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mztan
15-06-2007, 21:11
Supposing I have a lvl 85 merc, that means he has a slvl 25 might (on the dii mercenary page), is that right? That means the merc itself will have something like a +280% dmg bonus, but how is the aura bonus calculated? It seems like it is something like 1/3 or 1/4 the actual ED.

Thanks
RoyalFreshness@USEast

PhatTrumpet
15-06-2007, 22:14
The +280% gets added in with all other sources of off-weapon %ed before getting applied to the weapon damage. Check the Strategy Compendium (http://strategy.diabloii.net/news.php?id=551)if you need it spelled out in a formula.

mztan
15-06-2007, 22:44
Err, what I meant was the bonus applied to those affected by the aura (i.e. me), not the merc himself. The calculation is different then, isn't it?

stfrn
15-06-2007, 22:48
No, all calculations are the same... you just have a bunch of %ed you might not think about. For example, str gives %ed. We'd have to know more about your character to tell what all the factors are :)

mztan
15-06-2007, 23:01
Oh, surprising. Well I was actually wondering about my skellies... So skellie damage with might merc is effectively quadrupled?

... Impressive.

PhatTrumpet
16-06-2007, 05:04
No... Raise Skeleton has an enhanced damage associated with it.

jimmah
16-06-2007, 21:05
afaik mercs have

lvl 16 might @ 79
lvl 17 might @ 83
lvl 18 might @ 87

etc