday over sunday or vice versa?

Darkoooo
27-06-2007, 22:20
about arranging the games...based on the current info, I think 6pm-9pm (GMT+2) would be a good time to play. What do you think? Also, would you prefer saturday over sunday or vice versa?

5PM to 8PM sounds great:wink3:

And as I said I'm on summer breaks so I'm available any day... Although Saturday would be nicer, but if others prefer Sunday I'm also very good with that...

Online
27-06-2007, 22:41
Time sounds good. Saturday would be somewhat better, but if someone has problems with that sunday will do as well.

inSTAALed
28-06-2007, 00:30
What would that be?

11am to 1pm my time?

Works for me.

LprMan
28-06-2007, 00:57
What would that be?

11am to 1pm my time?

Works for me.

11am to 2pm :wink3: And Saturday is the day unless someone objects :grin:

I want to try out spreading little tasks/resposibilty to other players, so...one of us will handle all the runes, someone else keeps track of gems...jewels and charms could be treated in same way. We can decide the "jobs" when we start playing (if you don't already know what you want to do and say it out loud here :grin: ). If the system is unpractical, we can forget it and do things in the old way.

inSTAALed
28-06-2007, 02:32
I want to hold the Runes!

I hate gems.

Alot.

Deaddave
28-06-2007, 09:54
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no

il only be about late saterday nights due to other comitments,

DaveW
28-06-2007, 11:41
Hi LprMan, Im keen to make a guardian. But because Ive never made a guardian, could I go with a dual tree sorc? Meteorb? I am GMT +12 which I guess is GMT anyway huh.

LprMan
28-06-2007, 18:03
[CODE]il only be about late saterday nights due to other comitments,

How late is that? I'd like to have the game last for 3 hours to get something done, so the latest we can start would be 6pm your time. I hope that is late enough :smiley:


Hi LprMan, Im keen to make a guardian. But because Ive never made a guardian, could I go with a dual tree sorc? Meteorb? I am GMT +12 which I guess is GMT anyway huh.

Well, meteorb is one of those builds I considered restricting from this, but...go ahead and make one :wink3:

The time difference is a killer though. The games would be hosted somewhere between 3am and 9am your time, on Sunday (I think I got it right) :undecided:

sirpoopsalot
28-06-2007, 21:40
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no


good idea... I've wanted to try a hydra sorc for a long time. I'm not sure about the backup skill yet, but it won't be FO... I'm considering going enchant/melee, although it kindof breaks your rule of no-single-tree sorcs. CB perhaps?


BTW, I won't be available on July 21st (for certain), and possibly this coming Saturday/weekend. If we get a schedule set up, I think that would be very helpful. Also, I'm in favour of the limited re-runs approach... MF = boring, IMO.

DaveW
28-06-2007, 21:41
How about a Static Orber? Was this ever made into a viable build? Imagine Static covering the whole screen. As for time, I'm confident of making the game. I just get a bit confused over the actual times. If you guys post early enough, I'll be there.

DaveW
28-06-2007, 21:47
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
DaveW Static Orber gmt+12 5am -10am no

Edit: Dont know why its printed outside the box.


Static Orber, should be interesting, probably need a 3rd skill. Fireball maybe.

LprMan
28-06-2007, 23:00
good idea... I've wanted to try a hydra sorc for a long time. I'm not sure about the backup skill yet, but it won't be FO... I'm considering going enchant/melee, although it kindof breaks your rule of no-single-tree sorcs. CB perhaps?

Well, I don't completely detest single-tree sorcs in this group. If they are based on less popular skills and they are not significantly more powerful than the other characters (including meleers), no problems. I'm not going to prevent a Nova/TS/ES sorc from entering this for example, even thought it is pure lightning build. The ones I don't want to see in any case are the standard single-tree builds (heavily/max synergized blizz/mateor/fireball/lightning/chain lightning).

I want that everyone in the group can kill (hopefully at equal rate), I don't want to see characters who end up as being walking auras or pre-buff machines. If someone chooses to play such a build on purpose, fine. If that happens because some guy chose ridiculously powerful build, not good, not at all. I know keeping this all completely balanced is impossible, but I'll do my best without limiting choices too much.

Hmm, I admit, the rules could be a bit clearer, but when I was writing them I was tired and I had way too may things running in my mind. But when the HCWF-II is about to start, I'll post updated rules for sure :grin:


BTW, I won't be available on July 21st (for certain), and possibly this coming Saturday/weekend. If we get a schedule set up, I think that would be very helpful. Also, I'm in favour of the limited re-runs approach... MF = boring, IMO.

Yep, I'm trying to figure out a timeframe of ~3 hours, and when a good one is found, that's the one we will stick with. As for re-runs, maybe few Baal runs at the end of difficulty, and that's it pretty much.


Static Orber, should be interesting, probably need a 3rd skill. Fireball maybe.

Not far from meteorb, but if you put a good amount of skillpoints (10+) into SF it is completely acceptable, party friendly build in every way :thumbsup: edit: I like sirpoops' suggestion more though :grin:

---

Updated table

Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
DaveW Static Orber gmt+12 5am -10am no

sirpoopsalot
28-06-2007, 23:00
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yeah
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
DaveW Staticorber gmt+12 5am-10am no


DaveW, did you ever try FireWall? If you're going for a 3rd tree, that's the one I recommend. And with other people to act as tanks, it's pretty easy to aim (and you'd be farther from a cookie-cutter build). I have a lvl93 CL/FW sorc, and I'm of the firm opinion that FW is very underratted by many who aren't familiar with it.


Edit:
Well, I don't completely detest single-tree sorcs in this group. If they are based on less popular skills and they are not significantly more powerful than the other characters (including meleers), no problems.

FireMastery is the only shared synergy between Enchant and Hydra, so I doubt it would have dominant killing speeds (especially since most cookie-cutter sorcs tend to avoid both skills). I might consider Nova as a backup too - I've never tried it either, and always wanted to. I just know I'd like to get away from FO/cold as a backup, for a change.

However, I understand the point you're trying to make... the goal is to have balance for everyone, which should make it more fun for everyone. I'm in complete agreement.



Edit2: @Darkoooo, would you consider making it a Cleric/Hybrid? Is it even possible? I'm not even familiar with the build though, so I don't know if you're stretched on skillpoints as is.

I'm not saying I'm against you playing a cleric; I'm just trying to provide some food for thought.

Darkoooo
28-06-2007, 23:05
I don't want to see characters who end up as being walking auras or pre-buff machines.

Guilty as charged...:rolleyes:

I won't have any offensive skills therefore I won't be able to kill, but I should be able to heal you all, and hopefully no one will see the deeds screen. Is my build maybe banned from the party rules?

edit: Thanks LprMan, it's always a pleasure to MP with you:flowers:

LprMan
28-06-2007, 23:12
Guilty as charged...:rolleyes:

I won't have any offensive skills therefore I won't be able to kill, but I should be able to heal you all, and hopefully no one will see the deeds screen. Is my build maybe banned from the party rules?

No. You chose to play that build, because you want to play it. If the fact your character is not able to kill fast is based on your *own* decision, it is all fine. If someone brings a retardedly poweful character into the game, rendering others useless and unable to kill, that is not good.

Blergh, I suck at this :embarassed:


edit: np, darkoo, sometimes (meh, who I'm kidding, *often* is the word) I write too long and too confusing posts, and after typing all that I'm not sure even myself what I wanted to say :laugh: I hope we can get a good team of balanced characters and have fun while playing together. If I can make that happen, I'm as happy as can be.

inSTAALed
28-06-2007, 23:46
This is going to be great.

Can't wait until we start.

Online
29-06-2007, 00:05
Finally got around to mess with skill calculator a bit. My original plan was to go 20 poison creeper/rabies/fury and distribute the rest between hearth of the wolverine/lycantropy/werewolf. Now seeing that HoW would only benefit me and damage gain wouldn't be that noticable even if i happen to find a decent weapon. Lprman's PS sin will easily outdamage me (think i know what im talking about, having played two PS sins, playing third atm) i came up with a different skill allocation.

20 - Poison creeper
20 - Rabies
20 - Fury
5-6 - Lycantropy
1+ - Werewolf (or dump more here in case i find some godly weapon and need to reach certain breakpoint)
10+ - Oak sage
13+ - Dire wolf
1 - grizzly

Done at level 85 or so. Tell me what you think, im far from an expert when talking about druids :smiley:.

Edit: what about block? Totally confused here...

LprMan
29-06-2007, 01:05
Finally got around to mess with skill calculator a bit. My original plan was to go 20 poison creeper/rabies/fury and distribute the rest between hearth of the wolverine/lycantropy/werewolf. Now seeing that HoW would only benefit me and damage gain wouldn't be that noticable even if i happen to find a decent weapon. Lprman's PS sin will easily outdamage me (think i know what im talking about, having played two PS sins, playing third atm) i came up with a different skill allocation.

20 - Poison creeper
20 - Rabies
20 - Fury
5-6 - Lycantropy
1+ - Werewolf (or dump more here in case i find some godly weapon and need to reach certain breakpoint)
10+ - Oak sage
13+ - Dire wolf
1 - grizzly

Done at level 85 or so. Tell me what you think, im far from an expert when talking about druids :smiley:.

Edit: what about block? Totally confused here...

Looks ok to me, but on the other hand, I have never played a fury/rabies hybrid :undecided: I have Patted multiple pure furywolves though. Druids have slow block rate in werewolf form, but getting high enough resistances is going to be hard without a shield. One option is to use shield and not raise dex for blocking.


---


Polished ruleset:


~HCWF Rules~
************

Version rules

v1.11b
HC
RWM & RRM


Gameplay rules

single pass
full clears
untwinked, only the items found by team can be used to equip characters
ATMA can be used as an extended stash


Team rules

preferably 4+ players in a team
play as a part of the team. Team is *the* thing
the group has a leader. Other party members follow him instead of soloing and waiting the others to go his/her way. The leader sets the pace of the game, tells where to go, and so on. The host of the game is the leader by default, but other's can do it as well
professions! One player picks up all runes, stores them, cubes them up appropriately, and distributes them to other players as needed. Same principle can be applied to gems, jewel and charms. This way the party will know better what they have at their disposal, and there is more meaningful things to do for team members
characters are only meant to be played with the team. Advancing further/leveling/MFing solo in not allowed. You can do gambling and shopping in SP whenever you want though
if someone dies, his/her items will be looted and used for the benefit of the survivors


Character build rules

please, no cookie-cutter builds! For most part, that means LFzon, pure LgtTrapper, necro with high lvl CE, heavily/fully synergized blizz/meteor/fireball/lightning/chain lightning, hammerdin, maybe some others. Basically the ones which are able to tear apart hells legions solo in low/mediocre quality gear.
I'd prefer having great variety of character classes in the group, but I don't mind if we have 2 of the same class
different mercenaries to prevent overuse of certain weapon types
other than that, feel free to build whatever character you want!

Darkoooo
29-06-2007, 01:46
I'll gladly accept the role as a charm collector:wink3:

inSTAALed
29-06-2007, 01:51
I still have runes down. :)

Sint Nikolaas
29-06-2007, 02:14
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
DaveW Staticorber gmt+12 5am-10am no
Sint Mojomancer gmt +1 Always no


LPR, if you want me in, I'd be up for it :smiley: I guess I'll go with a Necromancer then, since you guys covered the other classes. A Mojomancer seems to complement the setup quite nicely.

Something like:
Amp - 5
Dim Vision - 20 (go gloam protection)
Confuse - 10
Attract - 10
Decrepify - 5
(no lower res.. neener sorcs :azn: )
Clay golem - 10
Golem mastery - 10
Summon Resist - 10

That'd give us party protection and a recastable tank. Let me know.

DaveW
29-06-2007, 03:15
[QUOTE=Sint Nikolaas;5657455]
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
DD singerbarb gmt not sure no
poops hydrasorc gmt-7 whenever no
DaveW StaticNovaWaller gmt+12 5am-10am no
Sint Mojomancer gmt +1 Always no


OK Im going with this
SF, Frost Nova and FireWall. Maybe max each and max warmth. Any suggestions for staying alive? LOL.

Deaddave
29-06-2007, 03:16
How late is that? I'd like to have the game last for 3 hours to get something done, so the latest we can start would be 6pm your time. I hope that is late enough :smiley:


im afraid il have to pull out then, late to me is about 11pm my time lol

LprMan
29-06-2007, 08:30
LPR, if you want me in, I'd be up for it

Why I wouldn't want you in? More players is always better, so...welcome :grin:


OK Im going with this
SF, Frost Nova and FireWall. Maybe max each and max warmth. Any suggestions for staying alive? LOL.

Be careful and let the tanks do the tanking :smiley:


im afraid il have to pull out then, late to me is about 11pm my time lol

Aww, damn. I hope you can join us when the next group starts :smiley:


---

I'm not sure how I will spend my skillpoints, but high level shadow master/warrior is a good thing to have, some CoS and MB, and I think I'll go dual claw route.

Suggestion for playtime: 8pm-11pm (GMT +2). That should fit everyone, please let me know what you think.

Now I need to hurry to work though :hide:

sirpoopsalot
29-06-2007, 09:04
That's 11 - 2 in the afternoon for me. SCORE!!! I figured I might have to get out of bed early (I think I'll owe DaveW a coffee :wink:).

I'm in.

Online
29-06-2007, 09:37
Sounds alright to me as well. A bit late but i shouldn't have any problems being there.

Darkoooo
29-06-2007, 09:39
Erm, won't we have only one tank? Online with his Fury/Rabies druid... I would really want to build cleric cause party will never ran out of mana, and if I do a good job life:rolleyes:. But if no one else can't be a tank, I suppose I can build a Barb with maxed BO, Iron Skin, 10 points in Natural Resistance, and all the remaining points into Frenzy and it's synergys? Would that be allowed? And I don't expect someone to do this but, I think that Cleric is a true team build, so I advise we have it in our team... If I would remain the Cleric, it would be hard with only one tank, so my guess someone should build this Barb, or if he has a better idea... If no one wants to be a tank, I could build this Barb, but then we won't have a Cleric, and that's a big loss... I'm not forcing anyone to play the build he doesn't want to... Just an idea... Enough talking:tongue:. If you guys think we'll be ok with only one tank ok...

And yes, that time fits for me too...

Sint Nikolaas
29-06-2007, 13:17
We'll have minions, a lot of merc's and skills to do the tanking. We actually had the best tank in DD, but no there's an open spot for a barbarian. I'd say stick with the pally.

Also.. not tomorrow night right? Since.. I won't be here heh

MuRRe
29-06-2007, 16:39
Seems I'm too late for this, which is a shame (im CET = GMT+1).
AND I have a finish GF, that much count for something.

EDIT: IS THERE STILL ROOM FOR ONE MORE?

inSTAALed
29-06-2007, 16:40
Time is great for me.

LprMan
29-06-2007, 18:00
Erm, won't we have only one tank? Online with his Fury/Rabies druid...I would really want to build cleric cause party will never ran out of mana, and if I do a good job life:rolleyes:. But if no one else can't be a tank, I suppose I can build a Barb with maxed BO, Iron Skin, 10 points in Natural Resistance, and all the remaining points into Frenzy and it's synergys? Would that be allowed? And I don't expect someone to do this but, I think that Cleric is a true team build, so I advise we have it in our team... If I would remain the Cleric, it would be hard with only one tank, so my guess someone should build this Barb, or if he has a better idea... If no one wants to be a tank, I could build this Barb, but then we won't have a Cleric, and that's a big loss... I'm not forcing anyone to play the build he doesn't want to... Just an idea... Enough talking:tongue:. If you guys think we'll be ok with only one tank ok...

And yes, that time fits for me too...

My assassin is melee too, so I think she counts as a tank. Add the act2/act5 mercs, summons and crowd control skills on top of that. No worries IMHO. I'd say stick with the cleric build. I have never seen a cleric in action, and this group leans more to the experimental side than optimization. If you still want to switch over to a barb, choose any build you wish. I haven't restricted barbs (or druids) in any way.


Also.. not tomorrow night right? Since.. I won't be here heh

My original plan was to start tomorrow :undecided: I could wait for the next weekend, but I'm not sure if all others are as patient.


EDIT: IS THERE STILL ROOM FOR ONE MORE?

Yes, one spot is open. Here is the up to date info table:



Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
poops hydrasorc gmt-7 whenever no
DaveW StaticNovaWaller gmt+12 5am-10am no
Sint Mojomancer gmt +1 Always no

Darkoooo
29-06-2007, 18:07
I'm willing to wait for Sint. No hurry...

Jaago
29-06-2007, 18:21
Man, I'm just too late... If MuRRe won't join or someone else can't (or won't) attend, can I take the free spot? :wink2: If that happens I will probably build that aforementioned leettank... uhm, Frenzybarb. GL for everyone who gets to attend, though. :hide:

Edit: I will be unable to play in the 2 coming weekends, If I get to the party, though. BTW, the time zone in finland is now actually +3 GMT due to daylight savings. The same change probably applies in a lot of other places too...

Edit2: I might go Avenger as well if... :tongue: Enough babbling.

Sint Nikolaas
29-06-2007, 19:35
LPR if you want you can start tomorrow. I'll have the chance to catch up or drop out. Doesn't matter.

LprMan
29-06-2007, 20:09
BTW, the time zone in finland is now actually +3 GMT due to daylight savings. The same change probably applies in a lot of other places too...

Never thought about that, but I'll use GMT +2 now to avoid making the scheduling even harder. We will see tomorrow if it works as intended :scratch:

I'd gladly welcome you to join the team, but MuRRe was faster. Also the fact you are not able to join the 2 first games makes things a bit tricky :sad2: Maybe next time...


LPR if you want you can start tomorrow. I'll have the chance to catch up or drop out. Doesn't matter.

Ok. I doubt we are able to beat act 1 in 3 hours, so feel free to catch us up solo. That also means:

I will host the first HCWF game tomorrow, 8pm-11pm (GMT +2). See you there :grin:

(I will post the IP and stuff in this thread)

inSTAALed
29-06-2007, 22:55
I can't wait!

This is going to be great.

DaveW
29-06-2007, 23:08
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
poops hydrasorc gmt-7 whenever no
DaveW StaticOrballer gmt+12 5am-10am no
Sint Mojomancer gmt +1 Always no
[/QUOTE]

Ive made a change which doesnt impact on the team dynamic. Im going Orb, Static and Fireball. Its a tri-tree build that offers the chill factor, some heat and a little life sapping, esp. good for our tanks. I will abide with the synergy maxing rules laid out. This is gonna be cool. One last thing, the game is 8pm to 11pm GMT+2. That means 6am-9am Sunday morning for me, right. No problem. Gotta get a early nights sleep.

inSTAALed
29-06-2007, 23:15
I think it would be cool if we got teamspeak or something set up.

That is always fun.

Especially with people all over the world with fancy accents.

:O

LprMan
30-06-2007, 00:58
One last thing, the game is 8pm to 11pm GMT+2. That means 6am-9am Sunday morning for me, right. No problem. Gotta get a early nights sleep.

Yup. A bit nasty time, but it is the best compromise I could find, allowing everyone to enter. Keep the coffee pan at hand! :grin:


I think it would be cool if we got teamspeak or something set up.

That is always fun.

Especially with people all over the world with fancy accents.

:O

I don't have a mic. Even if I had one, I don't want everyone to burst into uncontrollable laugh when I try to warn them about a nasty bosspack...everyone would die :hide:

Dunno how much extra work that would add to arranging games either.

Time to go to bed...work is calling tomorrow.

inSTAALed
30-06-2007, 01:02
It actually wouldn't be hard at all.

Someone who isn't hosting the game would just have everyone else join their ip on teamspeak.

DaveW
30-06-2007, 04:47
Well I am going another route wih my build. I think the Orber-Fireball route is pretty standard. I just played with the Skills calculator and I think this build is viable
Glacial Spkie 10pts
Frost Nova 10 pts
Static 20 points
Firewall 20 points (Interesting, no synergy)
Some into warmth, frozen armour. Serve while hot. CYas 2moro.

MuRRe
30-06-2007, 12:12
I havent been playing for a long time BUT i still have a pretty good idea.
You said: HCWF
HC=Hardcore
WF=???

Also, i dont know what to play, I only have a good idea of the cookie-cutter builds.
Is this considered cookie-cutter?
Skeleton Mastery 20
Raise Skeleton 20
Raise Skeletal Mage 20
Revive 1
Clay Golem 1
Golem Mastery 1
Summon Resist 1
Corpse Explosion 20
1 in every Curse

Total of 95 skill points, rdy at 84 (right?)

Darkoooo
30-06-2007, 12:16
WF=???


Weekend Fun

And yes, that's a typical example of a summonancer(ie the biggest cookie-cutter build in tha game)

Sint Nikolaas
30-06-2007, 14:59
Ah guys, nevermind on my part. I forgot I won't be around next saturday either, so I'll drop out. Too bad, I liked the idea, but I don't want to level a mojomancer alone trough act 1 and 2 (or something like that).
Someone else can take up my spot.

EasyGijs
30-06-2007, 15:01
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
poops hydrasorc gmt-7 whenever no
DaveW StaticOrballer gmt+12 5am-10am no
Sint Mojomancer gmt +1 Always no
EasyGijs ? gmt +1 often hamachi


Hi I would also like to join the fun. I would really love to make a magemancer:
20 skeletal mage
20 skeletal mastery
20 lower resist
6 summon resist
1 golem mastery (maybe more needed)
20 fire golem (or how many max mana I have)
rest summon resist
0 in bone and poison skills.

still have to decide about merc, 3cold or 2HF.

But I see Sint and maybe Murre allready makes a necro and that might be a problem with curses and items.
My second choice would be a smiter, but they may be to cookie cutter.
I'm also open to other interesting builds, tell me!

edit:
the magenecromancer might make the party a little but too powerfull with the lower resist and smiter seemed boring after second thought, now, I'm thinking about a blade sentinel assassin, allready made one in the random tournament, but now I could make one without all these restrictions, and see the real strength (uhh weaknesses) of this build. It will be max blade sentinel and shadow skills.

edit2: forget my previous edit, venom is not a good idea with allready a poisonzon and rabies druid. It's hard to choose a build! Maybe just go with magemancer.

edit3: summondruid is also option :)

Jaago
30-06-2007, 15:44
If Sint drops out, the 8th place is for me, right?

And I got mixed about my times, too. I will be able to play today, but next weekend is impossible. The weekend after that might be problematic, but I think I can make it back home from Ilosaarirock nearly by the time the game begins.

Also, the necromancer spot is kinda dubious atm, so if nobody else takes it, I'll do it. (@ EasyGijs, I think participants are taken in the order of signing up, You're 9th after Sint and DD dropping out.)

Otherwise, I'll make a frenzy barb because DeadDave pulled out from the group with his singer barb. A source of BO would be useful, methinks.

LprMan
30-06-2007, 16:16
Is this considered cookie-cutter?

Skeleton Mastery 20
Raise Skeleton 20
Raise Skeletal Mage 20
Revive 1
Clay Golem 1
Golem Mastery 1
Summon Resist 1
Corpse Explosion 20
1 in every Curse

Yep, it is. Very easy build even with bad gear, and exactly those are the ones I want to restrict from joining.

The character build rules have caused some confusion, so when this group is done and I can start planning the next one, I will post more clear set of rules on the build restrictions. I made a rough template yesterday already, it needs some polishing but the core idea is there. It doesn't help this group too much anymore, but I'll PM the new build rules to you, hopefully it helps.


Hi I would also like to join the fun. I would really love to make a magemancer:

Welcome :smiley:


My second choice would be a smiter, but they may be to cookie cutter.

Nope, definitely not when playing untwinked. And they are hardly cookie-cutter in general PvM anyways.


edit3: summondruid is also option :)

Yup. I hope you are able to come up with a build you enjoy :smiley:


If Sint drops out, the 8th place is for me, right?

Yes, one spot is open.


And I got mixed about my times, too. I will be able to play today, but next weekend is impossible. The weekend after that might be problematic, but I think I can make it back home from Ilosaarirock nearly by the time the game begins.

Ok. Not being able to play in 2 consecutive games would be problematic, I'd like to keep the group intact. Another option is not to play at all in those 2 weeks, but it will already take long enough to advance in the game this way :undecided:

I'm not sure if MuRRe has a new build idea which would fit within the rules either :scratch:

Damn...

------------------------

Bit under 5 hours to go before I have the game up and running btw

------------------------


Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
poops hydrasorc gmt-7 whenever no
DaveW StaticOrballer gmt+12 5am-10am no
EasyGijs ? gmt +1 often hamachi

Darkoooo
30-06-2007, 16:23
@LprMan

There's still the problem of that one open space. Both MuRRe and Jaago want in so...

EasyGijs
30-06-2007, 16:23
Forum name Char build Timezone Available for play Able to host?
----------------------------------------------------------------------------
LprMan PS sin GMT +2 12am - 12pm Yes
Darkoo Cleric GMT +1 8 am - 10pm Yes
inSTAALed Poisonzon GMT -5 10am - 1am Yes
Online Rabies/fury GMT +3 Hard to tell Yes
poops hydrasorc gmt-7 whenever no
DaveW StaticOrballer gmt+12 5am-10am no
Murre
Jaago
EasyGijs ? gmt +1 often hamachi


Ah didn't look carefully at the posts, only at the table. I see I'm #9. No problem!

Good luck with the HC fun!

LprMan
30-06-2007, 16:30
This is what we will do:

I just PMed more clear version of the build rules to MuRRe. I hope he has a acceptable build idea before we start. If not, then he is out.

Even though Jaago might be away 2 Saturdays, he can catch us up solo and then continue with the group normally. Not exactly by the rules, but who cares? :wink3:

If MuRRe drops out, EasyGijs can take his spot.

EasyGijs
30-06-2007, 16:30
edit: oops double post, have no clue how i did that :)

inSTAALed
30-06-2007, 16:49
I might not be here 2 weeks from now.

I'm not sure right now, I'll be sure to let you know.

Can't wait to get this started!

sirpoopsalot
30-06-2007, 20:41
c'mon put the game up so I can see if I finally got my damn firewall properly configured for D2MP... I've only tried about 5 times in the past... :tongue:

inSTAALed
30-06-2007, 20:44
We want host!

Jaago
30-06-2007, 20:44
I'm getting anxious right now. :laugh: Come on, post something...

Anyways, I will build a Frenzybarb afterall for this HCWF thingy.

Edit: He will be using swords as his primary weapons.

LprMan
30-06-2007, 20:49
I'm getting anxious right now. :laugh: Come on, post something...

Anyways, I will build a Frenzybarb afterall for this HCWF thingy.

Edit: He will be using swords as his primary weapons.

Exactly what I was going to do... :azn:


Looks like MuRRe is not around, and I have to drop him out. Jaago and EasyGijs are now officially part of the team.

---

Couple of dice rolls decided the following:

-sirpoops takes care of jewels
-EasyGijs is the man with gems

If you absolutely loathe the idea, I can reroll.

---

The first HCWF game is up!

91.154.234.126

Welcome :smiley:

LprMan
01-07-2007, 00:09
Game down, thanks for coming everyone, that was fun :grin:

See you again next saturday, at the same time :wink3:

DaveW
01-07-2007, 00:42
An enjoyable experience. I arrived late but still managed to get to cl17 before finishing. Often I was lagging behind the rest of the group, because I need to look at keys when I type messages. By the time I look up the team has moved on. I had one NDE (wasnt too bad; got to about 1/2 a red globe)

Anyway full clears were the order of the day. We have tankers in front, an Assassin, Barb and Druid in WereBear form. Some Skellie Mages courtesy of the local necro, and a couple of sorcs bringing up the rear. We have a scout (Bowazon aka INstalled). Well I think he is a scout. I watched him hit the Outer Cloister WP at speed, without stopping and kept running full boar. COOL. And our Pally (our Pal and yours) keeps things on the healthy side for us. He shoots an energy burst that heals and casts an aura that helps with life regeneration I think.
Different members of the team have specific duties. Gem collector, charm collector and jewel collector. They collect and distribute to the team according to each persons needs. I received some saphires to help with my mana pool (socketed armour and helm)
We dont move unless we all move together, which is what all good teams do. And we have a leader too which all good teams have as well. The basis for this project was to try different builds. My sorc is going SF, Glacial Spike, Frost Nova and FireWall. Despite this deliberate underpowering by all players, the team is a force to be reckoned with. Because it moves en masse and with singular purpose.
We finished up at the Catacombs WP. And will re-commence same time, same day next weekend. Can't wait.

EasyGijs
01-07-2007, 00:45
Thanks for organising lprman, it was funny to see how we went with 23 killermachines (8players, 8rogues, 4 mages, 1 vine, 1 oak, 1 wolf(or more))through act1.
I've updated the list with characters:

Forum name Char build Name Job Timezone Available for play Host?
----------------------------------------------------------------------------
LprMan PS sin ?? Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer Runes GMT+1 8 am - 10pm Yes
inSTAALed Immolation ?? -- GMT-5 10am - 1am Yes
Online Rabies/fury ?? -- GMT+3 Hard to tel Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW StaticOrballer Eternal -- GMT+12 5am-10am no
Jaago Frenzy(sword) ?? Charms
EasyGijs Magemancer Witch_Ornor Gems GMT+1 Often hamachi


It's really bad the amount of char names I remember and I probably filled in the jobs wrong too :)

Jaago
01-07-2007, 01:11
Forum name Char build Name Job Timezone Available for play Host?
----------------------------------------------------------------------------
LprMan PS sin ?? Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer Charms GMT+1 8 am - 10pm Yes
inSTAALed Immolation ?? Runes GMT-5 10am - 1am Yes
Online Rabies/fury Ciucca -- GMT+3 Hard to tell Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW Trielementalist Eternal -- GMT+12 5am-10am no
Jaago Frenzy(sword) Panzerkampfer -- GMT+2 any time no
EasyGijs Magemancer Witch_Ondor Gems GMT+1 Often hamachi


Corrected the stuff I can remember. Not much, but anyways.

It was great time. Thanks, everybody. I <3 Rixot.

Edit: typos..

LprMan
01-07-2007, 01:29
Player Build Char name Job Zone Available Host?
----------------------------------------------------------------------------------
LprMan PS sin Melanthe Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer Charms GMT+1 8 am - 10pm Yes
inSTAALed Immolation ?? Runes GMT-5 10am - 1am Yes
Online Rabies/fury Ciucca - GMT+3 Hard to tell Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW Trielementalist Eternal - GMT+12 5am-10am no
Jaago Frenzy(sword) Panzerkampfer - GMT+2 any time no
EasyGijs Magemancer Witch_Ondor Gems GMT+1 Often hamachi


Filled my characters name in and modified the table a bit.

Maybe I can at last go and *sleep* :yawn:

Darkoooo
01-07-2007, 01:54
Player Build Char name Job Zone Available Host?
----------------------------------------------------------------------------------
LprMan PS sin Melanthe Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer Charms GMT+1 8 am - 10pm Yes
inSTAALed Immolation Miss... Runes GMT-5 10am - 1am Yes
Online Rabies/fury Ciucca - GMT+3 Hard to tell Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW Trielementalist Eternal - GMT+12 5am-10am no
Jaago Frenzy(sword) Panzerkampfer - GMT+2 any time no
EasyGijs Magemancer Witch_Ondor Gems GMT+1 Often hamachi


Well, added Instaaled's char name, it isn't very appropriate so, hehe:rolleyes:

Thanks for hosting LprMan, it was awesome. I'm looking forward to the next weekend:thumbsup:

inSTAALed
01-07-2007, 02:56
edit - double post

inSTAALed
01-07-2007, 02:57
Forum name Char build Name Job Timezone Available for play Host?
----------------------------------------------------------------------------
LprMan PS sin ?? Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer -- GMT+1 8 am - 10pm Yes
inSTAALed Fire Bowzon LMSB Runes GMT-5 10am - 1am Yes
Online Rabies/fury ?? -- GMT+3 Hard to tel Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW StaticOrballer Eternal -- GMT+12 5am-10am no
Jaago Frenzy(sword) ?? Charms
EasyGijs Magemancer Witch_Ornor Gems GMT+1 Often hamachi


That was awesome guys.

Can't wait for next weekend. :thumbsup:

Edited the table a bit but it's still far from perfect.

I know some of the jobs are wrong:

me - runes
gijs - gems
darkoo - charms
poops - jewels

Online
01-07-2007, 13:40
Just correcting my name...

Player Build Char name Job Zone Available Host?
----------------------------------------------------------------------------------
LprMan PS sin Melanthe Leader GMT+2 12am - 12pm Yes
Darkoo Cleric Prayer Charms GMT+1 8 am - 10pm Yes
inSTAALed Immolation Miss.. Runes GMT-5 10am - 1am Yes
Online Rabies/fury Ciucka - GMT+3 Hard to tell Yes
poops Hydrasorc Poops... Jewels GMT-7 Whenever no
DaveW Trielementalist Eternal - GMT+12 5am-10am no
Jaago Frenzy(sword) Panzerkampfer - GMT+2 any time no
EasyGijs Magemancer Witch_Ondor Gems GMT+1 Often hamachi

Yeah, it was quite fun. Lag was a problem tho, when we make it to hell that might lead to some deaths. No one mentioned it, but we found three tc3 uniques :thumbsup:.

Edit: Rixiots, Gull and hand of broc, i count three :P

Darkoooo
01-07-2007, 13:48
Yeah, it was quite fun. Lag was a problem tho, when we make it to hell that might lead to some deaths. No one mentioned it, but we found three tc3 uniques :thumbsup:.

:shocked:Three?? I thought it was two, you....

:wink3:

inSTAALed
01-07-2007, 18:12
Nope it was three. :)

LprMan
01-07-2007, 21:05
I discussed the problem of player availability with sirpoops.

We have a party of 8 people, and it is certain that not all of them are available every Saturday to play. With the current way of handling things, that leaves us 2 options:


Continue with incomplete party and let those who couldn't join catch up others solo. Works ok on normal difficulty, but becomes very hard/impossible on NM and especially on hell. Doesn't follow the rules too closely either.
Cancel the game for that particular weekend. We would be able to continue as a full team all the time, but it might slow us down a lot.


We got few ideas, some weren't too good, but then sirpoops suggested something effective and simple enough:

The team needs all 8 characters. Every character needs someone to play it. What if a player is missing? Get someone else to play that character!

So, if you know you are not able to play next weekend, try to find someone who can lend a helping hand. Send your character to him/her, tell how you were going to develop the character. Then inform us about it. Of course, this requires you to willingly let someone else to play your character. Also, I have no idea how many would volunteer to help in this kind of thing. We would be able to play every weekend, with full team though.

What do you think, is the idea doomed? Would you rather use the old ways? And if you happen to have better idea(s), be sure to post them here :smiley:

Darkoooo
01-07-2007, 21:10
I like the idea, and have a couple people on forum I can trust to, but that isn't my problem cause I should be available for every game, but who knows?

GG poops:thumbsup:

LprMan
01-07-2007, 21:21
I know Jaago is not available on next weekend. We are still on normal, so it is not a huge problem. I'm sure he can solo a bit if necessary. Doing the same in hell act 2 would be a completely different matter.

Also, not everyone knows people very well on the forums, which makes finding a volunteer much harder for them. If couple of guys/gals signed up here as avalable extra players for emergencies...that would be great :smiley:

inSTAALed
01-07-2007, 21:28
If I were to let someone play my character I would just tell them not to use any skill points and put all the stats into vitality. :P

Jaago
01-07-2007, 23:24
That's an interesting idea. And it works, to boot. Unfortunately, I can't let anyone play my character next weekend because I have already made some progress soloing. I really had to because I might not have very much time to do it before the next time I will be attending. (Only on the Friday before that Saturday, probably.) If I just had waited for one day...

It would utterly suck if the substitute player got deeds with my character, though. :tongue:

EasyGijs
02-07-2007, 01:55
That's an interesting idea. And it works, to boot. Unfortunately, I can't let anyone play my character next weekend because I have already made some progress soloing. I really had to because I might not have very much time to do it before the next time I will be attending. (Only on the Friday before that Saturday, probably.) If I just had waited for one day...

It would utterly suck if the substitute player got deeds with my character, though. :tongue:


Indeed it is a good idea except for the fact that this is HC, it kinda sucks when you die in this case.

LprMan
02-07-2007, 02:09
It would utterly suck if the substitute player got deeds with my character, though. :tongue:

Yes, that is true. All the options have downsides, now we have to pick the one which is best for us (and which we can get working).

sirpoopsalot
03-07-2007, 11:34
perhaps we don't need a team-wide consensus...

I'm relatively new to HC, and very new to MP, so my expectations are that if someone dies playing my character, the odds are fairy high that I would have also died in the same situation. It's not like that person would be trying to get killed, so there won't be any hard feelings on my part.

However, if other team members are more comfortable trying to "keep up" playing solo, I personally have no objections to that approach either.

I just brought the discussion up with LprMan because I thought it would be very crappy if after several months of effort we start to loose people to "drifting interests". Obviously, there isn't going to be perfect attendance for everyone during the next several months (potentially), so it'd be nice to have a plan for avoiding this obstacle - before we trip over it.


BTW, does anyone have any objections if I try to recruit a "substitute player" for the weekend I'm away (July 21st)? err... assuming poopsetta lives that long... let's not count that chicken yet... :nervous:


Yes, that is true. All the options have downsides, now we have to pick the one which is best for us (and which we can get working).

agreed, but there is one optimal solution: don't miss any weekends :tongue:



PS. I had a lot of fun during the game. Thanks to everyone. FYI, this weekend I'll be able to enchant everyone.

Darkoooo
03-07-2007, 11:49
I can't agree with you more. All you need to do is find a person you trust, so you feel comfortable with the fact that he/she's playing your character. I wouldn't have any problems borrowing Prayer to a person who I trust, cause I know he'll be in good hands. Just my 2 cents.

Online
03-07-2007, 12:40
Being the arrogant freak I am, I'm somewhat reluctant to let others play my character and would prefer to catch up solo. There, however will be times when I simply won't be anywhere around the computer for week or two. I don't really know anyone who i could trust with my character, so if there is any volunteers, let me know.

EasyGijs
03-07-2007, 14:06
PS. I had a lot of fun during the game. Thanks to everyone. FYI, this weekend I'll be able to enchant everyone.


wow, didn't think about this one, will this work on mages? (you never know with blizzard)

Jaago
03-07-2007, 18:01
@ poops: I hope I didn't offend you with my post. I truly love your idea and I also agree with what you said about substitute player deeding. (I'm nearly a total HC noob myself and haven't MP'd before at all in SP.) To answer your question, I have nothing against you (or anybody else) recruiting substitutes.

@ Darkoooo: You wouldn't really have any options either. :brainiac:

If you're really afraid to lose your character, you can always ask someone like Insane Wayne or Superdave (or any HC veteran, for that matter) to play your character. :thumbsup: Safer than in your momma's arms.

sirpoopsalot
04-07-2007, 02:30
@ poops: I hope I didn't offend you with my post. I truly love your idea and I also agree with what you said about substitute player deeding. (I'm nearly a total HC noob myself and haven't MP'd before at all in SP.) To answer your question, I have nothing against you (or anybody else) recruiting substitutes.


Nope, not at all. I'm just trying to figure out a good way around a potential problem. I think I've made my ideas and opinions clear, and the path I hope to take - but as far as I'm concerned, everyone else is free to choose their own path.

I'll only be offended if someone completely "drops out" for no real reason (well, mildly-offended :grin:). I do understand there are extenuating circumstances, but there's nothing like leaving your buddies up the proverbial creek.

that said, I expect my hard-drive to explode sometime around when we enter Hell difficulty - or something equivallent - forcing me to drop out and having irony kick me in the arse (since I seem to be the biggest preacher about this). :laugh:


wow, didn't think about this one, will this work on mages? (you never know with blizzard)

I have no idea, actually.

Other than in-town, I doubt we'll be able to try much enchanting for quite a few acts. Currently the mana cost will be too high to maintain Enchant for everyone and their minions, and throw fireballs around while questing... I'll definitely try to keep it up on our melee chars next week, and maybe a merc or two if my mana pool permits. It'll probably be a while before I can do much else with Enchant though. I want to pursue the Hydra portion of my build first anyways - pro'ly Hydra, FM and Fireball max'ed, then Enchant.

I felt like a mana-potion-hog the other day just trying to keep a few fireballs flying (speaking of which, if anyone needs a mana potion or two, let me know - I try to keep 6-8 in my inventory for when my belt runs empty - which it did a few times). If we ever get an Insight merc, I intend to hug him and never let go.



Also, FYI everyone. It's been ~40 Celcius here for the last couple days. If this hot weather continues, my computer is prone to sudden, unexpected, immediate, and complete shutdowns (I think it's a safety setting to keep the CPU from burning up). I have every intent on participating this week, but mother nature might have other plans... if I do drop suddenly 20 minutes into the game, just keep playing - I'll need to catch up solo at night, when it's cooler.

DaveW
04-07-2007, 13:49
Hi Team I can play this weekend. and Im looking forward to it. I havent soloed any with Eternal, my tri-elementalist. Im thinking of making glacial my main cold spell, SF and FW and dropping FN. I dont want to go FO as that could be cheesy. And 10 each in FN and Glacial doesnt sound thorough enuff.

As for weekends that I cant play, I'll cross that bridge when I get there. And Ill be there early this time. LOL

inSTAALed
04-07-2007, 18:02
I won't be here this weekend because I'll be on vacation.

I'll catch up solo when I get back from Myrtle Beach.

DaveW
05-07-2007, 00:53
One thing about soloing, do we solo to the point that the team has reached? If thats the case then we'll have to post where the team has got to. Just a thought.

Sint Nikolaas
05-07-2007, 01:19
wow, didn't think about this one, will this work on mages? (you never know with blizzard)

No. Melee and ranged only, no casters.

If you guys are really, really in need of someone to back you up in case someone leaves then drop me a pm. Last line of defence though, I'm sure others will want to pick someone theirselfs or pick someone other then me. I don't enjoy other peoples characters as much as my own and the idea of screwing someone over isn't attracting. However I can play chicken for a session if someone really can't find anyone else. :smiley:

Jaago
05-07-2007, 06:16
Unfortunately, I must confirm that I will also be missing the next week's play session, too. :sad2: There's just no way around it. I hope you can forgive me for this inconvenience. :hide:

Anyway, I've sent Sint a PM if he can replace me for that weekend.

LprMan
07-07-2007, 16:38
One thing about soloing, do we solo to the point that the team has reached? If thats the case then we'll have to post where the team has got to. Just a thought.

I will PM our progress to those who were missing.

---

Bit over 4 hours to go :wink3:

LprMan
07-07-2007, 20:46
HCWF game is up!

91.154.234.126

Welcome :smiley:

sirpoopsalot
07-07-2007, 20:54
my :censored: firewall is screwing up - i'll be a few minutes late

LprMan
07-07-2007, 23:52
Game down, great fun again. See you next week :smiley:

DaveW
08-07-2007, 00:31
Awesome Lpr, Cya all next week.

EasyGijs
10-07-2007, 15:28
Hi, Me and some friends decided to drive around in france for the next three weeks (hope the weather gets better), so I won;t be able to join the HCWF for the next three (maybe 4 weekends). I'm really sorry about that, since it;s only normal yet, I think I can catch up after the holidays. Have fun!

inSTAALed
10-07-2007, 22:08
I'm back guys and I'll do my best to work in some catching up around the MFO.

inSTAALed
11-07-2007, 21:38
I'm caught up to you guys and anxiously awaiting this weekends game. :)

Darkoooo
11-07-2007, 21:56
As I said in the last game, I won't be available to participate in the next game... I asked Zarf if he could play instead of me and he accepted. In case something comes up and he won't be able to show up, I don't know what should I do:undecided:.

zarfen
12-07-2007, 00:16
You (or I) could catch up outside the event. I will be able to 'take care' of your char this weekend at some point, I am not just sure about that specific time. Also, you said all points in enegry and thorns rigth? :rolleyes:

edit : I'll try my best to make it though, since I don't see that character catching up solo :tongue:

Darkoooo
13-07-2007, 13:23
Well, it turned out that Zarf won't be able to play my char this weekend:cry:. And it also turned out that I won't be here for the next weekend also:cry:. So, if someone could play my char over the next two weekends I would very much appreciate it. This person should have at least 500 posts (sorry guys, but I hope you understand). If no one is able, I'm afraid I'll have to withdraw from this party cause Prayer isn't capable of soloing...

DaveW
13-07-2007, 13:25
@Darkoo, we are still in Normal. Could you solo your character and catch up with us? I think a healer is v. important to the team.

Darkoooo
13-07-2007, 17:15
@Darkoo, we are still in Normal. Could you solo your character and catch up with us? I think a healer is v. important to the team.

I don't think Prayer will be able to solo cause he has almost no offensive skills to kill enemies.

LprMan
13-07-2007, 18:13
Darkoooo

Aww, sucks :undecided:

One option: send the character to me. I will run 2 instances of D2, one to host the game and another to bring your character in. He won't gain exp, but quests can be done.

EasyGijs
13-07-2007, 18:27
sended gems to LPRMan.

Since you can host darkooo, another option is to get your character to the same point in a random mp-game

Darkoooo
13-07-2007, 20:35
I'm leaving tomorrow morning...

@Lpr

If it isn't a problem to you, it isn't a problem to me. If you're able to leave the email address before I go...

@Easy
Yeah, but there aren't many HC players willing to MP around here. And it would be even harder to find someone who has a char in the same act and on the same quest...

LprMan
13-07-2007, 20:57
EasyGijs

Received the stash.



Darkoooo

Nope, it is not a problem. Send you character to

sirenian84(at)gmail(dot)com

Darkoooo
13-07-2007, 21:01
Darkoooo

Nope, it is not a problem. Send you character to

sirenian84(at)gmail(dot)com

Sent. Thanks Lpr!

LprMan
13-07-2007, 22:17
Sent. Thanks Lpr!

Received in one piece and put to saves folder.

Sint Nikolaas
14-07-2007, 18:35
So, in five hours or so right?

Online
14-07-2007, 18:43
Two hours and couple of minutes :smiley:.

inSTAALed
14-07-2007, 19:07
Can't wait!

LprMan
14-07-2007, 20:45
HCWF game is up!

91.154.234.126

Welcome :smiley:

DaveW
14-07-2007, 22:40
Now I know what the Deeds screen is: My deeds will long be remembered.
The day didnt start out well, woke up late and got to the game after the team had finished the Summoner quest. But I was still able to get Canyon Wp. Funnily enough, 5 minutes before dying, I was thinking about Duriel and how much i hate going to battle him. Anyway it was a damn scarab beetle with Charged Bolt that got me. And I wasn't even in the same room as them. I was hoping to level and add some life. I was just about to level too. Hope the team can salvage the Stealth from my body. All the best to everyone.

Sint Nikolaas
14-07-2007, 23:30
Sadly enough you took the Stealth with you into Abaddon.

Oh and here (http://www.dutchtaste.com/images/ka010.jpg) guys. :grin:

EDIT: Sent Jaago's barb back to him.

sirpoopsalot
14-07-2007, 23:33
admit it dave, you just didn't like getting up early in the morning, so Eternal had an "accident". :tongue:


Seriously, sorry that you didn't make it further. it was fun.

And thanks for being cooperative enough to get out of bed at such a ridiculous hour in the first place (I wouldn't have bothered).



Edit: Sint, that doesn't look like anything to do with cheese. I'd say it has a rather phallic appearance, and I don't think I'd want it to touch any food I was about to eat. Also, I'm not going to get banned by saying what I'd call it. :ziplip: :laugh:

LprMan
14-07-2007, 23:37
Game down :smiley:


Dave

RIP Eternal. Too bad she died, te cold spells were really useful. I can't blame you at all though, the fact you voluntarily woke up so early on sunday mornings only to play with us is a honorable deed already :thumbsup:


Sint

http://www.sanakirja.org/ ----> cheese slicer. Sounds good?


Now to send darkoooo his pally back and sort few other things... :tongue:



edit: poops, you noob. Cheese obviously isn't your thing...

inSTAALed
14-07-2007, 23:43
How far did we get so I can catch up?

LprMan
14-07-2007, 23:45
How far did we get so I can catch up?

We killed Duriel before we quit.

Sint Nikolaas
14-07-2007, 23:45
Sint

http://www.sanakirja.org/ ----> cheese slicer. Sounds good?

I guess so... (http://www.everything2.com/index.pl?node_id=1315973)

sirpoopsalot
14-07-2007, 23:58
edit: poops, you noob. Cheese obviously isn't your thing...

Hey, I can cut the cheese with the best of 'em, and I don't need a stinking cheese slicer to do it.

*the puns in that statement were fully intended, BTW*



... although, out of consideration for our non-native-english speakers, I'll warn that "cutting the cheese" is a slang euphemism for something everybody does, on occasion. Feel free to disregard this as spam (since it actually is spam).

*pun intended there, too*

sirpoopsalot
16-07-2007, 21:44
Sint has generously offered to substitute for me this coming weekend. *character sent, btw*

I have a few more jewels stashed than what's on the character, but the "best" ones we have, as well as a few junkers, are there if we're able to get into crafting this week. Otherwise, Sint has free reign over poopsetta's future.

thanks again, Sint, and have fun everyone.

BobTheWarrior
17-07-2007, 22:58
Hi all in the SPF!

I may be way out of line here, but I frequently read the SPF forum posts. I started my D2 life in single player, took a by-the-book cookie-cutter Fishymancer to Patriarch and then abruptly stopped for a few years. Started D2 again almost a year ago (wow, been that long?). Playing on Bnet right now with a friend of mine, but thinking of playing multi-player if I can find a group. Anyway, that's the 40,000 foot overview of me.

I have read all 131 posts in this thread over lunch at work. I started reading this thread (http://forums.diabloii.net/showthread.php?t=572101) which lead me to this thread.

I see that you're having trouble keeping the gang together at the same level and thought I would offer an option. Again, this may be out of line and already discussed in-game or something. For those that have fallen behind, and aren't effective solo, could a mini-group get together during the week following the missed week to catch that player (or that player's character) up to the appropriate level? At least as far as quests go, so that you could continue to venture forward. Depending on the disparity between levels, the missing player may still be able to catch up in experience, too. If I understand multi-play correctly, you should be able to set /players8 in the mini-game to increase the exp. This would have a couple of drawbacks:

1) The catchers-uppers would have to re-run areas (against the full-game rules)
2) The catchers-uppers may gain extra experience, resulting in level disparities.

Of course the major factor here is whether two or more of you can find time during the week to play catch up. I would anticipate that you wouldn't do full clears (again) and could get to the right questing area relatively quickly. A benefit I just thought of would be that the person/character that fell behind could then, in single play, use any waypoints gained in the mini/rush game to go to an area where they may be able to be more effective at killing to gain levels.

I like the HCWF format, and thought it was an interesting concept and thought of joining up, but I see you're two or three weeks/games into it, so I guess not. I'm used to playing in groups on bnet, but have never once played a hardcore character. I also don't know what my availablility is on the weekends (I'm in USA Central time, so that would mean you play 11am - 3pm? I suck at this GMT thing).

Anyways, I guess I'll mosey on now. Thanks for listening. Make sure you recap your progress in the forums for others to read!

P.S. This is actually my 2nd posting in the SPF, my first being many months ago and I didn't realize it was in the SPF.

P.P.S. *Applies shin-guards and prepares to evade any incomming kicks:jig:

Sint Nikolaas
17-07-2007, 23:58
Disregarding the post above..
1. I received poops char in working order and have freed my saturday evening.
2. I need to know, Jaago, if you received your char back.

Jaago
18-07-2007, 19:16
2. I need to know, Jaago, if you received your char back.

I did receive the char. You were a big help, thanks. I wouldn't have enjoyed much clearing the 7 tombs alone with this character. :girly:

LprMan
18-07-2007, 20:11
Hi all in the SPF!

:wave:


I see that you're having trouble keeping the gang together at the same level and thought I would offer an option.

For those that have fallen behind, and aren't effective solo, could a mini-group get together during the week following the missed week to catch that player (or that player's character) up to the appropriate level? At least as far as quests go, so that you could continue to venture forward.

I don't mind a difference of few levels between characters, I only want they all have advanced to the area/quest before each game, so we can continue onwards from the same point as a group.

Basically, now we know of 4 feasible ways to solve the problem:


Someone else plays the character
Solo
Missing people send me their characters, and I run multiple D2 to join my own game with them
Available people of the group help the ones who were missing from the last game


They are in order of preference, in a way.

Problem regarding the 4th option: what if the player who was missing is unable to host a game? Then no-one from the group can help him/her to complete the quests.


Depending on the disparity between levels, the missing player may still be able to catch up in experience, too. If I understand multi-play correctly, you should be able to set /players8 in the mini-game to increase the exp. This would have a couple of drawbacks:

1) The catchers-uppers would have to re-run areas (against the full-game rules)
2) The catchers-uppers may gain extra experience, resulting in level disparities.

Yes, we can use p8 for more exp and items. The main problem I have with your idea is the the fact it doesn't follow the rules (singlepass). However, if breaking them every now and then means the group...umm...stays grouped (eh eh), I'm all for it. The group will gather every Saturday for couple of months at least, with many people from different timezones etc etc. It is impossible to get this kind of thing to run 100% smoothly all the time. The rules make things even trickier, so all help is very welcome.


Of course the major factor here is whether two or more of you can find time during the week to play catch up. I would anticipate that you wouldn't do full clears (again) and could get to the right questing area relatively quickly.

Yeah, I would prefer it that way, just quickly get to the destination and finish the quests. The "main group" has already done full clears of the areas.


I like the HCWF format, and thought it was an interesting concept and thought of joining up, but I see you're two or three weeks/games into it, so I guess not. I'm used to playing in groups on bnet, but have never once played a hardcore character. I also don't know what my availablility is on the weekends (I'm in USA Central time, so that would mean you play 11am - 3pm? I suck at this GMT thing).

Well, one of us has died, so in theory, someone *could* join. You'd need to catch us up somehow, and in the end, another player joining now doesn't relly follow the rules either. If you want to try, well, I'm not opposing you...as long as you have a appropriate build, of course :smiley: (I think the game would be 1pm-4pm your time (GMT-5, right?))


Anyways, I guess I'll mosey on now. Thanks for listening. Make sure you recap your progress in the forums for others to read!

Thank you for your ideas and comments :smiley:

inSTAALed
18-07-2007, 20:50
:wave:




I don't mind a difference of few levels between characters, I only want they all have advanced to the area/quest before each game, so we can continue onwards from the same point as a group.

Basically, now we know of 4 feasible ways to solve the problem:


Someone else plays the character
Solo
Missing people send me their characters, and I run multiple D2 to join my own game with them
Available people of the group help the ones who were missing from the last game


They are in order of preference, in a way.

Problem regarding the 4th option: what if the player who was missing is unable to host a game? Then no-one from the group can help him/her to complete the quests.




Yes, we can use p8 for more exp and items. The main problem I have with your idea is the the fact it doesn't follow the rules (singlepass). However, if breaking them every now and then means the group...umm...stays grouped (eh eh), I'm all for it. The group will gather every Saturday for couple of months at least, with many people from different timezones etc etc. It is impossible to get this kind of thing to run 100% smoothly all the time. The rules make things even trickier, so all help is very welcome.




Yeah, I would prefer it that way, just quickly get to the destination and finish the quests. The "main group" has already done full clears of the areas.




Well, one of us has died, so in theory, someone *could* join. You'd need to catch us up somehow, and in the end, another player joining now doesn't relly follow the rules either. If you want to try, well, I'm not opposing you...as long as you have a appropriate build, of course :smiley: (I think the game would be 1pm-4pm your time (GMT-5, right?))




Thank you for your ideas and comments :smiley:

It would be Noon to 1 PM for him.

Central time is GMT -6, I'm GMT -5.

Sint Nikolaas
19-07-2007, 21:16
Oh, I almost forgot about this.. I'm getting my Harry Potter 7 saturday. Luckily I have the car so I can go from reading to playing in about half an hour. Hm.. buisy day.

inSTAALed
20-07-2007, 00:07
Forgot to mention that Duriel dropped Sander's gloves for me on my solo play through.

inSTAALed
21-07-2007, 17:28
5 hours till playtime.

Jaago
21-07-2007, 20:35
15 minutes, right? :evil:

LprMan
21-07-2007, 20:43
HCWF game is up!

91.154.234.126

Welcome :smiley:

inSTAALed
21-07-2007, 21:27
Sorry I couldn't be there the whole time guys.

My fault, won't happen again.

Online
21-07-2007, 23:22
Ehh, would you believe I overslept? :rolleyes: Tell me how far you managed to get, i'll catch up solo.

LprMan
21-07-2007, 23:52
Game down :smiley:


Ehh, would you believe I overslept? :rolleyes: Tell me how far you managed to get, i'll catch up solo.

We completed act 3. And...overslept? You? :laugh:

Sint Nikolaas
22-07-2007, 00:00
Poops, I just sent your character back, let me know ok? She was fun to play, only got to level 30 just before Meph so I didn't get to use Hydra a lot...

sirpoopsalot
23-07-2007, 10:36
Thanks Sint, I got the file and can open it in ATMA - can't check in D2 atm, but I think it will be fine.

I expect to be playing again this coming weekend.

Darkoooo
24-07-2007, 12:39
@LprMan

I received Prayer.

Thanks for playing with my precioussssss!:evil:

LprMan
25-07-2007, 21:11
I may not be able to host a game next weekend. I'm heading to another town on Friday (work) and I can't come back before the job over there is done.

I'll try to keep you informed.

LprMan
27-07-2007, 21:59
I can host tomorrow.

Online
27-07-2007, 22:22
Yay! I've got some catching-up to do or i'll oversleep again :laugh:.

LprMan
28-07-2007, 20:38
HCWF game is up!

91.154.232.250

Welcome :smiley:

LprMan
28-07-2007, 23:46
Game down. Got the Crystalline Passage WP, Anya will be rescued next time.

Great fun again, thanks everyone :smiley:

Online
28-07-2007, 23:48
I was too lucky gambling.

Spirit Grip
Chain Gloves
Defense: 8
Durability: 16 of 16
Required Strength: 25
Required Level: 13
Item Version: 1.10 Expansion
Item Level: 26
Fingerprint: 0xbbe1178e
Lightning Resist +30%
Cold Resist +10%
Poison Resist +18%
5% Better Chance of Getting Magic Items
+5 to Light Radius
Half Freeze Duration
5% Bonus to Attack Rating

Hailstone Cord
Plated Belt
Defense: 13
Durability: 24 of 24
Required Strength: 60
Required Level: 18
Item Version: 1.10 Expansion
Item Level: 39
Fingerprint: 0x22092f6
+33 to Life
+14% Enhanced Defense
Fire Resist +28%
Cold Resist +19%
17% Faster Hit Recovery
Repairs 1 durability in 20 seconds

Beast Brogues
Boots
Defense: 3
Durability: 12 of 12
Required Level: 18
Item Version: 1.10 Expansion
Item Level: 33
Fingerprint: 0xfdb550b9
+2 to Dexterity
+6 to Maximum Stamina
Lightning Resist +31%
Poison Resist +13%
20% Faster Run/Walk
Poison Length Reduced by 25%

I still kinda dislike that i can't effectively use rabies, but now that i have fury i can kill some stuff as well.

sirpoopsalot
29-07-2007, 00:28
I decided to do my HF quest immediately. Thul = not bad. Not sure if we'll have enough for an Insight with everyones contributions. I found an Ith along the way as well. However, the purpose of this spam:

LPR, can you be sure to bring a chipped amethyst next week - I'd like to upgrade my merc weapon to the Savage Partizan of Alacrity that was cubed once upon a time, and he'll need a small boost to Str.

inSTAALed
29-07-2007, 05:04
Oh crap I forgot about this.

Friggen NCAA 2008 dragging me away from Diablo. :O

LprMan
29-07-2007, 10:01
Got a mighty Tir from my forge :tongue:

Online
01-08-2007, 21:38
I wont be there this time, sorry :sad2:.

LprMan
04-08-2007, 20:43
HCWF game is up!

91.154.232.250

Welcome :smiley:

LprMan
04-08-2007, 23:48
Game down, normal difficulty (cows included) completed :smiley:

It was getting pretty easy, I hope NM will be more challenging :grin:

Sint Nikolaas
04-08-2007, 23:54
GJ guys! Well done.

DaveW
05-08-2007, 03:19
Awesome going guys, normal done. GL for NM. Keep us posted.

EasyGijs
07-08-2007, 19:10
Hi, I missed a lot of weekends, but Saturday I will be back. I just finished my fight with Diablo, so only act5 is left to reach similar quest status. Right now, I'm lvl 31, could you tell me at which lvl you finished Baal, I'll try to adjust my p settings to reach similar lvl.

Jaago
07-08-2007, 20:59
3 of us 4 that were present are 44's. Prayer is some levels lower.

Edit: Will be nice to have you back. :smiley:

Darkoooo
07-08-2007, 21:39
Don't die Easy!

EasyGijs
07-08-2007, 21:44
pooh, 44, I will not make it that high, but I'll try my best.

@Darkooo: I hope so :)

I decided to restrict picking up items to magic and rare items, since that way it will fit better with the single pass rule. Now I just had to drop a Sol Rune (I would love Lore) and a SkyStrike (197ed), which would fit our Magezon perfectly. Let's see what more items I'll have to leave behind.

EasyGijs
08-08-2007, 00:49
Finally reached the end of normal difficulty, clvl=40.8

cya saturday!

Jaago
09-08-2007, 22:09
I decided to restrict picking up items to magic and rare items, since that way it will fit better with the single pass rule. Now I just had to drop a Sol Rune (I would love Lore) and a SkyStrike (197ed), which would fit our Magezon perfectly. Let's see what more items I'll have to leave behind.

:shocked: You gotta be kidding me... :undecided: :cry: :tongue:

Seriously though, it's your decision. I would have kept them, but we'll do just fine either way. I hope you kept at least your HF drops, because we all did the quest separately.

EasyGijs
10-08-2007, 00:14
I did keep the gems and the Ral Rune from the HF, because I know we decided to do it seperate.

I don't remember what I did with the tal, ral, ort from the quest, I think I never finished the quest.

edit: went to normal and MR Qual indeed had three presents for us.

LprMan
11-08-2007, 20:37
HCWF game is up!

91.154.232.250

Welcome :smiley:

LprMan
11-08-2007, 23:50
Game down :smiley:

Starting from catacombs wp next time :wink2:

edit: Gijs, I sent you a stash of gems.

Online
16-08-2007, 19:07
Whew, im back at last. How far you guys are now, hope i can catch up.

LprMan
16-08-2007, 22:22
Whew, im back at last. How far you guys are now, hope i can catch up.

NM catacombs wp

LprMan
18-08-2007, 20:36
HCWF game is up!

91.154.232.250

Welcome :smiley:

LprMan
19-08-2007, 00:19
Game down, Arcane Sanctuary cleared :thumbsup:

Nice drops this time (SoE, 14max/100AR jewel, some good rares...) :grin:

LprMan
25-08-2007, 20:35
HCWF game is up!

91.154.232.250

Welcome :smiley:

LprMan
25-08-2007, 23:58
Game down, LK wp reached :smiley:

sirpoopsalot
26-08-2007, 00:27
As mentioned in-game: I'm not positive if I can make it next week. I'll post here if I can't make it... and if I'm silent that means I intend to be there.


BTW, how's everyones resists? My imbue was quite good, so if you want/need this PM/post your email addy (in case I don't make it next week). Otherwise, I'll stash it for when we get to Hell.

Carrion Shell
Circlet
Defense: 24
Durability: 19 of 35
Required Level: 48
Item Version: 1.10+ Expansion
Item Level: 64
Fingerprint: 0xed95e79d
Damage Reduced by 4
Fire Resist +19%
Lightning Resist +46%
Cold Resist +19%
Poison Resist +47%
20% Faster Cast Rate
Level 1 Teleport (3/22 Charges)

Jaago
26-08-2007, 01:10
whoa, poops, awesome. My imbues sucked like no tomorrow...

DuesNox
27-08-2007, 06:08
I know I am horribly late. But, through the chat that most go on in these games, have you guys ever discussed doing it again after everyone dies or you all make guardian?

I'd love to join in if you guys have another go at it.

sirpoopsalot
27-08-2007, 07:39
I know I am horribly late. But, through the chat that most go on in these games, have you guys ever discussed doing it again after everyone dies or you all make guardian?

I'd love to join in if you guys have another go at it.
No, that discussion hasn't come up yet.

Although I'm enjoying this a lot (my first exposure to MP, with a style of play and light-hearted conversation, as well as "rules" that fit my preferences for D2), I have to say I don't think I'd sign-up again... I'm finding that setting aside 3 hours right in the middle of every Saturday is a little more "commitment" than I accounted for. Once I get a job and/or when ski season rolls around... I don't like to ponder quite yet, even though it's quickly becoming a reality.

Mostly, I figured I'd be dead by now. :wink3:


However, if you want a taste of HCWF... :scratch:

Are you available this week? I think there is a HUGE ski-equipment convention for the upcoming season, I need new boots, and I think the grand-opening is Saturday at 11:00 - which is just when we're due to begin our HCWF session. I need to confirm those details, but if I go to that, I'll be looking for someone to step in and play my hydrasorc for this week.

Interested? Let me know your email addy and I'll let you know within a day or two. I can't promise anything yet, as my internet searches have been fruitless (tomorrow I'll call the store).

DuesNox
27-08-2007, 17:16
I'm free yes, but I don't know if Im willing to play someone elses character in NM. Normal, I can make through with almost any character, but NM is different. It will make me slightly nervous, but, from experience, is playing HC in a large group much easier than solo?

I thank SPF for all the HC tourney's that I have participated in.

It does however, make me feel better knowing that I'd be playing a ranged character. Still a hydra sorc?

Email is Tanis788@yahoo.com and your all playing LOD V1.11 (no mods) correct?

Let me know just what you do for the group, (Enchant?) and if you want skill points in one particular skill, and I'll do my best to stay out of the line of fire.

sirpoopsalot
28-08-2007, 00:52
Sorry to be a tease - it turns out the convention starts at 8:00, so if I get my arse out of bed then I should be back home in plenty of time for this weeks' session. :embarassed: If I do miss a week, you can have first chance to sub in (I'll drop you a PM as soon as I know).


To answer your other questions:
We do use the RRM/RWM mods, plus whatever h4xx & drop-mods our host (LprMan) has installed. :grin:

So far, I'd say that group-play is quite a bit safer for a sorc. We have quite a few tanks, so I don't have to be as anal about controlling my merc to keep him between me and the monsters - there are usually 2-4 other 'bodies' already there. My ~600 Hydra damage isn't anything to sneeze at either (at least in mid-NM), and we seem to be a pretty cooperative bunch, so we can often count on help (such as Darkoooo & my 2-minute-epic battle against a single, stray FireTower this past week while everyone else was already in town :tongue:).

As for poopsetta's role within the party:
- try to keep everyone enchanted, especially LprMan and Jaago
- keep near the front during transportation to drop an early hydra around corners or through doors (forewarning + damage support for our front-runners).
- stay out of everyones way since she has teleport and they don't.
- need to use Teleport a little more to force my A2 merc near the front-lines too, but I'm still working on that (I am MP-noob).
- During battle, try to pick on the "pain in the butt" monsters like Shamen or Unraveller's, as well as throw down 2-4 supporting hydras for Jaago & Lpr (and maybe even draw a monster or two's attention if it's a big crowd).

DuesNox
28-08-2007, 01:19
No worries about this weekend, it is currently to far away for me to really experience any excitement over the change to play. I laughed at the story about the fire tower, as I have experienced that before on battle.net.

Goodluck this saturday, to you and the whole team.

LprMan
01-09-2007, 20:37
HCWF game is up!

91.154.232.250

Welcome :smiley:

LprMan
01-09-2007, 23:49
Down.

Hellforge is st00pid...

Jaago
02-09-2007, 01:06
I.e. Io and Dol for me and poops.

We also had a nice welcome party at the entrance to outer steppes in A4. Some cursed fanat and extra strong goodies...

LprMan
02-09-2007, 10:22
Some cursed fanat and extra strong goodies...

You forgot Might :p

Darkoooo
02-09-2007, 11:55
Yup, good game, HF didn't dropped anything for me cause I forgot about HCWF:duh::banghead::hang::dizzy:. I'm really sorry guys, I was playing with my brother in MP and forgot about HCWF... How far are you guys now?

Sorry..........

Edit:

@Lpr
I can't right now, how about in the evening? 19:00(GMT+1)?

LprMan
02-09-2007, 12:13
We are at River of Flame wp. If you host a game, I'll help you to get that far with some of my chars.

EasyGijs
02-09-2007, 13:10
Managed to get to the RoF WP, my mages are actually doing nice damage.
HF: Lem

LprMan
02-09-2007, 13:17
how about in the evening? 19:00(GMT+1)?

I can do that.

sirpoopsalot
02-09-2007, 19:15
Did we get a 3rd Io at some point? Smoke is a nice armour for when the time comes, although we seem to be doing ~ok on resists in NM.


BTW, I realized I didn't use my normal-diff imbue either. EasyGijs, how's your helm? Bring, save, or sell?

Havoc Cowl
Circlet
Defense: 49
Durability: 21 of 35
Required Level: 27
Item Version: 1.10+ Expansion
Item Level: 68
Fingerprint: 0x8a32dbed
+59% Enhanced Defense
Lightning Resist +37%
+1 to Necromancer Skill Levels
Poison Length Reduced by 50%

Darkoooo
02-09-2007, 20:40
I can do that.

Great:rolleyes:

Game up.

89.172.32.177

LprMan
02-09-2007, 21:12
Darkoooo's game down.

We both got Ko from HF :tongue:

EasyGijs
03-09-2007, 03:02
Did we get a 3rd Io at some point? Smoke is a nice armour for when the time comes, although we seem to be doing ~ok on resists in NM.


BTW, I realized I didn't use my normal-diff imbue either. EasyGijs, how's your helm? Bring, save, or sell?

Havoc Cowl
Circlet
Defense: 49
Durability: 21 of 35
Required Level: 27
Item Version: 1.10+ Expansion
Item Level: 68
Fingerprint: 0x8a32dbed
+59% Enhanced Defense
Lightning Resist +37%
+1 to Necromancer Skill Levels
Poison Length Reduced by 50%


Hi this is my current helm:

Storm Hood
Circlet
Defense: 49
Durability: 34 of 35
Required Level: 35
Item Version: 1.10+ Expansion
Item Level: 48
Fingerprint: 0x876f3130
+14 to Dexterity
+59% Enhanced Defense
Fire Resist +34%
+1 to Necromancer Skill Levels.

If I remember well, I'm mainly short of light resist and with dia and act5 upcoming, I say save that helm plz.

EasyGijs
06-09-2007, 18:42
Hi,
this weekend and next weekend i can't join the HCWF, sorry for coming up with that so late.
If anyone is interested in playing a Magemancer for two weekend plz post in this forum and I would be more as happy if someone could substitute for me. You absolutely don't have to be worried about dieing. These things happen in HC.

The tasks my Witch Ondor has:
-casting lower resist at al mosters
-summon some mages and firegolem for some added damage.
-having equiped a lot of mf and open all possible chests and stuff.

-picking up and cubing gems
-from now on rerolling and crafting

The next skillpoints can go in:
-lower resist
or
-Fire Golem
or
-summon resist

If noone responds before tomorrow afternoon I'll send him to LPRMan and you can still contact him until saturdaynight

If still noone responds, I guess HCWF has to do without LR for two weekends and I'll try to catch up for over 3 weeks (diablo yukkie)

LprMan
08-09-2007, 20:36
HCWF game is up!

91.154.232.250

Welcome :smiley:

LprMan
09-09-2007, 00:07
Game down, me sleepy --> bed

:yawn:

sirpoopsalot
09-09-2007, 00:22
Progress Report:

Game down
Nilly's down too (i.e. hopefully we'll have a few Conquerors next week :wink2:). No serpents to deal with, but we did have a lovely spawn of Ghosts, Sirens & Souls while rescuing Anya.

The drops weren't spectacular. Hel rune in Nilly's Temple, a 3/19 Fine SC that was lost when we had a timeout :cry:, and a Ruby SC, I think. Diablo dropped... bupkus... as usual. Oh yeah, we finally managed to cube our first Sol rune to make Insight. :smiley:

DaveW
09-09-2007, 00:59
GG you guys. All the best for NM Baal and then into Hell.

LprMan
15-09-2007, 20:31
HCWF game is up!

91.154.234.224

Welcome :smiley:

LprMan
15-09-2007, 23:16
Down.

...

Gems we have currently: Clicky (http://www.elisanet.fi/sire/raportti.html)


EDIT:

I just imbued this:

Death Veil
Circlet
Defense: 30
Durability: 17 of 35
Required Level: 29
Item Version: 1.10+ Expansion
Item Level: 75
Fingerprint: 0x20b476b5
+7 to Dexterity
+37 to Mana
Damage Reduced by 2
All Resistances +9
+1 to Assassin Skill Levels
30% Faster Run/Walk

I guess I will start using it.

sirpoopsalot
16-09-2007, 00:36
Since LprMan didn't announce it, I will: NM Baal and the Cow King are conquered (4x actually). In the immortal words of Jaago, "now we can all go to Hell."

I have a few items that might be of note to a few people. First:

*****

Jewels:
(kindof sad, actually, but there are a couple of nice ones)

... about 85 crafting jewels...
... ask if you want something...

Ambergris Jewel of Knowledge
Required Level: 18
Item Version: 1.10+ Expansion
Item Level: 49
Fingerprint: 0x29cec71e
+5 to Energy
Lightning Resist +30%

Argent Jewel of Carnage
Required Level: 36
Item Version: 1.10+ Expansion
Item Level: 46
Fingerprint: 0xd6d11efa
+100 to Attack Rating
+14 to Maximum Damage

Beryl Jewel of Freedom
Item Version: 1.10+ Expansion
Item Level: 17
Fingerprint: 0xb5e16121
Poison Resist +7%
Requirements -15%

Death Scarab
Jewel
Item Version: 1.10+ Expansion
Item Level: 33
Fingerprint: 0x60eca768
+7 to Life
+9% Enhanced Damage
Cold Resist +9%

Dun Jewel of the Icicle
Required Level: 29
Item Version: 1.10+ Expansion
Item Level: 38
Fingerprint: 0xe2698ede
Adds 2-10 cold damage over 2 seconds
11% Damage Taken Goes to Mana

Jade Jewel of Spirit
Required Level: 14
Item Version: 1.10+ Expansion
Item Level: 24
Fingerprint: 0x36e1d2e9
+8 to Life
Poison Resist +20%

Plague Scarab
Jewel
Required Level: 37
Item Version: 1.10+ Expansion
Item Level: 56
Fingerprint: 0xb0100261
+8 to Mana
+8 to Minimum Damage
Cold Resist +5%

Ruby Jewel
Required Level: 13
Item Version: 1.10+ Expansion
Item Level: 48
Fingerprint: 0x941cb2f7
Fire Resist +23%

Rusty Jewel of Lightning
Required Level: 28
Item Version: 1.10+ Expansion
Item Level: 60
Fingerprint: 0x21d56bc2
+18% Enhanced Damage
Adds 1-56 lightning damage

Shimmering Jewel
Required Level: 12
Item Version: 1.10+ Expansion
Item Level: 37
Fingerprint: 0x62bd8858
All Resistances +8

Turquoise Jewel of Envy
Required Level: 21
Item Version: 1.10+ Expansion
Item Level: 61
Fingerprint: 0x1498cf77
+20 to Mana
+20 poison damage over 2 seconds


*****
As for my shopping expedition... meh, that was mostly a futile 45 minutes just to purchase 8 magic Sharkskin belts for crafting. At least I was able to sell that Crimson Belt of the Fox, or whatever POS it was I was wearing, but the crafts weren't anything to write home about. I almost ended up wearing an Ocher Belt of the Whale or Garnet Demonhide Sash of the Colossus that I bought. Then I did the math and realized the extra 9% FCR on my new belt pushes me over the 63 FCR breakpoint... woot, now I can teleport to my lag's content :p. The one I'm wearing also has PResist and PLR.

Three other crafts had 1-2 semi-redeeming mods, so if you want one, make a request. Otherwise I'll bring them next week and sell them then.

#1. +8 Str, 24% CResist, 10 FCR
#2. +28 Life, 5% PResist, 9 FCR
#3. 17 FHR, 5 FCR
... and those were the good ones. The other 4 crafts spawned with lovely mods like +Stamina and %ED... just what a growing boy needs. Unfortunately none of our characters really qualifies as a growing boy.

Those magics are available too:
Ocher Belt of the Whale (11% LResist, +88 Life)
Garnet Demonhide Sash of the Colossus (25% FResist, +45 Life)


*****
@LprMan, while I was shopping for belts there were a couple of pairs of gloves that might interest you (you said you might someday want an upgrade).

Kenshi's Heavy Gloves of Fortune (+3 MA / 25 MF)
Sensei's Heavy Gloves of Thawing (+2 MA / Half freeze duration)
... and another general pair: Garnet Heavy Gloves of the Leech (28 FRes / 3% LLeech).

I know... they're nothing breath-taking. But for someone shopping for belts, I thought they were ok. :tongue: Want?


*****
@EasyGijs

I still have that necro circlet posted earlier - I'll bring it for you. Also, this week I picked up a Bone Wand with 20 FCR and +2 Fire Golem... not sure if it's useful to you, but you can have/sell. Finally, how's your merc weapon? In the first ~10 minutes today we had Pierre's Partizan and Blackleach Bill drop, so that means I upgraded from what Gulzar was using:

Savage Partizan of Alacrity
Two-Hand Damage: 57 to 126
69% ED
20 IAS

... need?

Jaago
16-09-2007, 15:00
Here's our rune collection:

El *7
Eld *13
Tir *15
Nef *13
Eth *10
Ith *4
Tal *14
Ral *10
Ort *6
Thul *2
Shael *3
Dol *1
Hel *2
Io *3
Ko *2
Lem *1

Kinda lame.

*Some Orts/Thuls went to cube an Amn to cube a Sol to make our Insight.*

Darkoooo
22-09-2007, 11:11
Garnet Demonhide Sash of the Colossus (25% FResist, +45 Life)


If you didn't delete(sold) it yet or gave it someone, can you keep it for me:rolleyes:?

EasyGijs
22-09-2007, 19:31
Hi, I did not have the time this week to quest my char to the same position as you are. So I won't be able to join you in hell difficulty.

LprMan
22-09-2007, 20:32
HCWF game is up!

91.154.234.224

Welcome :smiley:

LprMan
22-09-2007, 23:47
Game down. Got Black Marsh wp and killed the Countess (who dropped Ith).

Hell difficulty is going to be challenging :smiley:


EDIT:

What should we do with the runes? I checked the runewords we could make and these are the most useful ones (I hope I didn't miss any):

Black
Harmony
Passion
Treachery
Voice of Reason


The following ones are missing one low-ish rune and/or require some cubing)

Honor
Lawbringer
Smoke
Spirit

Another Insight is not too bad idea either, IMHO.

Jaago
23-09-2007, 00:15
I'd rather make the honor so I'd finally be able to kill something.

Or maybe we should wait for a Lo to make a Fortitude :tongue:

If somebody wants a smoke i can cube that Lum for next time.

Spirit shields are probably out because of the requirements, but if somebody wants a sword, we can make one when Amns start appearing.

sirpoopsalot
23-09-2007, 04:27
I'd rather make the honor so I'd finally be able to kill something.


*sigh*
... you're so demanding. :grin:

... actually, this does seem like one of the most useful contributions to the welfare and balance of our party, and therefore possibly the best use. However, we also have the runes for Passion - would the (probably) higher damage, 25 IAS, and bonus to AR% be worth the lost LLeech, Deadly Strike, and +1 skill on Honor? ... it's just a thought.

FYI, a Spirit sword would only be a ~medium upgrade over my current orb (the Hydra skill and FCR breakpoints are the same with either), so I wouldn't gain much benefit with it. And actually, since my resists are ~ok even without Darkoooo (17/44/26/36), I kindof like the FCR and FRW on Stealth, so Smoke isn't that great of an upgrade for me at this time.

In other words, I think my current equipment is acceptable (as long as I can continue to hug Prayer's leg/aura). If you guys want/need the runes to improve your setups, I think it would be a good idea to use them however you see fit.


If there is one area that I could definitely use an upgrade, it would be my mercs helm... currently he's wearing a Sturdy Great Helm of Frost Shield (i.e. 14% ctc Frost Nova - woot he's a real bad*ss!!! :laugh: ). A Blood-helm would be a sure upgrade, so if we do have a spare Ral and Perfect Ruby, I wouldn't mind it. However, Gulzar's only died 2-3 times so far, and he already has some LifeLeech, so it really is a low priority to me - as far as I'm concerned, it's much more important if you guys need a Ral/PRuby to improve your own situation.


@Darkoooo, I picked up an Akaran Targe with 3os and +44 resists about the time you droped out. Want? You could make Ancient's Pledge and get great resists (possibly freeing up that circlet for someone else who may need it *nudge, nudge* - actually, I like my current coronet, so I'm mostly kidding about the nudges).

I also grabbed a pair of crappy sharkskin gloves in case anyone needs/wants to craft blood gloves. I got Wirt's leg too.


BTW Jaago, I should be sending you an email tomorrow. :thumbsup:



Edit:
PS. EasyGijs, let us know if you'll be able to make it this week - I have a few items that I've picked up that may help you, so I'll either bring or stash them, as needed.

JuniorHigh
23-09-2007, 05:30
I'd like to participate but I'm kinda occupied :(

LprMan
23-09-2007, 10:36
My ideas at this point:


Maybe replace the Might merc with Prayer merc (downsides: less physical damage for our party). Give him the Insight we have (I'm not talking about making a merc smarter...ehheh). Then Darkoooo can start using a weapon (maybe Spirit or some nice scepter?) and shield (3xPD / Ancient's Pledge in that shield poops picked up) combo to survive better. We would still have our blue bulbs filled. And hopefully the ones containing crimson nectar too :tongue:
Get rid of Salvation in general use! Read on...
We have a good bunch of unused socketing quests. Maybe now it is time to poke holes into our itamz and fill them with gems, runes and/or good jewels
Smoke could be a very good armor for Gijs. I don't know wht kind of resists his necro has, but a 3PD shield and Smoke give positive numbers in hell.
For Jaago we have 2 options: Passion or Honor+Treachery. I vote for the latter. Good damage, more IAS, Venom, Fade...a very good boost for our barb. I guess the ctc Fade will work reliably on a melee char, giving 60% (?) all res and 15% DR.
We did find a 4os gothic plate? I'd fill it with res stuff and give it to poops.
Crafting? We could try something. But merc of poops can get a better headgear from vendors.



After reading what I just wrote: Treachery + Honor + Smoke + Spirit =

Shael
2x Thul
Lem
2x Amn
El
Ith
Tir
Sol
Nef
Lum
Tal
Ort

Spirit might be completely unnecessary for us. Then we only need 1 Amn rune to reach the pwnage.

---

My suggestions, up there. If you have better ones, bring 'em here so the world can see the fruits of your thoughts. Now I must leave, for a while. I'm in a hurry to reach a distant location where I can clear my head.

Darkoooo
23-09-2007, 10:39
@Darkoooo, I picked up an Akaran Targe with 3os and +44 resists about the time you droped out. Want? You could make Ancient's Pledge and get great resists (possibly freeing up that circlet for someone else who may need it *nudge, nudge* - actually, I like my current coronet, so I'm mostly kidding about the nudges).

Well, I'm using Insight atm, so there's no room for a shield, and my res is max with aura. But, if anyone badly needs res and fcr I could switch the gear around.

sirpoopsalot
23-09-2007, 23:34
My ideas at this point:


Maybe replace the Might merc with Prayer merc (downsides: less physical damage for our party). Give him the Insight we have (I'm not talking about making a merc smarter...ehheh). Then Darkoooo can start using a weapon (maybe Spirit or some nice scepter?) and shield (3xPD / Ancient's Pledge in that shield poops picked up) combo to survive better. We would still have our blue bulbs filled. And hopefully the ones containing crimson nectar too :tongue:
Get rid of Salvation in general use! Read on...
We have a good bunch of unused socketing quests. Maybe now it is time to poke holes into our itamz and fill them with gems, runes and/or good jewels
Smoke could be a very good armor for Gijs. I don't know wht kind of resists his necro has, but a 3PD shield and Smoke give positive numbers in hell.
For Jaago we have 2 options: Passion or Honor+Treachery. I vote for the latter. Good damage, more IAS, Venom, Fade...a very good boost for our barb. I guess the ctc Fade will work reliably on a melee char, giving 60% (?) all res and 15% DR.
We did find a 4os gothic plate? I'd fill it with res stuff and give it to poops.
Crafting? We could try something. But merc of poops can get a better headgear from vendors.



After reading what I just wrote: Treachery + Honor + Smoke + Spirit. Then we only need 1 Amn rune to reach the pwnage.




This all makes sense to me. The only thing I wouldn't like is that dropping Stealth means I'll loose an FCR breakpoint (nice for teleporting) and my only source of FHR (dropping me from 11 frames to 15 - yikes). I guess that means I'm even more relegated to the back lines, but that probably makes sense anyways (btw, did any of you notice me going melee against a couple of the fire immunes we encountered this week :wink2:).

One other thought - I think Easy has a BA merc, should we drop that instead of Might? I have a level20 Enchant (191% AR) with BCommand active, and Lpr and Jaago seem to be doing ok with that when Easy hasn't been around (I can also boost Enchant 6 more levels with hard points, though I was thinking of synergizing Hydra). In case Easy isn't available to play a few more times, perhaps he and Jaago could switch (Easy takes Might, Jaago takes Prayer)... just a thought.


Regarding socketing res jewels, fyi, 2 of the jewels that dropped this weekend were Ambergris & Ruby (FireRes, not ED), nothing else was close to noteworthy. Looking through the stash, we currently have the following resistance jewels:

Magics:
Resist All: 1x Shimmering (8%)
Lightning: 4x Ambergris (30%, 26, 19, 18) | 2x Camphor (15, 7)
Fire: 4x Ruby (26, 23, 17, 17) | 2xGarnet (12, 7)
Poison: 2x Jade (23, 20) | 5x Beryl (14, 10, 9, 7, 5)
Cold: 0x Sapphire, 0x Lapis Lazuli :sad2:

Rares:
Death Scarab (+7 to Life | +9% Enhanced Damage | Cold Resist +9%)
Plague Scarab (+8 to Mana | +8 to Minimum Damage | Cold Resist +5%)

... and then if we can spare Rals, Orts, Thuls, and Tals we can get some res therre too.

sirpoopsalot
24-09-2007, 02:02
I spent an hour shopping for a helm for Gulzar before I finally found one that I deemed sufficient (Coral (25) Crown of the Tiger (26)). Along the way I purchased a few decent items too - probably a couple we can use:

Artisan's Gothic Plate of the Squid (+80 to Life, Socketed (3: 0 used))
Artisan's Light Plate of the Whale (+92 to Life, Socketed (3: 0 used))
Artisan's Tower Shield (Socketed (3: 0 used))
Cobalt Gauntlets of Alacrity (Cold Resist +26%, 20% Increased Attack Speed)
Coral Plated Belt of the Squid (+80 to Life, Lightning Resist +30%)
Garnet Gauntlets of Alacrity (Fire Resist +28%, 20% Increased Attack Speed)
Garnet Plated Belt of the Colossus (+50 to Life, Fire Resist +25%)
Jeweler's Gothic Plate (Socketed (4: 0 used))

and I'm thinking of trying my luck with Larzuk on this - 2xPDiamond would be pretty sweet:

Chromatic Tower Shield of Deflecting (+20% Increased Chance of Blocking, All Resistances +21, 30% Faster Block Rate)

LprMan
24-09-2007, 15:14
(btw, did any of you notice me going melee against a couple of the fire immunes we encountered this week :wink2:)

I did hear a funny sound of someone attacking with an orb. I guess every little bit helps... :wink2:


One other thought - I think Easy has a BA merc, should we drop that instead of Might?

That is another option, but my 'sin has lousy AR. Somewhere around 2,5k when enchanted I think :tongue: My rogue mercs IS lowers enemy def, but I don't know how much it helps. I did release wrong type of charge-up more than few times in the last game. There is no problem when I can see the balls circling around my character, but when there is lots of effects and stuff at once, I can't see them and I have to rely on consistent cth. Which I don't have. But it is not the end of the world.


Artisan's Gothic Plate of the Squid (+80 to Life, Socketed (3: 0 used))
Artisan's Light Plate of the Whale (+92 to Life, Socketed (3: 0 used))
Artisan's Tower Shield (Socketed (3: 0 used))
Cobalt Gauntlets of Alacrity (Cold Resist +26%, 20% Increased Attack Speed)
Coral Plated Belt of the Squid (+80 to Life, Lightning Resist +30%)
Garnet Gauntlets of Alacrity (Fire Resist +28%, 20% Increased Attack Speed)
Garnet Plated Belt of the Colossus (+50 to Life, Fire Resist +25%)
Jeweler's Gothic Plate (Socketed (4: 0 used))

and I'm thinking of trying my luck with Larzuk on this - 2xPDiamond would be pretty sweet:

Chromatic Tower Shield of Deflecting (+20% Increased Chance of Blocking, All Resistances +21, 30% Faster Block Rate)

Well done :)

Those Garnet Gauntlets of Alacrity would be an upgrade for me. A new armor would definitely help too, I'll try shopping myself a bit before the next game. If I don't find anything worthy, I'll switch to one of those armors of yours. I'm not sure how to fill the holes though.

Online
24-09-2007, 17:19
I'll switch to one of those armors of yours. I'm not sure how to fill the holes though.

Add rals/orts/thuls if you have any kind of resistance problems, otherwise i'd go with Prubies. Pretty much every of my chars wears something along those lines :smiley:.

sirpoopsalot
25-09-2007, 06:37
We do have 3xArgent Jewels too (2 actually have perfect +100 AR) - but I suspect resistances and/or life might make more sense. I'll bring the gloves and the Artisan's Light Plate of the Whale for you this week, unless you really want the extra 26 defense from the Gothic Plate :tongue:.


BTW, I was regretting the 110 points I spent in Dex already, but no more... I tried my luck - and my luck was good :smile:. Please bring 2xPDiamond this week, I'd like to upgrade my shield:

Chromatic Tower Shield of Deflecting
Defense: 23
Chance to Block: 64%
Durability: 60 of 60
Required Strength: 75
Required Level: 42
Item Version: 1.10+ Expansion
Item Level: 79
Fingerprint: 0x5f3a133c
+20% Increased Chance of Blocking
All Resistances +21
30% Faster Block Rate
Socketed (2: 0 used)

EasyGijs
26-09-2007, 23:34
cool shield poops!
I'm sorry to tell you that I will step out of this hc adventure. Witch Ondor is still in act4 NM and my priotities are at real life lately, I'll probably return to spf over a few months, cya then and good luck with the HCWF!

ps, I sended Witch Ondor to Lprman a while ago, you can loot him to see he has any usefull stuff, I'll delete him here.

Darkoooo
26-09-2007, 23:44
cool shield poops!
I'm sorry to tell you that I will step out of this hc adventure. Witch Ondor is still in act4 NM and my priotities are at real life lately, I'll probably return to spf over a few months, cya then and good luck with the HCWF!


:sad2:Sad to see you go. Have fun in real life!:thumbsup:

:wave:

:sad2:

sirpoopsalot
27-09-2007, 01:14
It's sad to see you go Easy :cry: and not just because of my love for your lower resist curse :p

Have fun. :wave:



Edit: I went to Charsi to sell the Summoner's amulet and a couple of wands I'd picked up and set aside for Easy, and lo & behold another decent item was available (though I'm not sure anyone will want it):

Artisan's Tower Shield of Blocking (+10% Increased Chance of Blocking, 15% Faster Block Rate, Socketed (3: 0 used))

LprMan
29-09-2007, 20:27
HCWF game is up!

91.154.234.224

Welcome :smiley:

LprMan
29-09-2007, 23:46
Down. Dry Hills wp reached.

Some good drops this time. 2/2/50 Jade Talon, Tiamat's etc. We found Amn and Fal too. Honor is reality now, and our barb is unable to choose between Lionheart and Treachery. We are so spoiled...

Jaago
30-09-2007, 14:40
I did some calculations and came to this conclusion:

If you guys don't mind me using all our runes, I can make both passion and lionheart. with those bloodfists, it would be just enough to get me to 5.5 fpa frenzy and I could still get the oh so awesome stat boni of lionheart.

Otherwise, I'll make that treachery. It would save us the Fal and 3 Ios.

LprMan
30-09-2007, 15:23
Runes are made to be used. I don't mind if you make the RWs. You need the killspeed and safety boost the most (your hp dropped alarmingly few times yesterday).

I would wait until poops and darkoooo accept your plan though.

Jaago
30-09-2007, 15:55
Runes are made to be used. I don't mind if you make the RWs. You need the killspeed and safety boost the most (your hp dropped alarmingly few times yesterday).

I would wait until poops and darkoooo accept your plan though.

Yeah, I was pretty tired and not too careful.

BTW, I rolled 3 os to a nice wire fleece I found yesterday, 173 more defense than in the other armor you found :cool:

Darkoooo
30-09-2007, 16:21
If you guys don't mind me using all our runes, I can make both passion and lionheart. with those bloodfists, it would be just enough to get me to 5.5 fpa frenzy and I could still get the oh so awesome stat boni of lionheart.


Sure, why not...

sirpoopsalot
01-10-2007, 21:21
do it - I'm tired of having to tank for your arse. :neener:

LprMan
06-10-2007, 20:32
HCWF game is up!

91.154.234.224

Welcome :smiley:

LprMan
06-10-2007, 23:58
Few rough battles this time. The worst was in Arcane Sanctuary, multiple boss packs spawned next to each other with eeeeevil mods (fanaticism + cursed and other nice little things).

Firelizard's Talons dropped in palace, so our good claw ha...luck continues. My assassin doesn't have enough str and dex to use it yet though. What else...Plague Bearer, Ginther's Rift...can't remember more right now.

Add lots of lag and a weird d2 crash, there we have this weeks game summarized for most part :grin:

DaveW
09-10-2007, 06:38
So did u guys end up in Arcane Sanctuary?
PS I am building a HC Fishymancer and am at Act 1 NM at the moment.

sirpoopsalot
09-10-2007, 07:48
We cleared it. This week we'll start with Canyon of the Magi, the Tombs & Duriel - then Act3.

How are your liking your Fishy? I found it a little boring to always let the minions do the work, but that's just me.

DaveW
09-10-2007, 11:39
Not to go off topic but it is safe, slow but safe. Wish I was still with you guys tho. Good luck.

LprMan
13-10-2007, 20:29
HCWF game is up!

91.154.234.224

Welcome :smiley:

sirpoopsalot
13-10-2007, 20:31
firewall issues again... I'll be a little late

Darkoooo
13-10-2007, 21:00
:hang::banghead::weep:

It was a great experience, good luck Lpr, Poops and Jaago! Hope you all become Guardians!

If you host another one like this Lpr count me in again:thumbsup:

LprMan
14-10-2007, 00:21
Down, LK wp reached. Those damn tombs were definitely the hardest part of today's game...

Darkoooo - looks like we have no use for the items you had, so I just sent them to you. I put the Tiamat's we found into the stash too :smiley: Thank you for being part of the team for so long, too bad that Gorebelly boss pwned you... :undecided:

sirpoopsalot
14-10-2007, 01:05
Those damn tombs were definitely the hardest part of today's game...


Since I lagged and dropped from last weeks epic in the AS, IMO, they were the toughest battle(s) yet. Period.

Hopefully, Darkoooo, you can take some consolation in the fact that as soon as you died there was a perpetual battle for healing pots... seriously, I would have gladly grabbed a minor-healing potion off of the floor a few times (I can just imagine how many our melee chars drank - I'm pretty sure my sorc quaffed ~40). Gulzar had a few deaths too, the costly bugger.

In other words, your char was missed immediately, and over time your humour will be missed even moreso. Thanks for the fun. :hanky:

DaveW
14-10-2007, 13:25
Looks like Darkoo hit deeds ........ too bad mate. GL 4 the rest of u.

LprMan
20-10-2007, 20:31
HCWF game is up!

91.154.234.224

Welcome :smiley:


PS. Jaago, could you please bring a Shael and Eth runes for me?

sirpoopsalot
20-10-2007, 21:02
:hang::banghead::weep:


... couldn't have said it better myself. I was trying not to head to town to heal and abandon you to the battle - and instead I took myself out of the battle - permanently. :duh:
and for all the other times I whined about lag, I must confess that was not any significant part my death - I simply had a brain-fart moment

Good luck fellas


PS. Lpr, I don't have your email. PM or post it, and I'll send the jewels and trinkets that I've stashed along.

Darkoooo
20-10-2007, 21:09
RIP Poopsetta:sad2:

I'll miss her wit:wink:

LprMan
21-10-2007, 00:06
Game & Meph down.

Actually we managed to survive and kill stuff easier than I expected. There was some tougher battles, usually they involved a cursed vampire boss and a buch of dolls. Throw in a nasty aura (like Might in our case) and you've got some real excitement right there. We found nothing worth mentioning, some ****ty rares etc. No green or gold from Meph. We'll see if we can clear act 4 in the next game. Wishing for good HF drops...


Poops: your death surprised me. Maybe because I wasn't paying attention to your hp bar, as I was having trouble with the poison myself (my Fade wore out in the middle of the battle and the spiders hit me :tongue:). O well, thanks for playing with us all. We lost a good bit of firepower when your sorc fell on the ground for the last time. Just don't kill yourself while skiing :hide:

PS. sending my e-mail addy in couple of minutes. If you want, I can send the items we looted from your sorc to you, as we didn't need them. Otherwise, we will sell them and...uh..gamble one circlet? :tongue:

sirpoopsalot
21-10-2007, 00:25
2x stashes sent - one with jewels/gameplay stuff, the other with the items I shopped (might as well sell them too - if you need some gold).

no need to send the items back, thanks. I don't play a lot of HC and I'm not sure I like to loot - seems kindof perverted to me :grin:. The good items were probably a couple of charms and the merc's Insight, so those are lost forever. Sell 'em and gamble a good item for me.

LprMan
21-10-2007, 00:45
Received (in case you didn't read my reply to your e-mail yet)


I don't play a lot of HC and I'm not sure I like to loot - seems kindof perverted to me :grin:

Perverted? Mmmm...


Sell 'em and gamble a good item for me.

To be honest, the gold would prolly be used for repairing. My 'sins equipment maintenance costs ~10-20k each time :tongue:

DaveW
24-10-2007, 06:10
Hi Lpr, how many of the team are still alive?

sirpoopsalot
24-10-2007, 07:31
He and Jaago

.... which just happens to be our two melee guys. Who would've thought that?

LprMan
27-10-2007, 20:30
HCWF game is up!

91.154.234.224

Welcome :smiley:

LprMan
28-10-2007, 01:01
Hell act 4 completed. And I feel like writing more than usually.

The game started with a nice bosspack or 2 right below the stairs between Outer Steppes and Pandemonium Fortress. After fighting for few minutes we managed to kill them, and shortly after that, my game crashed. Unrecovable error blahblahsux. Damnit. This game hates assassins. My character has caused at least 3 d2 crashes and twice the whole system has jammed. Reset button ftw. The crash had one positive effect though: no more leapers.

Plains of Despair: no gloams, good. Ok, Jaago has Taunt to handle them easily, but I still prefer not to fight them. Flesh spawners were annoying, CoS slowed down their breeding, and Meteor from PS worked best versus them. Izual? Pathetic wussy, worth 2 skillpoints. Yay, more dmg.

River of Flame had more spawners, maggots and pit lords. In other words, lots of little eggs on the ground, and soon after that, even more little annoyances bugging us. At some point we found the forge and killed Hephasto who had Holy Freeze. That was an easy battle ---> Hammer time! Jaago smashed his soulstone and got a Ko rune as a reward. 10 minutes more fighting and my game decides to crash in a similar way. <insert expletive>. Nah, actually I think the crash saved us some time. I needed my forge too, so another expedition to flamy river was unavoidable. Too bad them monster roll was exactly the same. And this time Hephasto had Might aura and some ugly immunities. After luring him away from other nasties we killed him. My hellforge drop: Lum. Mmmmh...I don't know if there is anything useful we could do with these new runes...We'll see.

Chaos Sanctuary was slow going. OKs were really annoying to kill, especially when there was lots of 'em around yelling their curses at us (shameless scumbags!). Usually we lured as many other monsters away from them as we could, killed them, and then tried to kill the IM'ers. Stunning, cornering and manipulating them by resummoning my shadow strategically got the job done, albeit slowly. Jaago got IMed couple of times and hit the monsters, but either his damage is low enough (or hp is high enough) to survive such spanking. Good for us. Lord de Seis wasn't too bad, I spammed MB to make the knight minions slap each other around, while we poked de Seis in the eye with sharp objects. The minions got few hits in when the conversion timer ran out. That did hurt alot, but more MB spam kept us safe for another moment.

Diablo was definitely the easiest part of CS. Or the whole act. I went as close to him as I could to avoid his (sexy) pink lightning. Big D concentrated on meleeing my 'sin, bad strategy (lol nub). I only had to gulp some red every now and then. The horned (almost wrote horny, but you will never know that) guy fell and gave us 6 rares, which we sold.

Now, after consuming few hundred healing pots each (where are you, darkoooo?) during those 3+ hours, we are at Harrogath.

(Ok, you're right, I forgot to mention many tough and/or slow battles. I am the artist this time and I have my privileges. You know who to blame.)

DaveW
28-10-2007, 08:32
Wow, good going you 2. Really hope u guys do it. GL.