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View Full Version : What lvl aura is my necro's Act2 NM Merc's Might?


Phalinx
27-05-2007, 22:55
I'm trying to figure out the total damage my skels put out with this calculater but i need to know what lvl might aura the merc has. currently my skells(not including mages) do 10123.1 damage per second. but I need to factor in the lvl of might aura.

Phalinx
27-05-2007, 23:10
Ok nvm, I tried picking a ballpark number for my mercs might and it said a lvl 18 might would require a lvl87+ merc and the lvl 19 was 91 so i guess the might level adjusts to the level of the merc. anyway, might totaled the skels to 15,518.6 dmg per second and then i averaged lite/fire/cold mage damage to 4458.53 dmg per second to a grand total of 19,977.13 dmg/sec for skeletons. Now if only I could find a calculator that knows how to input different revivable enemies to add my 31 revives to the total.

Mikk0
27-05-2007, 23:10
I'm trying to figure out the total damage my skels put out with this calculater but i need to know what lvl might aura the merc has. currently my skells(not including mages) do 10123.1 damage per second. but I need to factor in the lvl of might aura.

http://www.diabloii.net/townsfolk/warrior-offensive.shtml

Phalinx
28-05-2007, 01:38
You sure that's write? the pet calculater at http://tph.tuwien.ac.at/~gottwald/necro_pet_calculator.html says a lvl 25 might is normally unattainable from a merc.

Mikk0
28-05-2007, 09:09
well i just pasted you a link for merc statistics.. i didnt make them so ofc i cannot be totaly sure..

+ skills of a merc are affecting the might lvl also..

Mad Mantis
28-05-2007, 13:03
well i just pasted you a link for merc statistics.. i didnt make them so ofc i cannot be totaly sure..

That info really isn't right. It needs to be updated. For more accurate info you can check this file (http://wreckernl.homestead.com/files/Diabloiinet/CompleteD2Ver110HirelingStats.zip).