View Full Version : dmg question
normannen
14-06-2007, 16:56
i was wondering if 160ed/60max armor > forti and 45max/45ias > 120ed/45ias helm for a bow ama. am i correct? ^^ (normal build for pvp)
thegiantturtle
14-06-2007, 17:19
i was wondering if 160ed/60max armor > fortiConsidering max damage and ED% on the same item are bugged so the ed% only applies to the minimum damage, I'd say no on this one.
hi m8 :wink3:
Well I guess that depends how much HRs you want to spend.
If you really want to spend much HRs then the first armor is your choice (assuming you're talking about a 4 socs 100 life armor) :grin: don't take this to serious ok?
About the helmet, I guess that would depend how much base dmg your weapon does.
Total Damage:
Minimum Damage = (Weapon Minimum Damage + (+x To Minimum Damage)) * (1 + StatsBonus + (+x% Enhanced Damage) / 100) * Modifier
Maximum Damage = (Weapon Maximum Damage + (+x To Maximum Damage)) * (1 + StatsBonus + (+x% Enhanced Damage) / 100) * Modifier
+x % Enhanced Damage = all +x % Enhanced Damage from different items (jewels in armor/helm/shield, Lionheart etc.) and skills (both your skills, and others auras and Heart of Wolverine). +x% Enhanced Damage versus demons/undead is put here as well. -x% dmg from skills like Weaken, Taunt (monster only) and Battle Cry is put here. If monsters have no StatsBonus or Skill Enhanced Damage%, then -x% dmg will lower their dmg by the stated amount. When they have an aura (Might/Fanatacism), the -x% reduces the skill Enhanced Damage%.
'+x To Minimum/Maximum Damage' in this case is from items other than the weapon (armor and charms).
so keep in mind that +% enh dmg works on both min and max dmg.
and + max dmg only on your max dmg so has less impact on your average dmg :wink:
good luck calculating :laugh: good thing they invented a machine for that
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