View Full Version : good build for hell baal soloing (and gear)
I Was wondering if it were possible and if it were what would be my goal setup?
Thanks!
*EDIT*
I am doing this for magic find running. Since baal can drop more then mephisto.
If there is a higher level mob to farm please let me know...I know pindle is one, but his drop rate is horrid :(
*edit#2*
I am looking for gear that has mf and good stats 2....like enigma is an obvious choice...but are the lack of resists on enigma gunna kill me?
*edit3*
I just read that baals minions can drop everything...if this is true then solo baal runs with enigma are probably the way to go right?
http://forums.diabloii.net/showthread.php?t=464188
as an amazon, you don't just want to tele to baal and kill it and his minions. There are much better char to do this. With the amazon you want to kill everything you find in the lvl 85 areas. so run diablo and baal killing everything you see, perhaps even going to wsk lvl 1 to clear it out, without losing to much time, baal and the minions still are the target. Nearly everything that is usefull can be dropped by monsters in one of these areas.
Baal and diablo are no more then the icing on the cake.
http://forums.diabloii.net/showthread.php?t=464188
as an amazon, you don't just want to tele to baal and kill it and his minions. There are much better char to do this. With the amazon you want to kill everything you find in the lvl 85 areas. so run diablo and baal killing everything you see, perhaps even going to wsk lvl 1 to clear it out, without losing to much time, baal and the minions still are the target. Nearly everything that is usefull can be dropped by monsters in one of these areas.
Baal and diablo are no more then the icing on the cake.
I wonder if I could run wsk and baal with a cs build and instead of cold arrow use jab with a weapon switch to a nice high damage spear? for the lightning immunes.
I now wonder how I am gunna get to the 75 all resists in the guide you linked me....with a shield that shouldn't be too tough...
I would go with the FA hybrid -- you don't want to have to poke a lightning immune super unique OK to death right after he drops IM on your face.
Shane
I would go with the FA hybrid -- you don't want to have to poke a lightning immune super unique OK to death right after he drops IM on your face.
Shane
BUT BUT....I don't want to make another zon :(
hehe, what bow would you suggest? I just got a buriza...whats the quitisential BEST BOW?
thanks :)
This really is the eternal question, my friend.
What is the best bow?
For your purposes, being a Hybrid, I would say the best option is Faith. It's going to solve any attack rating problems you may encounter, and it's just a great cannon overall. The Fanaticism aura is a huge boon to any character. With that said, well, you'll probably get any other number of suggestions. But since you're going to be using the bow to use FA, then you're going to want the fastest and most accurate bow you can get your hands on. Since the AR bonuses attached to the different arrow skills don't actually work, well, I would just say that it's your best bet.
That's not to mention that if you could manage to find a MAT bow Faith with perfect stats, plus 20 IAS gloves, and a little IAS somewhere else (Cat's Eye perhaps, although it's not really the optimal amulet for LF zons) then you're going to be a quick shooting bugger to boot.
Melody in a nice bow would be pretty good (and cheap) for a LF/FA zon.
I wonder if it would be possible to put 100% of my points into VIT....get my stats from my ring(raven frost) amy(maras +5 all) ann and torch +20-40all a few dex charms to hold titans (+1 jav +4dex or so dex) titans(+20str/dex) and then enigma armor for the rest of the str.
Any thoughts?
Thanks
I don't like the potential for popping, but that's just me.
You could almost certainly reach the STR reqs for a MAT bow with Enigma alone. In fact, you would be able to do that by level 86, I think. I think 86, perhaps 87, is the STR req for a MAT bow.
But I wouldn't go that route...and I certainly wouldn't stick Enigma on my zon. Some folks do, and I understand it all boils down to personal preference, but COH will serve you much better in the PvM realm...and I would think that is almost a unanimous vote across the board.
The FCR for zons is just crap...and so the greatest asset of Enigma is almost totally lost for them.
TarnishedHope
30-05-2007, 06:47
I don't think you pop anymore. I'm not all that sure.
Leohappy
30-05-2007, 06:56
enigma is certainly very important because it allows you to reposition your merc and tele to throne room
you can get some fcr with items such as griffons, spirit
definitely go all vit
You certainly can still *pop* -- I nearly lost a Stormshield to it last week.
As to tele being important for zons...not true -- just not true.
Infinity would be vastly more important. Everyone has this misconception that you MUST be able to tele to get things done. It's simply false. Diablo and Baal are just the icing on the cake for the CS and WSK respectively. Those areas are level 85 areas and good stuff drops there all the time.
There is no reason to sacrifice survivability.
Spirit and Griffons...
Yeah, you could go that route...do you know what FCR breakpoint that hits for a zon?
If you're really going to use the zon to tele -- if you feel it's absolutely necessary -- then use a wizspike and perfect Spirit on switch. That will at least hit the 99% FCR breakpoint.
But then you won't even HAVE a bow on switch.
LF zons weren't meant to be tele in any arena except, perhaps, PvP.
If you want to do throne runs in 2 mins then use a Lit Sorc. If you want to run Andy and Meph and the Tunnels...use a Blizz sorc.
If you want to Baal Walk and Diablo Walk (or walk through just about anywhere except the accursed Maggot Lair)...and survive...in a players 8 game then use a bowa with a high valk or a tough LF zon.
Enigma on a zon just doesn't make sense to me...at all.
If you're looking at this form a PvP standpoint, skip out on Enigma and aim for 125 FRW...desynch is MUCH faster anyway.
Agree with Leohappy. There are lots of good armors out there, eg Fortitude, Coh, but there are also endless of good reasons to use Enigma. I myself have been using Enigma on all my chars, even my sorc.
First, Enigma gives u strength. After anni, hellfire & charms, my lightning zon can equip mage plate Enigma at base strength. & after some other items addons, my strength is at 156, meaning that I can equip monarch without adding a point in strength. It just doesnt cut it for any builds to have spend so many points in strength and yet, u have to spend on dex & vital.
Secondly, Enigma lets u reposition ur merc, which is really important in hell. I just dont like my merc being trapped in a room & hence leaving me without a merc :) With Enigma, u can simply teleport once, & ur merc comes back to u.
But one thing about Enigma is the lack of resists. Easy, get a few resists charms & u're ready to go ;) My lightning zon uses 6 x 5 resists all small charms & her resists are maxed :)
You guys are forgetting that Enigma has a couple of other bonuses that far outwiegh the "relatively useless FCR" these being:
INCREASE LIFE 5% and
DAMAGE REDUCED BY 8%
As far as I am concerned EVERY CHARACTER EVER can benefit from those two big fellahs alone .. that being said it is purely and simply a matter of preference .. since dumping Fortitude Armor will reduce damage but you get either Teleport and the afore mentioned with Enigma, or Bulk Resist All (which is so easily afforded you via All Resist SC anyway) when you slip into your Chains of Honour.
Personally the ability to Teleport is such a boon I can't go past it. And I am TOTALLY 100% FOR "clearing" WSK and the Big 85'ers since you will be surprised how many truly wonderfull things I have found by going back to "playing the game" as I put it instead of rushes and etc.
Hell the other day a Unique (not sure of name, not that it matters) Sand Leaper dropped a frikken SOJ for me in Act2 Hell - Far Oasis. And I'm sure you can imagine my surprise when it wasn't yet ANOTHER useless 15% MF Nagel...
So play on and most importantly "Have a little Fun with it".
Regards
Luke
Hmm...
To each his own, I always say.
But the catch is that 5% life is miniscule. Why not just use sc vita charms?
And as to 8% damage reduction? It's paltry in comparison to Stormshield's 35% DR...oh, and did I mention that Chains of Honor ALSO affords damage reduction?
With Storm Shield and COH you are at 43% DR...not bad at all.
It really IS a matter of preference, but, honestly, it just seems to me like the only genuine bonus to wearing Enigma is the STR at level bonus. The FRW bonus is huge, but this isn't really a problem for LF zons anyway.
And using teleport requires you to do one of two things -- fill a ring slot or both with rare rings to get 20 FCR plus a wizspike and Spirit on switch -- and that will CERTAINLY decrease your ability to use a 1 pt. Jab (Demon's Arch and Tiamat's Rebuke on switch) OR whatever bow you choose. The 99 FCR breakpoint would be viable with the Wizspike and Spirit, so I suppose you could skip the rings. Still, it just seems too limiting in my opinion.
But I guess it's a matter of opinion and convenience.
Still, I just don't see teleport as any kind of necessity. Sorcs have it inherently, and with the expection of a Hammerdin or a few Barb builds (and in the PvP arena) I just don't see its genuine usefulness.
But that's just my opinion.
Perhaps I was unclear as to the idea's of this post.
I am purely into Bows not Javs so I am coming from that point of view. This of course means no Shield so your point on Stormshield being better is futile in my eyes (altho certainly correct .. it does have much better DR %) .. but then again I was talking about armors not shields.
My apologies however as I forgot about the DR on CoH so I suppose depending on your play style, and having Resists it would also be viable.
My point though is that mercs are stupid and tele fixes this problem very nicely. This in turn means you can pretty much guarantee that Might/Concetration Aura will be there to help you pin anything to the wall.
Also on the FCR .. I say it is useless as I am not looking to tele fast I just use it for "convenience" and "merc control" so FCR would not help in those cases.
Leohappy
30-05-2007, 10:52
try playing with enigma and with coh and you'll notice your gameplay is much faster and much smoother with enigma
enigma: tele infront of a pack, LF LF LF , done
coh: move towards a pack, wait for the merc to catch up, LF LF LF, done
I have tried both -- as some zons DO suggest Enigma.
I find that *waiting* for the merc isn't much of a problem. And the benefits of COH overall just generally beat Enigma.
But I have tried both, and, yes, I do agree that teleport is nice for repositioning of the merc. But if that's the least of my worries -- waiting a second or two for the guy to catch up -- then I'll take my chances with COH.
It's still a matter of preference, I suppose. But I stick by what I said earlier. COH allows far more gear flexibility, it offers you the same DR reduction, MUCH better resists, + damage to Demons and Undead, the same + skills, AND it offers a nice STR bonus to boot at 20.
If I wanted to tele I'd go play a sorc...or a cheezy hammerdin...
VXIII,
Just to follow up: you say you are totally into bows.
Well, a javazon using Enigma seems INFINITELY more reasonable than a bowazon with it. Are you telling me that you regularly use Enigma on your bowazons in PvM?
does the +damage to deamons and undead appply to your physical damage or your lightning damage too(assuming only physical)
VXIII,
Just to follow up: you say you are totally into bows.
Well, a javazon using Enigma seems INFINITELY more reasonable than a bowazon with it. Are you telling me that you regularly use Enigma on your bowazons in PvM?
Well thats a bit tricky actually. The answer is YES and NO since I'm pretty much about to make my first "real" go at a Bowzon .. I have had them before but always Strafers and I dont particularly like them.
So I'm going for a Multi/Frozen Arrow Zon this time as it seems that (having had alot more experience in the game in general) it should work alot better for my game style since my biggest hate was Strafe lock coupled with next delay. It's just NOT for ME lol.
But I guess you are set in your ways and that is fair enough. Just as I am in mine.
IMHO however Enigma is a better armor all together than CoH .. especially since to me its only real advantage is the resists which are easily attainable elsewhere. That coupled with a low defense is not very attractive to me.
The Ancient
31-05-2007, 15:06
Hmm, I have been reading the comments of people and you guys give a good argument. But in the long run i dont think the Gear well the plate And shield are right. I looked at the stats of both items and they are quite crummy i know there are better things out there for a zon.
So wouldnt Fort, Enigma, COH & Spirit's Be the choice?, Spirit is a nice shield but i would prefer to get spirit than any shield recommended in the guide and I chose fort for its High DR and enigma for teleing in case i run into trouble.
Hmm, I have been reading the comments of people and you guys give a good argument. But in the long run i dont think the Gear well the plate And shield are right. I looked at the stats of both items and they are quite crummy i know there are better things out there for a zon.
So wouldnt Fort, Enigma, COH & Spirit's Be the choice?, Spirit is a nice shield but i would prefer to get spirit than any shield recommended in the guide and I chose fort for its High DR and enigma for teleing in case i run into trouble.
fort doesn't have +skills which means less damage AND the +300%damage is only physical damage. So the initial mob you hit with your jav will be the only one effected by the +300%
The coh helps because it has the +skills and resists and the +damage to deamons and undead is just an added perk for going against say baal and other tough mobs with Charge strike...it also is a nice plus for leach I am assuming.
Fort is something I would use for say a barb or zeal paladin with a nice Enhance damage shield and grief main hand or a bowazon.
Hmm, I have been reading the comments of people and you guys give a good argument. But in the long run i dont think the Gear well the plate And shield are right. I looked at the stats of both items and they are quite crummy i know there are better things out there for a zon.
So wouldnt Fort, Enigma, COH & Spirit's Be the choice?, Spirit is a nice shield but i would prefer to get spirit than any shield recommended in the guide and I chose fort for its High DR and enigma for teleing in case i run into trouble.
Well to be honest I'm not into Javazons so I dont use a shield, but the one thing I will say is remember that in order to use a Spirit Monarch you need 156 Strength (as with a Stormshield) which to me is a complete waste of Attribute Points as Dexterity should be the main focus of an amazon (at least certainly on a Bowazon and one would assume a Javazon).
But the main debate we were having was over armor not shield or anything else.
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