PDA

View Full Version : 2x dream on a kicker?



Master Zap
29-05-2007, 20:20
I am currently looking to make my kicker do some elemental damage

my kicker uses shako and ss

and was thinking of swapping those for Dream helm and shield to add some light damage to her kicks, I'd be running lastwish pb with these.

do you think the damage from the 30 holyshock would be worth giving up the benefits of shko (skills) and ss (dr) ?
any of you try this?

looking for feedback, my kicker works pretty well right now on all but the pi's

stephan
29-05-2007, 20:28
Well it would do ok damage, but IMO a kicker has options enough in skills to deal with PIs (venom and traps).

Master Zap
29-05-2007, 21:14
from the skill thingy I'm looking at about 1200 light damage and at 6 kicks as fast as she is, that's some serious damage. My char is to high of a level to get venom and I dont want traps. (hence trying to add some elemental ontop of my phy damage)

This is on HC of course.

stephan
29-05-2007, 21:26
How about a Gimmershred together with Blade Fury then? Using dual dreams only to deal with PIs is just wrong... :badteeth:

SSoG
29-05-2007, 21:48
Dreams aren't worth bothering with unless you're a Sorc or a Paladin and you can synergize them. Even on a kicker, there are much better options that'll deal as much or more elemental damage without requiring as much cost or sacrifice. Gimmers, for one example. Voice of Reason for another.

Master Zap
29-05-2007, 22:04
thanks for your thoughts,

there is a couple gear swap choices I can do, some I cant
I have to use coh armor (skills, res )
lastwish (tap makes me nearly invincible, 63% crushing blow, great for bfury)
up'd GoreRiders boots
this leaves Helm,gloves and shield for souces of extra damage. Dream is the only thing that seems to add substantial element damage in these 2 slots
with a infinnity merc the aura and damage should be respectable, (about 2K max damage per kick) the charged bolt on lw also would get beefed up. that ctc is going off all the time.
I'm not sure though , I already have the dream helm on my pally, so just need a shield to pull this off.

stephan
30-05-2007, 05:23
with a infinnity merc the aura and damage should be respectable, (about 2K max damage per kick)
I think dual dream sorceresses would laugh at that.:smiley:

Of course I adviced Gimmershred as a weapon on switch. CB does not work against PIs (if it would then you wouldn't need such drastic PIs measures in the first place) and with Blade Fury you should be safe enough to not need life tap. Personally I think you are throwing too many HRs in a build that really shouldn't need them.

thefrag
30-05-2007, 16:37
Learn dragon tail and keep SS/Shako =p.

jakotaco
30-05-2007, 16:44
Learn dragon tail and keep SS/Shako =p.

problem is: if you use Dtail vs a phys immune target the attack deals no damage, and the explosion damage gets based on that damage, no damage whatsoever. So to be able to use that as a PI solution you would have to kick a nearby opponent that is not immune to physical.

edit: try lawbringer or lacerator, the curses can break immunities.

nickedoff
30-05-2007, 20:03
I've always thought Crescent Moon would be an interesting Dream kicksin weapon.



Crescent Moon

3 Socket Axes/Swords/Polearms

Shael + Um + Tir

10% Chance To Cast Level 17 Chain Lightning On Striking
7% Chance To Cast Level 13 Static Field On Striking
+20% Increased Attack Speed
+180-220% Enhanced Damage (varies)
Ignore Target's Defense
-35% To Enemy Lightning Resistance
25% Chance of Open Wounds
+9-11 Magic Absorb (varies)
+2 To Mana After Each Kill
Level 18 Summon Spirit Wolf (30 Charges)

stephan
30-05-2007, 21:27
Crescent Moon is a really good PvM kicking weapon even without dual dreams. I prefer it over a Last Wish.

ilkori
30-05-2007, 23:54
*pulls out hair* NOOO!

Master Zap, your kicker priorities are a bit... odd to me. You would like elemental damage, but not traps. Ok, I can understand this sentiment, but would agree with many of the posters and recommend against the Dreams. There are much more important stats that can be put in those slots.

One of the main priorities I am confused by is your desire for +skills in the setup. The only real reason to want +skills are to boost skill damage. Dragon Talon gets nearly all of its damage from the speed, Crushing Blow, and Death Sentry explosions. That means pushing for +skills for the sake of +skills prevents you from putting in mods that are more effective.

If this is all for some kind of style, then go for it. If you are asking for advice from the perspective of effectiveness (which it seems you are), then I would recommend this setup which has similar cost requirements and skill restrictions:

20 Talon
20 Death Sentry
20 Venom
1 all 1-pt wonders
1 pt BoS as main Aura
Boost your Shadow skills to taste

Stormlash (Eth or Jah)
Stormshield (PDiamond or Um)
Guillaume's Face (Shael)
Chains of Honor (since you mentioned it, the resists and DR are great)
Dracul's Grasp
TGod's Vigor
Up'd Goreriders
Maras, Metalgrid, or similar resist ammy
Ravenfrost
Mana Leech ring with whatever else you can get

Yeah, that's about it. A Holy Freeze merc with Thresher Obedience is good for stealing an enchant, and does really well in most situations (Vamp Gaze and Glad's Bane are about as good as you can get for gear choices).

Ok, that's it. I stopped.

wizAdept
31-05-2007, 00:33
Ok, that's it. I stopped.Lols.

Just point people to your guide ilkori. pvm kicksins are quite customizable while reaching the same goals, its really a question of what the player has at hand or get get his hands on, since there are so many setups that will work.
Your guide does a good job of explaining goals, people can figure out setups from there.

Some are arguably faster than others at clearing areas, some are better at boss/uber killing.
That cookiecutter setup you offer is a pretty damn good tank (tgods/draculs/****loads of resists) for pvm and shouldnt die, but may not be as fast at clearing areas as a kick/trap hybrid using enigma. But of course you know that..


One of the main priorities I am confused by is your desire for +skills in the setup. The only real reason to want +skills are to boost skill damage. Dragon Talon gets nearly all of its damage from the speed, Crushing Blow, and Death Sentry explosions. That means pushing for +skills for the sake of +skills prevents you from putting in mods that are more effective.

If this is all for some kind of style, then go for it. If you are asking for advice from the perspective of effectiveness (which it seems you are), then I would recommend this setup which has similar cost requirements and skill restrictions:vouch these points here.
Unless its for style points to use some specific weapons, very little matches the speed of cb% equipment + death sentry.

Master Zap
31-05-2007, 16:29
Good feed back guys

Here is more detail on my skill setup, and some of my goals.
Here is my hardskill layout before gear. Char level 76 HCL Crystals_eF I expect to get about 10-15 levels on this char and I most likely wont bother with anymore after that.

20 Dragon Talon
20 Dragon Flight
8 Tigerstrike (regretting this many points here..I get a very pretty damage reading on dflight when charged ^^ )
13 Shadow master
3 BOS
2 Death sentry (mostly used to get rid of corpses)
1 in most of the other skills

My normal setup is

Shako "um'
Coh armor
tgods belt
dracs gloves
Cateye Ammy
Lastwish pb
Stormshield
Up'd gores
2X ravenfrosts or 1 Raven 1 dwarf
Max block.
hoto and Spirit shield for prebluffing my shadow master and fade/bos (and tele as its needed)
Misc charms (no anni, gc's or sin torch) mostly life ,res and fhr

I use a Faith Cold arrow merc for the fanta. and the cold arrow effect. might and fanat make my summon pretty darn good :) she is the best summon AI wise in the game IMO


I would prefer to not need to use traps and just be melee . The closest I come to traps is Blade fury (to kill some of those enchanted monsters saftly and when IM is around). I do use MB time to time.


My phy damage and ar is pretty good
if my figuring is correct, using the dream route that I mentioned , I'd gain some FHR , and about ..... 4-5K added light damage per attack cycle ontop of my phy damage.

switching to Cresent moon I lose the huge tap and my primary source of crushing blow. So I'd have to wear gface instead of shako. Shako seems to offer more, helps my ias(bos), res (from fade) my summon, gives life, mana blah blah (you all know this helm)
I dont know , you folks are the number crunches, I just play em.. But here is more stuff on the char. She cruises along pretty well in hell with low people counts.. slows down in big games.

hotkeys
E ASDFG ZX