DoWatThouWilt
02-06-2007, 22:50
Hey. I want to know the most cost-efficient way to improve my fishymancer. I use him strictly for mf runs. So heres what my fishy is currently wearing:
LvL 87:
Shako (P Topaz)
Enigma (Ring Mail, bleh)
AokL and Homun for Prebuff
Gull Dagger (w 5 MF jewel)
Homunculus (P Diamond)
Chance Guards (34)
Goldwrap
29 MF 22 Lit Res Boots
26 prismatic res ammy
Nagel (25)
22 MF 14 Lit Res Ring
I also have a Necro Torch (17 18), a Gheeds (31), a Summoning GC, and a bunch of res, life, and some mf scs.
Skill placement is standard: 20 RS, 20 SM, 20 CE, Amp, Decrep, Attract, Dim Vision, Clay Golem, Fire Golem, Golem Mastery, Summon Resist, and Revive. I distributed a few points to Amp, Summon Resist, and Golem Mastery, before I decided to get Bone Armor and pumped synergies.
I decided to go for max block, and I find that it helps me out a lot. When I run into Gloams, however, I sorta wish I had more life. Bone Armor is really fantastic as well. Mine currently absorbs 265 damage. Its not a make or break skill, but what I find is that it lets you get away with certain things, like running in front of your skellies. Usually you take a few hits and Bone Armor is depleted before your skellies rush in and block for you, making you take no damage.
At first I used to run every mf area of the game. Now I stick to Pits and Meph. I found the Chaos Sanctuary a burden because of Iron Maiden, and having to constantly revive my merc and reraise skellies. WSK was similarly annoying due to Gloams. Now I just run Pits and Meph, pick up flawless gems, sell items and gamble for circlets.
My problem is that Im not seeing outstanding results with this guy. He has 400+ mf, but all I ever find is some items I can trade for pgems. Should I be running Chaos Sanc and WSK? If so, what are some strategies I can use in these places. Im thinking I should make more use of Revive, so they can die instead of my skellies and merc. Ive also heard the trick where you remove your mercs weapon when maiden comes along.
Do I need more mf? I have a 35 MF ammy, but that would mean 26 less resists.
I have 2 7mf scs that I can trade for hrs. Should I keep trading pgems for hrs until I can afford a Maras? Should I look for small res charms?
Any advice would be great.
edit:
In case this matters, I have a Might Merc, same lvl as me. He uses:
Guillames Face (Can replace with Tals Mask, if this is better)
Shaftstop
Ariocs Needle (Amn Rune. +3)
LvL 87:
Shako (P Topaz)
Enigma (Ring Mail, bleh)
AokL and Homun for Prebuff
Gull Dagger (w 5 MF jewel)
Homunculus (P Diamond)
Chance Guards (34)
Goldwrap
29 MF 22 Lit Res Boots
26 prismatic res ammy
Nagel (25)
22 MF 14 Lit Res Ring
I also have a Necro Torch (17 18), a Gheeds (31), a Summoning GC, and a bunch of res, life, and some mf scs.
Skill placement is standard: 20 RS, 20 SM, 20 CE, Amp, Decrep, Attract, Dim Vision, Clay Golem, Fire Golem, Golem Mastery, Summon Resist, and Revive. I distributed a few points to Amp, Summon Resist, and Golem Mastery, before I decided to get Bone Armor and pumped synergies.
I decided to go for max block, and I find that it helps me out a lot. When I run into Gloams, however, I sorta wish I had more life. Bone Armor is really fantastic as well. Mine currently absorbs 265 damage. Its not a make or break skill, but what I find is that it lets you get away with certain things, like running in front of your skellies. Usually you take a few hits and Bone Armor is depleted before your skellies rush in and block for you, making you take no damage.
At first I used to run every mf area of the game. Now I stick to Pits and Meph. I found the Chaos Sanctuary a burden because of Iron Maiden, and having to constantly revive my merc and reraise skellies. WSK was similarly annoying due to Gloams. Now I just run Pits and Meph, pick up flawless gems, sell items and gamble for circlets.
My problem is that Im not seeing outstanding results with this guy. He has 400+ mf, but all I ever find is some items I can trade for pgems. Should I be running Chaos Sanc and WSK? If so, what are some strategies I can use in these places. Im thinking I should make more use of Revive, so they can die instead of my skellies and merc. Ive also heard the trick where you remove your mercs weapon when maiden comes along.
Do I need more mf? I have a 35 MF ammy, but that would mean 26 less resists.
I have 2 7mf scs that I can trade for hrs. Should I keep trading pgems for hrs until I can afford a Maras? Should I look for small res charms?
Any advice would be great.
edit:
In case this matters, I have a Might Merc, same lvl as me. He uses:
Guillames Face (Can replace with Tals Mask, if this is better)
Shaftstop
Ariocs Needle (Amn Rune. +3)