Aldeth the Foppish Idiot
08-06-2007, 14:38
OK, I get the fact that one point into dexterity only gives you a return on your base attack rating of 4, which is pretty much squat. In terms of any non-melee character, a 4 point boost isn't doing anything on the higher difficulties, but those type of characters don't use regular attacks that much anyway.
However, it seems to me that characters that use skills that give huge % boosts to attack rating, that you'd actually get a decent return. Three examples spring immediately to mind - a barbarian with a maxed mastery and a maxed combat skill (any one of them), a paladin with a maxed combat skill like zeal and a maxed offensive aura like fanaticism, and a druid with maxed WW and a maxed combat skill like fury with a HoW spirit pet.
Those type of characters get such high bonuses to their attack rating that a point in dexterity is worth FAR more than a measly 4 points. It would appear to me that even a modest investment in dexterity would end up netting you several hundred in attack rating bonuses, and if you actually go ahead and sink about 100 into dexterity, now we're talking thousands in attack rating.
I'll be the first to admit that the only time I actually concentrate on pumping dexterity is when I have a character using a shield or a missile character. However I have found that a small dexterity investment (about 1 point per level) even for non-shield users does pay off big in the long term if we're talking a character that gets these bonuses. Now if I'm playing a shieldless necro or sorc, I agree that pumping dex is stupid.
I guess the logical follow on question is how do you attain AR in the thousands if you don't invest something in dexterity? Are your characters choking on AR charms? Please enlighten this idiot.
However, it seems to me that characters that use skills that give huge % boosts to attack rating, that you'd actually get a decent return. Three examples spring immediately to mind - a barbarian with a maxed mastery and a maxed combat skill (any one of them), a paladin with a maxed combat skill like zeal and a maxed offensive aura like fanaticism, and a druid with maxed WW and a maxed combat skill like fury with a HoW spirit pet.
Those type of characters get such high bonuses to their attack rating that a point in dexterity is worth FAR more than a measly 4 points. It would appear to me that even a modest investment in dexterity would end up netting you several hundred in attack rating bonuses, and if you actually go ahead and sink about 100 into dexterity, now we're talking thousands in attack rating.
I'll be the first to admit that the only time I actually concentrate on pumping dexterity is when I have a character using a shield or a missile character. However I have found that a small dexterity investment (about 1 point per level) even for non-shield users does pay off big in the long term if we're talking a character that gets these bonuses. Now if I'm playing a shieldless necro or sorc, I agree that pumping dex is stupid.
I guess the logical follow on question is how do you attain AR in the thousands if you don't invest something in dexterity? Are your characters choking on AR charms? Please enlighten this idiot.