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View Full Version : ESCL Ladder rules changes? post and vote here


bradtford
28-05-2007, 21:20
some folks are wanting rules adjsutments for the east ladder.

i have recommended that one person state exactly what change they want, then the current 15 members on ladder vote for or against it. 8 votes required to change a rule.

since this would really spam the Ladder thread itsself, i reccomended posting once then linking here.

this is my rules change reccomendation.

mainaman
28-05-2007, 22:07
allow dracks on BvC,

inanefedaykin
28-05-2007, 22:34
I vote against so long as it can be used with an attack that can proc life tap.

bradtford
28-05-2007, 23:42
allow dracks on BvC,
i vote against
i would reccomend amending ur request i would vote for it if you concede that if life tap triggers then it is automatic loss.

CuriousToadGIS
29-05-2007, 00:59
I vote to allow draculs, but if life tap triggers an automatic loss.

Camden
29-05-2007, 02:02
Banning dracs because of a 5% chance to cast lifetap when zerking is beyond stupid. Lolladder.

stuslegend
29-05-2007, 03:18
Banning dracs because of a 5% chance to cast lifetap when zerking is beyond stupid. Lolladder.

its mostly for when they use widow maker actually....

inanefedaykin
29-05-2007, 03:26
5% chance means every 20 shots procs it. Now lets assume the only form of ias is a shael in the bow, you get 12 frames which is roughly 2 attacks a second. Assuming everything hits you get a life tap after 10 seconds of shooting on average and I don't think anybody could disagree that life tap is pretty well a free win.

MysticDragon
29-05-2007, 03:29
5% chance means every 20 shots procs it. Now lets assume the only form of ias is a shael in the bow, you get 12 frames which is roughly 2 attacks a second. Assuming everything hits you get a life tap after 10 seconds of shooting on average and I don't think anybody could disagree that life tap is pretty well a free win.

I could disagree. Especially when used against Hammerdins. I find that it doesn't help that much at all. Of course I don't get a vote...

tinncann25
29-05-2007, 04:01
I vote against because of the widowmake proking the tap.

bradtford
29-05-2007, 04:04
I vote to allow draculs, but if life tap triggers an automatic loss.


Rank bnet accnt char name char type status
#01 - mainaman4 (http://forums.diabloii.net/member.php?u=157823) Krumss bvc o
#02 - stus_legend (http://forums.diabloii.net/member.php?u=171466) iLLmacuLate bowazon o
#03 - crawlingdeadman (http://forums.diabloii.net/member.php?u=157056) Lieutenant-Dan libby <<challenged by PsionicXero>>
#04 - nay-gis (http://forums.diabloii.net/member.php?u=302783) Royalties blizz sorc <<challenging crawlingdeadman>>
#05 - rem2-14 (http://forums.diabloii.net/member.php?u=111002) sos hammerdin o
#06 - retired_jieshi2 (http://forums.diabloii.net/member.php?u=97413) Giltinan javazon <<challenge by bradtford>>
#07 - DoUrden-GIS (http://forums.diabloii.net/member.php?u=167984) GIS-Ghost bonemancer o
#08 - Shupe0 (http://forums.diabloii.net/member.php?u=102287) Lamech v/t o
#09 - tfordnc2 (http://forums.diabloii.net/member.php?u=167823) galahad_hammers hammerdin <<challenging tinncann25>>
#10 - sechler4 (http://forums.diabloii.net/member.php?u=159644) shadysadist ww/trapper o
#11 - C-Man.1 (http://forums.diabloii.net/member.php?u=302587) GIS-Sever bvc o
#12 - edgeedge (http://forums.diabloii.net/member.php?u=158244) fop fury/rabies o
#13 - inane-fedaykin3 (http://forums.diabloii.net/member.php?u=164857) Reapwhirlwind wind druid o
#14 - bible. (http://forums.diabloii.net/member.php?u=303153) Expo wind druid? o
#15 -

:thumbsup:

toad are u on the ladder? i dont believe that vote counts. as for the if LT triggers statement that is not what mainman requested. he requested to allow dracs on a BvC

as for you camden if you dont have something constructive to add, go spam ur insults elsewhere.
mysticdragon opinion noted.

now one more opinion of mine, mainman said allow dracs for BvC. if you are gonna allow dracs, i think it has to be for all chars. like i said if you agree to automatic loss when LT triggers it doesnt matter if its a strafer using them..

mainaman
29-05-2007, 04:06
5% chance means every 20 shots procs it. Now lets assume the only form of ias is a shael in the bow, you get 12 frames which is roughly 2 attacks a second. Assuming everything hits you get a life tap after 10 seconds of shooting on average and I don't think anybody could disagree that life tap is pretty well a free win.have you failed math at school?
each hit the chance to trigger is calculated separately, i can hit you 200 times and no life tap will trigger. 5% chance means 5 out of 100 hits will trigger lt, now apply 75 % block thats about 1 hit in 100 that will trigger lt. You play hammerdin i believe , you should know that you block hits and that also life tap from dracks is not enough to save a BvC if you know how to play against them.
obviosly only char that dracks are usefull against is hammerdin (i dont mind if they cleans the lt if triggers if they are such sissies then so be it), and some cases of druid.

inanefedaykin
29-05-2007, 05:24
1 in 20 is average, I didn't apply blocking because not all builds incorporate it and in practical application there's a good chance someone will be running while hit by the arrow.

Camden
29-05-2007, 06:06
OMG 5% CHANCE TO CAST LIFETAP WITH WIDOWMAKER! Because god knows barbs have such an advantage over hammerdins already.

1 in 20 is average, I didn't apply blocking because not all builds incorporate it and in practical application there's a good chance someone will be running while hit by the arrow.

That's utter rubbish lol. I don't see bvcs sniping vita sorcs with a widowmaker.

MysticDragon
29-05-2007, 06:19
OMG 5% CHANCE TO CAST LIFETAP WITH WIDOWMAKER! Because god knows barbs have such an advantage over hammerdins already.



That's utter rubbish lol. I don't see bvcs sniping vita sorcs with a widowmaker.

Oh, wait... You aren't supposed to do that? Not even for fun? :hide:

mephiztophelez
29-05-2007, 06:57
please excuse my intrusion, but i would like a little clarification from some easterners as to your roolz.

anyways, under your rules, could one use both a wisp and a t-gods together? or could one use a wisp and a 2xLo helm together?

you may be aware, we're trying to get something similar going on West, but theres some sticking points about sorb.

Uncle_Mike
29-05-2007, 07:05
Let's keep this civil guys :wave:

@Camden - you bring up valid arguments but your posts could use a more neutral posting style

Camden
29-05-2007, 07:41
Oh, wait... You aren't supposed to do that? Not even for fun? :hide:

Even though this forum/that ladder isn't ultracompetative [thankfully i might add], I still don't imagine anyone would take an "official" duel -that- lightly o_O

mainaman
29-05-2007, 13:58
i vote against
i would reccomend amending ur request i would vote for it if you concede that if life tap triggers then it is automatic loss.you do realize that dracks can be used against casters , but lag can cause the ww to turn into something like frenzy (animation) then life tap can trigger, is that automatic loss for you too?
Again you guys are missing the point here, dracks are necessary to use for gear switches and ow , not the life tap.
BvC is at a huge disadvantage to almost any char in the game , hammerdin/druid/es sorc block or non block, bowazon/javazon /necro ...
So on top of that you want to not allow one source of dmg that can be pretty handy in many duels?

PFSS
29-05-2007, 14:40
I'm not on this realm but a suggestion:

Allow Dracs on all chars but if Life Tap procs then = draw and have a rematch or allow the life tapped player to play the advantage if they have one.

e.g. - if you are playing against someone using Dracs and are about to win when you get lifetapped you have the choice to either seise the opportunity and kill your opponent or to stop and have a rematch.

if on the other hand you are about to get finished off and you get life tapped then your opponent forefits the win and there is a rematch.

If the life tapped player decides to carry on the fight they just have to keep attacking/fighting - they do not need to say anything, if they want to call it off they either run and call an end or just stop fighting and get a SS before they get killed of them being life tapped.

If the fight continues then the player who cast lifetap can't score a win, they can only score a draw either by their opponent calling a draw or by killing their opponent or they can score a loss by their opponent winning dispite the disadvantage.

I think an auto-loss is too harsh - particulary given that it is in this context an unintenional effect the player is not (or shouldn't be) looking for.

Uncle_Mike
29-05-2007, 23:17
if on the other hand you are about to get finished off and you get life tapped then your opponent forefits the win and there is a rematch.


I am not participating here but honestly, if that happens I call it bad luck and start another duel. While it's true that lt does make a bit of difference in very close duels where both chars play semi-defensively because 1 mistake will mean a defeat I still consider dracs on bvcs gm.

Guided dmg is lowish in most cases unless the barb wears a fortitude and then you could say that hammerdin has a mobility advantage as the barb cannot tele.

my 2 cents

GalenDoUrden
30-05-2007, 03:03
I would agree with Uncle_Mike and PFSS here. The reason for dracs isn't the life tap and an unintentional loss is too harsh. I vote allow it and players can decide before hand whether the duel will be a draw if it casts or if the duel will be put on hold till a point where the life tap wears off. Or if the players care too, they can just play through it.