View Full Version : javazon merc..........?
sinisterfx
19-05-2007, 02:56
I've seen several post on here that recommend an act 2 merc with infinity. But no one mentions which act 2 merc. I would think either holy freeze or might. The merc will be using fort and probably dream
I plan to take my java to 85ish
I plan on using:
titans
fort
griffons
raven frost
t-gods
I'm not sure what other gear yet.
Any suggestions??
I would suggest Might -- Holy Freeze on a LF Javazon can get genuinely annoying. It really does impede your ability to group monsters, imho. Of course, it depends on where you play, I suppose. If you run areas that are open then I think you'll make a better investment with a Might Merc, but if you prefer enclosed spaces...maybe Holy Freeze will work fine -- since monster grouping isn't as much an issue in that situation.
Those are about the only 2 choices. Either more damage for him or slow enemies. The others are pretty much useless, considering that you will be doing most of the killing, and you just want ur merc to stay alive and tank enough for conviction to be active.
I personally go for a might merc, simply because more damage for me and him means more leech for the both of us, and if I ever encounter a monster that conviction doesn't break the immunity, the merc has enough damage to tank and kill the dude.
PhatTrumpet
20-05-2007, 16:08
Another vote for Might, especially if you don't have 'Infinity' because there will be plenty of lightning immunes that you'll need to dispatch of with (in my case at least) Jab.
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