View Full Version : Max Cs synergies OR 1 point in all passives?
I am looking to make a CS zon....since they seem to down bosses EXTREMELY fast. Also the side effect of the CS synergies is lightning Fury which is amazing for killing large groups of mobs.
The question I have is...are the passives worth it?
Valkyrie: I have a merc is she really THAT GOOD?
Pierce: Can't I just use razor tail?
On the other hand...how much lightning damage do you REALLY need? Can't I just put one point in the passives, and still have all the synergies but charge bolt maxed....having instead like...18 points in it at level 99.....
I know this sounds a bit like an inner monologue, but I would really appreciate your input....
Also how would this build fair in say pvp?
CS: Max
PS: Max
LS: Max
LF: Max
LB: Remaining
Passives: 1 point in each
Should I maybe take a few points away from the LB synergy and place say 5 in pierce and Valy? Or would this hurt me to much in PVP?
Thanks again
MinionOfBoredom
25-05-2007, 02:15
1- Valkyrie is always nice, but if you go the Vitality way (which you should, on a Javazon), it's not necessary.
2 - Razortail only gives you 33% pierce. You're going to at least want one hard point into Pierce, and that should be enough.
3 - I also wouldn't recommend putting points in D/A/E on a Javazon...if you dodge something, there's a glitch that renders your attack useless...I'm pretty sure you can find some information on it; I'm just not sure where.
My points in the Passive and Magic tab go: one in everything except for Dodge, Avoid, Evade, and (obviously) Valkyrie.
1- Valkyrie is always nice, but if you go the Vitality way (which you should, on a Javazon), it's not necessary.
2 - Razortail only gives you 33% pierce. You're going to at least want one hard point into Pierce, and that should be enough.
3 - I also wouldn't recommend putting points in D/A/E on a Javazon...if you dodge something, there's a glitch that renders your attack useless...I'm pretty sure you can find some information on it; I'm just not sure where.
My points in the Passive and Magic tab go: one in everything except for Dodge, Avoid, Evade, and (obviously) Valkyrie.
So then you suggest just putting in 3 points in the passive tree for pierce....and the rest into synergies. So you did put a point into decoy?
As to the vitality...yeah I plan on:
Str: As much as needed to where anything I want. 150 I believe should be perfect.
Dex: Enough for 75% block and to wear what I want. Again I think 150?
Vit: Rest
How does that sound?
MinionOfBoredom
25-05-2007, 04:24
I put a point into Decoy, Slow Missiles, and Inner Sight, as well...because Slow Missiles is damn fun, and Decoy is also nice to have.
You'll want 156 Strength with gear, enough to wield a Phoenix/Spirit/Stormshield/20/-20 Monarch.
If you use Stormshield, you can get Max Block pretty easily with less in Dex. If you use any of the other shields (save a 20/-20 in a JMoD, but that isn't exactly for PvM...I'd take Spirit over that, honestly), you'll have to put a LOT of points into dexterity to attain max block...
Put enough to what suits your needs between block rate and life...my own javazon has 50% block with Spirit, and around 2.5k life...both numbers that I personally find suitable. Some people like more life...some people like more block...it's more of preference, if anything.
And yes, vitality to the maximum.
it depends on your gear whether you want to put str or not... for my zon i put zero str because of enigma and a rare belt(24fhr/26 str/40 life/resis
and jav gcs with str
with that you can add more to vitality
i have around 400 points in vitality with items with i have like 3.2k life with bo
as for skills.. i put one in everything in passive except a couple.. valk..and decoy i believe...and the rest in cs synergies
Valk is one of the best (if not the best) tanks in the entire game and she frequently keeps your merc (i.e. moron) from dying. I've never made a zon without at least one point in it and I've never regretted it. Not to mention, she's castable. My javazon can easily solo 8 player games with a heavy valk investment.
Valk is one of the best (if not the best) tanks in the entire game and she frequently keeps your merc (i.e. moron) from dying. I've never made a zon without at least one point in it and I've never regretted it. Not to mention, she's castable. My javazon can easily solo 8 player games with a heavy valk investment.
what about what what MinionOfBoredom said:
"3 - I also wouldn't recommend putting points in D/A/E on a Javazon...if you dodge something, there's a glitch that renders your attack useless...I'm pretty sure you can find some information on it; I'm just not sure where."
Is there a bug with dodge or is there not?
Thanks :)
akillebrew
25-05-2007, 19:51
I'll speak to the D/A/E bug. Soloing WSK, if I enoucounter Flayer packs, it often takes 3-5 LFs to put 'em down (whereas it should take one), as Dodge seems to pretty much negate LF.
when you are in the D/A/E motion you will throw a javalin and it will look like it should do damage but it doesnt. It was just a waste of a javalin. So i would have to say as MoB said. 1 into innersight, slow missle, decoy, pierce, penetrate, and critical strike.
Then pump up the synergies. And as said if you arent using storm shield max block is a waste to try and achieve.
Flayed One
25-05-2007, 20:10
Yes, D/A/E skills are bugged. The bug is called "Fend bug"(so you should serach for a bug named that way if you wanty to know more) since it's most apparent when using fend skill. A lot of people also belive that it's fend that is bugged, but it's not true. Essentially : no matter what kind of attack you are performing, if you get hit and dodge during the attack it will miss.
wow, i dont know if minionofboredom was joking or not, but for a cs zon, or any kind of zon for that matter, d/a/e is important... definitly use it, but only one point is needed in each of those... those are the only passive skills you need.. no valk, at all..
then max the rest of your synergies...
i have a 94 cs zon, this is the way i made her and she absolutely owns
MinionOfBoredom
27-05-2007, 06:30
wow, i dont know if minionofboredom was joking or not, but for a cs zon, or any kind of zon for that matter, d/a/e is important... definitly use it, but only one point is needed in each of those... those are the only passive skills you need.. no valk, at all..
then max the rest of your synergies...
i have a 94 cs zon, this is the way i made her and she absolutely owns
I disagree.
When you have a good amount of life and a competant block (over 40%), D/A/E becomes more of a hinderance than a savior.
D/A/E is more for the glass cannon, because if they get hit, they die...a Javazon, on the other hand, should have a decent amount of life...and be able to leech back what they lose very simply. This 'fend bug' (just realized that it was this, lol) triggers oh-too-often even with only one point in the skills. On many an occasion, you lose more life than you gain- I'd rather have to hurl one javelin into a pack and have them die than hurl five, while all the while they are attacking me.
Of course, if Blizzard decided to actually FIX this bug, it would make D/A/E very worthwhile...but I digress.
By the way...you want one point in pierce, no matter what. Pierce > all, when it comes to LF.
MinionOfBoredom, mind if u post ur full equipments? I'm actually in the midst of deciding whether to get a Thunderstroke or Titans'. I know there are lots of threads about this, just wanted your personal opinion. I would mainly be doing Chaos & WSK. Don't worry about the LI, I have a pure lightning sorc ^^
MinionOfBoredom
27-05-2007, 22:16
It's more or less the standard Javazon setup, as far as I know:
Griff's
Titan's
Archon Plate CoH
Spirit Monarch
2 Jav/20 IAS/Stuff Gloves
Razortail
Raven Frost
Dual Leech/Dex/FRes Ring
Ethereal Treks
Torch, Anni, Jav GC's...life SC's.
I have just enough strength to use the Spirit Monarch, and 50% block with it (given, I put in more Dexterity than most people).
I still have ~2.5k life...and it's more than enough for me.
Hmm how many points in strength? I'm thinking of Enigma mage plate for my zon so that I can do enough with base strength.
Summerfun
29-05-2007, 18:18
@ MinionOfBordom
What about for PvP wouldent you use D/A/E there?
I allways put just 1 point in them.
@ MinionOfBordom
What about for PvP wouldent you use D/A/E there?
I allways put just 1 point in them.
D/A/E are invaluable PvP skills. The difference between the PvP use of D/A/E and PvM is that in PvP you aren't constantly attacked by multiple enemies making you dodge constantly.
zzzackkk
06-08-2007, 18:40
If were talking about PvP then D/A/E is what makes an amazon good. Amazons have low def and decent life. The idea behind making a javazon is SPEED and AGILITY so not being hit is a big deal. Think of it this way, if you LF and you dodge, you do no dmg and they do no dmg... thats your worse case senario. D/A/E is very important!
MinionOfBoredom, mind if u post ur full equipments? I'm actually in the midst of deciding whether to get a Thunderstroke or Titans'.
get both, unless you want cta on switch. Titans is better alround, though isn't thunderstroke faster versus act bosses? The -res is huge when monsters have over 50 res, and you don't waste much javalins anyway with cs. And this lets you use a mf shield versus bosses easily, if there even is such a shield.
P.S. about fend-bug. who says it is a bug? It says, dodges a missle while attacking or standing still. And if you dodge you can't attack. I know it is very annoying, though you should change the way the skill works, and not fix a bug.
@ zzzackkk: the worse case is that you keep on dodge evey 8th frame and taking damage at the other frames. The end is one dead amazon.
WrongdayJ
06-08-2007, 23:41
. . .P.S. about fend-bug. who says it is a bug? It says, dodges a missle while attacking or standing still. And if you dodge you can't attack. I know it is very annoying, though you should change the way the skill works, and not fix a bug. . .
Agreed. I have never considered the 'fend-bug' to indeed be a bug. Obviously, Blizzard doesn't either or else it would have been fixed with the 1.10 or 1.11 patches. It's not like they haven't known about this skill interaction issue. I have always thought of it like two skills that don't compliment each other. If you don't want to be 'D/A/E locked', then don't put points into D/A/E.
For the record though- I have never in 4 years of almost daily play (in every possible game scenario) experienced 'D/A/E lock' in such a catastrophic manner as to completely ruin my game play or cause character death. So I always put a point or two into each- as these skills have saved me WAY more often than not. And I recommend that you do, too.
If an Amazon is using all her skills correctly (Slow Missles, Decoy, Valk, Etc.) and has mastered the art of keeping on the move, and has a descent block rate, then even in the worst imaginable scenario- D/A/E should still be a blessing- not a hinderence. Not a day goes by (literally) that I don't wish my other characters had access to those skills.
AnimeCraze
07-08-2007, 00:36
P.S. about fend-bug. who says it is a bug? It says, dodges a missle while attacking or standing still. And if you dodge you can't attack. I know it is very annoying, though you should change the way the skill works, and not fix a bug.But firing another 5 arrows that does no damage after you dodge is most definitely a bug. I can live with saying dodging 1 attack and canceling it is not a bug, but still firing more attacks after it definitely is. Besides, if it actually works properly, the shooting/throwing animation should have been canceled by D/A/E to start with.
As for blizzard not fixing stuff......, there are bugs known as shippable bugs. It means, bugs that they know exists, but does not hinder the game in a major way and is too difficult to fix.
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